コード例 #1
0
def test_previous_state_event_none():
    m = StateMachine('m')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s11 = State('s11')
    s12 = State('s12')

    m.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s1.add_state(s11, initial=True)
    s1.add_state(s12)

    m.add_transition(s0, s12, events='a')

    m.initialize()

    assert list(m.leaf_state_stack.deque) == []
    m.dispatch(_e('a'))
    assert list(m.leaf_state_stack.deque) == [s11]

    try:
        m.set_previous_leaf_state(event=None)
    except Exception as exc:
        assert not exc
    assert list(m.leaf_state_stack.deque) == [s11, s12]
コード例 #2
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def test_internal_transition():
    class Foo(object):
        def __init__(self):
            self.value = False

    foo = Foo()

    def on_enter(state, event):
        foo.value = True

    def on_exit(state, event):
        foo.value = True

    idling = State('idling')
    idling.handlers = {
        'enter': on_enter,
        'exit': on_exit,
    }

    sm = StateMachine('sm')
    sm.add_state(idling, initial=True)
    sm.add_transition(idling, None, events=['internal_transition'])
    sm.add_transition(idling, idling, events=['external_transition'])
    sm.initialize()
    sm.dispatch(_e('internal_transition'))
    assert foo.value is False
    sm.dispatch(_e('external_transition'))
    assert foo.value is True
コード例 #3
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def test_hsm_simple_hsm_transition():
    sm = StateMachine('sm')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s2 = StateMachine('s2')
    s0.add_state(s1)
    s0.add_state(s2)
    s0.add_transition(s1, s2, events='a')
    s0.add_transition(s2, s1, events='a')
    s11 = State('s11')
    s12 = State('s12')
    sm.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s0.add_state(s2)
    s1.add_state(s11, initial=True)
    sm.initialize()
    assert sm.state == s0
    assert s0.state == s1
    assert s1.state == s11
    assert sm.leaf_state == s11

    sm.dispatch(_e('a'))
    assert sm.state == s0
    assert s0.state == s2
    assert sm.leaf_state == s2

    sm.dispatch(_e('a'))
    assert sm.state == s0
    assert s0.state == s1
    assert s1.state == s11
    assert sm.leaf_state == s11
コード例 #4
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def test_previous_state_with_source_event():
    def do(state, event):
        event.cargo['source_event'].cargo['data'].append(state)

    def do_with_propagate(state, event):
        event.cargo['source_event'].cargo['data'].append(state)
        event.propagate = True

    m = StateMachine('m')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s11 = State('s11')
    s12 = State('s12')

    m.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s1.add_state(s11, initial=True)
    s1.add_state(s12)

    for state in s0, s1, s11, s12:
        state.handlers = {'enter': do, 'exit': do}

    m.add_transition(s0, s12, events='a')

    m.initialize()

    data = []
    assert list(m.leaf_state_stack.deque) == []
    m.dispatch(_e('a', data=data))
    assert list(m.leaf_state_stack.deque) == [s11]

    data = []
    m.set_previous_leaf_state(event=_e('a', data=data))
    assert list(m.leaf_state_stack.deque) == [s11, s12]
    assert data == [s12, s11]
コード例 #5
0
ファイル: test_oven.py プロジェクト: pgularski/pysm
    def _get_state_machine(self):
        oven = StateMachine('Oven')
        door_closed = StateMachine('Door closed')
        door_open = State('Door open')
        heating = HeatingState('Heating')
        toasting = State('Toasting')
        baking = State('Baking')
        off = State('Off')

        oven.add_state(door_closed, initial=True)
        oven.add_state(door_open)
        door_closed.add_state(off, initial=True)
        door_closed.add_state(heating)
        heating.add_state(baking, initial=True)
        heating.add_state(toasting)

        oven.add_transition(door_closed, toasting, events=['toast'])
        oven.add_transition(door_closed, baking, events=['bake'])
        oven.add_transition(door_closed, off, events=['off', 'timeout'])
        oven.add_transition(door_closed, door_open, events=['open'])

        # This time, a state behaviour is handled by Oven's methods.
        door_open.handlers = {
            'enter': self.on_open_enter,
            'exit': self.on_open_exit,
            'close': self.on_door_close
        }

        oven.initialize()
        return oven
コード例 #6
0
ファイル: test_pysm.py プロジェクト: pgularski/pysm
def test_internal_transition():
    class Foo(object):
        def __init__(self):
            self.value = False
    foo = Foo()

    def on_enter(state, event):
        foo.value = True

    def on_exit(state, event):
        foo.value = True

    idling = State('idling')
    idling.handlers = {
        'enter': on_enter,
        'exit': on_exit,
    }

