def gl_display_in_window(self,world_tex_id): """ here we map a selected surface onto a seperate window. """ if self._window and self.detected: active_window = glfwGetCurrentContext() glfwMakeContextCurrent(self._window) clear_gl_screen() # cv uses 3x3 gl uses 4x4 tranformation matricies m = cvmat_to_glmat(self.m_from_screen) glMatrixMode(GL_PROJECTION) glPushMatrix() glLoadIdentity() glOrtho(0, 1, 0, 1,-1,1) # gl coord convention glMatrixMode(GL_MODELVIEW) glPushMatrix() #apply m to our quad - this will stretch the quad such that the ref suface will span the window extends glLoadMatrixf(m) draw_named_texture(world_tex_id) glMatrixMode(GL_PROJECTION) glPopMatrix() glMatrixMode(GL_MODELVIEW) glPopMatrix() # now lets get recent pupil positions on this surface: draw_points_norm(self.gaze_on_srf,color=RGBA(0.,8.,.5,.8), size=80) glfwSwapBuffers(self._window) glfwMakeContextCurrent(active_window) if self.window_should_close: self.close_window()
def gl_display_in_window_3d(self, world_tex_id, camera_intrinsics): """ here we map a selected surface onto a seperate window. """ K, dist_coef, img_size = camera_intrinsics if self._window and self.detected: active_window = glfwGetCurrentContext() glfwMakeContextCurrent(self._window) glClearColor(.8, .8, .8, 1.) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) glClearDepth(1.0) glDepthFunc(GL_LESS) glEnable(GL_DEPTH_TEST) self.trackball.push() glMatrixMode(GL_MODELVIEW) draw_coordinate_system(l=self.real_world_size['x']) glPushMatrix() glScalef(self.real_world_size['x'], self.real_world_size['y'], 1) draw_gl_polyline([[0, 0], [0, 1], [1, 1], [1, 0]], color=RGBA(.5, .3, .1, .5), thickness=3) glPopMatrix() # Draw the world window as projected onto the plane using the homography mapping glPushMatrix() glScalef(self.real_world_size['x'], self.real_world_size['y'], 1) # cv uses 3x3 gl uses 4x4 tranformation matricies m = cvmat_to_glmat(self.m_from_screen) glMultMatrixf(m) glTranslatef(0, 0, -.01) draw_named_texture(world_tex_id) draw_gl_polyline([[0, 0], [0, 1], [1, 1], [1, 0]], color=RGBA(.5, .3, .6, .5), thickness=3) glPopMatrix() # Draw the camera frustum and origin using the 3d tranformation obtained from solvepnp glPushMatrix() glMultMatrixf(self.camera_pose_3d.T.flatten()) draw_frustum(self.img_size, K, 150) glLineWidth(1) draw_frustum(self.img_size, K, .1) draw_coordinate_system(l=5) glPopMatrix() self.trackball.pop() glfwSwapBuffers(self._window) glfwMakeContextCurrent(active_window)
def gl_display_in_window_3d(self,world_tex_id,camera_intrinsics): """ here we map a selected surface onto a seperate window. """ K,dist_coef,img_size = camera_intrinsics if self._window and self.detected: active_window = glfwGetCurrentContext() glfwMakeContextCurrent(self._window) glClearColor(.8,.8,.8,1.) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) glClearDepth(1.0) glDepthFunc(GL_LESS) glEnable(GL_DEPTH_TEST) self.trackball.push() glMatrixMode(GL_MODELVIEW) draw_coordinate_system(l=self.real_world_size['x']) glPushMatrix() glScalef(self.real_world_size['x'],self.real_world_size['y'],1) draw_polyline([[0,0],[0,1],[1,1],[1,0]],color = RGBA(.5,.3,.1,.5),thickness=3) glPopMatrix() # Draw the world window as projected onto the plane using the homography mapping glPushMatrix() glScalef(self.real_world_size['x'], self.real_world_size['y'], 1) # cv uses 3x3 gl uses 4x4 tranformation matricies m = cvmat_to_glmat(self.m_from_screen) glMultMatrixf(m) glTranslatef(0,0,-.01) draw_named_texture(world_tex_id) draw_polyline([[0,0],[0,1],[1,1],[1,0]],color = RGBA(.5,.3,.6,.5),thickness=3) glPopMatrix() # Draw the camera frustum and origin using the 3d tranformation obtained from solvepnp glPushMatrix() glMultMatrixf(self.camera_pose_3d.T.flatten()) draw_frustum(self.img_size, K, 150) glLineWidth(1) draw_frustum(self.img_size, K, .1) draw_coordinate_system(l=5) glPopMatrix() self.trackball.pop() glfwSwapBuffers(self._window) glfwMakeContextCurrent(active_window)
def gl_display_in_window(self, world_tex_id): """ here we map a selected surface onto a seperate window. """ if self._window and self.detected: active_window = glfwGetCurrentContext() glfwMakeContextCurrent(self._window) clear_gl_screen() # cv uses 3x3 gl uses 4x4 tranformation matricies m = cvmat_to_glmat(self.m_from_screen) glMatrixMode(GL_PROJECTION) glPushMatrix() glLoadIdentity() glOrtho(0, 1, 0, 1, -1, 1) # gl coord convention glMatrixMode(GL_MODELVIEW) glPushMatrix() #apply m to our quad - this will stretch the quad such that the ref suface will span the window extends glLoadMatrixf(m) draw_named_texture(world_tex_id) glMatrixMode(GL_PROJECTION) glPopMatrix() glMatrixMode(GL_MODELVIEW) glPopMatrix() if self.heatmap_texture: draw_named_texture(self.heatmap_texture) # now lets get recent pupil positions on this surface: for gp in self.gaze_on_srf: draw_points_norm([gp['norm_pos']], color=RGBA(0.0, 0.8, 0.5, 0.8), size=80) glfwSwapBuffers(self._window) glfwMakeContextCurrent(active_window)
def gl_display_metrics(self): if self.metrics_texture and self.detected: # cv uses 3x3 gl uses 4x4 tranformation matricies m = cvmat_to_glmat(self.m_to_screen) glMatrixMode(GL_PROJECTION) glPushMatrix() glLoadIdentity() glOrtho(0, 1, 0, 1, -1, 1) # gl coord convention glMatrixMode(GL_MODELVIEW) glPushMatrix() #apply m to our quad - this will stretch the quad such that the ref suface will span the window extends glLoadMatrixf(m) draw_named_texture(self.metrics_texture) glMatrixMode(GL_PROJECTION) glPopMatrix() glMatrixMode(GL_MODELVIEW) glPopMatrix()
def gl_display_heatmap(self): if self.heatmap_texture and self.detected: # cv uses 3x3 gl uses 4x4 tranformation matricies m = cvmat_to_glmat(self.m_to_screen) glMatrixMode(GL_PROJECTION) glPushMatrix() glLoadIdentity() glOrtho(0, 1, 0, 1,-1,1) # gl coord convention glMatrixMode(GL_MODELVIEW) glPushMatrix() #apply m to our quad - this will stretch the quad such that the ref suface will span the window extends glLoadMatrixf(m) draw_named_texture(self.heatmap_texture) glMatrixMode(GL_PROJECTION) glPopMatrix() glMatrixMode(GL_MODELVIEW) glPopMatrix()
# allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame,events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) if g_pool.update_textures == 2: update_named_texture(g_pool.image_tex,frame.img) elif g_pool.update_textures == 1: update_named_texture(g_pool.image_tex,frame.gray) make_coord_system_norm_based() draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based((frame.height,frame.width,3)) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() graph.push_view() # fps_graph.draw() # cpu_graph.draw() # pupil_graph.draw() # pupil_dia_graph.draw() graph.pop_view() g_pool.gui.update() glfwSwapBuffers(main_window) glfwPollEvents()
def session(rec_dir): # Callback functions def on_resize(window, w, h): g_pool.gui.update_window(w, h) g_pool.gui.collect_menus() graph.adjust_size(w, h) adjust_gl_view(w, h) for p in g_pool.plugins: p.on_window_resize(window, w, h) def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_char(window, char): g_pool.gui.update_char(char) def on_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) pos = glfwGetCursorPos(window) pos = normalize(pos, glfwGetWindowSize(window)) pos = denormalize( pos, (frame.img.shape[1], frame.img.shape[0])) # Position in img pixels for p in g_pool.plugins: p.on_click(pos, button, action) def on_pos(window, x, y): hdpi_factor = float( glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0]) g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * y_scroll_factor) def on_drop(window, count, paths): for x in range(count): new_rec_dir = paths[x] if is_pupil_rec_dir(new_rec_dir): logger.debug("Starting new session with '%s'" % new_rec_dir) global rec_dir rec_dir = new_rec_dir glfwSetWindowShouldClose(window, True) else: logger.error("'%s' is not a valid pupil recording" % new_rec_dir) video_path = glob(os.path.join(rec_dir, "world.*"))[0] timestamps_path = os.path.join(rec_dir, "world_timestamps.npy") pupil_data_path = os.path.join(rec_dir, "pupil_data") #parse info.csv file meta_info_path = os.path.join(rec_dir, "info.csv") with open(meta_info_path) as info: meta_info = dict( ((line.strip().split('\t')) for line in info.readlines())) rec_version = read_rec_version(meta_info) if rec_version >= VersionFormat('0.5'): pass elif rec_version >= VersionFormat('0.4'): update_recording_0v4_to_current(rec_dir) elif rec_version >= VersionFormat('0.3'): update_recording_0v3_to_current(rec_dir) timestamps_path = os.path.join(rec_dir, "timestamps.npy") else: logger.Error("This recording is to old. Sorry.") return # Initialize capture cap = autoCreateCapture(video_path, timestamps=timestamps_path) if isinstance(cap, FakeCapture): logger.error("could not start capture.") return # load session persistent settings session_settings = Persistent_Dict(os.path.join(user_dir, "user_settings")) if session_settings.get("version", VersionFormat('0.0')) < get_version(version_file): logger.info( "Session setting are from older version of this app. I will not use those." ) session_settings.clear() width, height = session_settings.get('window_size', cap.frame_size) window_pos = session_settings.get('window_position', (0, 0)) main_window = glfwCreateWindow( width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " + rec_dir.split(os.path.sep)[-1], None, None) glfwSetWindowPos(main_window, window_pos[0], window_pos[1]) glfwMakeContextCurrent(main_window) cygl.utils.init() # load pupil_positions, gaze_positions pupil_data = load_object(pupil_data_path) pupil_list = pupil_data['pupil_positions'] gaze_list = pupil_data['gaze_positions'] # create container for globally scoped vars g_pool = Global_Container() g_pool.app = 'player' g_pool.version = get_version(version_file) g_pool.capture = cap g_pool.timestamps = np.load(timestamps_path) g_pool.play = False g_pool.new_seek = True g_pool.user_dir = user_dir g_pool.rec_dir = rec_dir g_pool.rec_version = rec_version g_pool.meta_info = meta_info g_pool.pupil_positions_by_frame = correlate_data(pupil_list, g_pool.timestamps) g_pool.gaze_positions_by_frame = correlate_data(gaze_list, g_pool.timestamps) g_pool.fixations_by_frame = [[] for x in g_pool.timestamps ] #populated by the fixation detector plugin def next_frame(_): try: cap.seek_to_frame(cap.get_frame_index()) except FileSeekError: pass g_pool.new_seek = True def prev_frame(_): try: cap.seek_to_frame(cap.get_frame_index() - 2) except FileSeekError: pass g_pool.new_seek = True def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() def open_plugin(plugin): if plugin == "Select to load": return logger.debug('Open Plugin: %s' % plugin) new_plugin = plugin(g_pool) g_pool.plugins.add(new_plugin) def purge_plugins(): for p in g_pool.plugins: if p.__class__ in user_launchable_plugins: p.alive = False g_pool.plugins.clean() g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale', 1) g_pool.main_menu = ui.Growing_Menu("Settings", pos=(-350, 20), size=(300, 400)) g_pool.main_menu.append(ui.Button("quit", lambda: on_close(None))) g_pool.main_menu.append( ui.Slider('scale', g_pool.gui, setter=set_scale, step=.05, min=0.75, max=2.5, label='Interface Size')) g_pool.main_menu.append(ui.Info_Text('Player Version: %s' % g_pool.version)) g_pool.main_menu.append(ui.Info_Text('Recording Version: %s' % rec_version)) g_pool.main_menu.append( ui.Selector('Open plugin', selection=user_launchable_plugins, labels=[ p.