コード例 #1
0
FQCtriUpper.setCol(0, FQC.col(0))
FQCtriUpper.setCol(1, FQC.col(1))
FQCtriUpper.setCol(2, FQC.col(2))
FQCtriLower.setCol(0, FQC.col(2))
FQCtriLower.setCol(1, FQC.col(3))
FQCtriLower.setCol(2, FQC.col(0))

FQCtri.setTopRows(FQCtriUpper.rows(), FQCtriUpper)
FQCtri.setBottomRows(FQCtriLower.rows(), FQCtriLower)

igl.slice(VQC, FQC.col(0), 1, PQC0)
igl.slice(VQC, FQC.col(1), 1, PQC1)
igl.slice(VQC, FQC.col(2), 1, PQC2)
igl.slice(VQC, FQC.col(3), 1, PQC3)

# Planarize it
igl.planarize_quad_mesh(VQC, FQC, 100, 0.005, VQCplan)

# Convert the planarized mesh to triangles
igl.slice(VQCplan, FQC.col(0), 1, PQC0plan)
igl.slice(VQCplan, FQC.col(1), 1, PQC1plan)
igl.slice(VQCplan, FQC.col(2), 1, PQC2plan)
igl.slice(VQCplan, FQC.col(3), 1, PQC3plan)

# Launch the viewer
key_down(viewer, ord('2'), 0)
viewer.data().invert_normals = True
viewer.data().show_lines = False
viewer.callback_key_down = key_down
viewer.launch()
コード例 #2
0
FQCtriUpper.setCol(0, FQC.col(0))
FQCtriUpper.setCol(1, FQC.col(1))
FQCtriUpper.setCol(2, FQC.col(2))
FQCtriLower.setCol(0, FQC.col(2))
FQCtriLower.setCol(1, FQC.col(3))
FQCtriLower.setCol(2, FQC.col(0))

FQCtri.setTopRows(FQCtriUpper.rows(), FQCtriUpper)
FQCtri.setBottomRows(FQCtriLower.rows(), FQCtriLower)

igl.slice(VQC, FQC.col(0), 1, PQC0)
igl.slice(VQC, FQC.col(1), 1, PQC1)
igl.slice(VQC, FQC.col(2), 1, PQC2)
igl.slice(VQC, FQC.col(3), 1, PQC3)

# Planarize it
igl.planarize_quad_mesh(VQC, FQC, 100, 0.005, VQCplan)

# Convert the planarized mesh to triangles
igl.slice(VQCplan, FQC.col(0), 1, PQC0plan)
igl.slice(VQCplan, FQC.col(1), 1, PQC1plan)
igl.slice(VQCplan, FQC.col(2), 1, PQC2plan)
igl.slice(VQCplan, FQC.col(3), 1, PQC3plan)

# Launch the viewer
key_down(viewer, ord('2'), 0)
viewer.core.invert_normals = True
viewer.core.show_lines = False
viewer.callback_key_down = key_down
viewer.launch()