def entry_point(argv=None): if argv is not None and len(argv) > 1: filename = argv[1] else: pos = str(9) filename = ROM_PATH + "/rom" + pos + "/rom" + pos + ".gb" print "loading rom: ", str(filename) gameBoy = GameBoyImplementation() try: gameBoy.load_cartridge_file(str(filename)) except: print "Corrupt Cartridge" gameBoy.load_cartridge_file(str(filename), verify=False) gameBoy.open_window() gameBoy.mainLoop() return 0
def entry_point(argv=None): if argv is not None and len(argv) > 1: filename = argv[1] else: pos = str(9) filename = ROM_PATH+"/rom"+pos+"/rom"+pos+".gb" print "loading rom: ", str(filename) gameBoy = GameBoyImplementation() try: gameBoy.load_cartridge_file(str(filename)) except: print "Corrupt Cartridge" gameBoy.load_cartridge_file(str(filename), verify=False) gameBoy.open_window() gameBoy.mainLoop() return 0
def draw_logo(self): for index in range(0, 48): bits = self.memory_bank_controller.read(0x0104 + index) pattern0 = ((bits >> 0) & 0x80) + ((bits >> 1) & 0x60) + \ ((bits >> 2) & 0x18) + ((bits >> 3) & 0x06) + \ ((bits >> 4) & 0x01) pattern1 = ((bits << 4) & 0x80) + ((bits << 3) & 0x60) + \ ((bits << 2) & 0x18) + ((bits << 1) & 0x06) + \ ((bits << 0) & 0x01) self.video.write(0x8010 + (index << 3), pattern0) self.video.write(0x8012 + (index << 3), pattern0) self.video.write(0x8014 + (index << 3), pattern1) self.video.write(0x8016 + (index << 3), pattern1) for index in range(0, 8): self.video.write(0x8190 + (index << 1), \ constants.REGISTERED_BITMAP[index]) for tile in range(0, 12): self.video.write(0x9904 + tile, tile + 1) self.video.write(0x9924 + tile, tile + 13) self.video.write(0x9904 + 12, 25) if __name__ == '__main__': import sys from pypy.lang.gameboy.gameboy_implementation import GameBoyImplementation gameboy = GameBoyImplementation() rom = sys.argv[1] print rom gameboy.load_cartridge_file(rom, verify=True) gameboy.mainLoop()