コード例 #1
0
ファイル: find.py プロジェクト: KyonkoYuuki/YaBCSOrganizer
    def find(self, selected, item_type, entry_type, find):
        if not selected.IsOk():
            self.status_bar.SetStatusText('No matches found')
            return
        # Get next item
        item = get_next_item(self.part_sets_list, selected)
        if not item.IsOk():
            item, _ = get_first_item(self.part_sets_list)

        # Loop over
        while item != selected:
            data = self.part_sets_list.GetItemData(item)
            if (type(data) == item_type and
                (find is None or
                 (isinstance(find, int) and data[entry_type] == find) or
                 (isinstance(find, str)
                  and find.lower() in data[entry_type].lower()))):
                self.select_found(item, entry_type)
                break

            item = get_next_item(self.part_sets_list, item)
            if not item.IsOk():
                item, _ = get_first_item(self.part_sets_list)
        else:
            self.status_bar.SetStatusText('No matches found')
コード例 #2
0
    def reindex(self):
        # Set indexes first
        item, _ = get_first_item(self.entry_list)
        index = 1
        mappings = {}
        while item.IsOk():
            entry = self.entry_list.GetItemData(item)
            old_address, entry.address = entry.address, index_to_address(index)
            mappings[old_address] = entry.address
            self.entry_list.SetItemText(item, f'Entry {index}')
            item = get_next_item(self.entry_list, item)
            index += 1

        # Set parent/child/sibling/root
        item, _ = get_first_item(self.entry_list)
        root = 0
        entries = [self.entry_list.GetItemData(self.entry_list.GetRootItem())]
        while item.IsOk():
            entry = self.entry_list.GetItemData(item)
            text = self.entry_list.GetItemText(item)
            sibling = self.entry_list.GetNextSibling(item)
            child, _ = self.entry_list.GetFirstChild(item)
            parent = self.entry_list.GetItemParent(item)

            sibling_address = self.entry_list.GetItemData(
                sibling).address if sibling.IsOk() else 0
            child_address = self.entry_list.GetItemData(
                child).address if child.IsOk() else 0

            # Root will always be one of the immediate childs to Entry 0
            if parent == self.entry_list.GetRootItem():
                root = entry.address

            # If the mapping for the sibling/child has been deleted, reset it
            if entry.sibling:
                entry.sibling = mappings.get(entry.sibling, 0)
                if not entry.sibling:
                    entry.sibling = sibling_address

            if entry.child:
                entry.child = mappings.get(entry.child, 0)
                if not entry.child:
                    entry.child = child_address

            entry.parent = self.entry_list.GetItemData(
                parent
            ).address if parent != self.entry_list.GetRootItem() else 0
            entry.root = root

            if sibling_address != entry.sibling:
                text += f", Sibling: {address_to_index(entry.sibling)}"
            if child_address != entry.child:
                text += f", Child: {address_to_index(entry.child)}"
            self.entry_list.SetItemText(item, text)

            entries.append(entry)
            item = get_next_item(self.entry_list, item)
        self.parent.bcm.entries = entries
コード例 #3
0
    def on_find(self, _):
        # Get Item Type
        selection = self.items.GetSelection()
        item_type = ITEM_TYPES[selection] if selection < len(
            ITEM_TYPES) else None

        # Get Entry Type
        if item_type:
            bac_record = item_type.bac_record
            selection = self.entry.GetSelection()
            entry_type = bac_record.__fields__[selection] if selection < len(
                bac_record.__fields__) else None
        else:
            entry_type = None

        # Get Find value
        value = None
        try:
            value = self.get_value(self.find_ctrl)
        except ValueError:
            self.status_bar.SetStatusText("Invalid Value")

        if item_type is None or entry_type is None:
            self.status_bar.SetStatusText("Need a value to search for")
            return
        selected = self.entry_list.GetSelections()
        if len(selected) == 1:
            selected = selected[0]
        else:
            selected, _ = get_first_item(self.entry_list)
        self.find(selected, item_type, entry_type, value)
コード例 #4
0
ファイル: main.py プロジェクト: UnleashedGH/YaBACOrganizer
    def add_bac_entry(self, append, bac_entry=None):
        bac_entry, data = self.get_parent_bac_entry(bac_entry)
        if not bac_entry or not data:
            return

