コード例 #1
0
ファイル: CanvasItem.py プロジェクト: psilentp/flight-muscles
    def restoreTransform(self, tr):
        try:
            #self.userTranslate = pg.Point(tr['trans'])
            #self.userRotate = tr['rot']
            self.userTransform = pg.SRTTransform(tr)
            self.updateTransform()

            self.selectBoxFromUser()  ## move select box to match
            self.sigTransformChanged.emit(self)
            self.sigTransformChangeFinished.emit(self)
        except:
            #self.userTranslate = pg.Point([0,0])
            #self.userRotate = 0
            self.userTransform = pg.SRTTransform()
            debug.printExc("Failed to load transform:")
コード例 #2
0
ファイル: fractal.py プロジェクト: LZ0211/Slippage
def update():
    # recalculate and redraw the fractal curve
    
    depth = depthSpin.value()
    pts = baseLine.getState()['points']
    nbseg = len(pts) - 1
    nseg = nbseg**depth
    
    # Get a transformation matrix for each base segment
    trs = []
    v1 = pts[-1] - pts[0]
    l1 = v1.length()
    for i in range(len(pts)-1):
        p1 = pts[i]
        p2 = pts[i+1]
        v2 = p2 - p1
        t = p1 - pts[0]
        r = v2.angle(v1)
        s = v2.length() / l1
        trs.append(pg.SRTTransform({'pos': t, 'scale': (s, s), 'angle': r}))

    basePts = [np.array(list(pt) + [1]) for pt in baseLine.getState()['points']]
    baseMats = np.dstack([tr.matrix().T for tr in trs]).transpose(2, 0, 1)

    # Generate an array of matrices to transform base points
    global transformMap
    if transformMap[:2] != [depth, nbseg]:
        # we can cache the transform index to save a little time..
        nseg = nbseg**depth
        matInds = np.empty((depth, nseg), dtype=int)
        for i in range(depth):
            matInds[i] = np.tile(np.repeat(np.arange(nbseg), nbseg**(depth-1-i)), nbseg**i)
        transformMap = [depth, nbseg, matInds]
        
    # Each column in matInds contains the indices referring to the base transform
    # matrices that must be multiplied together to generate the final transform
    # for each segment of the fractal 
    matInds = transformMap[2]
    
    # Collect all matrices needed for generating fractal curve
    mats = baseMats[matInds]
    
    # Magic-multiply stacks of matrices together
    def matmul(a, b):
        return np.sum(np.transpose(a,(0,2,1))[..., None] * b[..., None, :], axis=-3)
    mats = reduce(matmul, mats)
    
    # Transform base points through matrix array
    pts = np.empty((nseg * nbseg + 1, 2))
    for l in range(len(trs)):
        bp = basePts[l]
        pts[l:-1:len(trs)] = np.dot(mats, bp)[:, :2]
    
    # Finish the curve with the last base point
    pts[-1] = basePts[-1][:2]

    # update fractal curve with new points
    fc.setData(pts[:,0], pts[:,1])
コード例 #3
0
ファイル: CanvasItem.py プロジェクト: psilentp/flight-muscles
    def mirrorY(self):
        if not self.isMovable():
            return

        #flip = self.transformGui.mirrorImageCheck.isChecked()
        #tr = self.userTransform.saveState()

        inv = pg.SRTTransform()
        inv.scale(-1, 1)
        self.userTransform = self.userTransform * inv
        self.updateTransform()
        self.selectBoxFromUser()
        self.sigTransformChangeFinished.emit(self)
コード例 #4
0
 def _STTransform_to_pg(self, tr):
     import pyqtgraph
     if tr.dims == (2, 2):
         ptr = pyqtgraph.SRTTransform()
         ptr.setScale(tr.scale)
         ptr.setTranslate(tr.offset)
         return ptr
     elif tr.dims == (3, 3):
         ptr = pyqtgraph.SRTTransform3D()
         ptr.setScale(tr.scale)
         ptr.setTranslate(tr.offset)
         return ptr
     else:
         raise TypeError("Converting STTransform of dimension %r to pyqtgraph is not supported." % tr.dims)
コード例 #5
0
ファイル: CanvasItem.py プロジェクト: psilentp/flight-muscles
    def __init__(self, item, **opts):
        defOpts = {
            'name': None,
            'z': None,
            'movable': True,
            'scalable': False,
            'rotatable': True,
            'visible': True,
            'parent': None
        }  #'pos': [0,0], 'scale': [1,1], 'angle':0,
        defOpts.update(opts)
        self.opts = defOpts
        self.selectedAlone = False  ## whether this item is the only one selected

