def createThemesMenu(self, menu): submenu = MfxMenu(menu, label=n_("Set t&heme")) try: from ttkthemes import themed_style style_path = themed_style.ThemedStyle(self.top) except ImportError: style_path = ttk.Style(self.top) all_themes = list(style_path.theme_names()) all_themes.sort() # tn = { 'alt': n_('Alt/Revitalized'), 'itft1': n_('ITFT1'), 'scidblue': n_('Scid Blue'), 'scidgreen': n_('Scid Green'), 'scidgrey': n_('Scid Grey'), 'scidmint': n_('Scid Mint'), 'scidpink': n_('Scid Pink'), 'scidpurple': n_('Scid Purple'), 'scidsand': n_('Scid Sand'), 'winnative': n_('Windows Native'), 'winxpblue': n_('Windows XP Blue'), 'xpnative': n_('XP Native'), } for t in all_themes: try: n = tn[t] except KeyError: n = t.capitalize() submenu.add_radiobutton(label=n, variable=self.tkopt.theme, value=t, command=self.mOptTheme)
def __init__(self, top, menubar, dir, size=0, relief='flat', compound='none'): self.top = top self.menubar = menubar self.side = -1 self._tooltips = [] self._widgets = [] self.dir = dir self.size = size self.compound = compound self.orient = 'horizontal' # self.frame = ttk.Frame(top, class_='Toolbar', relief=TkSettings.toolbar_relief, borderwidth=TkSettings.toolbar_borderwidth) # for l, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), (n_("Open"), self.mOpen, _("Open a\nsaved game")), (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mQuit, _("Quit ")+TITLE), ): if l is None: sep = self._createSeparator() sep.bind("<3>", self.rightclickHandler) elif l == 'Pause': self._createButton(l, f, check=True, tooltip=t) else: self._createButton(l, f, tooltip=t) self.pause_button.config(variable=menubar.tkopt.pause) self.popup = MfxMenu(master=None, label=n_('Toolbar'), tearoff=0) createToolbarMenu(menubar, self.popup) position = len(self._widgets) self.frame.rowconfigure(position, weight=1) self.frame.columnconfigure(position, weight=1) # self._createLabel("player", label=n_('Player'), tooltip=_("Player options")) # self.player_label.bind("<1>", self.mOptPlayerOptions) self.frame.bind("<3>", self.rightclickHandler) # self.setCompound(compound, force=True)
def createThemesMenu(self, menu): submenu = MfxMenu(menu, label=n_("Set t&heme")) all_themes = list(ttk.Style(self.top).theme_names()) all_themes.sort() # tn = { 'default': n_('Default'), 'classic': n_('Classic'), 'alt': n_('Revitalized'), 'winnative': n_('Windows native'), 'xpnative': n_('XP Native'), 'aqua': n_('Aqua'), } for t in all_themes: try: n = tn[t] except KeyError: n = t.capitalize() submenu.add_radiobutton(label=n, variable=self.tkopt.theme, value=t, command=self.mOptTheme)
def __init__(self, top, menubar, dir, size=0, relief='flat', compound='none'): self.top = top self.menubar = menubar self.side = -1 self._tooltips = [] self._widgets = [] self.dir = dir self.size = size self.compound = compound self.orient = 'horizontal' self.button_pad = 2 # self.frame = tkinter.Frame(top, relief=TkSettings.toolbar_relief, bd=TkSettings.toolbar_borderwidth) from pysollib.options import calcCustomMouseButtonsBinding def _bind2sep(sep): sep.bind(calcCustomMouseButtonsBinding("<{mouse_button1}>"), self.clickHandler) sep.bind(calcCustomMouseButtonsBinding("<{mouse_button3}>"), self.rightclickHandler) for label, f, t in ( (n_("New"), self.mNewGame, _("New game")), (n_("Restart"), self.mRestart, _("Restart the\ncurrent game")), (None, None, None), (n_("Open"), self.mOpen, _("Open a\nsaved game")), (n_("Save"), self.mSave, _("Save game")), (None, None, None), (n_("Undo"), self.mUndo, _("Undo last move")), (n_("Redo"), self.mRedo, _("Redo last move")), (n_("Autodrop"), self.mDrop, _("Auto drop cards")), (n_("Shuffle"), self.mShuffle, _("Shuffle tiles")), (n_("Pause"), self.mPause, _("Pause game")), (None, None, None), (n_("Statistics"), self.mPlayerStats, _("View statistics")), (n_("Rules"), self.mHelpRules, _("Rules for this game")), (None, None, None), (n_("Quit"), self.mQuit, _("Quit %s") % TITLE), ): if label is None: sep = self._createSeparator() _bind2sep(sep) elif label == 'Pause': self._createButton(label, f, check=True, tooltip=t) else: self._createButton(label, f, tooltip=t) self.pause_button.config(variable=menubar.tkopt.pause) sep = self._createFlatSeparator() _bind2sep(sep) self._createLabel("player", label=n_('Player'), tooltip=_("Player options")) # self.player_label.bind( calcCustomMouseButtonsBinding("<{mouse_button1}>"), self.mOptPlayerOptions) # self.player_label.bind("<3>",self.mOptPlayerOptions) self.popup = MfxMenu(master=None, label=n_('Toolbar'), tearoff=0) createToolbarMenu(menubar, self.popup) _bind2sep(self.frame) # self.setCompound(compound, force=True)