__name__.replace('_', ' ') for p in user_launchable_plugins ], setter=open_plugin, getter=lambda: "Select to load")) g_pool.main_menu.append(ui.Button('Close all plugins', purge_plugins)) g_pool.main_menu.append( ui.Button( 'Reset window size', lambda: glfwSetWindowSize( main_window, cap.frame_size[0], cap.frame_size[1]))) g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100)) g_pool.play_button = ui.Thumb('play', g_pool, label='Play', hotkey=GLFW_KEY_SPACE) g_pool.play_button.on_color[:] = (0, 1., .0, .8) g_pool.forward_button = ui.Thumb('forward', getter=lambda: False, setter=next_frame, hotkey=GLFW_KEY_RIGHT) g_pool.backward_button = ui.Thumb('backward', getter=lambda: False, setter=prev_frame, hotkey=GLFW_KEY_LEFT) g_pool.quickbar.extend( [g_pool.play_button, g_pool.forward_button, g_pool.backward_button]) g_pool.gui.append(g_pool.quickbar) g_pool.gui.append(g_pool.main_menu) #we always load these plugins system_plugins = [('Trim_Marks', {}), ('Seek_Bar', {})] default_plugins = [('Scan_Path', {}), ('Vis_Polyline', {}), ('Vis_Circle', {}), ('Export_Launcher', {})] previous_plugins = session_settings.get('loaded_plugins', default_plugins) g_pool.plugins = Plugin_List(g_pool, plugin_by_name, system_plugins + previous_plugins) for p in g_pool.plugins: if p.class_name == 'Trim_Marks': g_pool.trim_marks = p break # Register callbacks main_window glfwSetFramebufferSizeCallback(main_window, on_resize) glfwSetKeyCallback(main_window, on_key) glfwSetCharCallback(main_window, on_char) glfwSetMouseButtonCallback(main_window, on_button) glfwSetCursorPosCallback(main_window, on_pos) glfwSetScrollCallback(main_window, on_scroll) glfwSetDropCallback(main_window, on_drop) #trigger on_resize on_resize(main_window, *glfwGetFramebufferSize(main_window)) g_pool.gui.configuration = session_settings.get('ui_config', {}) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture((height, width, 3)) #set up performace graphs: pid = os.getpid() ps = psutil.Process(pid) ts = cap.get_now() - .03 cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20, 110) cpu_graph.update_fn = ps.cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140, 110) fps_graph.update_rate = 5 fps_graph.label = "%0.0f REC FPS" pupil_graph = graph.Bar_Graph(max_val=1.0) pupil_graph.pos = (260, 110) pupil_graph.update_rate = 5 pupil_graph.label = "Confidence: %0.2f" while not glfwWindowShouldClose(main_window): #grab new frame if g_pool.play or g_pool.new_seek: g_pool.new_seek = False try: new_frame = cap.get_frame_nowait() except EndofVideoFileError: #end of video logic: pause at last frame. g_pool.play = False update_graph = True else: update_graph = False frame = new_frame.copy() events = {} #new positons we make a deepcopy just like the image is a copy. events['gaze_positions'] = deepcopy( g_pool.gaze_positions_by_frame[frame.index]) events['pupil_positions'] = deepcopy( g_pool.pupil_positions_by_frame[frame.index]) if update_graph: #update performace graphs for p in events['pupil_positions']: pupil_graph.add(p['confidence']) t = new_frame.timestamp if ts != t: dt, ts = t - ts, t fps_graph.add(1. / dt) g_pool.play_button.status_text = str(frame.index) #always update the CPU graph cpu_graph.update() # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame, events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) make_coord_system_norm_based() update_named_texture(g_pool.image_tex, frame.img) draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based(frame.img.shape) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() graph.push_view() fps_graph.draw() cpu_graph.draw() pupil_graph.draw() graph.pop_view() g_pool.gui.update() #present frames at appropriate speed cap.wait(frame) glfwSwapBuffers(main_window) glfwPollEvents() session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings['gui_scale'] = g_pool.gui.scale session_settings['ui_config'] = g_pool.gui.configuration session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings['version'] = g_pool.version session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() cap.close() g_pool.gui.terminate() destroy_named_texture(g_pool.image_tex) glfwDestroyWindow(main_window)
def world(g_pool,cap_src,cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from eye process[es] Can run various plug-ins. """ #manage plugins runtime_plugins = import_runtime_plugins(os.path.join(g_pool.user_dir,'plugins')) user_launchable_plugins = [Show_Calibration,Pupil_Server,Pupil_Sync,Marker_Detector]+runtime_plugins system_plugins = [Log_Display,Display_Recent_Gaze,Recorder] plugin_by_index = system_plugins+user_launchable_plugins+calibration_plugins+gaze_mapping_plugins name_by_index = [p.__name__ for p in plugin_by_index] plugin_by_name = dict(zip(name_by_index,plugin_by_index)) default_plugins = [('Log_Display',{}),('Dummy_Gaze_Mapper',{}),('Display_Recent_Gaze',{}), ('Screen_Marker_Calibration',{}),('Recorder',{})] # Callback functions def on_resize(window,w, h): if not g_pool.iconified: g_pool.gui.update_window(w,h) g_pool.gui.collect_menus() graph.adjust_size(w,h) adjust_gl_view(w,h) for p in g_pool.plugins: p.on_window_resize(window,w,h) def on_iconify(window,iconified): g_pool.iconified = iconified def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key,scancode,action,mods) def on_char(window,char): g_pool.gui.update_char(char) def on_button(window,button, action, mods): g_pool.gui.update_button(button,action,mods) pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(main_window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g_pool.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): hdpi_factor = float(glfwGetFramebufferSize(window)[0]/glfwGetWindowSize(window)[0]) x,y = x*hdpi_factor,y*hdpi_factor g_pool.gui.update_mouse(x,y) def on_scroll(window,x,y): g_pool.gui.update_scroll(x,y*scroll_factor) def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') tick = delta_t() def get_dt(): return next(tick) # load session persistent settings session_settings = Persistent_Dict(os.path.join(g_pool.user_dir,'user_settings_world')) if session_settings.get("version",VersionFormat('0.0')) < g_pool.version: logger.info("Session setting are from older version of this app. I will not use those.") session_settings.clear() # Initialize capture cap = autoCreateCapture(cap_src, timebase=g_pool.timebase) default_settings = {'frame_size':cap_size,'frame_rate':24} previous_settings = session_settings.get('capture_settings',None) if previous_settings and previous_settings['name'] == cap.name: cap.settings = previous_settings else: cap.settings = default_settings # Test capture try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return # any object we attach to the g_pool object *from now on* will only be visible to this process! # vars should be declared here to make them visible to the code reader. g_pool.update_textures = session_settings.get("update_textures",2) g_pool.iconified = False g_pool.capture = cap g_pool.pupil_confidence_threshold = session_settings.get('pupil_confidence_threshold',.6) g_pool.active_calibration_plugin = None def open_plugin(plugin): if plugin == "Select to load": return g_pool.plugins.add(plugin) def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() #window and gl setup glfwInit() width,height = session_settings.get('window_size',(frame.width, frame.height)) main_window = glfwCreateWindow(width,height, "World") window_pos = session_settings.get('window_position',window_position_default) glfwSetWindowPos(main_window,window_pos[0],window_pos[1]) glfwMakeContextCurrent(main_window) cygl.utils.init() #setup GUI g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale',1) g_pool.sidebar = ui.Scrolling_Menu("Settings",pos=(-350,0),size=(0,0),header_pos='left') general_settings = ui.Growing_Menu('General') general_settings.append(ui.Slider('scale',g_pool.gui, setter=set_scale,step = .05,min=1.,max=2.5,label='Interface size')) general_settings.append(ui.Button('Reset window size',lambda: glfwSetWindowSize(main_window,frame.width,frame.height)) ) general_settings.append(ui.Selector('Open plugin', selection = user_launchable_plugins, labels = [p.__name__.replace('_',' ') for p in user_launchable_plugins], setter= open_plugin, getter=lambda: "Select to load")) g_pool.sidebar.append(general_settings) advanced_settings = ui.Growing_Menu('Advanced') advanced_settings.append(ui.Selector('update_textures',g_pool,label="Update display",selection=range(3),labels=('No update','Gray','Color'))) advanced_settings.append(ui.Slider('pupil_confidence_threshold', g_pool,step = .01,min=0.,max=1.,label='Minimum pupil confidence')) advanced_settings.append(ui.Info_Text('Capture Version: %s'%g_pool.version)) general_settings.append(advanced_settings) g_pool.calibration_menu = ui.Growing_Menu('Calibration') g_pool.calibration_menu.append(ui.Selector('active_calibration_plugin',getter=lambda: g_pool.active_calibration_plugin.__class__, selection = calibration_plugins, labels = [p.__name__.replace('_',' ') for p in calibration_plugins], setter= open_plugin,label='Method')) g_pool.sidebar.append(g_pool.calibration_menu) g_pool.gui.append(g_pool.sidebar) g_pool.quickbar = ui.Stretching_Menu('Quick Bar',(0,100),(120,-100)) g_pool.gui.append(g_pool.quickbar) g_pool.gui.append(ui.Hot_Key("quit",setter=on_close,getter=lambda:True,label="X",hotkey=GLFW_KEY_ESCAPE)) g_pool.capture.init_gui(g_pool.sidebar) #plugins that are loaded based on user settings from previous session g_pool.notifications = [] g_pool.plugins = Plugin_List(g_pool,plugin_by_name,session_settings.get('loaded_plugins',default_plugins)) # Register callbacks main_window glfwSetFramebufferSizeCallback(main_window,on_resize) glfwSetWindowCloseCallback(main_window,on_close) glfwSetWindowIconifyCallback(main_window,on_iconify) glfwSetKeyCallback(main_window,on_key) glfwSetCharCallback(main_window,on_char) glfwSetMouseButtonCallback(main_window,on_button) glfwSetCursorPosCallback(main_window,on_pos) glfwSetScrollCallback(main_window,on_scroll) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture(frame.img.shape) update_named_texture(g_pool.image_tex,frame.img) # refresh speed settings glfwSwapInterval(0) #trigger setup of window and gl sizes on_resize(main_window, *glfwGetFramebufferSize(main_window)) #now the we have aproper window we can load the last gui configuration g_pool.gui.configuration = session_settings.get('ui_config',{}) #set up performace graphs: pid = os.getpid() ps = psutil.Process(pid) ts = frame.timestamp cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20,130) cpu_graph.update_fn = ps.cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140,130) fps_graph.update_rate = 5 fps_graph.label = "%0.0f FPS" pupil_graph = graph.Bar_Graph(max_val=1.0) pupil_graph.pos = (260,130) pupil_graph.update_rate = 5 pupil_graph.label = "Confidence: %0.2f" # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from camera failed. Stopping.") break except EndofVideoFileError: logger.warning("Video file is done. Stopping") break #update performace graphs t = frame.timestamp dt,ts = t-ts,t try: fps_graph.add(1./dt) except ZeroDivisionError: pass cpu_graph.update() #a dictionary that allows plugins to post and read events events = {} #report time between now and the last loop interation events['dt'] = get_dt() #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() recent_pupil_positions.append(p) pupil_graph.add(p['confidence']) events['pupil_positions'] = recent_pupil_positions # notify each plugin if there are new notifactions: while g_pool.notifications: n = g_pool.notifications.pop(0) for p in g_pool.plugins: p.on_notify(n) # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame,events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) if g_pool.iconified: pass elif g_pool.update_textures == 2: update_named_texture(g_pool.image_tex,frame.img) elif g_pool.update_textures == 1: update_named_texture(g_pool.image_tex,frame.gray) make_coord_system_norm_based() draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based((frame.height,frame.width,3)) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() if not g_pool.iconified: graph.push_view() fps_graph.draw() cpu_graph.draw() pupil_graph.draw() graph.pop_view() g_pool.gui.update() glfwSwapBuffers(main_window) glfwPollEvents() glfwRestoreWindow(main_window) #need to do this for windows os session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings['pupil_confidence_threshold'] = g_pool.pupil_confidence_threshold session_settings['gui_scale'] = g_pool.gui.scale session_settings['ui_config'] = g_pool.gui.configuration session_settings['capture_settings'] = g_pool.capture.settings session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings['update_textures'] = g_pool.update_textures session_settings['version'] = g_pool.version session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() g_pool.gui.terminate() glfwDestroyWindow(main_window) glfwTerminate() cap.close() logger.debug("Process done")