        QtCore.QObject.__init__(self)
        self.canvas = None
        self._graphicsItem = item

        parent = self.opts['parent']
        if parent is not None:
            self._graphicsItem.setParentItem(parent.graphicsItem())
            self._parentItem = parent
        else:
            self._parentItem = None

        z = self.opts['z']
        if z is not None:
            item.setZValue(z)

        self.ctrl = QtGui.QWidget()
        self.layout = QtGui.QGridLayout()
        self.layout.setSpacing(0)
        self.layout.setContentsMargins(0, 0, 0, 0)
        self.ctrl.setLayout(self.layout)

        self.alphaLabel = QtGui.QLabel("Alpha")
        self.alphaSlider = QtGui.QSlider()
        self.alphaSlider.setMaximum(1023)
        self.alphaSlider.setOrientation(QtCore.Qt.Horizontal)
        self.alphaSlider.setValue(1023)
        self.layout.addWidget(self.alphaLabel, 0, 0)
        self.layout.addWidget(self.alphaSlider, 0, 1)
        self.resetTransformBtn = QtGui.QPushButton('Reset Transform')
        self.copyBtn = QtGui.QPushButton('Copy')
        self.pasteBtn = QtGui.QPushButton('Paste')

        self.transformWidget = QtGui.QWidget()
        self.transformGui = TransformGuiTemplate.Ui_Form()
        self.transformGui.setupUi(self.transformWidget)
        self.layout.addWidget(self.transformWidget, 3, 0, 1, 2)
        self.transformGui.mirrorImageBtn.clicked.connect(self.mirrorY)
        self.transformGui.reflectImageBtn.clicked.connect(self.mirrorXY)

        self.layout.addWidget(self.resetTransformBtn, 1, 0, 1, 2)
        self.layout.addWidget(self.copyBtn, 2, 0, 1, 1)
        self.layout.addWidget(self.pasteBtn, 2, 1, 1, 1)
        self.alphaSlider.valueChanged.connect(self.alphaChanged)
        self.alphaSlider.sliderPressed.connect(self.alphaPressed)
        self.alphaSlider.sliderReleased.connect(self.alphaReleased)
        #self.canvas.sigSelectionChanged.connect(self.selectionChanged)
        self.resetTransformBtn.clicked.connect(self.resetTransformClicked)
        self.copyBtn.clicked.connect(self.copyClicked)
        self.pasteBtn.clicked.connect(self.pasteClicked)

        self.setMovable(
            self.opts['movable'])  ## update gui to reflect this option

        if 'transform' in self.opts:
            self.baseTransform = self.opts['transform']
        else:
            self.baseTransform = pg.SRTTransform()
            if 'pos' in self.opts and self.opts['pos'] is not None:
                self.baseTransform.translate(self.opts['pos'])
            if 'angle' in self.opts and self.opts['angle'] is not None:
                self.baseTransform.rotate(self.opts['angle'])
            if 'scale' in self.opts and self.opts['scale'] is not None:
                self.baseTransform.scale(self.opts['scale'])

        ## create selection box (only visible when selected)
        tr = self.baseTransform.saveState()
        if 'scalable' not in opts and tr['scale'] == (1, 1):
            self.opts['scalable'] = True

        ## every CanvasItem implements its own individual selection box
        ## so that subclasses are free to make their own.
        self.selectBox = SelectBox(scalable=self.opts['scalable'],
                                   rotatable=self.opts['rotatable'])
        #self.canvas.scene().addItem(self.selectBox)
        self.selectBox.hide()
        self.selectBox.setZValue(1e6)
        self.selectBox.sigRegionChanged.connect(
            self.selectBoxChanged)  ## calls selectBoxMoved
        self.selectBox.sigRegionChangeFinished.connect(
            self.selectBoxChangeFinished)

        ## set up the transformations that will be applied to the item
        ## (It is not safe to use item.setTransform, since the item might count on that not changing)
        self.itemRotation = QtGui.QGraphicsRotation()
        self.itemScale = QtGui.QGraphicsScale()
        self._graphicsItem.setTransformations(
            [self.itemRotation, self.itemScale])

        self.tempTransform = pg.SRTTransform(
        )  ## holds the additional transform that happens during a move - gets added to the userTransform when move is done.
        self.userTransform = pg.SRTTransform(
        )  ## stores the total transform of the object
        self.resetUserTransform()
コード例 #6
0
ファイル: CanvasItem.py プロジェクト: psilentp/flight-muscles
 def resetTemporaryTransform(self):
     self.tempTransform = pg.SRTTransform(
     )  ## don't use Transform.reset()--this transform might be used elsewhere.
     self.updateTransform()
コード例 #7
0
ファイル: SRTTransform3D.py プロジェクト: qjones81/pyqtgraph
 def as2D(self):
     """Return a QTransform representing the x,y portion of this transform (if possible)"""
     return pg.SRTTransform(self)