def __init__(self, parent=None): super(EntryDialog, self).__init__(parent) self._color = QColor(0, 0, 0, 150) self.play_sound = False self._request_name = 'ENTRY' self.title = 'Numerical Entry' self.setWindowFlags(self.windowFlags() | Qt.Tool | Qt.Dialog | Qt.WindowStaysOnTopHint | Qt.WindowSystemMenuHint) l = QVBoxLayout() self.setLayout(l) o = TouchInputWidget() l.addWidget(o) self.Num = QLineEdit() # actiate touch input self.Num.keyboard_type = 'numeric' self.Num.returnPressed.connect(lambda: self.accept()) gl = QVBoxLayout() gl.addWidget(self.Num) self.bBox = QDialogButtonBox() self.bBox.addButton('Apply', QDialogButtonBox.AcceptRole) self.bBox.addButton('Cancel', QDialogButtonBox.RejectRole) self.bBox.rejected.connect(self.reject) self.bBox.accepted.connect(self.accept) gl.addWidget(self.bBox) o.setLayout(gl)
def __init__(self, parent=None): super(EntryDialog, self).__init__(parent) self._color = QColor(0, 0, 0, 150) self.play_sound = False self._request_name = 'ENTRY' self.title = 'Numerical Entry' self.setWindowFlags(self.windowFlags() | Qt.Tool | Qt.Dialog | Qt.WindowStaysOnTopHint | Qt.WindowSystemMenuHint) l = QVBoxLayout() self.setLayout(l) o = TouchInputWidget() l.addWidget(o) self.Num = QLineEdit() # actiate touch input self.Num.keyboard_type = 'numeric' self.Num.returnPressed.connect(lambda: self.accept()) gl = QVBoxLayout() gl.addWidget(self.Num) self.bBox = QDialogButtonBox() self.bBox.addButton('Apply', QDialogButtonBox.AcceptRole) self.bBox.addButton('Cancel', QDialogButtonBox.RejectRole) self.bBox.rejected.connect(self.reject) self.bBox.accepted.connect(self.accept) gl.addWidget(self.bBox) o.setLayout(gl)
def buildStack(self): tabName = self._findMacros() LOG.debug("Macros Found: {}".format(tabName)) if tabName is None: self._buildErrorTab() return self._buildMenuPage(tabName) # Add pages # tabname is a list of found macros # these macro names are also used as the base name # of a list of required inputs. # we add a label and lineedit/radiobutton for each string in each # of these arrays for i, tName in enumerate(tabName): # make a widget that is added to the stack w = TouchInputWidget() hbox = QtWidgets.QHBoxLayout(w) hbox.addStretch(1) vbox = QtWidgets.QVBoxLayout() w.setObjectName(tName) # add labels and edits # self[tName][0] is the list of name text and defaults pairs for n, name in enumerate(self[tName][0]): l = QtWidgets.QLabel(name[0]) if name[1].lower() in('false', 'true'): self['%s%d' % (tName, n)] = QtWidgets.QRadioButton() if name[1].lower() == 'true': self['%s%d' % (tName, n)].setChecked(True) else: self['%s%d' % (tName, n)] = QtWidgets.QLineEdit() self['%s%d' % (tName, n)].keyboard_type = 'numeric' self['%s%d' % (tName, n)].setText(name[1]) vbox.addWidget(l) vbox.addWidget(self['%s%d' % (tName, n)]) #add the SVG pic layer svg_info = self[tName][1] #print self.filepath+svg_info[0], svg_info[1] svgpath = os.path.join(self.filepath, svg_info[0]) self['sw%d' % i] = CustomSVG(svgpath, int(svg_info[1])) hbox.addWidget(self['sw%d' % i]) vbox.addStretch(1) hbox.addLayout(vbox) # add the widget to the stack self.stack.addWidget(w)
def buildStack(self): tabName = self._findMacros() LOG.debug("Macros Found: {}".format(tabName)) if tabName is None: self._buildErrorTab() return self._buildMenuPage(tabName) # Add pages # tabname is a list of found macros # these macro names are also used as the base name # of a list of required inputs. # we add a label and lineedit/radiobutton for each string in each # of these arrays for i, tName in enumerate(tabName): # make a widget that is added to the stack w = TouchInputWidget() hbox = QtWidgets.QHBoxLayout(w) hbox.addStretch(1) vbox = QtWidgets.QVBoxLayout() w.setObjectName(tName) # add labels and edits for n, name in enumerate(self[tName][0]): l = QtWidgets.QLabel(name[0]) if name[1].lower() in('false', 'true'): self['%s%d' % (tName, n)] = QtWidgets.QRadioButton() if