    sm = StateMachine('sm')
    sm.add_state(idling, initial=True)
    sm.add_transition(idling, None, events=['internal_transition'])
    sm.add_transition(idling, idling, events=['external_transition'])
    sm.initialize()
    sm.dispatch(_e('internal_transition'))
    assert foo.value is False
    sm.dispatch(_e('external_transition'))
    assert foo.value is True
コード例 #7
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def test_state_stack_high_tree():
    sm = StateMachine('sm')
    s0 = StateMachine('s0')
    s01 = StateMachine('s01')
    s011 = StateMachine('s011')
    s0111 = State('s0111')
    s0112 = State('s0112')
    s0113 = StateMachine('s0113')
    s01131 = State('s01131')

    sm.add_state(s0, initial=True)
    s0.add_state(s01, initial=True)
    s01.add_state(s011, initial=True)
    s011.add_state(s0111, initial=True)
    s011.add_state(s0112)
    s011.add_state(s0113)
    s0113.add_state(s01131, initial=True)

    s011.add_transition(s0111, s0113, events=['a'])
    sm.initialize()

    assert sm.leaf_state == s0111
    sm.dispatch(_e('a'))
    assert list(sm.state_stack.deque) == []
    assert list(s0.state_stack.deque) == []
    assert list(s01.state_stack.deque) == []
    assert list(s011.state_stack.deque) == [s0111]
    assert list(s011.leaf_state_stack.deque) == []
    assert list(s0113.state_stack.deque) == []
    assert list(sm.leaf_state_stack.deque) == [s0111]
コード例 #8
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def test_transition_from_and_to_machine_itself():
    sm = StateMachine('sm')
    s1 = State('s1')
    s2 = State('s2')
    sm.add_state(s1, initial=True)
    sm.add_state(s2)

    with pytest.raises(StateMachineException) as exc:
        sm.add_transition(sm, s1, events=['sm->s1'])
    expected = (
        'Machine "sm" error: Unable to add transition from unknown state "sm"')
    assert expected in str(exc.value)
    sm.add_transition(s1, sm, events=['s1->sm'])
    sm.initialize()

    assert sm.state == s1
    sm.dispatch(_e('sm->s1'))
    assert sm.state == s1
    assert list(sm.state_stack.deque) == []
    sm.dispatch(_e('s1->sm'))
    assert sm.state == s1
    assert list(sm.state_stack.deque) == [s1]
    sm.dispatch(_e('sm->s1'))
    assert sm.state == s1
    assert list(sm.state_stack.deque) == [s1]
    sm.dispatch(_e('s1->sm'))
    assert sm.state == s1
    assert list(sm.state_stack.deque) == [s1, s1]
コード例 #9
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def test_revert_to_previous_state():
    m = StateMachine('m')
    off = State('Off')
    on = State('On')
    m.add_state(off, initial=True)
    m.add_state(on)
    m.add_transition(on, off, events=['off'])
    m.add_transition(off, on, events=['on'])
    m.initialize()
    off.handlers = {
        'test_no_history': lambda s, e: m.revert_to_previous_leaf_state()
    }

    assert m.leaf_state == off
    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == off
    assert list(m.leaf_state_stack.deque) == []

    m.dispatch(_e('on'))
    assert m.leaf_state == on
    assert list(m.leaf_state_stack.deque) == [off]
    m.dispatch(_e('off'))
    assert m.leaf_state == off
    assert list(m.leaf_state_stack.deque) == [off, on]

    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == on
    assert list(m.leaf_state_stack.deque) == [off, on]
コード例 #10
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def test_state_can_handle_hashable_types():
    my_mock = mock.Mock()
    test_set = frozenset([1, 2])

    m = StateMachine('m')
    s0 = State('s0')
    s1 = State('s1')

    m.add_state(s0, initial=True)
    m.add_state(s1)

    def do(state, event):
        my_mock(state, event.name)
        assert event.state_machine == m

    for state in s0, s1:
        state.handlers = {'&': do, frozenset([1, 2]): do}

    m.add_transition(s0, s1, events=['&', test_set])
    m.add_transition(s1, s0, events=['&', test_set])
    m.initialize()
    assert m.leaf_state == s0
    m.dispatch(_e('&'))
    assert m.leaf_state == s1
    assert my_mock.call_args[0] == (s0, '&')
    m.dispatch(_e(test_set))
    assert m.leaf_state == s0
    assert my_mock.call_args[0] == (s1, test_set)
    m.dispatch(_e(test_set))
    assert m.leaf_state == s1
    m.dispatch(_e('&'))
    assert m.leaf_state == s0
    assert my_mock.call_count == 4
コード例 #11
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    def _get_statemachine(self):
        dlg = StateMachine('memlog dialog')
        self.at_top = State('at top')
        self.in_middle = State('in middle')
        self.at_bottom = State('at bottom')

        dlg.add_state(self.at_top, initial=True)
        self.window_cursor_pos = 0
        self.total_cursor_pos = 0
        self.total_at_top_pos = 0
        dlg.add_state(self.in_middle)
        dlg.add_state(self.at_bottom)

        dlg.add_transition(self.at_top,
                           self.in_middle,
                           events=['down_key'],
                           action=self.move_down)
        dlg.add_transition(self.at_bottom,
                           self.in_middle,
                           events=['up_key'],
                           action=self.move_up)

