コード例 #1
0
ファイル: movement.py プロジェクト: Shgck/DuratorEmu
    def from_bytes(data):
        movement = Movement()
        data_io = io.BytesIO(data)

        header_data = read_struct(data_io, Movement.HEADER_BIN)
        movement.flags, movement.time = header_data
        movement.position = Position.from_io(data_io)

        if movement.flags & MovementFlags.ON_TRANSPORT.value:
            transport_data = read_struct(data_io, Movement.TRANSPORT_HEADER_BIN)
            movement.transport_guid = transport_data[0]
            movement.transport_position = Position.from_io(data_io)

        if movement.flags & MovementFlags.IS_SWIMMING.value:
            swimming_data = read_struct(data_io, Movement.SWIMMING_BIN)
            movement.swim_pitch = swimming_data[0]

        if movement.flags & MovementFlags.IS_FALLING.value:
            movement.jump_data = JumpData.from_io(data_io)

        if movement.flags & MovementFlags.SPLINE_ELEVATION.value:
            elevation_data = read_struct(data_io, Movement.SPLINE_ELEVATION_BIN)
            movement.spline_elevation_unk = elevation_data[0]

        return movement
コード例 #2
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    def from_bytes(data):
        movement = Movement()
        data_io = io.BytesIO(data)

        header_data = read_struct(data_io, Movement.HEADER_BIN)
        movement.flags, movement.time = header_data
        movement.position = Position.from_io(data_io)

        if movement.flags & MovementFlags.ON_TRANSPORT.value:
            transport_data = read_struct(data_io,
                                         Movement.TRANSPORT_HEADER_BIN)
            movement.transport_guid = transport_data[0]
            movement.transport_position = Position.from_io(data_io)

        if movement.flags & MovementFlags.IS_SWIMMING.value:
            swimming_data = read_struct(data_io, Movement.SWIMMING_BIN)
            movement.swim_pitch = swimming_data[0]

        if movement.flags & MovementFlags.IS_FALLING.value:
            movement.jump_data = JumpData.from_io(data_io)

        if movement.flags & MovementFlags.SPLINE_ELEVATION.value:
            elevation_data = read_struct(data_io,
                                         Movement.SPLINE_ELEVATION_BIN)
            movement.spline_elevation_unk = elevation_data[0]

        return movement
コード例 #3
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ファイル: auth_session.py プロジェクト: Shgck/DuratorEmu
    def _parse_packet(self, packet):
        packet_io = io.BytesIO(packet)
        part1_data = read_struct(packet_io, self.PACKET_PART1_BIN)
        self.build = part1_data[0]
        self.unk = part1_data[1]

        account_name_bytes = read_cstring(packet_io, packet_io.tell())
        self.account_name = account_name_bytes.decode("ascii")

        part2_data = read_struct(packet_io, self.PACKET_PART2_BIN)
        self.client_seed = part2_data[0]
        self.client_hash = part2_data[1]
コード例 #4
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    def _parse_packet(self, packet):
        packet_io = io.BytesIO(packet)
        part1_data = read_struct(packet_io, self.PACKET_PART1_BIN)
        self.build = part1_data[0]
        self.unk = part1_data[1]

        account_name_bytes = read_cstring(packet_io)
        self.account_name = account_name_bytes.decode("ascii")