        # Check if append or insert
        new_index = data.index
        if append:
            new_index += 1

        # Add Entry
        new_entry = Entry(self.bac, new_index)
        self.bac.entries.insert(new_index, new_entry)

        # Insert into Treelist
        root = self.entry_list.GetRootItem()
        tree_index = 0
        item, _ = get_first_item(self.entry_list)
        while item.IsOk():
            text = self.entry_list.GetItemText(item)
            item_index = int(text.split(':')[0])
            if new_index <= item_index:
                break
            tree_index += 1
            item = self.entry_list.GetNextSibling(item)

        new_item = self.entry_list.InsertItem(root,
                                              tree_index,
                                              f'{new_index}: Entry',
                                              data=new_entry)
        return new_item, new_entry
コード例 #5
0
ファイル: find.py プロジェクト: KyonkoYuuki/YaBCSOrganizer
    def on_find(self, _):
        if not color_db.bcs:
            self.status_bar.SetStatusText("BCS not loaded")
            return
        # Get Item Type
        selection = self.items.GetSelection()
        item_type, fields = FIND_ITEM_TYPES[selection]

        # Get Entry Type
        selection = self.entry.GetSelection()
        entry_type = fields[selection]

        # Get Find value
        find = self.find_ctrl.GetValue()
        if "name" not in entry_type:
            try:
                find = int(find, 0)
            except ValueError:
                self.status_bar.SetStatusText("Invalid Value")
                return
        selected = self.part_sets_list.GetSelections()
        if len(selected) == 1:
            selected = selected[0]
        else:
            selected, _ = get_first_item(self.part_sets_list)
        self.find(selected, item_type, entry_type, find)
コード例 #6
0
ファイル: paste.py プロジェクト: UnleashedGH/YaBACOrganizer
 def find(self, item_type, entry_type, value):
     item = get_first_item(self.entry_list)[0]
     while item.IsOk():
         data = self.entry_list.GetItemData(item)
         if self.entry == data:
             item = self.entry_list.GetNextSibling(item)
             continue
         elif isinstance(data, item_type) and data[entry_type] == value:
             return 'Conflict Found!'
         item = get_next_item(self.entry_list, item)
     return ''
コード例 #7
0
ファイル: main.py プロジェクト: UnleashedGH/YaBACOrganizer
    def convert_for_skill_creator(self):
        if not self.bac:
            with wx.MessageDialog(self, "No BAC loaded!", "Error") as dlg:
                dlg.ShowModal()
            return

        # Get Choices
        choices = set()
        item, _ = get_first_item(self.entry_list)
        while item.IsOk():
            data = self.entry_list.GetItemData(item)
            item = get_next_item(self.entry_list, item)
            if 'skill_id' not in data.__fields__:
                continue
            if data.skill_id != 0 and data.skill_id != 0xFFFF and data.skill_id != 0xBACA:
                choices.update([str(data.skill_id)])

        if not choices:
            with wx.MessageDialog(self, "Cannot find any Skill IDs to convert",
                                  "Error") as dlg:
                dlg.ShowModal()
            return

        # Show Dialog
        with ConvertDialog(self, list(choices)) as dlg:
            if dlg.ShowModal() != wx.ID_OK:
                return
            skill_id = dlg.GetValue()

        # Do conversion
        item, _ = get_first_item(self.entry_list)
        changed = 0
        while item.IsOk():
            data = self.entry_list.GetItemData(item)
            if 'skill_id' in data.__fields__ and data.skill_id == skill_id:
                data.skill_id = 0xBACA
                changed += 1
            item = get_next_item(self.entry_list, item)
        self.on_select(None)
        pub.sendMessage('set_status_bar',
                        text=f'Changed {changed} skill ids to 0xBACA')
コード例 #8
0
ファイル: paste.py プロジェクト: UnleashedGH/YaBACOrganizer
    def find_next_available_index(self, item_type, entry, dependency,
                                  depend_value):
        max_value = 0
        item = get_first_item(self.entry_list)[0]
        while item.IsOk():
            data = self.entry_list.GetItemData(item)
            if isinstance(data, item_type) and \
                    (not dependency or data[dependency] == depend_value) and data[entry] != 0xFFFF:
                max_value = max(data[entry], max_value)

