コード例 #1
0
ファイル: dbuser.py プロジェクト: zhaozw/hall37
def _setBigRoomOnlineLoc(userId, roomId, tableId, seatId):
    bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
    loclist = _getOnlineLocList(userId)
    for locs in loclist:
        rid, tid, _ = locs[0], locs[1], locs[2]
        brid = strutil.getBigRoomIdFromInstanceRoomId(rid)
        if ftlog.is_debug():
            ftlog.debug('dbuser._setBigRoomOnlineLoc userId=', userId, 'brid=',
                        brid, 'bigRoomId=', bigRoomId, 'tableId=', tableId,
                        'seatId=', seatId)
        if brid == bigRoomId:
            _removeOnlineLoc(userId, rid, tid)
    _addOnlineLoc(userId, roomId, tableId, seatId, False)
コード例 #2
0
 def lockUser(self, userId, roomId, tableId, seatId, clientId):
     locList = dizhuonlinedata.getOnlineLocListByGameId(
         userId, DIZHU_GAMEID, clientId)
     if locList:
         for loc in locList:
             if (strutil.getBigRoomIdFromInstanceRoomId(loc[1]) ==
                     strutil.getBigRoomIdFromInstanceRoomId(roomId)):
                 ftlog.warn('UserLockerDizhu.lockUser', 'userId=', userId,
                            'roomId=', roomId, 'tableId=', tableId,
                            'seatId=', seatId, 'clientId=', clientId,
                            'loc=', loc, 'locList=', locList)
                 return False
     onlinedata.setBigRoomOnlineLoc(userId, roomId, tableId, seatId)
     return True
コード例 #3
0
ファイル: custom_room.py プロジェクト: zhaozw/hall37
    def _leave(self, userId, reason, needSendRes):
        ftlog.hinfo("_leave << |roomId, userId, reason: ",
                    self.roomId,
                    userId,
                    reason,
                    caller=self)

        self._remoteTableLeave(userId, reason)

        locList = onlinedata.getOnlineLocList(userId)
        if ftlog.is_debug():
            ftlog.debug("<< |roomId, userId: ",
                        self.roomId,
                        userId,
                        "|locList:",
                        locList,
                        caller=self)

        for loc in locList:
            onlineRoomId, onlineTableId = loc[0], loc[1]
            if strutil.getBigRoomIdFromInstanceRoomId(
                    onlineRoomId) == self.bigRoomId:
                return False

        return True
コード例 #4
0
ファイル: interfacedizhu.py プロジェクト: luningcowboy/tuyoo
 def lockUser(self, userId, roomId, tableId, seatId, clientId):
     locList = dizhuonlinedata.getOnlineLocListByGameId(
         userId, DIZHU_GAMEID, clientId)
     if locList:
         for loc in locList:
             if (strutil.getBigRoomIdFromInstanceRoomId(loc[1]) !=
                     strutil.getBigRoomIdFromInstanceRoomId(roomId)):
                 ftlog.warn('UserLockerDizhu.lockUser', 'userId=', userId,
                            'roomId=', roomId, 'tableId=', tableId,
                            'seatId=', seatId, 'clientId=', clientId,
                            'loc=', loc, 'locList=', locList)
                 return False
     room = gdata.rooms()[roomId]
     player = room.match.findPlayer(userId)
     if not player or not player.isQuit:
         onlinedata.setBigRoomOnlineLoc(userId, roomId, tableId, seatId)
     return True
コード例 #5
0
ファイル: match_remote.py プロジェクト: luningcowboy/tuyoo
def lockUserForMatch(gameId, userId, bigRoomId, instId, ctrlRoomId, tableId, seatId, clientId):
    if ftlog.is_debug():
        ftlog.debug('match_remote.lockUserForMatch gameId=', gameId,
                    'userId=', userId,
                    'bigRoomId=', bigRoomId,
                    'instId=', instId,
                    'ctrlRoomId=', ctrlRoomId,
                    'tableId=', tableId,
                    'seatId=', seatId,
                    'clientId=', clientId)
    if not clientId:
        clientId = sessiondata.getClientId(userId)
    locList = dizhuonlinedata.getOnlineLocListByGameId(userId, gameId, clientId)
    if locList:
        # 检查loc
        loc = locList[0]
        if strutil.getBigRoomIdFromInstanceRoomId(loc[1]) != bigRoomId:
            ftlog.debug('match_remote.lockUserForMatch Fail gameId=', gameId,
                        'userId=', userId,
                        'bigRoomId=', bigRoomId,
                        'instId=', instId,
                        'ctrlRoomId=', ctrlRoomId,
                        'tableId=', tableId,
                        'seatId=', seatId,
                        'clientId=', clientId,
                        'loc=', loc)
            return False
        
