def display(): glutSetWindow(window); state = VisusOpenGLState() state.fetchState() gRoot.setValue(state) glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) glMatrixMode(GL_MODELVIEW) glLoadIdentity() glColor3f(1,1,1) glLineWidth(1.0) gRoot.display() glutSwapBuffers() return
def display(): glutSetWindow(window) state = VisusOpenGLState() state.fetchState() gRoot.setValue(state) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) glMatrixMode(GL_MODELVIEW) glLoadIdentity() glColor3f(1, 1, 1) glLineWidth(1.0) gRoot.display() glutSwapBuffers() return