def eye(g_pool,cap_src,cap_size,rx_from_world,eye_id=0): """ Creates a window, gl context. Grabs images from a capture. Streams Pupil coordinates into g_pool.pupil_queue """ # modify the root logger for this process logger = logging.getLogger() # remove inherited handlers logger.handlers = [] # create file handler which logs even debug messages fh = logging.FileHandler(os.path.join(g_pool.user_dir,'eye%s.log'%eye_id),mode='w') # fh.setLevel(logging.DEBUG) # create console handler with a higher log level ch = logging.StreamHandler() ch.setLevel(logger.level+10) # create formatter and add it to the handlers formatter = logging.Formatter('Eye'+str(eye_id)+' Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s') fh.setFormatter(formatter) formatter = logging.Formatter('EYE'+str(eye_id)+' Process [%(levelname)s] %(name)s : %(message)s') ch.setFormatter(formatter) # add the handlers to the logger logger.addHandler(fh) logger.addHandler(ch) # create logger for the context of this function logger = logging.getLogger(__name__) #UI Platform tweaks if platform.system() == 'Linux': scroll_factor = 10.0 window_position_default = (600,300*eye_id) elif platform.system() == 'Windows': scroll_factor = 1.0 window_position_default = (600,31+300*eye_id) else: scroll_factor = 1.0 window_position_default = (600,300*eye_id) # Callback functions def on_resize(window,w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) hdpi_factor = glfwGetFramebufferSize(window)[0]/glfwGetWindowSize(window)[0] w,h = w*hdpi_factor, h*hdpi_factor g_pool.gui.update_window(w,h) graph.adjust_size(w,h) adjust_gl_view(w,h) # for p in g_pool.plugins: # p.on_window_resize(window,w,h) glfwMakeContextCurrent(active_window) def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key,scancode,action,mods) def on_char(window,char): g_pool.gui.update_char(char) def on_button(window,button, action, mods): if g_pool.display_mode == 'roi': if action == GLFW_RELEASE and u_r.active_edit_pt: u_r.active_edit_pt = False return # if the roi interacts we dont what the gui to interact as well elif action == GLFW_PRESS: pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(main_window)) if g_pool.flip: pos = 1-pos[0],1-pos[1] pos = denormalize(pos,(frame.width,frame.height)) # Position in img pixels if u_r.mouse_over_edit_pt(pos,u_r.handle_size+40,u_r.handle_size+40): return # if the roi interacts we dont what the gui to interact as well g_pool.gui.update_button(button,action,mods) def on_pos(window,x, y): hdpi_factor = float(glfwGetFramebufferSize(window)[0]/glfwGetWindowSize(window)[0]) g_pool.gui.update_mouse(x*hdpi_factor,y*hdpi_factor) if u_r.active_edit_pt: pos = normalize((x,y),glfwGetWindowSize(main_window)) if g_pool.flip: pos = 1-pos[0],1-pos[1] pos = denormalize(pos,(frame.width,frame.height) ) u_r.move_vertex(u_r.active_pt_idx,pos) def on_scroll(window,x,y): g_pool.gui.update_scroll(x,y*scroll_factor) def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = Persistent_Dict(os.path.join(g_pool.user_dir,'user_settings_eye%s'%eye_id)) if session_settings.get("version",VersionFormat('0.0')) < g_pool.version: logger.info("Session setting are from older version of this app. I will not use those.") session_settings.clear() # Initialize capture cap = autoCreateCapture(cap_src, timebase=g_pool.timebase) cap.frame_size = cap_size cap.frame_rate = 90 #default cap.settings = session_settings.get('capture_settings',{}) # Test capture try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return g_pool.capture = cap g_pool.flip = session_settings.get('flip',False) # any object we attach to the g_pool object *from now on* will only be visible to this process! # vars should be declared here to make them visible to the code reader. g_pool.window_size = session_settings.get('window_size',1.) g_pool.display_mode = session_settings.get('display_mode','camera_image') g_pool.display_mode_info_text = {'camera_image': "Raw eye camera image. This uses the least amount of CPU power", 'roi': "Click and drag on the blue circles to adjust the region of interest. The region should be a small as possible but big enough to capture to pupil in its movements", 'algorithm': "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters with in the Pupil Detection menu below."} # g_pool.draw_pupil = session_settings.get('draw_pupil',True) u_r = UIRoi(frame.img.shape) u_r.set(session_settings.get('roi',u_r.get())) writer = None pupil_detector = Canny_Detector(g_pool) # UI callback functions def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() def set_display_mode_info(val): g_pool.display_mode = val g_pool.display_mode_info.text = g_pool.display_mode_info_text[val] window_pos = session_settings.get('window_position',window_position_default) width,height = session_settings.get('window_size',(frame.width, frame.height)) # Initialize glfw glfwInit() if g_pool.binocular: title = "Binocular eye %s"%eye_id else: title = 'Eye' main_window = glfwCreateWindow(width,height, title, None, None) glfwMakeContextCurrent(main_window) cygl_init() # Register callbacks main_window glfwSetWindowSizeCallback(main_window,on_resize) glfwSetWindowCloseCallback(main_window,on_close) glfwSetKeyCallback(main_window,on_key) glfwSetCharCallback(main_window,on_char) glfwSetMouseButtonCallback(main_window,on_button) glfwSetCursorPosCallback(main_window,on_pos) glfwSetScrollCallback(main_window,on_scroll) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture(frame.img.shape) update_named_texture(g_pool.image_tex,frame.img) # refresh speed settings glfwSwapInterval(0) glfwSetWindowPos(main_window,window_pos[0],window_pos[1]) #setup GUI g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale',1) g_pool.sidebar = ui.Scrolling_Menu("Settings",pos=(-300,0),size=(0,0),header_pos='left') general_settings = ui.Growing_Menu('General') general_settings.append(ui.Slider('scale',g_pool.gui, setter=set_scale,step = .05,min=1.,max=2.5,label='Interface Size')) general_settings.append(ui.Button('Reset window size',lambda: glfwSetWindowSize(main_window,frame.width,frame.height)) ) general_settings.append(ui.Selector('display_mode',g_pool,setter=set_display_mode_info,selection=['camera_image','roi','algorithm'], labels=['Camera Image', 'ROI', 'Algorithm'], label="Mode") ) general_settings.append(ui.Switch('flip',g_pool,label='Flip image display')) g_pool.display_mode_info = ui.Info_Text(g_pool.display_mode_info_text[g_pool.display_mode]) general_settings.append(g_pool.display_mode_info) g_pool.sidebar.append(general_settings) g_pool.gui.append(g_pool.sidebar) g_pool.gui.append(ui.Hot_Key("quit",setter=on_close,getter=lambda:True,label="X",hotkey=GLFW_KEY_ESCAPE)) # let the camera add its GUI g_pool.capture.init_gui(g_pool.sidebar) # let detector add its GUI pupil_detector.init_gui(g_pool.sidebar) # load last gui configuration g_pool.gui.configuration = session_settings.get('ui_config',{}) #set the last saved window size on_resize(main_window, *glfwGetWindowSize(main_window)) #set up performance graphs pid = os.getpid() ps = psutil.Process(pid) ts = frame.timestamp cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20,130) cpu_graph.update_fn = ps.cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140,130) fps_graph.update_rate = 5 fps_graph.label = "%0.0f FPS" # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from Camera Failed. Stopping.") break except EndofVideoFileError: logger.warning("Video File is done. Stopping") break #update performace graphs t = frame.timestamp dt,ts = t-ts,t try: fps_graph.add(1./dt) except ZeroDivisionError: pass cpu_graph.update() ### RECORDING of Eye Video (on demand) ### # Setup variables and lists for recording if rx_from_world.poll(): command,raw_mode = rx_from_world.recv() if command is not None: record_path = command logger.info("Will save eye video to: %s"%record_path) video_path = os.path.join(record_path, "eye%s.mkv"%eye_id) timestamps_path = os.path.join(record_path, "eye%s_timestamps.npy"%eye_id) if raw_mode: writer = JPEG_Dumper(video_path) else: writer = CV_Writer(video_path,float(cap.frame_rate), cap.frame_size) timestamps = [] else: logger.info("Done recording.") writer.release() writer = None np.save(timestamps_path,np.asarray(timestamps)) del timestamps if writer: writer.write_video_frame(frame) timestamps.append(frame.timestamp) # pupil ellipse detection result = pupil_detector.detect(frame,user_roi=u_r,visualize=g_pool.display_mode == 'algorithm') result['id'] = eye_id # stream the result g_pool.pupil_queue.put(result) # GL drawing glfwMakeContextCurrent(main_window) clear_gl_screen() # switch to work in normalized coordinate space if g_pool.display_mode == 'algorithm': update_named_texture(g_pool.image_tex,frame.img) elif g_pool.display_mode in ('camera_image','roi'): update_named_texture(g_pool.image_tex,frame.gray) else: pass make_coord_system_norm_based(g_pool.flip) draw_named_texture(g_pool.image_tex) # switch to work in pixel space make_coord_system_pixel_based((frame.height,frame.width,3),g_pool.flip) if result['confidence'] >0: if result.has_key('axes'): pts = cv2.ellipse2Poly( (int(result['center'][0]),int(result['center'][1])), (int(result['axes'][0]/2),int(result['axes'][1]/2)), int(result['angle']),0,360,15) cygl_draw_polyline(pts,1,cygl_rgba(1.,0,0,.5)) cygl_draw_points([result['center']],size=20,color=cygl_rgba(1.,0.,0.,.5),sharpness=1.) # render graphs graph.push_view() fps_graph.draw() cpu_graph.draw() graph.pop_view() # render GUI g_pool.gui.update() #render the ROI if g_pool.display_mode == 'roi': u_r.draw(g_pool.gui.scale) #update screen glfwSwapBuffers(main_window) glfwPollEvents() # END while running # in case eye recording was still runnnig: Save&close if writer: logger.info("Done recording eye.") writer = None np.save(timestamps_path,np.asarray(timestamps)) # save session persistent settings session_settings['gui_scale'] = g_pool.gui.scale session_settings['roi'] = u_r.get() session_settings['flip'] = g_pool.flip session_settings['display_mode'] = g_pool.display_mode session_settings['ui_config'] = g_pool.gui.configuration session_settings['capture_settings'] = g_pool.capture.settings session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings['version'] = g_pool.version session_settings.close() pupil_detector.cleanup() glfwDestroyWindow(main_window) glfwTerminate() cap.close() #flushing queue in case world process did not exit gracefully while not g_pool.pupil_queue.empty(): g_pool.pupil_queue.get() g_pool.pupil_queue.close() logger.debug("Process done")
def world(g_pool, cap_src, cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from eye process[es] Can run various plug-ins. """ # Callback functions def on_resize(window, w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) hdpi_factor = glfwGetFramebufferSize(window)[0] / glfwGetWindowSize( window)[0] w, h = w * hdpi_factor, h * hdpi_factor g_pool.gui.update_window(w, h) g_pool.gui.collect_menus() graph.adjust_size(w, h) adjust_gl_view(w, h) for p in g_pool.plugins: p.on_window_resize(window, w, h) glfwMakeContextCurrent(active_window) def on_iconify(window, iconfied): if not isinstance(cap, FakeCapture): g_pool.update_textures = not iconfied def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_char(window, char): g_pool.gui.update_char(char) def on_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) pos = glfwGetCursorPos(window) pos = normalize(pos, glfwGetWindowSize(main_window)) pos = denormalize( pos, (frame.img.shape[1], frame.img.shape[0])) # Position in img pixels for p in g_pool.plugins: p.on_click(pos, button, action) def on_pos(window, x, y): hdpi_factor = float( glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0]) x, y = x * hdpi_factor, y * hdpi_factor g_pool.gui.update_mouse(x, y) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * scroll_factor) def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = Persistent_Dict( os.path.join(g_pool.user_dir, 'user_settings_world')) # Initialize capture cap = autoCreateCapture(cap_src, cap_size, 24, timebase=g_pool.timebase) # Test capture try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return # any object we attach to the g_pool object *from now on* will only be visible to this process! # vars should be declared here to make them visible to the code reader. g_pool.update_textures = 2 if isinstance(cap, FakeCapture): g_pool.update_textures = 0 g_pool.capture = cap g_pool.pupil_confidence_threshold = session_settings.get( 'pupil_confidence_threshold', .6) g_pool.active_calibration_plugin = None #UI callback functions def reset_timebase(): #the last frame from worldcam will be t0 g_pool.timebase.value = g_pool.capture.get_now() logger.info( "New timebase set to %s all timestamps will count from here now." % g_pool.timebase.value) def set_calibration_plugin(new_calibration): g_pool.active_calibration_plugin = new_calibration new_plugin = new_calibration(g_pool) g_pool.plugins.add(new_plugin) def