    userMatchInfo = loadUserMatchInfo(gameId, userId, bigRoomId)
    if not userMatchInfo:
        # 此处有异常,正常要有userMatchInfo
        userMatchInfo = UserMatchInfo(gameId, userId, bigRoomId)
        userMatchInfo.ctrlRoomId = ctrlRoomId
        userMatchInfo.instId = instId
        userMatchInfo.state = UserMatchInfo.ST_SIGNIN
    
    userMatchInfo.ctrlRoomId = ctrlRoomId
    userMatchInfo.state = UserMatchInfo.ST_PLAYING
    
    saveUserMatchInfo(userMatchInfo)

    room = gdata.rooms()[ctrlRoomId]
    player = room.match.findPlayer(userId)
    if not player or not player.isQuit:
        onlinedata.setBigRoomOnlineLoc(userId, ctrlRoomId, tableId, seatId)

    ftlog.info('match_remote.lockUserForMatch ok gameId=', gameId,
               'userId=', userId,
               'bigRoomId=', bigRoomId,
               'instId=', instId,
               'ctrlRoomId=', ctrlRoomId,
               'tableId=', tableId,
               'seatId=', seatId,
               'isQuit=', player.isQuit if player else -1,
               'clientId=', clientId)
    return True
コード例 #6
0
def lockUserForMatch(gameId, userId, bigRoomId, instId, ctrlRoomId, tableId,
                     seatId, clientId):
    if ftlog.is_debug():
        ftlog.debug("match_remote.lockUserForMatch gameId=", gameId, "userId=",
                    userId, "bigRoomId=", bigRoomId, "instId=", instId,
                    "ctrlRoomId=", ctrlRoomId, "tableId=", tableId, "seatId=",
                    seatId, "clientId=", clientId)
    if not clientId:
        clientId = sessiondata.getClientId(userId)
    loc = None
    locList = onlinedata.getOnlineLocList(userId)
    for roomId, tableId, seatId in locList:
        try:
            roomGameId = strutil.getGameIdFromInstanceRoomId(roomId)
            if (roomGameId == gameId and tableId != 0 and seatId != 0):
                loc = [roomGameId, roomId, tableId, seatId]
        except:
            ftlog.error("match_remote.lockUserForMatch userId=", userId,
                        "gameId=", gameId, "clientId=", clientId, "roomId=",
                        roomId)
    if loc:
        # 检查loc
        if strutil.getBigRoomIdFromInstanceRoomId(loc[1]) != bigRoomId:
            ftlog.debug("match_remote.lockUserForMatch Fail gameId=", gameId,
                        "userId=", userId, "bigRoomId=", bigRoomId, "instId=",
                        instId, "ctrlRoomId=", ctrlRoomId, "tableId=", tableId,
                        "seatId=", seatId, "clientId=", clientId, "loc=", loc)
            return False

    userMatchInfo = loadUserMatchInfo(gameId, userId, bigRoomId)
    if not userMatchInfo:
        # 此处有异常,正常要有userMatchInfo
        userMatchInfo = UserMatchInfo(gameId, userId, bigRoomId)
        userMatchInfo.ctrlRoomId = ctrlRoomId
        userMatchInfo.instId = instId
        userMatchInfo.state = UserMatchInfo.ST_SIGNIN