            item = get_next_item(self.entry_list, item)
        return max_value + 1
コード例 #9
0
 def on_find(self, _):
     entry_type = self.choices[self.entry.GetSelection()]
     value = None
     try:
         value = self.get_value(self.find_ctrl)
     except ValueError:
         self.status_bar.SetStatusText("Invalid Value")
     selected = self.entry_list.GetSelections()
     if len(selected) == 1 and selected[0] != self.entry_list.GetRootItem():
         selected = selected[0]
     else:
         selected = get_first_item(self.entry_list)[0]
     self.find(selected, entry_type, value)
コード例 #10
0
ファイル: main.py プロジェクト: UnleashedGH/YaBACOrganizer
    def reindex(self, selected=None):
        for i, entry in enumerate(self.bac.entries):
            entry.index = i
            # entry.flags = entry.flags & 0xF if len(entry.sub_entries) > 0 else (entry.flags & 0x0F) | 0x80000000
            entry.sub_entries.sort(key=lambda n: n.type)
            for j, sub_entry in enumerate(entry.sub_entries):
                sub_entry.index = j
                sub_entry.items.sort(key=lambda n: n.start_time)
                for k, item in enumerate(sub_entry.items):
                    item.index = k

        item, _ = get_first_item(self.entry_list)
        hidden = self.parent.hidden.GetValue()

        # Fix tree names
        while item.IsOk():
            to_delete = None
            data = self.entry_list.GetItemData(item)
            if data.get_name() == 'Entry':
                if selected != item and hidden and not self.entry_list.GetFirstChild(
                        item)[0].IsOk():
                    to_delete = item
                else:
                    self.entry_list.SetItemText(
                        item, f'{data.index}: Entry (0x{data.flags:X})')
            elif data.get_name() == 'SubEntry':
                if selected != item and hidden and not self.entry_list.GetFirstChild(
                        item)[0].IsOk():
                    to_delete = item
                else:
                    self.entry_list.SetItemText(
                        item, f'{data.type}: {data.get_type_name()}')
                    sub_entry = self.entry_list.GetItemData(item)
                    for entry in sub_entry.items:
                        item = get_next_item(self.entry_list, item)
                        self.entry_list.SetItemData(item, entry)
                        # UNLEASHED: do the same as the build_sub_tree function
                        if entry.description and entry.description_type:
                            self.entry_list.SetItemText(
                                item,
                                str(entry.start_time) + " - " +
                                entry.description.get(
                                    entry.__getattr__(entry.description_type),
                                    'Unknown'))
                        else:
                            self.entry_list.SetItemText(
                                item, str(entry.start_time))
            item = get_next_item(self.entry_list, item)
            if to_delete:
                self.entry_list.Delete(to_delete)
コード例 #11
0
    def on_replace_all(self, _):
        if not color_db.bcs:
            self.status_bar.SetStatusText("BCS Not Loaded")
            return
        item_type, fields = FIND_ITEM_TYPES[self.items.GetSelection()]
        entry_type = fields[self.entry.GetSelection()]
        find = self.find_ctrl.GetValue()
        replace = self.replace_ctrl.GetValue()
        if "name" not in entry_type:
            try:
                find = int(self.find_ctrl.GetValue(), 0)
                replace = int(self.replace_ctrl.GetValue(), 0)
            except ValueError:
                self.status_bar.SetStatusText("Invalid Value")
                return
        count = 0
        skipped = 0
        skipped_entries = set()
        item, _ = get_first_item(self.part_sets_list)
        while item.IsOk():
            data = self.part_sets_list.GetItemData(item)
            res = self.replace_item(data, item_type, entry_type, find, replace,
                                    skipped_entries)
            if res == Replace.REPLACED:
                count += 1
            elif res == Replace.SKIPPED:
                skipped += 1
            item = get_next_item(self.part_sets_list, item)

        self.main_panel.pages["Part Sets"].on_select(None)
        pub.sendMessage('reindex_part_sets')
        msg = f'Replaced {count} entry(s) (skipped {skipped}). '
        if skipped:
            msg += "Check your part colors"
        self.status_bar.SetStatusText(msg)

        if item_type == ColorSelector and skipped_entries:
            if entry_type == "part_colors":
                msg = "\n".join(
                    f" * Color Selector ({cs[0]}, {cs[1]}) -> ({replace}, {cs[1]})"
                    for cs in sorted(skipped_entries))
            else:
                msg = "\n".join(
                    f" * Color Selector ({cs[0]}, {cs[1]}) -> ({cs[0]}, {replace})"
                    for cs in sorted(skipped_entries))
            with MultiMessageDialog(
                    self, f"The following Color Selectors were skipped.\n"
                    f"Please check your part colors.", "Warning", msg,
                    wx.OK) as dlg:
                dlg.ShowModal()
コード例 #12
0
    def find(self, selected, entry_type, find):
        if not selected.IsOk():
            self.status_bar.SetStatusText('No matches found')
            return
        item = get_next_item(self.entry_list, selected)
        while item != selected:
            data = self.entry_list.GetItemData(item)
            if find is None or data[entry_type] == find or (
                    isinstance(data[entry_type], float)
                    and abs(data[entry_type] - find) < 0.000001):
                self.select_found(item, entry_type)
                break