        part2_data = read_struct(packet_io, self.PACKET_PART2_BIN)
        self.client_seed = part2_data[0]
        self.client_hash = part2_data[1]
コード例 #5
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ファイル: dcx.py プロジェクト: Shgck/DarkSoulsDev
 def load(self, dcx_file, dca_offset):
     dcx_file.seek(dca_offset)
     unpacked = read_struct(dcx_file, self.ZLIB_CONTAINER_BIN)
     self.magic       = unpacked[0]
     self.data_offset = unpacked[1]
     assert self.magic == self.MAGIC
     assert self.data_offset == self.CONST_OFFSET
コード例 #6
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ファイル: dcx.py プロジェクト: Shgck/DarkSoulsDev
 def load(self, dcx_file, dcs_offset):
     dcx_file.seek(dcs_offset)
     unpacked = read_struct(dcx_file, self.SIZES_BIN)
     self.magic             = unpacked[0]
     self.uncompressed_size = unpacked[1]
     self.compressed_size   = unpacked[2]
     assert self.magic == self.MAGIC
コード例 #7
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 def from_io(bytes_io):
     position = Position()
     position_data = read_struct(bytes_io, Position.BIN)
     position.x = position_data[0]
     position.y = position_data[1]
     position.z = position_data[2]
     position.o = position_data[3]
     return position
コード例 #8
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ファイル: tpf.py プロジェクト: Shgck/DarkSoulsDev
 def load(self, tpf_file):
     unpacked = read_struct(tpf_file, self.BIN)
     self.position      = unpacked[0]
     self.size          = unpacked[1]
     self.unk1          = unpacked[2]
     self.name_position = unpacked[3]
     self.unk3          = unpacked[4]
     self._load_name_and_data(tpf_file)
コード例 #9
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ファイル: tpf.py プロジェクト: Shgck/DarkSoulsDev
 def _load_entries(self, tpf_file):
     tpf_file.seek(0)
     unpacked = read_struct(tpf_file, self.HEADER_BIN)
     num_entries = unpacked[2]
     self.data_entries = [None] * num_entries
     for index in range(num_entries):
         entry = TpfDataEntry()
         entry.load(tpf_file)
         self.data_entries[index] = entry
コード例 #10
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ファイル: char_create.py プロジェクト: Shgck/DuratorEmu
    def _parse_packet(self, packet):
        packet_io = io.BytesIO(packet)
        char_name_bytes = read_cstring(packet_io, 0)
        self.char_name = char_name_bytes.decode("utf8")
        char_data = read_struct(packet_io, self.PACKET_CHAR_BIN)

        self.char_race = CharacterRace(char_data[0])
        self.char_class = CharacterClass(char_data[1])
        self.char_gender = CharacterGender(char_data[2])
        self.char_features = char_data[3:8]
        self.unk_value = char_data[8]
コード例 #11
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    def _parse_packet(self, packet):
        packet_io = io.BytesIO(packet)
        char_name_bytes = read_cstring(packet_io)
        self.char_name = char_name_bytes.decode("utf8")
        char_data = read_struct(packet_io, self.PACKET_CHAR_BIN)

        self.char_race = CharacterRace(char_data[0])
        self.char_class = CharacterClass(char_data[1])
        self.char_gender = CharacterGender(char_data[2])
        self.char_features = char_data[3:8]
        self.unk_value = char_data[8]
コード例 #12
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ファイル: bnd.py プロジェクト: Shgck/DarkSoulsDev
 def _load_header(self, bnd_file):
     unpacked = read_struct(bnd_file, self.HEADER_BIN)
     self.magic         = unpacked[0]
     self.flags         = unpacked[1]
     self.num_entries   = unpacked[2]
     self.data_position = unpacked[3]
     if self.magic not in self.KNOWN_MAGICS:
         LOG.debug("Unknown magic {}".format(self.magic.decode("ascii")))
     if self.flags not in self.KNOWN_FLAGS:
         LOG.debug("Unknown flags {}".format(hex(self.flags)))
     self._set_entry_bin()
コード例 #13
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ファイル: dcx.py プロジェクト: Shgck/DarkSoulsDev
 def _load_header(self, dcx_file):
     dcx_file.seek(0)
     unpacked = read_struct(dcx_file, self.HEADER_BIN)
     self.magic        = unpacked[0]
     self.unk1         = unpacked[1]
     self.dcs_offset   = unpacked[2]
     self.dcp_offset   = unpacked[3]
     self.unk2         = unpacked[4]
     self.unk3         = unpacked[5]
     assert self.magic == self.MAGIC
     assert self.unk1 == self.CONST_UNK1
     assert self.dcs_offset == self.HEADER_BIN.size
     assert self.dcp_offset == self.dcs_offset + DcxSizes.SIZES_BIN.size
     assert self.unk2 == self.dcp_offset
     assert self.unk3 == self.dcp_offset + 0x8
コード例 #14
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ファイル: message.py プロジェクト: rocverde/DuratorEmu
    def from_client(data):
        message = ClientChatMessage()
        data_io = io.BytesIO(data)