    userMatchInfo.ctrlRoomId = ctrlRoomId
    userMatchInfo.state = UserMatchInfo.ST_PLAYING

    saveUserMatchInfo(userMatchInfo)

    room = gdata.rooms()[ctrlRoomId]
    player = room.match.findPlayer(userId)
    if not player or not player.isQuit:
        onlinedata.setBigRoomOnlineLoc(userId, ctrlRoomId, tableId, seatId)

    ftlog.info("match_remote.lockUserForMatch ok gameId=", gameId, "userId=",
               userId, "bigRoomId=", bigRoomId, "instId=", instId,
               "ctrlRoomId=", ctrlRoomId, "tableId=", tableId, "seatId=",
               seatId, "isQuit=", player.isQuit if player else -1, "clientId=",
               clientId)
    return True
コード例 #7
0
def sendUserDailyPlayTimes(userId, roomId, timestamp, dailyplaytimes):
    try:
        bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
        d = {'timestamp': timestamp, 'dailyplaytimes': dailyplaytimes}
        return daobase.executeUserCmd(
            userId, 'HSET',
            'dailyplaytimes' + ':' + str(DIZHU_GAMEID) + ':' + str(userId),
            str(bigRoomId), strutil.dumps(d))

    except:
        ftlog.error('new_table_remote.sendUserDailyPlayTimes gameId=',
                    DIZHU_GAMEID, 'userId=', userId)
        return None
コード例 #8
0
def getUserDailyPlayTimes(userId, roomId):
    try:
        bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
        ret = daobase.executeUserCmd(
            userId, 'HGET',
            'dailyplaytimes' + ':' + str(DIZHU_GAMEID) + ':' + str(userId),
            str(bigRoomId))
        return strutil.loads(ret) if ret else None

    except:
        ftlog.error('new_table_remote.sendDailyPlayTimes gameId=',
                    DIZHU_GAMEID, 'userId=', userId)
        return
コード例 #9
0
def sendRoomMaxWinStreak(userId, roomId, maxWinStreak):
    try:
        bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
        d = {'maxWinStreak': maxWinStreak}
        return daobase.executeUserCmd(
            userId, 'HSET',
            'maxWinStreak' + ':' + str(DIZHU_GAMEID) + ':' + str(userId),
            str(bigRoomId), strutil.dumps(d))

    except:
        ftlog.error('new_table_remote.sendRoomMaxWinStreak gameId=',
                    DIZHU_GAMEID, 'userId=', userId)
        return None
コード例 #10
0
def getRoomMaxWinStreak(userId, roomId):
    try:
        bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
        ret = daobase.executeUserCmd(
            userId, 'HGET',
            'maxWinStreak' + ':' + str(DIZHU_GAMEID) + ':' + str(userId),
            str(bigRoomId))
        return strutil.loads(ret) if ret else None

    except:
        ftlog.error('new_table_remote.getRoomMaxWinStreak gameId=',
                    DIZHU_GAMEID, 'userId=', userId)
        return
コード例 #11
0
def _doTableWinloseUT(userId, roomId, tableId, roundNum, clientId, isWin,
                      winStreak, winUserId, isDizhu, fee, cardNoteFee, winlose,
                      systemPaid, winnerTax, baseScore, winDoubles, bomb,
                      chuntian, winslam, playMode, topCardList, **kwargs):
    bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
    treasurebox.updateTreasureBoxWin(DIZHU_GAMEID, userId,
                                     kwargs.get('mixConfRoomId') or bigRoomId)
    exp, deltaExp, _winrate = comm_table_remote.checkSetMedal(
        DIZHU_GAMEID, userId, baseScore, False, winlose)
    deltaItems = buildSettlementDeltaItems(
        kwargs.get('mixConfRoomId') or roomId, fee, cardNoteFee, winlose,
        winnerTax)
    skillScoreInfo = _caleSkillScoreByUser(
        userId, isWin, winStreak, isDizhu,
        kwargs.get('mixConfRoomId') or bigRoomId, winDoubles)
    skillLevelUp = skillScoreInfo.get('isLevelUp', False)

