def clickHandler(self, event): return FaceUpWasteTalonStack.clickHandler(self, event)
def releaseHandler(self, event, drag, sound=True): if self.game.app.opt.mouse_type == 'point-n-click': drag.stack.dragMove(drag, self, sound=sound) return FaceUpWasteTalonStack.releaseHandler(self, event, drag, sound)
def canDealCards(self): if not FaceUpWasteTalonStack.canDealCards(self): return False return not self.game.isGameWon()
def clickHandler(self, event): if self._dropKingClickHandler(event): return 1 return FaceUpWasteTalonStack.clickHandler(self, event)