        # higher specificity: external transition, logically overwrites external transition (because it comes first)
        # IMPORTANT: add first, otherwise the up_key/down_key events are always handled by the 2 internal transitions below
        dlg.add_transition(self.in_middle,
                           self.at_top,
                           events=['up_key'],
                           condition=self.is_at_second,
                           action=self.move_up)
        dlg.add_transition(self.in_middle,
                           self.at_bottom,
                           events=['down_key'],
                           condition=self.is_at_second_last,
                           action=self.move_down)

        # lower specificity: internal transition
        dlg.add_transition(self.in_middle,
                           None,
                           events=['up_key'],
                           action=self.move_up)
        dlg.add_transition(self.in_middle,
                           None,
                           events=['down_key'],
                           action=self.move_down)

        dlg.add_transition(self.at_top,
                           None,
                           events=['up_key'],
                           condition=self.has_more_up,
                           action=self.scroll_up)
        dlg.add_transition(self.at_bottom,
                           None,
                           events=['down_key'],
                           condition=self.has_more_down,
                           action=self.scroll_down)

        dlg.initialize()
        return dlg
コード例 #12
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def test_state_stack():
    sm = StateMachine('sm')
    s1 = State('s1')
    s2 = State('s2')
    s3 = StateMachine('s3')
    s31 = State('s31')
    s32 = State('s32')

    sm.add_state(s1, initial=True)
    sm.add_state(s2)
    sm.add_state(s3)
    s3.add_state(s31, initial=True)
    s3.add_state(s32)

    sm.add_transition(s1, s2, events=['s1->s2'])
    sm.add_transition(s2, s1, events=['s2->s1'])
    sm.add_transition(s1, s3, events=['a'])
    s3.add_transition(s31, s32, events=['b'])
    sm.initialize()

    assert sm.state == s1
    assert sm.leaf_state == s1

    sm.dispatch(_e('s1->s2'))
    assert sm.state == s2
    assert sm.leaf_state == s2
    assert list(sm.state_stack.deque) == [s1]

    sm.dispatch(_e('s2->s1'))
    assert sm.state == s1
    assert sm.leaf_state == s1
    assert list(sm.state_stack.deque) == [s1, s2]

    sm.dispatch(_e('a'))
    assert sm.state == s3
    assert sm.leaf_state == s31
    assert s3.leaf_state == s31
    assert list(sm.state_stack.deque) == [s1, s2, s1]
    assert list(s3.state_stack.deque) == []

    sm.dispatch(_e('b'))
    assert sm.state == s3
    assert sm.leaf_state == s32
    assert s3.state == s32
    assert s3.leaf_state == s32
    assert list(sm.state_stack.deque) == [s1, s2, s1]
    assert list(s3.state_stack.deque) == [s31]

    # Brute force rollback of the previous state
    s3.state = s3.state_stack.pop()
    sm.state = sm.state_stack.pop()
    assert sm.state == s1
    assert sm.leaf_state == s1
    assert s3.state == s31
    assert s3.leaf_state == s31
    assert list(sm.state_stack.deque) == [s1, s2]
    assert list(s3.state_stack.deque) == []
コード例 #13
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ファイル: test_pysm.py プロジェクト: micronext/pysm
def test_revert_to_previous_state_not_reverting_after_first_iteration():
    m = StateMachine('m')
    one = State('One')
    two = State('Two')
    three = State('Three')
    four = State('Four')
    m.add_state(one, initial=True)
    m.add_state(two)
    m.add_state(three)
    m.add_state(four)
    m.add_transition(one, two, events=['switch_to_two'])
    m.add_transition(two, three, events=['switch_to_three'])
    m.add_transition(three, four, events=['switch_to_four'])
    m.initialize()
    for state in [one, two, three, four]:
        state.handlers = {
            'test_no_history': lambda s, e: m.revert_to_previous_leaf_state()
        }

    assert m.leaf_state == one
    assert list(m.leaf_state_stack.deque) == []

    m.dispatch(_e('switch_to_two'))
    m.dispatch(_e('switch_to_three'))
    m.dispatch(_e('switch_to_four'))
    assert m.leaf_state == four
    assert list(m.leaf_state_stack.deque) == [one, two, three]

    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == three
    assert list(m.leaf_state_stack.deque) == [one, two]

    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == two
    assert list(m.leaf_state_stack.deque) == [one]

    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == one
    assert list(m.leaf_state_stack.deque) == []

