コード例 #1
0
    def move(
        self,
        selector: Union[str, ElementHandle],
        padding_percentage: Optional[float] = None,
        wait_for_selector: Optional[float] = None,
    ) -> None:
        self.toggle_random_move(False)
        elem = None
        if isinstance(selector, str):
            if wait_for_selector:
                self.page.wait_for_selector(selector, timeout=wait_for_selector)
            elem = self.page.query_selector(selector)
            if elem is None:
                raise Exception(
                    'Could not find element with selector "${}", make sure you\'re waiting for the elements with "puppeteer.wait_for_selector"'.format(
                        selector
                    )
                )
        else:  # ElementHandle
            elem = selector

        # Make sure the object is in view
        elem.scroll_into_view_if_needed()
        box = elem.bounding_box()
        if box is None:
            raise Exception(
                "Could not find the dimensions of the element you're clicking on, this might be a bug?"
            )
        destination = get_random_box_point(box, padding_percentage)
        dimensions = {"height": box["height"], "width": box["width"]}
        overshooting = should_overshoot(self.previous, destination)
        to = (
            overshoot(destination, self.overshoot_radius)
            if overshooting
            else destination
        )
        self.trace_path(path(self.previous, to))

        if overshooting:
            bounding_box = {
                "height": dimensions["height"],
                "width": dimensions["width"],
                "x": destination.x,
                "y": destination.y,
            }
            correction = path(to, bounding_box, self.overshoot_spread)
            self.trace_path(correction)
        self.previous = destination
        self.toggle_random_move(True)
コード例 #2
0
 async def random_move(self):
     """Start random mouse movements. Function recursively calls itself"""
     try:
         if not self.moving:
             rand = await self.get_random_page_point()
             await self.trace_path(path(self.previous, rand), True)
             self.previous = rand
         await asyncio.sleep(random.random() * 2)
         asyncio.ensure_future(
             self.random_move())  # fire and forget, recursive function
     except:
         logger.debug("Warning: stopping random mouse movements")
コード例 #3
0
 def move_to(self, destination: dict) -> None:
     destination_vector = Vector(destination["x"], destination["y"])
     self.toggle_random_move(False)
     self.trace_path(path(self.previous, destination_vector))
     self.toggle_random_move(True)