コード例 #1
0
 def test_rotation_matrix(self):
     # - Constructors.
     R = mut.RotationMatrix()
     self.assertTrue(
         np.allclose(mut.RotationMatrix(other=R).matrix(), np.eye(3)))
     self.assertTrue(np.allclose(R.matrix(), np.eye(3)))
     self.assertTrue(np.allclose(copy.copy(R).matrix(), np.eye(3)))
     self.assertTrue(
         np.allclose(mut.RotationMatrix.Identity().matrix(), np.eye(3)))
     R = mut.RotationMatrix(R=np.eye(3))
     self.assertTrue(np.allclose(R.matrix(), np.eye(3)))
     R = mut.RotationMatrix(quaternion=Quaternion.Identity())
     self.assertTrue(np.allclose(R.matrix(), np.eye(3)))
     R = mut.RotationMatrix(rpy=mut.RollPitchYaw(rpy=[0, 0, 0]))
     self.assertTrue(np.allclose(R.matrix(), np.eye(3)))
     # - Nontrivial quaternion.
     q = Quaternion(wxyz=[0.5, 0.5, 0.5, 0.5])
     R = mut.RotationMatrix(quaternion=q)
     q_R = R.ToQuaternion()
     self.assertTrue(np.allclose(q.wxyz(), q_R.wxyz()))
     # - Inverse.
     R_I = R.inverse().multiply(R)
     self.assertTrue(np.allclose(R_I.matrix(), np.eye(3)))
     if six.PY3:
         self.assertTrue(
             np.allclose(eval("R.inverse() @ R").matrix(), np.eye(3)))
コード例 #2
0
    def test_rigid_transform(self):

        def check_equality(X_actual, X_expected_matrix):
            # TODO(eric.cousineau): Use `IsNearlyEqualTo`.
            self.assertIsInstance(X_actual, mut.RigidTransform)
            self.assertTrue(
                np.allclose(X_actual.GetAsMatrix4(), X_expected_matrix))

        # - Constructors.
        X_I = np.eye(4)
        check_equality(mut.RigidTransform(), X_I)
        check_equality(mut.RigidTransform(other=mut.RigidTransform()), X_I)
        check_equality(copy.copy(mut.RigidTransform()), X_I)
        R_I = mut.RotationMatrix()
        p_I = np.zeros(3)
        rpy_I = mut.RollPitchYaw(0, 0, 0)
        quaternion_I = Quaternion.Identity()
        angle = np.pi * 0
        axis = [0, 0, 1]
        angle_axis = AngleAxis(angle=angle, axis=axis)
        check_equality(mut.RigidTransform(R=R_I, p=p_I), X_I)
        check_equality(mut.RigidTransform(rpy=rpy_I, p=p_I), X_I)
        check_equality(mut.RigidTransform(quaternion=quaternion_I, p=p_I), X_I)
        check_equality(mut.RigidTransform(theta_lambda=angle_axis, p=p_I), X_I)
        check_equality(mut.RigidTransform(R=R_I), X_I)
        check_equality(mut.RigidTransform(p=p_I), X_I)
        # - Accessors, mutators, and general methods.
        X = mut.RigidTransform()
        X.set(R=R_I, p=p_I)
        X.SetFromIsometry3(pose=Isometry3.Identity())
        check_equality(mut.RigidTransform.Identity(), X_I)
        self.assertIsInstance(X.rotation(), mut.RotationMatrix)
        X.set_rotation(R=R_I)
        self.assertIsInstance(X.translation(), np.ndarray)
        X.set_translation(p=np.zeros(3))
        self.assertTrue(np.allclose(X.GetAsMatrix4(), X_I))
        self.assertTrue(np.allclose(X.GetAsMatrix34(), X_I[:3]))
        self.assertIsInstance(X.GetAsIsometry3(), Isometry3)
        check_equality(X.inverse(), X_I)
        self.assertIsInstance(
            X.multiply(other=mut.RigidTransform()), mut.RigidTransform)
        self.assertIsInstance(X.multiply(p_BoQ_B=p_I), np.ndarray)
        if six.PY3:
            self.assertIsInstance(
                eval("X @ mut.RigidTransform()"), mut.RigidTransform)
            self.assertIsInstance(eval("X @ [0, 0, 0]"), np.ndarray)