open_plugin(plugin): if plugin == "Select to load": return logger.debug('Open Plugin: %s' % plugin) new_plugin = plugin(g_pool) g_pool.plugins.add(new_plugin) def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() def get_scale(): return g_pool.gui.scale width, height = session_settings.get('window_size', (frame.width, frame.height)) window_pos = session_settings.get('window_position', (0, 0)) # not yet using this one. # Initialize glfw glfwInit() main_window = glfwCreateWindow(width, height, "World", None, None) glfwMakeContextCurrent(main_window) cygl.utils.init() # Register callbacks main_window glfwSetWindowSizeCallback(main_window, on_resize) glfwSetWindowCloseCallback(main_window, on_close) glfwSetWindowIconifyCallback(main_window, on_iconify) glfwSetKeyCallback(main_window, on_key) glfwSetCharCallback(main_window, on_char) glfwSetMouseButtonCallback(main_window, on_button) glfwSetCursorPosCallback(main_window, on_pos) glfwSetScrollCallback(main_window, on_scroll) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture(frame.img.shape) update_named_texture(g_pool.image_tex, frame.img) # refresh speed settings glfwSwapInterval(0) glfwSetWindowPos(main_window, 0, 0) #setup GUI g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale', 1) g_pool.sidebar = ui.Scrolling_Menu("Settings", pos=(-250, 0), size=(0, 0), header_pos='left') g_pool.sidebar.configuration = session_settings.get('side_bar_config', {}) general_settings = ui.Growing_Menu('General') general_settings.configuration = session_settings.get( 'general_menu_config', {}) general_settings.append( ui.Slider('scale', setter=set_scale, getter=get_scale, step=.05, min=1., max=2.5, label='Interface size')) general_settings.append( ui.Button( 'Reset window size', lambda: glfwSetWindowSize(main_window, frame.width, frame.height))) general_settings.append( ui.Selector('Open plugin', selection=user_launchable_plugins, labels=[ p.__name__.replace('_', ' ') for p in user_launchable_plugins ], setter=open_plugin, getter=lambda: "Select to load")) g_pool.sidebar.append(general_settings) advanced_settings = ui.Growing_Menu('Advanced') advanced_settings.configuration = session_settings.get( 'advanced_menu_config', {'collapsed': True}) advanced_settings.append( ui.Selector('update_textures', g_pool, label="Update display", selection=range(3), labels=('No update', 'Gray', 'Color'))) advanced_settings.append( ui.Slider('pupil_confidence_threshold', g_pool, step=.01, min=0., max=1., label='Minimum pupil confidence')) advanced_settings.append(ui.Button('Set timebase to 0', reset_timebase)) advanced_settings.append( ui.Info_Text('Capture Version: %s' % g_pool.version)) general_settings.append(advanced_settings) g_pool.calibration_menu = ui.Growing_Menu('Calibration') g_pool.calibration_menu.configuration = session_settings.get( 'calibration_menu_config', {}) g_pool.calibration_menu.append( ui.Selector( 'active_calibration_plugin', g_pool, selection=calibration_plugins, labels=[p.__name__.replace('_', ' ') for p in calibration_plugins], setter=set_calibration_plugin, label='Method')) g_pool.sidebar.append(g_pool.calibration_menu) g_pool.gui.append(g_pool.sidebar) g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100)) g_pool.gui.append(g_pool.quickbar) g_pool.gui.append( ui.Hot_Key("quit", setter=on_close, getter=lambda: True, label="X", hotkey=GLFW_KEY_ESCAPE)) g_pool.capture.init_gui(g_pool.sidebar) g_pool.capture.menu.configuration = session_settings.get( 'capture_menu_config', {}) #plugins that are loaded based on user settings from previous session g_pool.plugins = Plugin_List( g_pool, plugin_by_name, session_settings.get('loaded_plugins', default_plugins)) #only needed for the gui to show the loaded calibration type for p in g_pool.plugins: if p.base_class_name == 'Calibration_Plugin': g_pool.active_calibration_plugin = p.__class__ break on_resize(main_window, *glfwGetWindowSize(main_window)) #set up performace graphs: pid = os.getpid() ps = psutil.Process(pid) ts = frame.timestamp cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20, 130) cpu_graph.update_fn = ps.get_cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140, 130) fps_graph.update_rate = 5 fps_graph.label = "%0.0f FPS" pupil_graph = graph.Bar_Graph(max_val=1.0) pupil_graph.pos = (260, 130) pupil_graph.update_rate = 5 pupil_graph.label = "Confidence: %0.2f" # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from camera failed. Stopping.") break except EndofVideoFileError: logger.warning("Video file is done. Stopping") break #update performace graphs t = frame.timestamp dt, ts = t - ts, t fps_graph.add(1. / dt) cpu_graph.update() #a dictionary that allows plugins to post and read events events = {} #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() recent_pupil_positions.append(p) pupil_graph.add(p['confidence']) events['pupil_positions'] = recent_pupil_positions # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame, events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) if g_pool.update_textures == 2: update_named_texture(g_pool.image_tex, frame.img) elif g_pool.update_textures == 1: update_named_texture(g_pool.image_tex, frame.gray) make_coord_system_norm_based() draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based((frame.height, frame.width, 3)) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() graph.push_view() fps_graph.draw() cpu_graph.draw() pupil_graph.draw() graph.pop_view() g_pool.gui.update() glfwSwapBuffers(main_window) glfwPollEvents() session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings[ 'pupil_confidence_threshold'] = g_pool.pupil_confidence_threshold session_settings['gui_scale'] = g_pool.gui.scale session_settings['side_bar_config'] = g_pool.sidebar.configuration session_settings['capture_menu_config'] = g_pool.capture.menu.configuration session_settings['general_menu_config'] = general_settings.configuration session_settings['advanced_menu_config'] = advanced_settings.configuration session_settings[ 'calibration_menu_config'] = g_pool.calibration_menu.configuration session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() cap.close() glfwDestroyWindow(main_window) glfwTerminate() logger.debug("Process done")
def world(g_pool, cap_src, cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from eye process[es] Can run various plug-ins. """ #manage plugins runtime_plugins = import_runtime_plugins( os.path.join(g_pool.user_dir, 'plugins')) user_launchable_plugins = [ Show_Calibration, Pupil_Server, Pupil_Sync, Marker_Detector ] + runtime_plugins system_plugins = [Log_Display, Display_Recent_Gaze, Recorder] plugin_by_index = system_plugins + user_launchable_plugins + calibration_plugins + gaze_mapping_plugins name_by_index = [p.__name__ for p in plugin_by_index] plugin_by_name = dict(zip(name_by_index, plugin_by_index)) default_plugins = [('Log_Display', {}), ('Dummy_Gaze_Mapper', {}), ('Display_Recent_Gaze', {}), ('Screen_Marker_Calibration', {}), ('Recorder', {})] # Callback functions def on_resize(window, w, h): g_pool.gui.update_window(w, h) g_pool.gui.collect_menus() graph.adjust_size(w, h) adjust_gl_view(w, h) for p in g_pool.plugins: p.on_window_resize(window, w, h) def on_iconify(window, iconfied): pass def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_char(window, char): g_pool.gui.update_char(char) def on_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) pos = glfwGetCursorPos(window) pos = normalize(pos, glfwGetWindowSize(main_window)) pos = denormalize( pos, (frame.img.shape[1], frame.img.shape[0])) # Position in img pixels for p in g_pool.plugins: p.on_click(pos, button, action) def on_pos(window, x, y): hdpi_factor = float( glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0]) x, y = x * hdpi_factor, y * hdpi_factor g_pool.gui.update_mouse(x, y) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * scroll_factor) def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') tick = delta_t() def get_dt(): return next(tick) # load session persistent settings session_settings = Persistent_Dict( os.path.join(g_pool.user_dir, 'user_settings_world')) if session_settings.get("version", VersionFormat('0.0')) < g_pool.version: logger.info( "Session setting are from older version of this app. I will not use those." ) session_settings.clear() # Initialize capture cap = autoCreateCapture(cap_src, timebase=g_pool.timebase) cap.frame_size = cap_size cap.frame_rate = 24 #default cap.settings = session_settings.get('capture_settings', {}) # Test capture try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return # any object we attach to the g_pool object *from now on* will only be visible to this process! # vars should be declared here to make them visible to the code reader. g_pool.update_textures = session_settings.get("update_textures", 2) g_pool.capture = cap g_pool.pupil_confidence_threshold = session_settings.get( 'pupil_confidence_threshold', .6) g_pool.active_calibration_plugin = None def open_plugin(plugin): if plugin == "Select to load": return g_pool.plugins.add(plugin) def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() #window and gl setup glfwInit() width, height = session_settings.get('window_size', (frame.width, frame.height)) main_window = glfwCreateWindow(width, height, "World") window_pos = session_settings.get('window_position', window_position_default) glfwSetWindowPos(main_window, window_pos[0], window_pos[1]) glfwMakeContextCurrent(main_window) cygl.utils.init() #setup GUI g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale', 1) g_pool.sidebar = ui.Scrolling_Menu("Settings", pos=(-350, 0), size=(0, 0), header_pos='left') general_settings = ui.Growing_Menu('General') general_settings.append( ui.Slider('scale', g_pool.gui, setter=set_scale, step=.05, min=1., max=2.5, label='Interface size')) general_settings.append( ui.Button( 'Reset window size', lambda: glfwSetWindowSize(main_window, frame.width, frame.height))) general_settings.append( ui.Selector('Open plugin', selection=user_launchable_plugins, labels=[ p.__name__.replace('_', ' ') for p in user_launchable_plugins ], setter=open_plugin, getter=lambda: "Select to load")) g_pool.sidebar.append(general_settings) advanced_settings = ui.Growing_Menu('Advanced') advanced_settings.append( ui.Selector('update_textures', g_pool, label="Update display", selection=range(3), labels=('No update', 'Gray', 'Color'))) advanced_settings.append( ui.Slider('pupil_confidence_threshold', g_pool, step=.01, min=0., max=1., label='Minimum pupil confidence')) advanced_settings.append( ui.Info_Text('Capture Version: %s' % g_pool.version)) general_settings.append(advanced_settings) g_pool.calibration_menu = ui.Growing_Menu('Calibration') g_pool.calibration_menu.append( ui.Selector( 'active_calibration_plugin', getter=lambda: g_pool.active_calibration_plugin.__class__, selection=calibration_plugins, labels=[p.