    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == one
    assert list(m.leaf_state_stack.deque) == []
コード例 #14
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def test_many_initial_states():
    sm = StateMachine('sm')
    s1 = State('s1')
    s2 = State('s2')

    sm.add_state(s1, initial=True)
    with pytest.raises(StateMachineException) as exc:
        sm.add_state(s2, initial=True)
    expected = ('Machine "sm" error: Unable to set initial state to "s2". '
                'Initial state is already set to "s1"')
    assert expected in str(exc.value)
コード例 #15
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ファイル: test_pysm.py プロジェクト: pgularski/pysm
def test_set_previous_state_no_history():
    m = StateMachine('m')
    off = State('Off')
    m.add_state(off, initial=True)
    m.initialize()
    off.handlers = {'test_no_history': lambda s, e: m.set_previous_leaf_state()}

    assert m.leaf_state == off
    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == off
    assert list(m.leaf_state_stack.deque) == []
コード例 #16
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def test_hsm_init():
    sm = StateMachine('sm')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s2 = StateMachine('s2')
    s11 = State('s11')
    s12 = State('s12')
    sm.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s1.add_state(s11, initial=True)
    sm.initialize()
    assert sm.state == s0
    assert s0.state == s1
    assert s1.state == s11
    assert sm.leaf_state == s11
コード例 #17
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def test_transition_on_any_event():
    m = StateMachine('m')
    s0 = State('s0')
    s1 = State('s1')
    m.add_state(s0, initial=True)
    m.add_state(s1)
    m.add_transition(s0, s1, events=[any_event])
    m.add_transition(s1, s0, events=[any_event])
    m.initialize()

    assert m.leaf_state == s0
    m.dispatch(_e('whatever'))
    assert m.leaf_state == s1
    m.dispatch(_e('whatever'))
    assert m.leaf_state == s0
コード例 #18
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def test_no_initial_state():
    sm = StateMachine('sm')
    s1 = State('s1')
    s2 = State('s2')
    try:
        sm.initialize()
    except StateMachineException as exc:
        assert not exc

    sm.add_state(s1)
    sm.add_state(s2)
    with pytest.raises(StateMachineException) as exc:
        sm.initialize()
    expected = ('Machine "sm" error: Machine "sm" has no initial state')
    assert expected in str(exc.value)
コード例 #19
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def test_set_previous_state_no_history():
    m = StateMachine('m')
    off = State('Off')
    m.add_state(off, initial=True)
    m.initialize()
    off.handlers = {
        'test_no_history': lambda s, e: m.set_previous_leaf_state()
    }

    assert m.leaf_state == off
    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == off
    assert list(m.leaf_state_stack.deque) == []
コード例 #20
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ファイル: Emulator.py プロジェクト: fschuhi/Robotron_2084
    def __init__(self, emulator):
        super().__init__('emulator')
        self.emulator = emulator
        self.apple2 = self.emulator.apple2
        self.display = self.apple2.display
        self.screen = self.display.screen
        self.cpu = self.apple2.cpu  # type: CPU
        self.mem = self.apple2.memory._mem  # type: [int]
        self.map = self.emulator.map

        executing = EmulatorExecutingState(self)
        not_executing = EmulatorNotExecutingState(self)

        self.add_state(executing, initial=True)
        self.add_state(not_executing)

        halt = State('halt')
        self.add_state(halt)

        self.add_transition(executing, not_executing, events=['ctrlx'])
        self.add_transition(not_executing, executing, events=['ctrlx'])
        self.add_transition(executing, not_executing, events=['breakpoint'])

        # TODO: EmulatorStates sollte selbst keine StateMachine mehr sein, sondern eine enthalten
        self.add_transition(executing, halt, events=['halt'])
        self.add_transition(not_executing, halt, events=['halt'])

        self.initialize()
コード例 #21
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    def _get_state_machine(self):
        oven = StateMachine(
            'Oven'
        )  # composition: Oven not isa StateMachine but contains one, linked below ((KXOQEIF))
        door_closed = StateMachine('Door closed')  # a StateMachine isa State
        door_open = State('Door open')
        heating = HeatingState()
        off = State('Off')

        oven.add_state(door_closed, initial=True)
        oven.add_state(door_open)
        door_closed.add_state(off, initial=True)
        door_closed.add_state(heating)

        # https://pysm.readthedocs.io/en/latest/pysm_module.html
        # So the order of calls on an event is as follows:
        # State’s event handler
        # condition callback
        # # before callback
        # exit handlers
        # action callback
        # enter handlers
        # after callback

        oven.add_transition(door_closed,
                            heating.toasting,
                            events=['toast'],
                            after=heating.action)
        oven.add_transition(door_closed,
                            heating.baking,
                            events=['bake'],
                            after=heating.action)
        oven.add_transition(door_closed, off, events=['off', 'timeout'])
        oven.add_transition(door_closed, door_open, events=['open'])

        # This time, a state behaviour is handled by Oven's methods.
        # ((KXOQEIF))
        door_open.handlers = {
            'enter': self.on_open_enter,
            'exit': self.on_open_exit,
            'close': self.on_door_close
        }

