def draw_background(self): set_color(*self.style.get('bg-color')) state = 'active' is self._is_active_input or None drawCSSRectangle(pos=self.pos, size=self.size, style=self.style, state=state)
def draw(self): px, py = self.style['padding'] px2, py2 = px / 2, py / 2 if self.orientation == 'vertical': pos = (self.x + px2, self.y + self.value_min * self.ratio + py2) size = (self.width - px, (self.value_max - self.value_min) * self.ratio - py) textposmin = (self.x + self.width, self.y + self.value_min * self.ratio) textposmax = (self.x + self.width, self.y + self.value_max * self.ratio) elif self.orientation == 'horizontal': pos = (self.x + self.value_min * self.ratio + px2, self.y + py2) size = ((self.value_max - self.value_min) * self.ratio - px, self.height - py) textposmin = (self.x + self.value_min * self.ratio, self.y + self.height) textposmax = (self.x + self.value_max * self.ratio, self.y + self.height) # draw outer rectangle set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style) # draw inner rectangle set_color(*self.style.get('slider-color')) drawCSSRectangle(pos=pos, size=size, style=self.style, prefix='slider') if self.showtext and len(self.touchstarts): drawLabel(u'%.1f' % (self.value_min), pos=textposmin, font_size=self.style['font-size']) drawLabel(u'%.1f' % (self.value_max), pos=textposmax, font_size=self.style['font-size'])
def draw(self): # background set_color(*self.style['bg-color']) drawCSSRectangle(size=self.size, style=self.style) # content dynamic update with gx_matrix: glTranslatef(self.style['margin'][3], self.style['margin'][2], 0) # draw precalculated background self._current_cache['background'].draw() # draw active keys layer # +2 and -4 result of hard margin coded in _do_update (m = 3 * s) # we substract 1 cause of border (draw-border is activated.) set_color(*self.style['color-down']) for key, size in self._active_keys: x, y, w, h = size drawCSSRectangle(pos=(x+2, y+2), size=(w-4, h-4), style=self.style, prefix='key', state='down') # search the good scale for current precalculated keys layer if self._last_update_scale == self.scale: s = 1. / self.scale# / self._last_update_scale glScalef(s, s, s) else: s = 1. / self._last_update_scale glScalef(s, s, s) self._current_cache['keys'].draw()
def draw(self): w = self.get_parent_window() if not w: return self.size = w.size set_color(*self.style['bg-color']) drawCSSRectangle(size=self.size, style=self.style)
def draw(self): px, py = self.style['padding'] px2, py2 = px / 2., py / 2. diff = self.max - self.min if self.orientation == 'vertical': if diff == 0: length = 0 else: length = int((self._value - self.min) * \ (self.height - py) / diff) pos = self.x + px2, self.y + py2 size = self.width - px, length else: if diff == 0: length = 0 else: length = int((self._value - self.min) * \ (self.width - px) / diff) pos = self.x + px2, self.y + py2 size = length, self.height - py # draw outer rectangle set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style) # draw inner rectangle if self.touchstarts: set_color(*self.style.get('slider-color-down')) else: set_color(*self.style.get('slider-color')) drawCSSRectangle(pos=pos, size=size, style=self.style, prefix='slider') if self.value_show: self.draw_value()
def draw(self): if not self.layout.visible: return set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.layout.pos, size=self.layout.size, style=self.style)
def draw(self): b = self.bordersize b2 = b * 2 set_color(*self.style['bg-color']) drawCSSRectangle((-b, -b), (self.width + b2, self.height + b2), style=self.style) super(MTVideo, self).draw()
def on_popup_draw(self): self._xml.root.center = self.get_parent_window().center popup = self._xml.getById('popup') set_color(*self.style.get('bg-color-full')) drawCSSRectangle(pos=Vector(popup.pos) - (10, 10), size=Vector(popup.size) + (20, 20), style=self.style)
def draw(self): # background set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style) # draw children self.stencil_push() for w in self.children[:]: # internal update of children w.update() # optimization to draw only viewed children if self.do_y and (w.y + w.height < self.y or w.y > self.y + self.height): continue if self.do_x and (w.x + w.width < self.x or w.x > self.x + self.width): continue w.on_draw() self.stencil_pop() # draw widgets for w in self.widgets: w.dispatch_event('on_draw') # title bar if self.titletext is not None: set_color(*self.style.get('title-color')) w = 0 if self.searchable: x = 80 w += 80 else: x = 0 if self.deletable: w += 80 drawCSSRectangle(pos=(self.x + x, self.height + self.y - 40), size=(self.width - w, 40), prefix='title', style=self.style) self.title.x = self.width / 2 + self.x self.title.y = self.height - 20 + self.y self.title.draw() # scrollbar sb_size = self.style.get('scrollbar-size') if sb_size > 0: mtop, mright, mbottom, mleft = self.style.get('scrollbar-margin') if self.do_y: pos = [ self.x + self.width - mright - sb_size, self.y + mbottom ] size = [sb_size, self.height - mbottom - mtop] pos[1] += size[1] * self._scrollbar_index size[1] = size[1] * self._scrollbar_size elif self.do_x: pos = [self.x + mleft, self.y + self.height - mtop - sb_size] size = [self.width - mleft - mright, sb_size] pos[0] += size[0] * self._scrollbar_index size[0] = size[0] * self._scrollbar_size set_color(*self.style.get('scrollbar-color')) drawRectangle(pos=pos, size=size)
def on_popup_draw(self): self._xml.root.center = self.get_parent_window().center popup = self._xml.getById('popup') set_color(*self.style.get('bg-color-full')) drawCSSRectangle( pos=Vector(popup.pos) - (10, 10), size=Vector(popup.size) + (20, 20), style=self.style)
def draw_background(self): if self.is_active_input: set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style, state='active') else: set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style)
def draw(self): if not self.dl.is_compiled(): with self.dl: set_color(*self.style['bg-color']) drawCSSRectangle(size=self.size, style=self.style) set_color(*self.current_color) drawRectangle(pos=(10, 220), size=(110, 60)) self.dl.draw()
def draw(self): # background set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style) # draw children self.stencil_push() for w in self.children[:]: # internal update of children w.update() # optimization to draw only viewed children if self.do_y and (w.y + w.height < self.y or w.y > self.y + self.height): continue if self.do_x and (w.x + w.width < self.x or w.x > self.x + self.width): continue w.on_draw() self.stencil_pop() # draw widgets for w in self.widgets: w.dispatch_event('on_draw') # title bar if self.titletext is not None: set_color(*self.style.get('title-color')) w = 0 if self.searchable: x = 80 w += 80 else: x = 0 if self.deletable: w += 80 drawCSSRectangle(pos=(self.x + x, self.height + self.y - 40), size=(self.width - w, 40), prefix='title', style=self.style) self.title.x = self.width/2 + self.x self.title.y = self.height - 20 + self.y self.title.draw() # scrollbar sb_size = self.style.get('scrollbar-size') if sb_size > 0: mtop, mright, mbottom, mleft = self.style.get('scrollbar-margin') if self.do_y: pos = [self.x + self.width - mright - sb_size, self.y + mbottom] size = [sb_size, self.height - mbottom - mtop] pos[1] += size[1] * self._scrollbar_index size[1] = size[1] * self._scrollbar_size if self.do_x: pos = [self.x + mleft, self.y + self.height - mtop - sb_size] size = [self.width - mleft - mright, sb_size] pos[0] += size[0] * self._scrollbar_index size[0] = size[0] * self._scrollbar_size set_color(*self.style.get('scrollbar-color')) drawRectangle(pos=pos, size=size)
def draw(self): if self.selected: selected_color = self.style.get('selected-color', (0.4,) * 4) set_color(*selected_color) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style) pos = int(self.x + self.width / 2.), int(self.y + 10) drawLabel(label=self.striptext(self.label_txt, 10), pos=pos) self.image.x = self.x + int(self.image.width / 2) - 5 self.image.y = self.y + int(self.image.height / 2) - 5 self.image.draw()
def draw(self): # draw outer rectangle set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style) # draw inner circle set_color(*self.style.get('slider-color')) pos_x = int((self._value_x - self.min_x) * (self.width - self.padding*2) / (self.max_x - self.min_x)) + self.x + self.padding pos_y = int((self._value_y - self.min_y) * (self.height - self.padding*2) / (self.max_y - self.min_y)) + self.y + self.padding drawCircle(pos=(pos_x, pos_y), radius=self.radius)
def draw(self): if self.selected: selected_color = self.style.get('selected-color', (0.4, ) * 4) set_color(*selected_color) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style) pos = int(self.x + self.width / 2.), int(self.y + 10) drawLabel(label=self.striptext(self.label_txt, 10), pos=pos) self.image.x = self.x + int(self.image.width / 2) - 5 self.image.y = self.y + int(self.image.height / 2) - 5 self.image.draw()