            item = get_next_item(self.entry_list, item)
            if not item.IsOk():
                item = get_first_item(self.entry_list)[0]
        else:
            self.status_bar.SetStatusText('No matches found')
コード例 #13
0
 def on_replace_all(self, _):
     entry_type = self.choices[self.entry.GetSelection()]
     try:
         find = self.get_value(self.find_ctrl)
         replace = self.get_value(self.replace_ctrl)
     except ValueError:
         self.status_bar.SetStatusText("Invalid Value")
         return None
     count = 0
     item = get_first_item(self.entry_list)[0]
     while item.IsOk():
         data = self.entry_list.GetItemData(item)
         if data[entry_type] == find or (
                 isinstance(data[entry_type], float)
                 and abs(data[entry_type] - find) < 0.000001):
             data[entry_type] = replace
             count += 1
         item = get_next_item(self.entry_list, item)
     pub.sendMessage('on_select', _=None)
     self.status_bar.SetStatusText(f'Replaced {count} entry(s)')
コード例 #14
0
    def on_replace(self, _):
        if not color_db.bcs:
            self.status_bar.SetStatusText("BCS Not Loaded")
            return
        item_type, fields = FIND_ITEM_TYPES[self.items.GetSelection()]
        entry_type = fields[self.entry.GetSelection()]
        find = self.find_ctrl.GetValue()
        replace = self.replace_ctrl.GetValue()
        if "name" not in entry_type:
            try:
                find = int(find, 0)
                replace = int(replace, 0)
            except ValueError:
                self.status_bar.SetStatusText("Invalid Value")
                return
        selected = self.part_sets_list.GetSelections()

        # Only do this if we have don't have one selected item
        if len(selected) != 1:
            item, _ = get_first_item(self.part_sets_list)
            self.find(item, item_type, entry_type, find)
            return
        selected = selected[0]
        data = self.part_sets_list.GetItemData(selected)

        # Check to see if current entry is not one we're looking for
        res = self.replace_item(data, item_type, entry_type, find, replace)

        # Reload if replaced
        if res == Replace.REPLACED:
            self.main_panel.pages["Part Sets"].on_select(None)

        # Find next item to replace
        self.find(selected, item_type, entry_type, find)
        if res == Replace.REPLACED:
            self.status_bar.SetStatusText(f"Replaced 1 entry")
        elif res == Replace.SKIPPED:
            self.status_bar.SetStatusText(
                f"Skipped 1 entry. Check your part colors")
コード例 #15
0
    def on_replace_all(self, _):
        item_type = ITEM_TYPES[self.items.GetSelection()]
        entry_type = item_type.bac_record.__fields__[self.entry.GetSelection()]
        try:
            find = self.get_value(self.find_ctrl)
            replace = self.get_value(self.replace_ctrl)
        except ValueError as e:
            print(e)
            self.status_bar.SetStatusText("Invalid Value")
            return None
        count = 0
        item = get_first_item(self.entry_list)[0]
        while item.IsOk():
            data = self.entry_list.GetItemData(item)
            if type(data) == item_type and (
                    data[entry_type] == find or
                    (isinstance(data[entry_type], float) and abs(data[entry_type] - find) < 0.000001)):
                data[entry_type] = replace
                count += 1
            item = get_next_item(self.entry_list, item)

        pub.sendMessage('on_select', _=None)
        pub.sendMessage('reindex')
        self.status_bar.SetStatusText(f'Replaced {count} entry(s)')
コード例 #16
0
    def on_replace(self, _):
        item_type = ITEM_TYPES[self.items.GetSelection()]
        entry_type = item_type.bac_record.__fields__[self.entry.GetSelection()]
        try:
            find = self.get_value(self.find_ctrl)
            replace = self.get_value(self.replace_ctrl)
        except ValueError:
            self.status_bar.SetStatusText("Invalid Value")
            return None
        selected = self.entry_list.GetSelections()

        # Only do this if we have one selected item
        if len(selected) != 1:
            self.find(get_first_item(self.entry_list)[0], item_type, entry_type, find)
            return
        selected = selected[0]
        data = self.entry_list.GetItemData(selected)

        # Check to see if current entry is not one we're looking for
        if type(data) == item_type and data[entry_type] == find:
            data[entry_type] = replace
            self.select_found(selected, entry_type)
            pub.sendMessage('reindex')
        self.find(selected, item_type, entry_type, find)