        # https://pysm.readthedocs.io/en/latest/pysm_module.html
        # If using nested state machines (HSM), initialize() has to be called on a root state machine in the hierarchy.
        oven.initialize()
        return oven
コード例 #22
0
ファイル: test_pysm.py プロジェクト: pgularski/pysm
def test_transition_to_history():
    oven = StateMachine('Oven')
    door_closed = StateMachine('DoorClosed')
    door_open = State('DoorOpen')
    heating = StateMachine('Heating')
    toasting = State('Toasting')
    baking = State('Baking')
    off = State('Off')

    oven.add_state(door_closed, initial=True)
    oven.add_state(door_open)
    door_closed.add_state(off, initial=True)
    door_closed.add_state(heating)
    heating.add_state(baking, initial=True)
    heating.add_state(toasting)

    oven.add_transition(door_closed, toasting, events=['toast'])
    oven.add_transition(door_closed, baking, events=['bake'])
    oven.add_transition(door_closed, off, events=['off', 'timeout'])
    oven.add_transition(door_closed, door_open, events=['open'])

    door_open.handlers = {'close': lambda s, e: oven.set_previous_leaf_state()}

    oven.initialize()

    assert oven.leaf_state == off
    oven.dispatch(_e('open'))
    assert oven.leaf_state == door_open
    try:
        oven.dispatch(_e('close'))
    except Exception as exc:
        assert not exc
    assert oven.leaf_state == off
    assert list(oven.leaf_state_stack.deque) == [off, door_open]

    oven.dispatch(_e('bake'))
    assert oven.leaf_state == baking
    oven.dispatch(_e('open'))
    assert oven.leaf_state == door_open
    try:
        oven.dispatch(_e('close'))
    except Exception as exc:
        assert not exc
    assert oven.leaf_state == baking
    expected = [off, door_open, off, baking, door_open]
    assert list(oven.leaf_state_stack.deque) == expected
コード例 #23
0
def test_hsm_get_transition():
    sm = StateMachine('sm')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s2 = StateMachine('s2')
    s0.add_state(s1)
    s0.add_state(s2)
    s0.add_transition(s1, s2, events='a')
    s11 = State('s11')
    s12 = State('s12')
    sm.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s1.add_state(s11, initial=True)
    sm.initialize()
    transition = sm._get_transition(_e('a'))
    assert s1 == transition['from_state']
    assert s2 == transition['to_state']
コード例 #24
0
ファイル: test_pysm.py プロジェクト: pgularski/pysm
def test_event_propagate_enter_exit():
    data = []

    m = StateMachine('m')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s2 = StateMachine('s2')
    s3 = StateMachine('s3')
    s4 = State('s4')

    def do(state, event):
        event.cargo['source_event'].cargo['data'].append(state)
        assert state == m.leaf_state

    def do_with_propagate(state, event):
        event.cargo['source_event'].cargo['data'].append(state)
        event.propagate = True
        assert state == m.leaf_state

    m.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s1.add_state(s2, initial=True)
    s2.add_state(s3, initial=True)
    s3.add_state(s4, initial=True)

    m.add_transition(s0, s0, events='a')

    for state in s0, s1, s2, s3, s4:
        state.handlers = {'enter': do, 'exit': do}

    m.initialize()

    m.dispatch(_e('a', data=data))
    assert data == [s4, s3, s2, s1, s0, s0, s1, s2, s3, s4]

    data = []
    s1.handlers = {}
    s3.handlers = {}
    m.dispatch(_e('a', data=data))
    assert data == [s4, s2, s0, s0, s2, s4]

    # Never propagate exit/enter events, even if propagate is set to True
    data = []
    s4.handlers = {'enter': do_with_propagate, 'exit': do_with_propagate}
    m.dispatch(_e('a', data=data))
    assert data == [s4, s2, s0, s0, s2, s4]
コード例 #25
0
def test_event_propagate_enter_exit():
    data = []

    def do(state, event):
        event.cargo['source_event'].cargo['data'].append(state)

    def do_with_propagate(state, event):
        event.cargo['source_event'].cargo['data'].append(state)
        event.propagate = True

    m = StateMachine('m')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s2 = StateMachine('s2')
    s3 = StateMachine('s3')
    s4 = State('s4')

    m.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s1.add_state(s2, initial=True)
    s2.add_state(s3, initial=True)
    s3.add_state(s4, initial=True)

    m.add_transition(s0, s0, events='a')

    for state in s0, s1, s2, s3, s4:
        state.handlers = {'enter': do, 'exit': do}

    m.initialize()

    m.dispatch(_e('a', data=data))
    assert data == [s4, s3, s2, s1, s0, s0, s1, s2, s3, s4]

    data = []
    s1.handlers = {}
    s3.handlers = {}
    m.dispatch(_e('a', data=data))
    assert data == [s4, s2, s0, s0, s2, s4]

