def on_remove_actors(self): """removes multiple vtk actors""" gui = self.parent() if gui is not None: if self.nodes_edit.style is not None: self.nodes_edit.style.remove_actors() if self.elements_edit.style is not None: self.elements_edit.style.remove_actors() remove_actors_from_gui(gui, self.actors, render=True, force_render=True) gui.Render() self.actors = []
def on_remove_actors(self): """removes multiple vtk actors""" gui = self.parent() if gui is not None: remove_actors_from_gui(gui, self.actors, render=True) self.actors = []
def remove_highlight_actor(self): """removes the highlighted actor""" gui = self.win_parent remove_actors_from_gui(gui, self.actors, render=True) self.actors = []