コード例 #1
0
    def test_draw_settings(self):
        r = QgsGradientColorRamp(QColor(200, 0, 0, 100),
                                 QColor(0, 200, 0, 200))

        # need a layer in order to make legend nodes
        layer = QgsVectorLayer('dummy', 'test', 'memory')
        layer_tree_layer = QgsLayerTreeLayer(layer)

        settings = QgsColorRampLegendNodeSettings()
        format = QgsBasicNumericFormat()
        format.setShowTrailingZeros(True)
        format.setNumberDecimalPlaces(3)
        settings.setNumericFormat(format)
        settings.setDirection(QgsColorRampLegendNodeSettings.MaximumToMinimum)

        node = QgsColorRampLegendNode(layer_tree_layer, r, settings, 5, 10)

        ls = QgsLegendSettings()
        item_style = ls.style(QgsLegendStyle.SymbolLabel)
        item_style.setFont(QgsFontUtils.getStandardTestFont('Bold', 18))
        ls.setStyle(QgsLegendStyle.SymbolLabel, item_style)

        item_context = QgsLayerTreeModelLegendNode.ItemContext()

        image = QImage(400, 250, QImage.Format_ARGB32)
        image.fill(QColor(255, 255, 255))

        p = QPainter(image)

        ms = QgsMapSettings()
        ms.setExtent(QgsRectangle(1, 10, 1, 10))
        ms.setOutputSize(image.size())
        context = QgsRenderContext.fromMapSettings(ms)
        context.setPainter(p)
        context.setScaleFactor(150 / 25.4)  # 150 DPI

        p.scale(context.scaleFactor(), context.scaleFactor())

        item_context.context = context
        item_context.painter = p
        item_context.top = 1
        item_context.columnLeft = 3
        item_context.columnRight = 30
        item_context.patchSize = QSizeF(12, 40)

        symbol_size = node.drawSymbol(ls, item_context, 0)
        node.drawSymbolText(ls, item_context, symbol_size)
        p.end()

        self.assertTrue(
            self.imageCheck('color_ramp_legend_node_settings_draw',
                            'color_ramp_legend_node_settings_draw', image))
コード例 #2
0
    def test_json_export(self):

        project = QgsProject()
        self.assertTrue(project.read(os.path.join(unitTestDataPath('qgis_server'), 'test_project.qgs')))
        model = QgsLegendModel(project.layerTreeRoot())
        ctx = QgsRenderContext()
        settings = QgsLegendSettings()
        renderer = QgsLegendRenderer(model, settings)
        nodes = renderer.exportLegendToJson(ctx)['nodes'].toVariant()
        self.assertEqual(len(nodes), 7)
        self.assertEqual(nodes[0]['type'], 'layer')
        self.assertEqual(nodes[0]['title'], 'testlayer')
コード例 #3
0
ファイル: renderer.py プロジェクト: candela-it/sunlumo
    def getLegendGraphic(self, params):
        qgsLayer = self.layerRegistry.mapLayer(params.get('layer'))

        boxSpace = 1
        layerSpace = 2
        # layerTitleSpace = 3
        symbolSpace = 2
        iconLabelSpace = 2
        symbolWidth = 5
        symbolHeight = 3

        drawLegendLabel = True

        rootGroup = QgsLayerTreeGroup()
        rootGroup.addLayer(qgsLayer)
        # layer = QgsLayerTreeLayer(qgsLayer)

        # if qgsLayer.title():
        #     layer.setLayerName(qgsLayer.title())

        legendModel = QgsLayerTreeModel(rootGroup)

        rootChildren = rootGroup.children()

        img_tmp = QImage(QSize(1, 1), QImage.Format_ARGB32_Premultiplied)
        dpm = 1 / 0.00028
        img_tmp.setDotsPerMeterX(dpm)
        img_tmp.setDotsPerMeterY(dpm)

        dpmm = img_tmp.dotsPerMeterX() / 1000.0

        del img_tmp

        legendSettings = QgsLegendSettings()
        legendSettings.setTitle('')
        legendSettings.setBoxSpace(boxSpace)
        legendSettings.rstyle(QgsComposerLegendStyle.Subgroup).setMargin(QgsComposerLegendStyle.Top, layerSpace)

        legendSettings.rstyle(QgsComposerLegendStyle.Symbol).setMargin(QgsComposerLegendStyle.Top, symbolSpace)
        legendSettings.rstyle(QgsComposerLegendStyle.SymbolLabel).setMargin(QgsComposerLegendStyle.Left, iconLabelSpace)
        legendSettings.setSymbolSize(QSizeF(symbolWidth, symbolHeight))
        # legendSettings.rstyle(QgsComposerLegendStyle.Subgroup).setFont(layerFont)
        # legendSettings.rstyle(QgsComposerLegendStyle.SymbolLabel).setFont(itemFont)
        # // TODO: not available: layer font color
        # legendSettings.setFontColor( itemFontColor );

        # for node in rootChildren:
        #     if (QgsLayerTree.isLayer(node)):
        #         QgsLegendRenderer.setNodeLegendStyle(node, QgsComposerLegendStyle.Subgroup)
        #     # rule item titles
        #     # if ( !mDrawLegendItemLabel )
        #     #     for legendNode in legendModel.layerLegendNodes(nodeLayer):
        #     #         legendNode.setUserLabel(' ')
        #     # }

        legendRenderer = QgsLegendRenderer(legendModel, legendSettings)
        minSize = legendRenderer.minimumSize()
        s = QSize(minSize.width() * dpmm, minSize.height() * dpmm)

        img = QImage(s, QImage.Format_ARGB32_Premultiplied)
        # fill in the background
        color = QColor(0, 0, 0, 0)
        img.fill(color)

        p = QPainter()
        p.begin(img)

        p.setRenderHint(QPainter.Antialiasing, True)
        p.scale(dpmm, dpmm)
        legendRenderer.drawLegend(p)

        map_buffer = QBuffer()
        map_buffer.open(QIODevice.ReadWrite)

        img.save(map_buffer, 'PNG')
        # clean up

        map_buffer.close()
        p.end()