__name__.replace('_', ' ') for p in calibration_plugins], setter=open_plugin, label='Method')) g_pool.sidebar.append(g_pool.calibration_menu) g_pool.gui.append(g_pool.sidebar) g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100)) g_pool.gui.append(g_pool.quickbar) g_pool.gui.append( ui.Hot_Key("quit", setter=on_close, getter=lambda: True, label="X", hotkey=GLFW_KEY_ESCAPE)) g_pool.capture.init_gui(g_pool.sidebar) #plugins that are loaded based on user settings from previous session g_pool.notifications = [] g_pool.plugins = Plugin_List( g_pool, plugin_by_name, session_settings.get('loaded_plugins', default_plugins)) # Register callbacks main_window glfwSetFramebufferSizeCallback(main_window, on_resize) glfwSetWindowCloseCallback(main_window, on_close) glfwSetWindowIconifyCallback(main_window, on_iconify) glfwSetKeyCallback(main_window, on_key) glfwSetCharCallback(main_window, on_char) glfwSetMouseButtonCallback(main_window, on_button) glfwSetCursorPosCallback(main_window, on_pos) glfwSetScrollCallback(main_window, on_scroll) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture(frame.img.shape) update_named_texture(g_pool.image_tex, frame.img) # refresh speed settings glfwSwapInterval(0) #trigger setup of window and gl sizes on_resize(main_window, *glfwGetFramebufferSize(main_window)) #now the we have aproper window we can load the last gui configuration g_pool.gui.configuration = session_settings.get('ui_config', {}) #set up performace graphs: pid = os.getpid() ps = psutil.Process(pid) ts = frame.timestamp cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20, 130) cpu_graph.update_fn = ps.cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140, 130) fps_graph.update_rate = 5 fps_graph.label = "%0.0f FPS" pupil_graph = graph.Bar_Graph(max_val=1.0) pupil_graph.pos = (260, 130) pupil_graph.update_rate = 5 pupil_graph.label = "Confidence: %0.2f" # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from camera failed. Stopping.") break except EndofVideoFileError: logger.warning("Video file is done. Stopping") break #update performace graphs t = frame.timestamp dt, ts = t - ts, t try: fps_graph.add(1. / dt) except ZeroDivisionError: pass cpu_graph.update() #a dictionary that allows plugins to post and read events events = {} #report time between now and the last loop interation events['dt'] = get_dt() #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() recent_pupil_positions.append(p) pupil_graph.add(p['confidence']) events['pupil_positions'] = recent_pupil_positions # notify each plugin if there are new notifactions: while g_pool.notifications: n = g_pool.notifications.pop(0) for p in g_pool.plugins: p.on_notify(n) # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame, events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) if g_pool.update_textures == 2: update_named_texture(g_pool.image_tex, frame.img) elif g_pool.update_textures == 1: update_named_texture(g_pool.image_tex, frame.gray) make_coord_system_norm_based() draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based((frame.height, frame.width, 3)) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() graph.push_view() fps_graph.draw() cpu_graph.draw() pupil_graph.draw() graph.pop_view() g_pool.gui.update() glfwSwapBuffers(main_window) glfwPollEvents() session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings[ 'pupil_confidence_threshold'] = g_pool.pupil_confidence_threshold session_settings['gui_scale'] = g_pool.gui.scale session_settings['ui_config'] = g_pool.gui.configuration session_settings['capture_settings'] = g_pool.capture.settings session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings['update_textures'] = g_pool.update_textures session_settings['version'] = g_pool.version session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() g_pool.gui.terminate() glfwDestroyWindow(main_window) glfwTerminate() cap.close() logger.debug("Process done")
def main(): # Callback functions def on_resize(window,w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) hdpi_factor = glfwGetFramebufferSize(window)[0]/glfwGetWindowSize(window)[0] w,h = w*hdpi_factor, h*hdpi_factor g_pool.gui.update_window(w,h) g_pool.gui.collect_menus() graph.adjust_size(w,h) adjust_gl_view(w,h) glfwMakeContextCurrent(active_window) for p in g_pool.plugins: p.on_window_resize(window,w,h) def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key,scancode,action,mods) def on_char(window,char): g_pool.gui.update_char(char) def on_button(window,button, action, mods): g_pool.gui.update_button(button,action,mods) pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(main_window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g_pool.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): hdpi_factor = float(glfwGetFramebufferSize(window)[0]/glfwGetWindowSize(window)[0]) x,y = x*hdpi_factor,y*hdpi_factor g_pool.gui.update_mouse(x,y) def on_scroll(window,x,y): g_pool.gui.update_scroll(x,y*y_scroll_factor) def on_close(window): glfwSetWindowShouldClose(main_window,True) logger.debug('Process closing from window') try: rec_dir = sys.argv[1] except: #for dev, supply hardcoded dir: rec_dir = '/Users/mkassner/Desktop/Marker_Tracking_Demo_Recording/' if os.path.isdir(rec_dir): logger.debug("Dev option: Using hadcoded data dir.") else: if getattr(sys, 'frozen', False): logger.warning("You did not supply a data directory when you called this script! \ \nPlease drag a Pupil recoding directory onto the launch icon.") else: logger.warning("You did not supply a data directory when you called this script! \ \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player.") return if not is_pupil_rec_dir(rec_dir): logger.error("You did not supply a dir with the required files inside.") return # load session persistent settings session_settings = Persistent_Dict(os.path.join(user_dir,"user_settings")) #backwards compatibility fn. patch_meta_info(rec_dir) #parse info.csv file meta_info_path = rec_dir + "/info.csv" with open(meta_info_path) as info: meta_info = dict( ((line.strip().split('\t')) for line in info.readlines() ) ) rec_version = read_rec_version(meta_info) if rec_version < VersionFormat('0.4'): video_path = rec_dir + "/world.avi" timestamps_path = rec_dir + "/timestamps.npy" else: video_path = rec_dir + "/world.mkv" timestamps_path = rec_dir + "/world_timestamps.npy" gaze_positions_path = rec_dir + "/gaze_positions.npy" #load gaze information gaze_list = np.load(gaze_positions_path) timestamps = np.load(timestamps_path) #correlate data if rec_version < VersionFormat('0.4'): positions_by_frame = correlate_gaze_legacy(gaze_list,timestamps) else: positions_by_frame = correlate_gaze(gaze_list,timestamps) # Initialize capture cap = autoCreateCapture(video_path,timestamps=timestamps_path) if isinstance(cap,FakeCapture): logger.error("could not start capture.") return width,height = session_settings.get('window_size',cap.get_size()) window_pos = session_settings.get('window_position',(0,0)) # not yet using this one. # Initialize glfw glfwInit() main_window = glfwCreateWindow(width, height, "Pupil Player: "+meta_info["Recording Name"]+" - "+ rec_dir.split(os.path.sep)[-1], None, None) glfwMakeContextCurrent(main_window) cygl.utils.init() # Register callbacks main_window glfwSetWindowSizeCallback(main_window,on_resize) glfwSetWindowCloseCallback(main_window,on_close) glfwSetKeyCallback(main_window,on_key) glfwSetCharCallback(main_window,on_char) glfwSetMouseButtonCallback(main_window,on_button) glfwSetCursorPosCallback(main_window,on_pos) glfwSetScrollCallback(main_window,on_scroll) # create container for globally scoped vars (within world) g_pool = Global_Container() g_pool.app = 'player' g_pool.version = get_version(version_file) g_pool.capture = cap g_pool.timestamps = timestamps g_pool.gaze_list = gaze_list g_pool.positions_by_frame = positions_by_frame g_pool.play = False g_pool.new_seek = True g_pool.user_dir = user_dir g_pool.rec_dir = rec_dir g_pool.rec_version = rec_version g_pool.meta_info = meta_info def next_frame(_): try: cap.seek_to_frame(cap.get_frame_index()) except FileSeekError: pass g_pool.new_seek = True def prev_frame(_): try: cap.seek_to_frame(cap.get_frame_index()-2) except FileSeekError: pass g_pool.new_seek = True def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() def get_scale(): return g_pool.gui.scale def open_plugin(plugin): if plugin == "Select to load": return logger.debug('Open Plugin: %s'%plugin) new_plugin = plugin(g_pool) g_pool.plugins.add(new_plugin) def purge_plugins(): for p in g_pool.plugins: if p.__class__ in user_launchable_plugins: p.alive=False g_pool.plugins.clean() g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale',1) g_pool.main_menu = ui.Scrolling_Menu("Settings",pos=(-350,20),size=(300,300)) g_pool.main_menu.append(ui.Button("quit",lambda: on_close(None))) g_pool.main_menu.configuration = session_settings.get('main_menu_config',{}) g_pool.main_menu.append(ui.Slider('scale', setter=set_scale,getter=get_scale,step = .05,min=0.75,max=2.5,label='Interface Size')) g_pool.main_menu.append(ui.Info_Text('Player Version: %s'%g_pool.version)) g_pool.main_menu.append(ui.Info_Text('Recording Version: %s'%rec_version)) g_pool.main_menu.append(ui.Selector('Open plugin', selection = user_launchable_plugins, labels = [p.__name__.replace('_',' ') for p in user_launchable_plugins], setter= open_plugin, getter = lambda: "Select to load")) g_pool.main_menu.append(ui.Button('Close all plugins',purge_plugins)) g_pool.main_menu.append(ui.Button('Reset window size',lambda: glfwSetWindowSize(main_window,cap.get_size()[0],cap.get_size()[1])) ) g_pool.quickbar = ui.Stretching_Menu('Quick Bar',(0,100),(120,-100)) g_pool.play_button = ui.Thumb('play',g_pool,label='Play',hotkey=GLFW_KEY_SPACE) g_pool.play_button.on_color[:] = (0,1.,.0,.8) g_pool.forward_button = ui.Thumb('forward',getter = lambda: False,setter= next_frame, hotkey=GLFW_KEY_RIGHT) g_pool.backward_button = ui.Thumb('backward',getter = lambda: False, setter = prev_frame, hotkey=GLFW_KEY_LEFT) g_pool.quickbar.extend([g_pool.play_button,g_pool.forward_button,g_pool.backward_button]) g_pool.gui.append(g_pool.quickbar) g_pool.gui.append(g_pool.main_menu) #we always load these plugins system_plugins = [('Trim_Marks',{}),('Seek_Bar',{})] default_plugins = [('Scan_Path',{}),('Vis_Polyline',{}),('Vis_Circle',{}),('Export_Launcher',{})] previous_plugins = session_settings.get('loaded_plugins',default_plugins) g_pool.plugins = Plugin_List(g_pool,plugin_by_name,system_plugins+previous_plugins) for p in g_pool.plugins: if p.class_name == 'Trim_Marks': g_pool.trim_marks = p break #set the last saved window size on_resize(main_window, *glfwGetWindowSize(main_window)) glfwSetWindowPos(main_window,0,0) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture((height,width,3)) #set up performace graphs: pid = os.getpid() ps = psutil.Process(pid) ts = cap.get_now()-.03 cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20,110) cpu_graph.update_fn = ps.get_cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140,110) fps_graph.update_rate = 5 fps_graph.label = "%0.0f REC FPS" pupil_graph = graph.Bar_Graph(max_val=1.0) pupil_graph.pos = (260,110) pupil_graph.update_rate = 5 pupil_graph.label = "Confidence: %0.2f" while not glfwWindowShouldClose(main_window): #grab new frame if g_pool.play or g_pool.new_seek: try: new_frame = cap.get_frame() except EndofVideoFileError: #end of video logic: pause at last frame. g_pool.play=False if g_pool.new_seek: display_time = new_frame.timestamp g_pool.new_seek = False update_graph = True else: update_graph = False frame = new_frame.copy() events = {} #new positons we make a deepcopy just like the image is a copy. events['pupil_positions'] = deepcopy(positions_by_frame[frame.index]) if update_graph: #update performace graphs for p in events['pupil_positions']: pupil_graph.add(p['confidence']) t = new_frame.timestamp if ts != t: dt,ts = t-ts,t fps_graph.add(1./dt) g_pool.play_button.status_text = str(frame.index) #always update the CPU graph cpu_graph.update() # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame,events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) make_coord_system_norm_based() update_named_texture(g_pool.image_tex,frame.img) draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based(frame.img.shape) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() graph.push_view() fps_graph.draw() cpu_graph.draw() pupil_graph.draw() graph.pop_view() g_pool.gui.update() #present frames at appropriate speed wait_time = frame.timestamp - display_time display_time = frame.timestamp try: spent_time = time()-timestamp sleep(wait_time-spent_time) except: pass timestamp = time() glfwSwapBuffers(main_window) glfwPollEvents() session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings['gui_scale'] = g_pool.gui.scale session_settings['main_menu_config'] = g_pool.main_menu.configuration session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() cap.close() glfwDestroyWindow(main_window) glfwTerminate() logger.debug("Process done")
