def test_helth_one_hero_die2(self): a = Advanced('A') e = Advanced('AA') # d- 120, h-5 c_a = TrapCard('TrapCard') c_a.damage_points = 255 c_e = TrapCard('TrapCard') a.card_repository.cards.append(c_a) e.card_repository.cards.append(c_e) self.b.fight(a, e) self.assertTrue(e.is_dead) self.assertEqual(a.health, 255)
def test_damage_points_raises(self): card = TrapCard('test') with self.assertRaises(ValueError) as ex: card.damage_points = -2 self.assertEqual(str(ex.exception), "Card's damage points cannot be less than zero.")
def test_damage_points_invalid_data_should_raise_error(self): card = TrapCard("TestCard") with self.assertRaises(ValueError): card.damage_points = -1
def test_damage_points_valid_data_should_work_correctly(self): card = TrapCard("TestCard") card.damage_points = 8 self.assertEqual(card.damage_points, 8)
def test_damage_point_raise_exemption_when_less_than_0(self): with self.assertRaises(Exception) as ex: trap_card = TrapCard('test') trap_card.damage_points = -5 self.assertIsNotNone(ex.exception)
def test_set_damage_negative_value_raises(self): a = TrapCard("Test") with self.assertRaises(ValueError): a.damage_points = -10
def test_add_damage_points(self): new_card = TrapCard("KOZA") new_card.damage_points = 62 self.assertEqual(new_card.damage_points, 62)
def test_damage_setter(self): card = TrapCard('test') card.damage_points = 15 self.assertEqual(15, card.damage_points)