    # Never propagate exit/enter events, even if propagate is set to True
    data = []
    s4.handlers = {'enter': do_with_propagate, 'exit': do_with_propagate}
    m.dispatch(_e('a', data=data))
    assert data == [s4, s2, s0, s0, s2, s4]
コード例 #26
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def test_add_state_that_is_already_added_anywhere_in_the_hsm():
    sm = StateMachine('sm')
    s1 = State('s1')
    s2 = State('s2')
    s3 = StateMachine('s3')
    s31 = State('s31')
    s32 = State('s32')

    sm.add_state(s1)
    sm.add_state(s2)
    sm.add_state(s3)
    s3.add_state(s31)
    s3.add_state(s32)

    with pytest.raises(StateMachineException) as exc:
        s3.add_state(s2)
    expected = ('Machine "s3" error: State "s2" is already added '
                'to machine "sm"')
    assert expected in str(exc.value)
コード例 #27
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def test_input_not_iterable():
    sm = StateMachine('sm')
    s1 = State('s1')
    sm.add_state(s1)

    with pytest.raises(StateMachineException) as exc:
        sm.add_transition(s1, None, events=[1], input=2)
    expected = ('Machine "sm" error: Unable to add transition, '
                'input is not iterable: 2')
    assert expected in str(exc.value)
コード例 #28
0
ファイル: test_pysm.py プロジェクト: pgularski/pysm
def test_revert_to_previous_state():
    m = StateMachine('m')
    off = State('Off')
    on = State('On')
    m.add_state(off, initial=True)
    m.add_state(on)
    m.add_transition(on, off, events=['off'])
    m.add_transition(off, on, events=['on'])
    m.initialize()
    off.handlers = {
        'test_no_history': lambda s, e: m.revert_to_previous_leaf_state()
    }

    assert m.leaf_state == off
    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == off
    assert list(m.leaf_state_stack.deque) == []

    m.dispatch(_e('on'))
    assert m.leaf_state == on
    assert list(m.leaf_state_stack.deque) == [off]
    m.dispatch(_e('off'))
    assert m.leaf_state == off
    assert list(m.leaf_state_stack.deque) == [off, on]

    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == on
    assert list(m.leaf_state_stack.deque) == [off]

    # Nothing should change now as the "on" state doesn't handle the
    # "test_no_history"" event.
    try:
        m.dispatch(_e('test_no_history'))
    except Exception as exc:
        assert not exc
    assert m.leaf_state == on
    assert list(m.leaf_state_stack.deque) == [off]
コード例 #29
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def test_add_states_and_set_initial_state():
    m = StateMachine('m')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s2 = State('s2')

    m.add_states(s0, s1, s2)
    assert all(state in m.states for state in (s0, s1, s2))
    assert m.initial_state is None
    m.set_initial_state(s0)
    m.initialize()
    assert m.initial_state is s0
コード例 #30
0
ファイル: test_oven.py プロジェクト: jobrienski/pysm
    def _get_state_machine(self):
        oven = StateMachine('Oven')
        door_closed = StateMachine('Door closed')
        door_open = State('Door open')
        heating = HeatingState('Heating')
        toasting = State('Toasting')
        baking = State('Baking')
        off = State('Off')

        oven.add_state(door_closed, initial=True)
        oven.add_state(door_open)
        door_closed.add_state(off, initial=True)
        door_closed.add_state(heating)
        heating.add_state(baking, initial=True)
        heating.add_state(toasting)

        oven.add_transition(door_closed, toasting, events=['toast'])
        oven.add_transition(door_closed, baking, events=['bake'])
        oven.add_transition(door_closed, off, events=['off', 'timeout'])
        oven.add_transition(door_closed, door_open, events=['open'])

        # This time, a state behaviour is handled by Oven's methods.
        door_open.handlers = {
            'enter': self.on_open_enter,
            'exit': self.on_open_exit,
            'close': self.on_door_close
        }

        oven.initialize()
        return oven
コード例 #31
0
ファイル: test_rpn.py プロジェクト: ubi-agni/pysm
 def get_state_machine(self):
     sm = StateMachine('sm')
     initial = State('Initial')
     number = State('BuildingNumber')
     sm.add_state(initial, initial=True)
     sm.add_state(number)
     sm.add_transition(initial, number,
                       events=['parse'], input=py_string.digits,
                       action=self.start_building_number)
     sm.add_transition(number, None,
                       events=['parse'], input=py_string.digits,
                       action=self.build_number)
     sm.add_transition(number, initial,
                       events=['parse'], input=py_string.whitespace)
     sm.add_transition(initial, None,
                       events=['parse'], input='+-*/',
                       action=self.do_operation)
     sm.add_transition(initial, None,
                       events=['parse'], input='=',
                       action=self.do_equal)
     sm.initialize()
     return sm
コード例 #32
0
ファイル: test_pysm.py プロジェクト: pgularski/pysm
        def _get_state_machine(self):
            state_machine = StateMachine('Test')
            state_1 = State('One')
            state_2 = State('Two')