def eye(g_pool, cap_src, cap_size, rx_from_world, eye_id=0): """ Creates a window, gl context. Grabs images from a capture. Streams Pupil coordinates into g_pool.pupil_queue """ # modify the root logger for this process logger = logging.getLogger() # remove inherited handlers logger.handlers = [] # create file handler which logs even debug messages fh = logging.FileHandler(os.path.join(g_pool.user_dir, 'eye%s.log' % eye_id), mode='w') # fh.setLevel(logging.DEBUG) # create console handler with a higher log level ch = logging.StreamHandler() ch.setLevel(logger.level + 10) # create formatter and add it to the handlers formatter = logging.Formatter( 'Eye' + str(eye_id) + ' Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s') fh.setFormatter(formatter) formatter = logging.Formatter( 'EYE' + str(eye_id) + ' Process [%(levelname)s] %(name)s : %(message)s') ch.setFormatter(formatter) # add the handlers to the logger logger.addHandler(fh) logger.addHandler(ch) # create logger for the context of this function logger = logging.getLogger(__name__) # Callback functions def on_resize(window, w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) hdpi_factor = glfwGetFramebufferSize(window)[0] / glfwGetWindowSize( window)[0] w, h = w * hdpi_factor, h * hdpi_factor g_pool.gui.update_window(w, h) graph.adjust_size(w, h) adjust_gl_view(w, h) # for p in g_pool.plugins: # p.on_window_resize(window,w,h) glfwMakeContextCurrent(active_window) def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_char(window, char): g_pool.gui.update_char(char) def on_button(window, button, action, mods): if g_pool.display_mode == 'roi': if action == GLFW_RELEASE and u_r.active_edit_pt: u_r.active_edit_pt = False return # if the roi interacts we dont what the gui to interact as well elif action == GLFW_PRESS: pos = glfwGetCursorPos(window) pos = normalize(pos, glfwGetWindowSize(main_window)) if g_pool.flip: pos = 1 - pos[0], 1 - pos[1] pos = denormalize( pos, (frame.width, frame.height)) # Position in img pixels if u_r.mouse_over_edit_pt(pos, u_r.handle_size + 40, u_r.handle_size + 40): return # if the roi interacts we dont what the gui to interact as well g_pool.gui.update_button(button, action, mods) def on_pos(window, x, y): hdpi_factor = float( glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0]) g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor) if u_r.active_edit_pt: pos = normalize((x, y), glfwGetWindowSize(main_window)) if g_pool.flip: pos = 1 - pos[0], 1 - pos[1] pos = denormalize(pos, (frame.width, frame.height)) u_r.move_vertex(u_r.active_pt_idx, pos) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * scroll_factor) def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = Persistent_Dict( os.path.join(g_pool.user_dir, 'user_settings_eye%s' % eye_id)) # Initialize capture cap = autoCreateCapture(cap_src, cap_size, 30, timebase=g_pool.timebase) # Test capture try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return g_pool.capture = cap g_pool.flip = session_settings.get('flip', False) # any object we attach to the g_pool object *from now on* will only be visible to this process! # vars should be declared here to make them visible to the code reader. g_pool.window_size = session_settings.get('window_size', 1.) g_pool.display_mode = session_settings.get('display_mode', 'camera_image') g_pool.display_mode_info_text = { 'camera_image': "Raw eye camera image. This uses the least amount of CPU power", 'roi': "Click and drag on the blue circles to adjust the region of interest. The region should be a small as possible but big enough to capture to pupil in its movements", 'algorithm': "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters with in the Pupil Detection menu below." } # g_pool.draw_pupil = session_settings.get('draw_pupil',True) u_r = UIRoi(frame.img.shape) u_r.set(session_settings.get('roi', u_r.get())) writer = None pupil_detector = Canny_Detector(g_pool) # UI callback functions def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() def get_scale(): return g_pool.gui.scale def set_display_mode_info(val): # set info text here and append to the general settings menu # 'camera_image','roi','algorithm','cpu_save' g_pool.display_mode = val g_pool.display_mode_info.text = g_pool.display_mode_info_text[val] width, height = session_settings.get('window_size', (frame.width, frame.height)) window_pos = session_settings.get('window_position', (0, 0)) # not yet using this one. # Initialize glfw glfwInit() if g_pool.binocular: title = "Binocular eye %s" % eye_id else: title = 'Eye' main_window = glfwCreateWindow(width, height, title, None, None) glfwMakeContextCurrent(main_window) cygl_init() # Register callbacks main_window glfwSetWindowSizeCallback(main_window, on_resize) glfwSetWindowCloseCallback(main_window, on_close) glfwSetKeyCallback(main_window, on_key) glfwSetCharCallback(main_window, on_char) glfwSetMouseButtonCallback(main_window, on_button) glfwSetCursorPosCallback(main_window, on_pos) glfwSetScrollCallback(main_window, on_scroll) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture(frame.img.shape) update_named_texture(g_pool.image_tex, frame.img) # refresh speed settings glfwSwapInterval(0) glfwSetWindowPos(main_window, 800, 300 * eye_id) #setup GUI g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale', 1) g_pool.sidebar = ui.Scrolling_Menu("Settings", pos=(-300, 0), size=(0, 0), header_pos='left') g_pool.sidebar.configuration = session_settings.get( 'side_bar_config', {'collapsed': True}) general_settings = ui.Growing_Menu('General') general_settings.configuration = session_settings.get( 'general_menu_config', {}) general_settings.append( ui.Slider('scale', setter=set_scale, getter=get_scale, step=.05, min=1., max=2.5, label='Interface Size')) general_settings.append( ui.Button( 'Reset window size', lambda: glfwSetWindowSize(main_window, frame.width, frame.height))) general_settings.append( ui.Selector('display_mode', g_pool, setter=set_display_mode_info, selection=['camera_image', 'roi', 'algorithm'], labels=['Camera Image', 'ROI', 'Algorithm'], label="Mode")) general_settings.append( ui.Switch('flip', g_pool, label='Flip image display')) g_pool.display_mode_info = ui.Info_Text( g_pool.display_mode_info_text[g_pool.display_mode]) general_settings.append(g_pool.display_mode_info) g_pool.sidebar.append(general_settings) g_pool.gui.append(g_pool.sidebar) g_pool.gui.append( ui.Hot_Key("quit", setter=on_close, getter=lambda: True, label="X", hotkey=GLFW_KEY_ESCAPE)) # let the camera add its GUI g_pool.capture.init_gui(g_pool.sidebar) g_pool.capture.menu.configuration = session_settings.get( 'capture_menu_config', {'collapsed': True}) # let detector add its GUI pupil_detector.init_gui(g_pool.sidebar) #set the last saved window size on_resize(main_window, *glfwGetWindowSize(main_window)) #set up performance graphs pid = os.getpid() ps = psutil.Process(pid) ts = frame.timestamp cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20, 130) cpu_graph.update_fn = ps.get_cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140, 130) fps_graph.update_rate = 5 fps_graph.label = "%0.0f FPS" # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from Camera Failed. Stopping.") break except EndofVideoFileError: logger.warning("Video File is done. Stopping") break #update performace graphs t = frame.timestamp dt, ts = t - ts, t try: fps_graph.add(1. / dt) except ZeroDivisionError: pass cpu_graph.update() ### RECORDING of Eye Video (on demand) ### # Setup variables and lists for recording if rx_from_world.poll(): command = rx_from_world.recv() if command is not None: record_path = command logger.info("Will save eye video to: %s" % record_path) video_path = os.path.join(record_path, "eye%s.mkv" % eye_id) timestamps_path = os.path.join(record_path, "eye%s_timestamps.npy" % eye_id) writer = cv2.VideoWriter( video_path, cv2.cv.CV_FOURCC(*'DIVX'), float(cap.frame_rate), (frame.img.shape[1], frame.img.shape[0])) timestamps = [] else: logger.info("Done recording.") writer = None np.save(timestamps_path, np.asarray(timestamps)) del timestamps if writer: writer.write(frame.img) timestamps.append(frame.timestamp) # pupil ellipse detection result = pupil_detector.detect( frame, user_roi=u_r, visualize=g_pool.display_mode == 'algorithm') result['id'] = eye_id # stream the result g_pool.pupil_queue.put(result) # GL drawing glfwMakeContextCurrent(main_window) clear_gl_screen() # switch to work in normalized coordinate space if g_pool.display_mode == 'algorithm': update_named_texture(g_pool.image_tex, frame.img) elif g_pool.display_mode in ('camera_image', 'roi'): update_named_texture(g_pool.image_tex, frame.gray) else: pass make_coord_system_norm_based(g_pool.flip) draw_named_texture(g_pool.image_tex) # switch to work in pixel space make_coord_system_pixel_based((frame.height, frame.width, 3), g_pool.flip) if result['confidence'] > 0: if result.has_key('axes'): pts = cv2.ellipse2Poly( (int(result['center'][0]), int(result['center'][1])), (int(result['axes'][0] / 2), int(result['axes'][1] / 2)), int(result['angle']), 0, 360, 15) cygl_draw_polyline(pts, 1, cygl_rgba(1., 0, 0, .5)) cygl_draw_points([result['center']], size=20, color=cygl_rgba(1., 0., 0., .5), sharpness=1.) # render graphs graph.push_view() fps_graph.draw() cpu_graph.draw() graph.pop_view() # render GUI g_pool.gui.update() #render the ROI if g_pool.display_mode == 'roi': u_r.draw(g_pool.gui.scale) #update screen glfwSwapBuffers(main_window) glfwPollEvents() # END while running # in case eye recording was still runnnig: Save&close if writer: logger.info("Done recording eye.") writer = None np.save(timestamps_path, np.asarray(timestamps)) # save session persistent settings session_settings['gui_scale'] = g_pool.gui.scale session_settings['roi'] = u_r.get() session_settings['flip'] = g_pool.flip session_settings['display_mode'] = g_pool.display_mode session_settings['side_bar_config'] = g_pool.sidebar.configuration session_settings['capture_menu_config'] = g_pool.capture.menu.configuration session_settings['general_menu_config'] = general_settings.configuration session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings.close() pupil_detector.cleanup() cap.close() glfwDestroyWindow(main_window) glfwTerminate() #flushing queue in case world process did not exit gracefully while not g_pool.pupil_queue.empty(): g_pool.pupil_queue.get() g_pool.pupil_queue.close() logger.debug("Process done")
def session(rec_dir): # Callback functions def on_resize(window,w, h): g_pool.gui.update_window(w,h) g_pool.gui.collect_menus() graph.adjust_size(w,h) adjust_gl_view(w,h) for p in g_pool.plugins: p.on_window_resize(window,w,h) def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key,scancode,action,mods) def on_char(window,char): g_pool.gui.update_char(char) def on_button(window,button, action, mods): g_pool.gui.update_button(button,action,mods) pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g_pool.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): hdpi_factor = float(glfwGetFramebufferSize(window)[0]/glfwGetWindowSize(window)[0]) g_pool.gui.update_mouse(x*hdpi_factor,y*hdpi_factor) def on_scroll(window,x,y): g_pool.gui.update_scroll(x,y*y_scroll_factor) def on_drop(window,count,paths): for x in range(count): new_rec_dir = paths[x] if is_pupil_rec_dir(new_rec_dir): logger.debug("Starting new session with '%s'"%new_rec_dir) global rec_dir rec_dir = new_rec_dir glfwSetWindowShouldClose(window,True) else: logger.error("'%s' is not a valid pupil recording"%new_rec_dir) tick = delta_t() def get_dt(): return next(tick) video_path = glob(os.path.join(rec_dir,"world.*"))[0] timestamps_path = os.path.join(rec_dir, "world_timestamps.npy") pupil_data_path = os.path.join(rec_dir, "pupil_data") #parse info.csv file meta_info_path = os.path.join(rec_dir,"info.csv") with open(meta_info_path) as info: meta_info = dict( ((line.strip().split('\t')) for line in info.readlines() ) ) rec_version = read_rec_version(meta_info) if rec_version >= VersionFormat('0.5'): pass elif rec_version >= VersionFormat('0.4'): update_recording_0v4_to_current(rec_dir) elif rec_version >= VersionFormat('0.3'): update_recording_0v3_to_current(rec_dir) timestamps_path = os.path.join(rec_dir, "timestamps.npy") else: logger.Error("This recording is to old. Sorry.") return # Initialize capture cap = File_Capture(video_path,timestamps=timestamps_path) # load session persistent settings session_settings = Persistent_Dict(os.path.join(user_dir,"user_settings")) if session_settings.get("version",VersionFormat('0.0')) < get_version(version_file): logger.info("Session setting are from older version of this app. I will not use those.") session_settings.clear() width,height = session_settings.get('window_size',cap.frame_size) window_pos = session_settings.get('window_position',(0,0)) main_window = glfwCreateWindow(width, height, "Pupil Player: "+meta_info["Recording Name"]+" - "+ rec_dir.split(os.path.sep)[-1], None, None) glfwSetWindowPos(main_window,window_pos[0],window_pos[1]) glfwMakeContextCurrent(main_window) cygl.utils.init() # load pupil_positions, gaze_positions pupil_data = load_object(pupil_data_path) pupil_list = pupil_data['pupil_positions'] gaze_list = pupil_data['gaze_positions'] # create container for globally scoped vars g_pool = Global_Container() g_pool.app = 'player' g_pool.version = get_version(version_file) g_pool.capture = cap g_pool.timestamps = np.load(timestamps_path) g_pool.play = False g_pool.new_seek = True g_pool.user_dir = user_dir g_pool.rec_dir = rec_dir g_pool.rec_version = rec_version g_pool.meta_info = meta_info g_pool.pupil_positions_by_frame = correlate_data(pupil_list,g_pool.timestamps) g_pool.gaze_positions_by_frame = correlate_data(gaze_list,g_pool.timestamps) g_pool.fixations_by_frame = [[] for x in g_pool.timestamps] #populated by the fixation detector plugin def next_frame(_): try: cap.seek_to_frame(cap.get_frame_index()) except FileSeekError: pass g_pool.new_seek = True def prev_frame(_): try: cap.seek_to_frame(cap.get_frame_index()-2) except FileSeekError: pass g_pool.new_seek = True def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() def open_plugin(plugin): if plugin == "Select to load": return g_pool.plugins.add(plugin) def purge_plugins(): for p in g_pool.plugins: if p.