    _reportRoomDelta(userId, roomId, bigRoomId, clientId, systemPaid)
    finalTableChip = _settlement(userId,
                                 kwargs.get('mixConfRoomId') or roomId,
                                 tableId, roundNum, clientId, deltaItems)

    # 纪录连胜
    if isWin:
        gamedata.incrGameAttr(userId, DIZHU_GAMEID, 'winstreak', 1)
    else:
        gamedata.setGameAttr(userId, DIZHU_GAMEID, 'winstreak', 0)
    if ftlog.is_debug():
        winstreaklog = gamedata.getGameAttr(userId, DIZHU_GAMEID, 'winstreak')
        ftlog.debug('_doTableWinloseUT winstreak=', winstreaklog, 'UserID=',
                    userId, 'roomId=', roomId, 'tableId=', tableId, 'isWin=',
                    isWin)

    # 广播用户结算事件
    card = cardrules.CARD_RULE_DICT[playMode]
    topValidCard = card.validateCards(topCardList, None)
    finalUserChip = userchip.getChip(userId)
    _publishWinLoseEvent(roomId, tableId, userId, roundNum, isWin, isDizhu,
                         winUserId, winlose, finalTableChip, winDoubles, bomb,
                         chuntian, winslam, clientId, topValidCard,
                         skillLevelUp, **kwargs)
    # 更新排名相关数据
    _calRankInfoData(userId, winlose, winslam, winDoubles)

    return finalTableChip, finalUserChip, [exp, deltaExp], skillScoreInfo
コード例 #12
0
def addUserQuitLoc(gameId, userId, roomId, tableId, seatId, timestamp):
    try:
        bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
        d = {
            'timestamp': timestamp,
            'roomId': roomId,
            'tableId': tableId,
            'seatId': seatId
        }
        return daobase.executeUserCmd(
            userId, 'HSET', 'quitol' + ':' + str(gameId) + ':' + str(userId),
            str(bigRoomId), strutil.dumps(d))

    except:
        ftlog.error('comm_table_remote.addUserQuitLoc gameId=', gameId,
                    'roomId=', roomId, 'tableId=', tableId, 'seatId=', seatId,
                    'userId=', userId)
        return None
コード例 #13
0
    def _handleTableWinlose(self, event):
        # 该局结束了, 按照配置概率给参与该局的玩家发送彩蛋奖励,
        # 玩家也可能没有获得彩蛋奖励

        userId = event.userId
        roomId = event.roomId
        tableId = event.tableId
        # 获取房间奖励配置
        # 'reward': {'item': 'item:chip', 'count': n}   --> 奖励
        # 'prob': p   --> 奖励万分比
        bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
        roomReward = self._rewardConf.get(str(bigRoomId))
        if ftlog.is_debug():
            ftlog.debug('SkyEggActivityRewardConfig: ', self._rewardConf,
                        'roomId: ', roomId, ' bigRoomId: ', bigRoomId,
                        ' RoomReward: ', roomReward)
        if not roomReward:
            if ftlog.is_debug():
                ftlog.debug('SkyEggActivity ', roomId,
                            'dismatch SkyEggActivity!!!')
            return
        rp = roomReward.get('prob')
        if not rp:
            ftlog.error('SkyEggActivity Room ', roomId,
                        ' lack of "prob" config item!!!!!')
            return
        reward = roomReward.get('reward')
        contents = roomReward.get('desc')
        if self._mail and contents:
            mail = strutil.replaceParams(self._mail,
                                         {'rewardContent': contents})
        else:
            mail = None

        if hit(rp) and self.checkTime(pktimestamp.getCurrentTimestamp()) == 0:
            ftlog.info('SkyEggActivity User: '******'luckly gain reward: ',
                       reward, ' at room: ', roomId, ' table: ', tableId)
            self.sendReward(userId, reward, mail)