            self.state_1 = state_1
            self.state_2 = state_2

            state_machine.add_state(state_1, initial=True)
            state_machine.add_state(state_2)
            state_machine.add_transition(state_1, state_2, events=['change_state'])
            state_machine.add_transition(state_2, state_1, events=['change_state'])
            state_1.handlers = {
                        'enter': self.entry_func,
                        'exit': self.exit_func
                        }
            state_2.handlers = {
                        'enter': self.entry_func,
                        'exit': self.exit_func
                        }

            state_machine.initialize()
            return state_machine
コード例 #33
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def test_add_transition_unknown_state():
    sm = StateMachine('sm')
    s1 = State('s1')
    s2 = State('s2')  # This state isn't added to sm
    s3 = StateMachine('s3')
    s31 = State('s31')
    s32 = State('s32')  # This state isn't added to s3

    sm.add_state(s1)
    sm.add_state(s3)
    s3.add_state(s31)

    with pytest.raises(StateMachineException) as exc:
        sm.add_transition(s1, s2, events='a')
    expected = (
        'Machine "sm" error: Unable to add transition to unknown state "s2"')
    assert expected in str(exc.value)

    with pytest.raises(StateMachineException) as exc:
        sm.add_transition(s2, s1, events='a')
    expected = (
        'Machine "sm" error: Unable to add transition from unknown state "s2"')
    assert expected in str(exc.value)

    with pytest.raises(StateMachineException) as exc:
        sm.add_transition(s1, s32, events='a')
    expected = (
        'Machine "sm" error: Unable to add transition to unknown state "s32"')
    assert expected in str(exc.value)

    with pytest.raises(StateMachineException) as exc:
        sm.add_transition(s32, s1, events='a')
    expected = (
        'Machine "sm" error: Unable to add transition from unknown state "s32"'
    )
    assert expected in str(exc.value)
コード例 #34
0
def test_add_transition_event_with_input():
    sm = StateMachine('sm')
    s1 = State('s1')
    s2 = State('s2')
    s3 = State('s3')
    sm.add_state(s1, initial=True)
    sm.add_state(s2)
    sm.add_state(s3)

    sm.add_transition(s1, s2, events=['a'], input=['go_to_s2'])
    sm.add_transition(s1, s3, events=['a'], input=['go_to_s3'])
    sm.add_transition(s2, s1, events=['a'])
    sm.add_transition(s3, s1, events=['a'])
    sm.initialize()

    assert sm.state == s1
    sm.dispatch(_e('a', input='go_to_s2'))
    assert sm.state == s2
    sm.dispatch(_e('a'))
    assert sm.state == s1
    sm.dispatch(_e('a', input='go_to_s3'))
    assert sm.state == s3
    sm.dispatch(_e('a'))
    assert sm.state == s1
コード例 #35
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def test_state_machine_reference_present_in_event_with_nested_machines():
    m = StateMachine('m')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s2 = State('s2')

    m.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s1.add_state(s2, initial=True)

    def do(state, event):
        assert event.state_machine == m

    for state in s0, s1, s2:
        state.handlers = {'enter': do, 'exit': do, 'do': do}

    m.add_transition(s0, s2, events=['do'])
    m.initialize()
    m.dispatch(_e('do'))
コード例 #36
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def test_transition_to_history():
    oven = StateMachine('Oven')
    door_closed = StateMachine('DoorClosed')
    door_open = State('DoorOpen')
    heating = StateMachine('Heating')
    toasting = State('Toasting')
    baking = State('Baking')
    off = State('Off')

    oven.add_state(door_closed, initial=True)
    oven.add_state(door_open)
    door_closed.add_state(off, initial=True)
    door_closed.add_state(heating)
    heating.add_state(baking, initial=True)
    heating.add_state(toasting)

    oven.add_transition(door_closed, toasting, events=['toast'])
    oven.add_transition(door_closed, baking, events=['bake'])
    oven.add_transition(door_closed, off, events=['off', 'timeout'])
    oven.add_transition(door_closed, door_open, events=['open'])

    door_open.handlers = {'close': lambda s, e: oven.set_previous_leaf_state()}

    oven.initialize()

    assert oven.leaf_state == off
    oven.dispatch(_e('open'))
    assert oven.leaf_state == door_open
    try:
        oven.dispatch(_e('close'))
    except Exception as exc:
        assert not exc
    assert oven.leaf_state == off
    assert list(oven.leaf_state_stack.deque) == [off, door_open]

    oven.dispatch(_e('bake'))
    assert oven.leaf_state == baking
    oven.dispatch(_e('open'))
    assert oven.leaf_state == door_open
    try:
        oven.dispatch(_e('close'))
    except Exception as exc:
        assert not exc
    assert oven.leaf_state == baking
    expected = [off, door_open, off, baking, door_open]
    assert list(oven.leaf_state_stack.deque) == expected
コード例 #37
0
 def __init__(self):
     super().__init__('Heating')
     self.toasting = State('Toasting')
     self.baking = State('Baking')
     self.add_state(self.baking, initial=True)
     self.add_state(self.toasting)
コード例 #38
0
ファイル: test_pysm.py プロジェクト: pgularski/pysm
def test_new_sm():
    run_call_mock = mock.Mock()
    stop_call_mock = mock.Mock()
    idling_mock = mock.Mock()
    running_mock = mock.Mock()
    action_mock = mock.Mock()