__class__ in user_launchable_plugins: p.alive = False g_pool.plugins.clean() g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale',1) g_pool.main_menu = ui.Growing_Menu("Settings",pos=(-350,20),size=(300,400)) g_pool.main_menu.append(ui.Button("Close Pupil Player",lambda:glfwSetWindowShouldClose(main_window,True))) g_pool.main_menu.append(ui.Slider('scale',g_pool.gui, setter=set_scale,step = .05,min=0.75,max=2.5,label='Interface Size')) g_pool.main_menu.append(ui.Info_Text('Player Version: %s'%g_pool.version)) g_pool.main_menu.append(ui.Info_Text('Recording Version: %s'%rec_version)) g_pool.main_menu.append(ui.Selector('Open plugin', selection = user_launchable_plugins, labels = [p.__name__.replace('_',' ') for p in user_launchable_plugins], setter= open_plugin, getter = lambda: "Select to load")) g_pool.main_menu.append(ui.Button('Close all plugins',purge_plugins)) g_pool.main_menu.append(ui.Button('Reset window size',lambda: glfwSetWindowSize(main_window,cap.frame_size[0],cap.frame_size[1])) ) g_pool.quickbar = ui.Stretching_Menu('Quick Bar',(0,100),(120,-100)) g_pool.play_button = ui.Thumb('play',g_pool,label='Play',hotkey=GLFW_KEY_SPACE) g_pool.play_button.on_color[:] = (0,1.,.0,.8) g_pool.forward_button = ui.Thumb('forward',getter = lambda: False,setter= next_frame, hotkey=GLFW_KEY_RIGHT) g_pool.backward_button = ui.Thumb('backward',getter = lambda: False, setter = prev_frame, hotkey=GLFW_KEY_LEFT) g_pool.quickbar.extend([g_pool.play_button,g_pool.forward_button,g_pool.backward_button]) g_pool.gui.append(g_pool.quickbar) g_pool.gui.append(g_pool.main_menu) #we always load these plugins system_plugins = [('Trim_Marks',{}),('Seek_Bar',{})] default_plugins = [('Log_Display',{}),('Scan_Path',{}),('Vis_Polyline',{}),('Vis_Circle',{}),('Export_Launcher',{})] previous_plugins = session_settings.get('loaded_plugins',default_plugins) g_pool.notifications = [] g_pool.plugins = Plugin_List(g_pool,plugin_by_name,system_plugins+previous_plugins) for p in g_pool.plugins: if p.class_name == 'Trim_Marks': g_pool.trim_marks = p break # Register callbacks main_window glfwSetFramebufferSizeCallback(main_window,on_resize) glfwSetKeyCallback(main_window,on_key) glfwSetCharCallback(main_window,on_char) glfwSetMouseButtonCallback(main_window,on_button) glfwSetCursorPosCallback(main_window,on_pos) glfwSetScrollCallback(main_window,on_scroll) glfwSetDropCallback(main_window,on_drop) #trigger on_resize on_resize(main_window, *glfwGetFramebufferSize(main_window)) g_pool.gui.configuration = session_settings.get('ui_config',{}) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture((height,width,3)) #set up performace graphs: pid = os.getpid() ps = psutil.Process(pid) ts = cap.get_now()-.03 cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20,110) cpu_graph.update_fn = ps.cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140,110) fps_graph.update_rate = 5 fps_graph.label = "%0.0f REC FPS" pupil_graph = graph.Bar_Graph(max_val=1.0) pupil_graph.pos = (260,110) pupil_graph.update_rate = 5 pupil_graph.label = "Confidence: %0.2f" while not glfwWindowShouldClose(main_window): #grab new frame if g_pool.play or g_pool.new_seek: g_pool.new_seek = False try: new_frame = cap.get_frame_nowait() except EndofVideoFileError: #end of video logic: pause at last frame. g_pool.play=False update_graph = True else: update_graph = False frame = new_frame.copy() events = {} #report time between now and the last loop interation events['dt'] = get_dt() #new positons we make a deepcopy just like the image is a copy. events['gaze_positions'] = deepcopy(g_pool.gaze_positions_by_frame[frame.index]) events['pupil_positions'] = deepcopy(g_pool.pupil_positions_by_frame[frame.index]) if update_graph: #update performace graphs for p in events['pupil_positions']: pupil_graph.add(p['confidence']) t = new_frame.timestamp if ts != t: dt,ts = t-ts,t fps_graph.add(1./dt) g_pool.play_button.status_text = str(frame.index) #always update the CPU graph cpu_graph.update() # notify each plugin if there are new notifactions: while g_pool.notifications: n = g_pool.notifications.pop(0) for p in g_pool.plugins: p.on_notify(n) # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame,events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) make_coord_system_norm_based() update_named_texture(g_pool.image_tex,frame.img) draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based(frame.img.shape) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() graph.push_view() fps_graph.draw() cpu_graph.draw() pupil_graph.draw() graph.pop_view() g_pool.gui.update() #present frames at appropriate speed cap.wait(frame) glfwSwapBuffers(main_window) glfwPollEvents() session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings['gui_scale'] = g_pool.gui.scale session_settings['ui_config'] = g_pool.gui.configuration session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings['version'] = g_pool.version session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() cap.close() g_pool.gui.terminate() destroy_named_texture(g_pool.image_tex) glfwDestroyWindow(main_window)
def main(): # Callback functions def on_resize(window, w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) hdpi_factor = glfwGetFramebufferSize(window)[0] / glfwGetWindowSize( window)[0] w, h = w * hdpi_factor, h * hdpi_factor g_pool.gui.update_window(w, h) g_pool.gui.collect_menus() graph.adjust_size(w, h) adjust_gl_view(w, h) glfwMakeContextCurrent(active_window) for p in g_pool.plugins: p.on_window_resize(window, w, h) def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key, scancode, action, mods) def on_char(window, char): g_pool.gui.update_char(char) def on_button(window, button, action, mods): g_pool.gui.update_button(button, action, mods) pos = glfwGetCursorPos(window) pos = normalize(pos, glfwGetWindowSize(window)) pos = denormalize( pos, (frame.img.shape[1], frame.img.shape[0])) # Position in img pixels for p in g_pool.plugins: p.on_click(pos, button, action) def on_pos(window, x, y): hdpi_factor = float( glfwGetFramebufferSize(window)[0] / glfwGetWindowSize(window)[0]) x, y = x * hdpi_factor, y * hdpi_factor g_pool.gui.update_mouse(x, y) def on_scroll(window, x, y): g_pool.gui.update_scroll(x, y * y_scroll_factor) def on_close(window): glfwSetWindowShouldClose(main_window, True) logger.debug('Process closing from window') try: rec_dir = sys.argv[1] except: #for dev, supply hardcoded dir: rec_dir = '/Users/mkassner/Desktop/Marker_Tracking_Demo_Recording/' if os.path.isdir(rec_dir): logger.debug("Dev option: Using hadcoded data dir.") else: if getattr(sys, 'frozen', False): logger.warning( "You did not supply a data directory when you called this script! \ \nPlease drag a Pupil recoding directory onto the launch icon." ) else: logger.warning( "You did not supply a data directory when you called this script! \ \nPlease supply a Pupil recoding directory as first arg when calling Pupil Player." ) return if not is_pupil_rec_dir(rec_dir): logger.error( "You did not supply a dir with the required files inside.") return # load session persistent settings session_settings = Persistent_Dict(os.path.join(user_dir, "user_settings")) #backwards compatibility fn. patch_meta_info(rec_dir) #parse info.csv file meta_info_path = rec_dir + "/info.csv" with open(meta_info_path) as info: meta_info = dict( ((line.strip().split('\t')) for line in info.readlines())) rec_version = read_rec_version(meta_info) if rec_version < VersionFormat('0.4'): video_path = rec_dir + "/world.avi" timestamps_path = rec_dir + "/timestamps.npy" else: video_path = rec_dir + "/world.mkv" timestamps_path = rec_dir + "/world_timestamps.npy" gaze_positions_path = rec_dir + "/gaze_positions.npy" #load gaze information gaze_list = np.load(gaze_positions_path) timestamps = np.load(timestamps_path) #correlate data if rec_version < VersionFormat('0.4'): positions_by_frame = correlate_gaze_legacy(gaze_list, timestamps) else: positions_by_frame = correlate_gaze(gaze_list, timestamps) # Initialize capture cap = autoCreateCapture(video_path, timestamps=timestamps_path) if isinstance(cap, FakeCapture): logger.error("could not start capture.") return width, height = session_settings.get('window_size', cap.frame_size) window_pos = session_settings.get('window_position', (0, 0)) # not yet using this one. # Initialize glfw glfwInit() main_window = glfwCreateWindow( width, height, "Pupil Player: " + meta_info["Recording Name"] + " - " + rec_dir.split(os.path.sep)[-1], None, None) glfwMakeContextCurrent(main_window) cygl.utils.init() # Register callbacks main_window glfwSetWindowSizeCallback(main_window, on_resize) glfwSetWindowCloseCallback(main_window, on_close) glfwSetKeyCallback(main_window, on_key) glfwSetCharCallback(main_window, on_char) glfwSetMouseButtonCallback(main_window, on_button) glfwSetCursorPosCallback(main_window, on_pos) glfwSetScrollCallback(main_window, on_scroll) # create container for globally scoped vars (within world) g_pool = Global_Container() g_pool.app = 'player' g_pool.version = get_version(version_file) g_pool.capture = cap g_pool.timestamps = timestamps g_pool.gaze_list = gaze_list g_pool.positions_by_frame = positions_by_frame g_pool.play = False g_pool.new_seek = True g_pool.user_dir = user_dir g_pool.rec_dir = rec_dir g_pool.rec_version = rec_version g_pool.meta_info = meta_info def next_frame(_): try: cap.seek_to_frame(cap.get_frame_index()) except FileSeekError: pass g_pool.new_seek = True def prev_frame(_): try: cap.seek_to_frame(cap.get_frame_index() - 2) except FileSeekError: pass g_pool.new_seek = True def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() def get_scale(): return g_pool.gui.scale def open_plugin(plugin): if plugin == "Select to load": return logger.debug('Open Plugin: %s' % plugin) new_plugin = plugin(g_pool) g_pool.plugins.add(new_plugin) def purge_plugins(): for p in g_pool.plugins: if p.__class__ in user_launchable_plugins: p.alive = False g_pool.plugins.clean() g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale', 1) g_pool.main_menu = ui.Scrolling_Menu("Settings", pos=(-350, 20), size=(300, 300)) g_pool.main_menu.append(ui.Button("quit", lambda: on_close(None))) g_pool.main_menu.configuration = session_settings.get( 'main_menu_config', {}) g_pool.main_menu.append( ui.Slider('scale', setter=set_scale, getter=get_scale, step=.05, min=0.75, max=2.5, label='Interface Size')) g_pool.main_menu.append(ui.Info_Text('Player Version: %s' % g_pool.version)) g_pool.main_menu.append(ui.Info_Text('Recording Version: %s' % rec_version)) g_pool.main_menu.append( ui.Selector('Open plugin', selection=user_launchable_plugins, labels=[ p.