        if ftlog.is_debug():
            ftlog.debug('SkyEggActivy._handleTableWinlose: UserId = ', userId,
                        'bigRoomId = ', bigRoomId, 'reward = ', roomReward,
                        'mail = ', mail, 'reward = ', reward)
コード例 #14
0
def checkUserQuitLoc(gameId, userId, roomId, clientId):
    gid = strutil.getBigRoomIdFromInstanceRoomId(roomId)
    ret = daobase.executeUserCmd(
        userId, 'HGET', 'quitol' + ':' + str(gameId) + ':' + str(userId),
        str(gid))
    retDict = strutil.loads(ret) if ret else None
    if retDict:
        rid = retDict.get('roomId')
        tid = retDict.get('tableId')
        sid = retDict.get('seatId')
        gid = strutil.getGameIdFromInstanceRoomId(rid)
        if gid > 0 and rid > 0 and tid > 0:
            # 到具体的房间或桌子的服务上去查询, 是否是真的在桌子上
            if tid == rid * 10000:  # 玩家在队列房间或者比赛房间的等待队列中, 此处不做一致性检查,玩家发起quick_start时检查。
                return 1
            else:
                try:
                    seatId, isObserving = roommgr.doCheckUserLoc(
                        userId, gid, rid, tid, clientId)
                except:
                    ftlog.error()
                    return -1
                ftlog.debug('_checkUserLoc->userId=', userId, 'seatId=',
                            seatId, 'isObserving=', isObserving)
                if seatId > 0 or isObserving == 1:
                    # 还在桌子上游戏
                    return 1
                else:
                    # 已经不再桌子上了, 清理所有的桌子带入金币
                    if sid > 0:
                        from poker.entity.dao import userchip
                        userchip.moveAllTableChipToChip(
                            userId, gid, 'TABLE_TCHIP_TO_CHIP', 0, clientId,
                            tid)
                    # 清理当前的在线数据
                    _removeUserQuitLoc(gameId, userId, rid)
                    return 0
        else:
            # 到这儿, 数据是错误的, 删除处理
            _removeUserQuitLoc(gameId, userId, rid)
            return 0
コード例 #15
0
 def isSameBigRoom(cls, roomId1, roomId2):
     return strutil.getBigRoomIdFromInstanceRoomId(roomId1) == strutil.getBigRoomIdFromInstanceRoomId(roomId2)
コード例 #16
0
def _removeUserQuitLoc(gameId, userId, rid):
    gid = strutil.getBigRoomIdFromInstanceRoomId(rid)
    daobase.executeUserCmd(userId, 'HDEL',
                           'quitol' + ':' + str(gameId) + ':' + str(userId),
                           str(gid))
コード例 #17
0
def doInitTablePlayerDatas(userId, roomId, **kwargs):
    gameId = DIZHU_GAMEID
    clientId = sessiondata.getClientId(userId)
    devId = sessiondata.getDeviceId(userId)
    clientIp = sessiondata.getClientIp(userId)

    exp, suaddress, susex, suname, sucoin, charm = userdata.getAttrs(
        userId, ['exp', 'address', 'sex', 'name', 'coin', 'charm'])
    sugold, slevel, swinrate, winchips, starid, winstreak, lastwinstreak, maxwinstreak, winrate2, firstWin = gamedata.getGameAttrs(
        userId, gameId, [
            'gold', 'level', 'winrate', 'winchips', 'starid', 'winstreak',
            'lastwinstreak', 'maxwinstreak', 'winrate2', 'firstWin'
        ])

    swinrate = strutil.loads(swinrate,
                             ignoreException=True,
                             execptionValue={
                                 'pt': 0,
                                 'wt': 0
                             })
    winrate2 = strutil.loads(winrate2,
                             ignoreException=True,
                             execptionValue={
                                 'pt': 0,
                                 'wt': 0
                             })
    firstWin = strutil.loads(firstWin, ignoreException=True, execptionValue={})
    suchip = userchip.getChip(userId)
    bigRoomId = strutil.getBigRoomIdFromInstanceRoomId(roomId)
    mixConfRoomId = kwargs.get('mixConf', {}).get('roomId')
    tbplaytimes, tbplaycount = treasurebox.getTreasureBoxState(
        gameId, userId, mixConfRoomId or bigRoomId)
    try:
        supic, isBeauty = halluser.getUserHeadUrl(userId, clientId)
    except:
        supic, isBeauty = '', False
    slevel = recoverUserAttr(slevel, int, 0)

