def write_tileset(in_folder, out_folder, octree_metadata, offset, scale, projection, rotation_matrix, include_rgb): # compute tile transform matrix if rotation_matrix is None: transform = np.identity(4) else: transform = inverse_matrix(rotation_matrix) transform = np.dot(transform, scale_matrix(1.0 / scale[0])) transform = np.dot(translation_matrix(offset), transform) # build fake points if True: root_node = Node('', octree_metadata.aabb, octree_metadata.spacing * 2) root_node.children = [] inv_aabb_size = (1.0 / (octree_metadata.aabb[1] - octree_metadata.aabb[0])).astype(np.float32) for child in ['0', '1', '2', '3', '4', '5', '6', '7']: ondisk_tile = name_to_filename(out_folder, child.encode('ascii'), '.pnts') if os.path.exists(ondisk_tile): tile_content = TileContentReader.read_file(ondisk_tile) fth = tile_content.body.feature_table.header xyz = tile_content.body.feature_table.body.positions_arr.view(np.float32).reshape((fth.points_length, 3)) if include_rgb: rgb = tile_content.body.feature_table.body.colors_arr.reshape((fth.points_length, 3)) else: rgb = np.zeros(xyz.shape, dtype=np.uint8) root_node.grid.insert( octree_metadata.aabb[0].astype(np.float32), inv_aabb_size, xyz.copy(), rgb) pnts_writer.node_to_pnts(''.encode('ascii'), root_node, out_folder, include_rgb) executor = concurrent.futures.ProcessPoolExecutor() root_tileset = Node.to_tileset(executor, ''.encode('ascii'), octree_metadata.aabb, octree_metadata.spacing, out_folder, scale) executor.shutdown() root_tileset['transform'] = transform.T.reshape(16).tolist() root_tileset['refine'] = 'REPLACE' for child in root_tileset['children']: child['refine'] = 'ADD' tileset = { 'asset': { 'version': '1.0', }, 'geometricError': np.linalg.norm( octree_metadata.aabb[1] - octree_metadata.aabb[0]) / scale[0], 'root': root_tileset, } with open('{}/tileset.json'.format(out_folder), 'w') as f: f.write(json.dumps(tileset))
def main(args): dest = '{}/tileset.json'.format(args.folder) if os.path.exists(dest): if args.overwrite: remove_tileset(dest) else: print( 'Destination tileset {} already exists. Aborting'.format(dest)) sys.exit(1) tilesets = [] for root, dirs, files in os.walk(args.folder): t = ['{}/{}'.format(root, f) for f in files if f == 'tileset.json'] if t: tilesets += t if args.verbose >= 1: print('Found {} tilesets to merge'.format(len(tilesets))) if args.verbose >= 2: print('Tilesets:', tilesets) infos = init(tilesets) aabb = infos['aabb'] base_transform = infos['transforms'][0] inv_base_transform = inverse_matrix(base_transform) print('------------------------') # build hierarchical structure result = build_tileset_quadtree(args.folder, aabb, infos['tilesets'], base_transform, inv_base_transform, '') result['transform'] = base_transform.T.reshape(16).tolist() tileset = { 'asset': { 'version': '1.0', 'gltfUpAxis': 'Z', }, 'refine': 'REPLACE', 'geometricError': np.linalg.norm((aabb[1] - aabb[0])[0:3]), 'root': result } with open('{}/tileset.json'.format(args.folder), 'w') as f: json.dump(tileset, f)