__name__.replace('_', ' ') for p in user_launchable_plugins ], setter=open_plugin, getter=lambda: "Select to load")) g_pool.main_menu.append(ui.Button('Close all plugins', purge_plugins)) g_pool.main_menu.append( ui.Button( 'Reset window size', lambda: glfwSetWindowSize( main_window, cap.frame_size[0], cap.frame_size[1]))) g_pool.quickbar = ui.Stretching_Menu('Quick Bar', (0, 100), (120, -100)) g_pool.play_button = ui.Thumb('play', g_pool, label='Play', hotkey=GLFW_KEY_SPACE) g_pool.play_button.on_color[:] = (0, 1., .0, .8) g_pool.forward_button = ui.Thumb('forward', getter=lambda: False, setter=next_frame, hotkey=GLFW_KEY_RIGHT) g_pool.backward_button = ui.Thumb('backward', getter=lambda: False, setter=prev_frame, hotkey=GLFW_KEY_LEFT) g_pool.quickbar.extend( [g_pool.play_button, g_pool.forward_button, g_pool.backward_button]) g_pool.gui.append(g_pool.quickbar) g_pool.gui.append(g_pool.main_menu) #we always load these plugins system_plugins = [('Trim_Marks', {}), ('Seek_Bar', {})] default_plugins = [('Scan_Path', {}), ('Vis_Polyline', {}), ('Vis_Circle', {}), ('Export_Launcher', {})] previous_plugins = session_settings.get('loaded_plugins', default_plugins) g_pool.plugins = Plugin_List(g_pool, plugin_by_name, system_plugins + previous_plugins) for p in g_pool.plugins: if p.class_name == 'Trim_Marks': g_pool.trim_marks = p break #set the last saved window size on_resize(main_window, *glfwGetWindowSize(main_window)) glfwSetWindowPos(main_window, 0, 0) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture((height, width, 3)) #set up performace graphs: pid = os.getpid() ps = psutil.Process(pid) ts = cap.get_now() - .03 cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20, 110) cpu_graph.update_fn = ps.get_cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140, 110) fps_graph.update_rate = 5 fps_graph.label = "%0.0f REC FPS" pupil_graph = graph.Bar_Graph(max_val=1.0) pupil_graph.pos = (260, 110) pupil_graph.update_rate = 5 pupil_graph.label = "Confidence: %0.2f" while not glfwWindowShouldClose(main_window): #grab new frame if g_pool.play or g_pool.new_seek: try: new_frame = cap.get_frame() except EndofVideoFileError: #end of video logic: pause at last frame. g_pool.play = False if g_pool.new_seek: display_time = new_frame.timestamp g_pool.new_seek = False update_graph = True else: update_graph = False frame = new_frame.copy() events = {} #new positons we make a deepcopy just like the image is a copy. events['pupil_positions'] = deepcopy(positions_by_frame[frame.index]) if update_graph: #update performace graphs for p in events['pupil_positions']: pupil_graph.add(p['confidence']) t = new_frame.timestamp if ts != t: dt, ts = t - ts, t fps_graph.add(1. / dt) g_pool.play_button.status_text = str(frame.index) #always update the CPU graph cpu_graph.update() # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame, events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) make_coord_system_norm_based() update_named_texture(g_pool.image_tex, frame.img) draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based(frame.img.shape) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() graph.push_view() fps_graph.draw() cpu_graph.draw() pupil_graph.draw() graph.pop_view() g_pool.gui.update() #present frames at appropriate speed wait_time = frame.timestamp - display_time display_time = frame.timestamp try: spent_time = time() - timestamp sleep(wait_time - spent_time) except: pass timestamp = time() glfwSwapBuffers(main_window) glfwPollEvents() session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings['gui_scale'] = g_pool.gui.scale session_settings['main_menu_config'] = g_pool.main_menu.configuration session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() cap.close() glfwDestroyWindow(main_window) glfwTerminate() logger.debug("Process done")
def world(g_pool,cap_src,cap_size): """world Creates a window, gl context. Grabs images from a capture. Receives Pupil coordinates from eye process[es] Can run various plug-ins. """ # Callback functions def on_resize(window,w, h): active_window = glfwGetCurrentContext() glfwMakeContextCurrent(window) hdpi_factor = glfwGetFramebufferSize(window)[0]/glfwGetWindowSize(window)[0] w,h = w*hdpi_factor, h*hdpi_factor g_pool.gui.update_window(w,h) g_pool.gui.collect_menus() graph.adjust_size(w,h) adjust_gl_view(w,h) for p in g_pool.plugins: p.on_window_resize(window,w,h) glfwMakeContextCurrent(active_window) def on_iconify(window,iconfied): pass def on_key(window, key, scancode, action, mods): g_pool.gui.update_key(key,scancode,action,mods) def on_char(window,char): g_pool.gui.update_char(char) def on_button(window,button, action, mods): g_pool.gui.update_button(button,action,mods) pos = glfwGetCursorPos(window) pos = normalize(pos,glfwGetWindowSize(main_window)) pos = denormalize(pos,(frame.img.shape[1],frame.img.shape[0]) ) # Position in img pixels for p in g_pool.plugins: p.on_click(pos,button,action) def on_pos(window,x, y): hdpi_factor = float(glfwGetFramebufferSize(window)[0]/glfwGetWindowSize(window)[0]) x,y = x*hdpi_factor,y*hdpi_factor g_pool.gui.update_mouse(x,y) def on_scroll(window,x,y): g_pool.gui.update_scroll(x,y*scroll_factor) def on_close(window): g_pool.quit.value = True logger.info('Process closing from window') # load session persistent settings session_settings = Persistent_Dict(os.path.join(g_pool.user_dir,'user_settings_world')) # Initialize capture cap = autoCreateCapture(cap_src, cap_size, 24, timebase=g_pool.timebase) # Test capture try: frame = cap.get_frame() except CameraCaptureError: logger.error("Could not retrieve image from capture") cap.close() return # any object we attach to the g_pool object *from now on* will only be visible to this process! # vars should be declared here to make them visible to the code reader. g_pool.update_textures = session_settings.get("update_textures",2) g_pool.capture = cap g_pool.pupil_confidence_threshold = session_settings.get('pupil_confidence_threshold',.6) g_pool.active_calibration_plugin = None #UI callback functions def reset_timebase(): #the last frame from worldcam will be t0 g_pool.timebase.value = g_pool.capture.get_now() logger.info("New timebase set to %s all timestamps will count from here now."%g_pool.timebase.value) def set_calibration_plugin(new_calibration): g_pool.active_calibration_plugin = new_calibration new_plugin = new_calibration(g_pool) g_pool.plugins.add(new_plugin) def open_plugin(plugin): if plugin == "Select to load": return logger.debug('Open Plugin: %s'%plugin) new_plugin = plugin(g_pool) g_pool.plugins.add(new_plugin) def set_scale(new_scale): g_pool.gui.scale = new_scale g_pool.gui.collect_menus() def get_scale(): return g_pool.gui.scale width,height = session_settings.get('window_size',(frame.width, frame.height)) window_pos = session_settings.get('window_position',(0,0)) # not yet using this one. # Initialize glfw glfwInit() main_window = glfwCreateWindow(width,height, "World", None, None) glfwMakeContextCurrent(main_window) cygl.utils.init() # Register callbacks main_window glfwSetWindowSizeCallback(main_window,on_resize) glfwSetWindowCloseCallback(main_window,on_close) glfwSetWindowIconifyCallback(main_window,on_iconify) glfwSetKeyCallback(main_window,on_key) glfwSetCharCallback(main_window,on_char) glfwSetMouseButtonCallback(main_window,on_button) glfwSetCursorPosCallback(main_window,on_pos) glfwSetScrollCallback(main_window,on_scroll) # gl_state settings basic_gl_setup() g_pool.image_tex = create_named_texture(frame.img.shape) update_named_texture(g_pool.image_tex,frame.img) # refresh speed settings glfwSwapInterval(0) glfwSetWindowPos(main_window,0,0) #setup GUI g_pool.gui = ui.UI() g_pool.gui.scale = session_settings.get('gui_scale',1) g_pool.sidebar = ui.Scrolling_Menu("Settings",pos=(-250,0),size=(0,0),header_pos='left') g_pool.sidebar.configuration = session_settings.get('side_bar_config',{}) general_settings = ui.Growing_Menu('General') general_settings.configuration = session_settings.get('general_menu_config',{}) general_settings.append(ui.Slider('scale', setter=set_scale,getter=get_scale,step = .05,min=1.,max=2.5,label='Interface size')) general_settings.append(ui.Button('Reset window size',lambda: glfwSetWindowSize(main_window,frame.width,frame.height)) ) general_settings.append(ui.Selector('Open plugin', selection = user_launchable_plugins, labels = [p.__name__.replace('_',' ') for p in user_launchable_plugins], setter= open_plugin, getter=lambda: "Select to load")) g_pool.sidebar.append(general_settings) advanced_settings = ui.Growing_Menu('Advanced') advanced_settings.configuration = session_settings.get('advanced_menu_config',{'collapsed':True}) advanced_settings.append(ui.Selector('update_textures',g_pool,label="Update display",selection=range(3),labels=('No update','Gray','Color'))) advanced_settings.append(ui.Slider('pupil_confidence_threshold', g_pool,step = .01,min=0.,max=1.,label='Minimum pupil confidence')) advanced_settings.append(ui.Button('Set timebase to 0',reset_timebase)) advanced_settings.append(ui.Info_Text('Capture Version: %s'%g_pool.version)) general_settings.append(advanced_settings) g_pool.calibration_menu = ui.Growing_Menu('Calibration') g_pool.calibration_menu.configuration = session_settings.get('calibration_menu_config',{}) g_pool.calibration_menu.append(ui.Selector('active_calibration_plugin',g_pool, selection = calibration_plugins, labels = [p.__name__.replace('_',' ') for p in calibration_plugins], setter= set_calibration_plugin,label='Method')) g_pool.sidebar.append(g_pool.calibration_menu) g_pool.gui.append(g_pool.sidebar) g_pool.quickbar = ui.Stretching_Menu('Quick Bar',(0,100),(120,-100)) g_pool.gui.append(g_pool.quickbar) g_pool.gui.append(ui.Hot_Key("quit",setter=on_close,getter=lambda:True,label="X",hotkey=GLFW_KEY_ESCAPE)) g_pool.capture.init_gui(g_pool.sidebar) g_pool.capture.menu.configuration = session_settings.get('capture_menu_config',{}) #plugins that are loaded based on user settings from previous session g_pool.plugins = Plugin_List(g_pool,plugin_by_name,session_settings.get('loaded_plugins',default_plugins)) #only needed for the gui to show the loaded calibration type for p in g_pool.plugins: if p.base_class_name == 'Calibration_Plugin': g_pool.active_calibration_plugin = p.__class__ break on_resize(main_window, *glfwGetWindowSize(main_window)) #set up performace graphs: pid = os.getpid() ps = psutil.Process(pid) ts = frame.timestamp cpu_graph = graph.Bar_Graph() cpu_graph.pos = (20,130) cpu_graph.update_fn = ps.get_cpu_percent cpu_graph.update_rate = 5 cpu_graph.label = 'CPU %0.1f' fps_graph = graph.Bar_Graph() fps_graph.pos = (140,130) fps_graph.update_rate = 5 fps_graph.label = "%0.0f FPS" pupil_graph = graph.Bar_Graph(max_val=1.0) pupil_graph.pos = (260,130) pupil_graph.update_rate = 5 pupil_graph.label = "Confidence: %0.2f" # Event loop while not g_pool.quit.value: # Get an image from the grabber try: frame = cap.get_frame() except CameraCaptureError: logger.error("Capture from camera failed. Stopping.") break except EndofVideoFileError: logger.warning("Video file is done. Stopping") break #update performace graphs t = frame.timestamp dt,ts = t-ts,t try: fps_graph.add(1./dt) except ZeroDivisionError: pass cpu_graph.update() #a dictionary that allows plugins to post and read events events = {} #receive and map pupil positions recent_pupil_positions = [] while not g_pool.pupil_queue.empty(): p = g_pool.pupil_queue.get() recent_pupil_positions.append(p) pupil_graph.add(p['confidence']) events['pupil_positions'] = recent_pupil_positions # allow each Plugin to do its work. for p in g_pool.plugins: p.update(frame,events) #check if a plugin need to be destroyed g_pool.plugins.clean() # render camera image glfwMakeContextCurrent(main_window) if g_pool.update_textures == 2: update_named_texture(g_pool.image_tex,frame.img) elif g_pool.update_textures == 1: update_named_texture(g_pool.image_tex,frame.gray) make_coord_system_norm_based() draw_named_texture(g_pool.image_tex) make_coord_system_pixel_based((frame.height,frame.width,3)) # render visual feedback from loaded plugins for p in g_pool.plugins: p.gl_display() graph.push_view() fps_graph.draw() cpu_graph.draw() pupil_graph.draw() graph.pop_view() g_pool.gui.update() glfwSwapBuffers(main_window) glfwPollEvents() session_settings['loaded_plugins'] = g_pool.plugins.get_initializers() session_settings['pupil_confidence_threshold'] = g_pool.pupil_confidence_threshold session_settings['gui_scale'] = g_pool.gui.scale session_settings['side_bar_config'] = g_pool.sidebar.configuration session_settings['capture_menu_config'] = g_pool.capture.menu.configuration session_settings['general_menu_config'] = general_settings.configuration session_settings['advanced_menu_config'] = advanced_settings.configuration session_settings['calibration_menu_config']=g_pool.calibration_menu.configuration session_settings['window_size'] = glfwGetWindowSize(main_window) session_settings['window_position'] = glfwGetWindowPos(main_window) session_settings['update_textures'] = g_pool.update_textures session_settings.close() # de-init all running plugins for p in g_pool.plugins: p.alive = False g_pool.plugins.clean() cap.close() glfwDestroyWindow(main_window) glfwTerminate() logger.debug("Process done")