        # self.layerRegistry.removeAllMapLayers()
        return map_buffer.data()
コード例 #4
0
    def renderer(self):
        if 'QGIS_AUTH_DB_DIR_PATH' not in os.environ:
            os.environ['QGIS_AUTH_DB_DIR_PATH'] = '/tmp'

        qgis = None
        while True:
            options, result = self.queue.get()

            # Don't start QGIS until first request
            if qgis is None:
                qgis = QgsApplication([], False)
                qgis.setPrefixPath(self.settings.get('path'), True)
                qgis.setDefaultSvgPaths(qgis.svgPaths() +
                                        self.settings.get('svgpaths'))
                qgis.setMaxThreads(1)
                qgis.initQgis()

            try:
                if isinstance(options, LegendOptions):
                    style, = options

                    layer = self._qgs_memory_layer(style)
                    layer.setName(style.parent.display_name)

                    QgsMapLayerRegistry.instance().addMapLayer(layer)

                    root = QgsLayerTreeGroup()
                    root.addLayer(layer)

                    # 'Cannot create a QPixmap when no GUI is being used'
                    #  warning occurs here
                    model = QgsLayerTreeModel(root)

                    settings = QgsLegendSettings()
                    settings.setTitle('')
                    settings.setBoxSpace(1)
                    settings.setSymbolSize(QSizeF(5, 3))
                    settings.setDpi(96)

                    renderer = QgsLegendRenderer(model, settings)

                    # Dots per mm
                    dpmm = settings.dpi() / 25.4

                    min_size = renderer.minimumSize()
                    size = QSize(dpmm * min_size.width(),
                                 dpmm * min_size.height())
                    img = QImage(size, QImage.Format_ARGB32)
                    img.fill(QColor(0, 0, 0, 0))

                    painter = QPainter()
                    painter.begin(img)
                    painter.scale(dpmm, dpmm)
                    renderer.drawLegend(painter)
                    painter.end()

                    QgsMapLayerRegistry.instance().removeAllMapLayers()

                    ba = QByteArray()
                    bf = QBuffer(ba)
                    bf.open(QIODevice.WriteOnly)
                    img.save(bf, 'PNG')
                    bf.close()

                    buf = StringIO()
                    buf.write(bf.data())
                    buf.seek(0)
                    result.put(buf)

                else:
                    path = features = None
                    if isinstance(options, VectorRenderOptions):
                        style, features, render_size, \
                            extended, target_box = options
                        layer = self._qgs_memory_layer(style,
                                                       features=features)
                    elif isinstance(options, RasterRenderOptions):
                        style, path, render_size, \
                            extended, target_box = options
                        layer = QgsRasterLayer(path)
                        layer.loadNamedStyle(
                            self.env.file_storage.filename(style.qml_fileobj))

                    settings = QgsMapSettings()
                    settings.setLayers([layer.id()])
                    settings.setFlag(QgsMapSettings.DrawLabeling)
                    settings.setFlag(QgsMapSettings.Antialiasing)

                    settings.setCrsTransformEnabled(True)
                    settings.setDestinationCrs(layer.crs())
                    settings.setMapUnits(layer.crs().mapUnits())
                    settings.setOutputSize(QSize(*render_size))
                    settings.setExtent(QgsRectangle(*extended))

                    settings.setOutputImageFormat(QImage.Format_ARGB32)
                    bgcolor = QColor.fromRgba(qRgba(255, 255, 255, 0))
                    settings.setBackgroundColor(bgcolor)
                    settings.setOutputDpi(96)

                    QgsMapLayerRegistry.instance().addMapLayer(layer)
                    settings.setLayers([layer.id()])

                    # Create QImage by hand to be able to use
                    # QgsMapRendererCustomPainterJob. Others will not
                    # allow to workaround a bug with overlay rendering.
                    img = QImage(settings.outputSize(), QImage.Format_ARGB32)

                    # These cludges are needed for rendering
                    # on transparent background, otherwise it's a mess.
                    img.fill(QColor.fromRgba(qRgba(255, 255, 255, 255)))
                    img.fill(QColor.fromRgba(qRgba(255, 255, 255, 0)))

                    # DPI should be equal to settings, otherwise an error.
                    # In QImage the resolution is set in dots per meter
                    # for each axis.
                    dpm = settings.outputDpi() / 25.4 * 1000
                    img.setDotsPerMeterX(dpm)
                    img.setDotsPerMeterY(dpm)

                    painter = QPainter(img)
                    job = QgsMapRendererCustomPainterJob(settings, painter)
                    job.renderSynchronously()
                    painter.end()

                    QgsMapLayerRegistry.instance().removeAllMapLayers()

                    img = self._qimage_to_pil(img)

                    # Clip needed part
                    result.put(img.crop(target_box))

                    # Cleanup
                    if path is not None:
                        gdal.Unlink(path)

            except Exception as exc:
                self.logger.error(exc.message)
                result.put(exc)

        qgis.exitQgis()