    class Idling(State):
        # @event('run')
        def run(self, state, event):
            run_call_mock(self, event.input, event.cargo)

        def do(self, state, event):
            entity = event.cargo['entity']
            entity.do()

        def on_enter(self, state, event):
            idling_mock(self, 'on_enter')

        def on_exit(self, state, event):
            idling_mock(self, 'on_exit')

        def register_handlers(self):
            self.handlers = {
                'run': self.run,
                'do': self.do,
                'enter': self.on_enter,
                'exit': self.on_exit,
            }

    def stop(state, event):
        stop_call_mock('stopping...', event.cargo)

    def do(state, event):
        entity = event.cargo['entity']
        entity.do()

    def enter(state, event):
        running_mock('running, enter')

    def exit(state, event):
        running_mock('running, exit')

    def update(state, event):
        print('update', event)

    def do_on_transition(state, event):
        action_mock('action on transition')

    class Entity(object):
        def do(self):
            print(self, self.do)

    idling = Idling('idling')
    running = State('running')
    running.handlers = {
        'stop': stop,
        'do': do,
        'update': update,
        'enter': enter,
        'exit': exit,
    }

    entity = Entity()

    sm = StateMachine('sm')
    sm.add_state(idling, initial=True)
    sm.add_state(running)
    sm.add_transition(idling, running, events=['run'], action=do_on_transition)
    sm.add_transition(running, idling, events=['stop'])
    sm.initialize()
    assert sm.state == idling
    sm.dispatch(_e('run'))
    assert sm.state == running
    assert run_call_mock.call_count == 1
    assert run_call_mock.call_args[0] == (idling, None, {})
    assert idling_mock.call_count == 1
    assert idling_mock.call_args[0] == (idling, 'on_exit')
    assert running_mock.call_count == 1
    assert running_mock.call_args[0] == ('running, enter',)
    assert action_mock.call_count == 1
    assert action_mock.call_args[0] == ('action on transition',)

    # Nothing should happen - running state has no 'run' handler
    sm.dispatch(_e('run'))
    assert sm.state == running
    assert run_call_mock.call_count == 1
    assert run_call_mock.call_args[0] == (idling, None, {})

    sm.dispatch(_e('stop'))
    assert sm.state == idling
    assert idling_mock.call_count == 2
    assert idling_mock.call_args[0] == (idling, 'on_enter')
    assert running_mock.call_count == 2
    assert running_mock.call_args[0] == ('running, exit',)
    assert stop_call_mock.call_count == 1
    assert stop_call_mock.call_args[0] == ('stopping...', {})

    # Unknown events must be ignored
    sm.dispatch(_e('blah'))
    sm.dispatch(_e('blah blah'))
    assert sm.state == idling
コード例 #39
0
ファイル: test_pysm.py プロジェクト: pgularski/pysm
def test_event_propagate():
    data = []

    def do(state, event):
        event.cargo['data'].append(state)

    def do_with_propagate(state, event):
        event.cargo['data'].append(state)
        event.propagate = True

    m = StateMachine('m')
    s0 = StateMachine('s0')
    s1 = StateMachine('s1')
    s2 = StateMachine('s2')
    s3 = StateMachine('s3')
    s4 = State('s4')

    m.add_state(s0, initial=True)
    s0.add_state(s1, initial=True)
    s1.add_state(s2, initial=True)
    s2.add_state(s3, initial=True)
    s3.add_state(s4, initial=True)

    for state in s0, s1, s2, s3, s4:
        state.handlers = {'do': do}

    m.initialize()

    # No propagate by default
    m.dispatch(_e('do', data=data))
    assert data == [s4]

    # Should propagate only to the next state that can handle the event
    data = []
    s4.handlers = {'do': do_with_propagate}
    m.dispatch(_e('do', data=data))
    assert data == [s4, s3]

    data = []
    s4.handlers = {'do': do_with_propagate}
    s3.handlers = {}
    m.dispatch(_e('do', data=data))
    assert data == [s4, s2]

    data = []
    s4.handlers = {'do': do_with_propagate}
    s3.handlers = {'do': do}
    m.dispatch(_e('do', data=data))
    assert data == [s4, s3]

    data = []
    s4.handlers = {}
    s3.handlers = {}
    m.dispatch(_e('do', data=data))
    assert data == [s2]

    data = []
    s4.handlers = {}
    s3.handlers = {}
    s2.handlers = {'do': do_with_propagate}
    m.dispatch(_e('do', data=data))
    assert data == [s2, s1]