name[1].lower() == 'true': self['%s%d' % (tName, n)].setChecked(True) else: self['%s%d' % (tName, n)] = QtWidgets.QLineEdit() self['%s%d' % (tName, n)].keyboard_type = 'numeric' self['%s%d' % (tName, n)].setText(name[1]) vbox.addWidget(l) vbox.addWidget(self['%s%d' % (tName, n)]) #add the SVG pic layer svg_info = self[tName][1] #print self.filepath+svg_info[0], svg_info[1] svgpath = os.path.join(self.filepath, svg_info[0]) self['sw%d' % i] = CustomSVG(svgpath, int(svg_info[1])) hbox.addWidget(self['sw%d' % i]) vbox.addStretch(1) hbox.addLayout(vbox) # add the widget to the stack self.stack.addWidget(w)
def __init__(self, parent=None): super(EntryDialog, self).__init__(parent) self._color = QColor(0, 0, 0, 150) self.play_sound = False self.setWindowFlags(self.windowFlags() | Qt.Tool | Qt.Dialog | Qt.WindowStaysOnTopHint | Qt.WindowSystemMenuHint) l = QVBoxLayout() self.setLayout(l) o = TouchInputWidget() self.Num = QLineEdit() self.Num.returnPressed.connect(lambda: self.close()) # actiate touch input self.Num.keyboard_type = 'numeric' gl = QVBoxLayout() gl.addWidget(self.Num) o.setLayout(gl) l.addWidget(o)
def __init__(self, parent=None): super(EntryDialog, self).__init__(parent) self._color = QColor(0, 0, 0, 150) self.play_sound = False self.setWindowFlags(self.windowFlags() | Qt.Tool | Qt.Dialog | Qt.WindowStaysOnTopHint | Qt.WindowSystemMenuHint) l = QVBoxLayout() self.setLayout(l) o = TouchInputWidget() self.Num = QLineEdit() self.Num.returnPressed.connect(lambda: self.close()) # actiate touch input self.Num.keyboard_type = 'numeric' gl = QVBoxLayout() gl.addWidget(self.Num) o.setLayout(gl) l.addWidget(o)
def buildStack(self): macroFlag = False for path in INFO.SUB_PATH_LIST: if 'macro' in path: path = os.path.expanduser(path) tabName = self._findMacros(path) LOG.debug("Macros Found: {}".format(tabName)) if tabName is None: continue macroFlag = True self._buildMenuPage(tabName,path) # Add pages # tabname is a list of found macros # these macro names are also used as the base name # of a list of required inputs. # we add a label and lineedit/radiobutton for each string in each # of these arrays for i, tName in enumerate(tabName): # make a widget that is added to the stack w = TouchInputWidget() hbox = QtWidgets.QHBoxLayout(w) #hbox.addStretch(1) vbox = QtWidgets.QVBoxLayout() w.setObjectName(tName) # add labels and edits # self[tName][0] is the list of name text and defaults pairs for n, name in enumerate(self[tName][0]): # if no list of names then continue looking if name[0]=='':continue l = QtWidgets.QLabel(name[0]) if name[1].lower() in('false', 'true'): self['%s%d' % (tName, n)] = QtWidgets.QRadioButton() if name[1].lower() == 'true': self['%s%d' % (tName, n)].setChecked(True) else: self['%s%d' % (tName, n)] = QtWidgets.QLineEdit() self['%s%d' % (tName, n)].keyboard_type = 'numeric' self['%s%d' % (tName, n)].setText(name[1]) vbox.addWidget(l) vbox.addWidget(self['%s%d' % (tName, n)]) #add the SVG pic layer img_info = self[tName][1] #print path+svg_info[0], svg_info[1] if img_info[0].endswith('.svg'): svgpath = os.path.join(path, img_info[0]) self['sw%d' % i] = CustomSVG(svgpath, int(img_info[1])) else: try: print self[tName][1][1] imgpath = os.path.join(path, self[tName][1][1]) except: imgpath = os.path.join(path, img_info[0]) #self['sw%d' % i] = QtWidgets.QPushButton() #self['sw%d' % i].setIcon(QtGui.QIcon(imgpath)) self['sw%d' % i] = QtWidgets.QLabel() self['sw%d' % i].setPixmap(QtGui.QPixmap(imgpath)) self['sw%d' % i]. setScaledContents(True) #self['sw%d' % i].setSizeHint(300, 300) self['sw%d' % i].setSizePolicy(QtWidgets.QSizePolicy.Expanding,QtWidgets.QSizePolicy.Expanding) hbox.addWidget(self['sw%d' % i]) vbox.addStretch(1) hbox.addLayout(vbox) # add the widget to the stack self.stack.addWidget(w) # No macros found in any path # show a message if macroFlag == False: self._buildErrorTab()