    datas = {}
    datas['uid'] = userId
    datas['clientId'] = clientId
    datas['devId'] = recoverUserAttr(devId, str, '')
    datas['clientIp'] = recoverUserAttr(clientIp, str, '')
    datas['address'] = recoverUserAttr(suaddress, unicode, '')
    datas['sex'] = recoverUserAttr(susex, int, 0)
    datas['name'] = recoverUserAttr(suname, unicode, '')
    datas['coin'] = recoverUserAttr(sucoin, int, 0)
    datas['headUrl'] = ''
    datas['purl'] = supic
    datas['isBeauty'] = isBeauty
    datas['chip'] = suchip
    datas['exp'] = recoverUserAttr(exp, int, 0)
    datas['gold'] = recoverUserAttr(sugold, int, 0)
    datas['vipzuan'] = []
    datas['tbc'] = tbplaycount
    datas['tbt'] = tbplaytimes
    datas['level'] = slevel
    datas['wins'] = swinrate.get('wt', 0)
    datas['plays'] = swinrate.get('pt', 0)
    datas['winchips'] = recoverUserAttr(winchips, int, 0)
    datas['nextexp'] = 0
    datas['title'] = ''
    datas['medals'] = []
    datas['skillScoreInfo'] = skillscore.buildUserSkillScoreInfo(
        skillscore.getUserSkillScore(gameId, userId))
    datas['charm'] = 0 if charm == None else recoverUserAttr(charm, int, 0)
    datas['vipInfo'] = hallvip.userVipSystem.getVipInfo(userId)
    datas['starid'] = 0 if starid == None else recoverUserAttr(starid, int, 0)
    datas['winstreak'] = 0 if winstreak == None else recoverUserAttr(
        winstreak, int, 0)
    datas['lastwinstreak'] = 0 if lastwinstreak == None else recoverUserAttr(
        lastwinstreak, int, 0)
    datas['maxwinstreak'] = 0 if maxwinstreak == None else recoverUserAttr(
        maxwinstreak, int, 0)
    datas['gameClientVer'] = gamesession.getGameClientVer(gameId, userId)
    datas['winrate2'] = winrate2
    datas['firstWin'] = firstWin

    # TODO 查询用户增值位
    datas['wearedItems'] = []
    userBag = hallitem.itemSystem.loadUserAssets(userId).getUserBag()
    timestamp = pktimestamp.getCurrentTimestamp()
    memberCardItem = userBag.getItemByKindId(hallitem.ITEM_MEMBER_NEW_KIND_ID)
    datas[
        'memberExpires'] = memberCardItem.expiresTime if memberCardItem else 0
    datas['registerDays'] = UserInfo.getRegisterDays(userId, timestamp)
    item = userBag.getItemByKindId(hallitem.ITEM_CARD_NOTE_KIND_ID)

    # 新用户的计次记牌器
    newUserReward = configure.getGameJson(gameId, 'login.reward',
                                          {}).get('newUserReward')
    if newUserReward:
        if newUserReward.get('open', 0):
            cardNoteCount = newUserReward.get('cardNoteCount', 0)
            if cardNoteCount:
                pt = swinrate.get('pt', 0)
                if cardNoteCount - pt >= 1:
                    datas['cardNotCount'] = max(1, cardNoteCount - pt)

    if item and not item.isDied(timestamp):
        datas['cardNotCount'] = max(1, item.balance(timestamp))

    if ftlog.is_debug():
        ftlog.debug('table_remote.doInitTablePlayerDatas', 'userId=', userId,
                    'clientId=', clientId, 'datas=', datas)
    return datas