        header_data = read_struct(data_io, ClientChatMessage.HEADER_BIN)
        message.message_type = ChatMessageType(header_data[0])
        message.language = Language(header_data[1])

        if message.message_type == ChatMessageType.CHANNEL:
            channel_name = read_cstring(data_io)
            message.channel_name = channel_name.decode("utf8")

        content = read_cstring(data_io)
        message.content = content.decode("utf8")

        return message
コード例 #15
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ファイル: message.py プロジェクト: Shgck/DuratorEmu
    def from_client(data):
        message = ClientChatMessage()
        data_io = io.BytesIO(data)

        header_data = read_struct(data_io, ClientChatMessage.HEADER_BIN)
        message.message_type = ChatMessageType(header_data[0])
        message.language = Language(header_data[1])

        if message.message_type == ChatMessageType.CHANNEL:
            channel_name = read_cstring(data_io, data_io.tell())
            message.channel_name = channel_name.decode("utf8")

        content = read_cstring(data_io, data_io.tell())
        message.content = content.decode("utf8")

        return message
コード例 #16
0
ファイル: dcx.py プロジェクト: Shgck/DarkSoulsDev
 def load(self, dcx_file, dcp_offset):
     dcx_file.seek(dcp_offset)
     unpacked = read_struct(dcx_file, self.PARAMETERS_BIN)
     self.magic      = unpacked[0]
     self.method     = unpacked[1]
     self.dca_offset = unpacked[2]
     self.unk1       = unpacked[3]
     self.unk2       = unpacked[4]
     self.unk3       = unpacked[5]
     self.unk4       = unpacked[6]
     self.unk5       = unpacked[7]
     assert self.magic == self.MAGIC
     assert self.method == self.METHOD
     assert self.dca_offset == self.PARAMETERS_BIN.size
     assert self.unk1 == self.CONST_UNK1
     assert self.unk2 == 0
     assert self.unk3 == 0
     assert self.unk4 == 0
     assert self.unk5 == self.CONST_UNK5
コード例 #17
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ファイル: bnd.py プロジェクト: Shgck/DarkSoulsDev
    def load(self, bnd_flags, bnd_file):
        """ Load the BND entry, decode its path and load its data. """
        if bnd_flags & BndFlags.HAS_24B_ENTRIES:
            entry_struct = self.ENTRY_24B_BIN
        else:
            entry_struct = self.ENTRY_20B_BIN

        unpacked = read_struct(bnd_file, entry_struct)
        self.unk1          = unpacked[0]
        self.data_size     = unpacked[1]
        self.data_position = unpacked[2]
        self.ident         = unpacked[3]
        self.path_position = unpacked[4]
        if len(unpacked) > 5:
            self.unk2 = unpacked[5]
        else:
            self.unk2 = self.data_size
        assert self.unk1 == self.CONST_UNK1
        assert self.unk2 == self.data_size

        self._load_name_and_data(bnd_file)
コード例 #18
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ファイル: movement.py プロジェクト: Shgck/DuratorEmu
 def from_io(bytes_io):
     jump = JumpData()
     data = read_struct(bytes_io, JumpData.BIN)
     jump.time, jump.velocity, jump.sin, jump.cos, jump.xy_speed = data
     return jump
コード例 #19
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 def from_io(bytes_io):
     jump = JumpData()
     data = read_struct(bytes_io, JumpData.BIN)
     jump.time, jump.velocity, jump.sin, jump.cos, jump.xy_speed = data
     return jump