def draw(self): pos = self.image.width, self.y # Max number of chars for this entry's label max_chars = 20 # Simple trick to get the maximum label width for the current font size self.width = getLabel('W'*max_chars, font_size=self.font_size).width if self.selected: selected_color = self.style.get('selected-color', (0.4,) * 4) set_color(*selected_color) drawCSSRectangle(pos=(0, self.y), size=self.size, style=self.style) kwargs = {'pos': pos, 'anchor_x': 'left', 'anchor_y': 'bottom', 'font_size':self.style['font-size'], 'color':self.style['color']} drawLabel(label=self.striptext(self.label_txt, max_chars), **kwargs ) self.image.pos = (0, self.y) self.image.draw()
def draw(self): pos = self.image.width, self.y # Max number of chars for this entry's label max_chars = 20 # Simple trick to get the maximum label width for the current font size self.width = getLabel('W' * max_chars, font_size=self.font_size).width if self.selected: selected_color = self.style.get('selected-color', (0.4, ) * 4) set_color(*selected_color) drawCSSRectangle(pos=(0, self.y), size=self.size, style=self.style) drawLabel(label=self.striptext(self.label_txt, max_chars), pos=pos, anchor_x='left', anchor_y='bottom', font_size=self.style.get('font-size'), color=self.style.get('color')) self.image.pos = (0, self.y) self.image.draw()
def draw(self): if not self.visible: return for objectID in self.objects: x, y, angle = self.objects[objectID] with gx_matrix: glTranslatef(x, y, 0.0) glRotatef(angle, 0.0, 0.0, 1.0) set_color(.5) drawCSSRectangle( pos=(-0.5 * self.width, -0.5 * self.height), size=(self.width, self.height), style=self.style ) set_color(*self.style['vector-color']) with gx_begin(GL_LINES): glVertex2f(0., 0.) glVertex2f(0., -0.5 * self.height)
def draw_background(self): set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style, state=self.state)
def draw(self): '''Handle the draw of widget. Derivate this method to draw your widget.''' set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style)
def draw(self): set_color(*self.style['bg-color']) drawCSSRectangle(pos=(0, 0), size=(self.width, self.height), style=self.style)
def draw_background(self): '''Draw the background of the widget''' set_color(*self.style['bg-color']) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style)
def draw(self): set_color(*self.style.get('bg-color')) drawCSSRectangle(pos=(0, 0), size=self.size, style=self.style)
def draw(self): # draw background set_color(*self.style['bg-color']) drawCSSRectangle(size=self.size, style=self.style)
def _do_update(self, mode=None): # we absolutly want mode to update displaylist. if mode not in ('background', 'keys'): return # don't update background if it's already compiled if mode == 'background' and self._current_cache['background'].is_compiled(): return # calculate margin s = self.scale w, h = self.container_width, self.container_height if mode == 'background': s = 1. w, h = self.size mtop, mright, mbottom, mleft = map(lambda x: x * s, self.style['margin']) self.texsize = Vector(w - mleft - mright, h - mtop - mbottom) kx, ky = self.layout.SIZE self.keysize = Vector(self.texsize.x / kx, self.texsize.y / ky) m = 3 * s x, y = 0, self.texsize.y - self.keysize.y # update display list self._current_cache['usedlabel'] = [] with self._current_cache[mode]: # draw lines for index in xrange(1, ky + 1): line = self.layout.__getattribute__('%s_%d' % (self.mode, index)) # draw keys for key in line: displayed_str, internal_str, internal_action, scale = key kw = self.keysize.x * scale # don't display empty keys if displayed_str is not None: set_color(*self.style['key-color']) if mode == 'background': if internal_action is not None: set_color(*self.style['syskey-color']) drawCSSRectangle( pos=(x+m, y+m), size=(kw-m*2, self.keysize.y-m*2), style=self.style, prefix='key') elif mode == 'keys': font_size = int(14 * s) if font_size < 8: font_size = 8 color = self.style['color'] if internal_action is not None: color = self.style['color-syskey'] drawLabel(label=displayed_str, pos=(x + kw / 2., y + self.keysize.y / 2.), font_size=font_size, bold=False, font_name=self.style.get('font-name'), color=color) self._current_cache['usedlabel'].append(getLastLabel()) # advance X x += kw # advance Y y -= self.keysize.y x = 0 # update completed self._need_update = None
def draw(self): if not is_color_transparent(color): set_color(*color) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style)
def draw(self): """Handle the draw of widget. Derivate this method to draw your widget.""" set_color(*self.style.get("bg-color")) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style)
def draw(self): set_color(*self.style['bg-color']) drawCSSRectangle(pos=self.pos, size=self.size, style=self.style) self.image.color = self.style['color'] super(MTButtonVideo, self).draw()