facts.LocatedIn(object='person_8', place='place_8'), facts.LocatedIn(object='person_9', place='place_9'), facts.LocatedIn(object='person_10', place='place_10'), facts.LocatedIn(object='hero', place='place_1'), facts.Mob(uid='mob_1', terrains=(0,)), facts.PreferenceMob(object='hero', mob='mob_1'), facts.PreferenceHometown(object='hero', place='place_2'), facts.PreferenceFriend(object='hero', person='person_4'), facts.PreferenceEnemy(object='hero', person='person_5'), facts.UpgradeEquipmentCost(money=777) ] selector = Selector(kb, qb) kb += Quest.construct_from_place(nesting=0, selector=selector, start_place=selector.new_place(candidates=('place_1',))) try: kb.validate_consistency([restrictions.SingleStartStateWithNoEnters(), restrictions.FinishStateExists(), restrictions.AllStatesHasJumps(), restrictions.SingleLocationForObject(), restrictions.ReferencesIntegrity(), restrictions.ConnectedStateJumpGraph(), restrictions.NoCirclesInStateJumpGraph(), # restrictions.MultipleJumpsFromNormalState(), restrictions.ChoicesConsistency(), # restrictions.QuestionsConsistency(), restrictions.FinishResultsConsistency()]) pass except Exception:
class QuestsTests(unittest.TestCase): def setUp(self): self.qb = QuestsBase() self.qb += [Simple] self.kb = KnowledgeBase() self.kb += [ facts.Hero(uid='hero'), facts.Place(uid='place_1', terrains=(1,)), facts.Place(uid='place_2', terrains=(0,)), facts.Place(uid='place_3', terrains=(0,)), facts.Place(uid='place_4', terrains=(1,)), facts.Place(uid='place_5', terrains=(2,)), facts.Place(uid='place_6', terrains=(1,)), facts.Place(uid='place_7', terrains=(2,)), facts.Place(uid='place_8', terrains=(2,)), facts.Place(uid='place_9', terrains=(1,)), facts.Place(uid='place_10', terrains=(2,)), facts.Person(uid='person_1', profession=PROFESSION.NONE), facts.Person(uid='person_2', profession=PROFESSION.BLACKSMITH), facts.Person(uid='person_3', profession=PROFESSION.NONE), facts.Person(uid='person_4', profession=PROFESSION.NONE), facts.Person(uid='person_5', profession=PROFESSION.NONE), facts.Person(uid='person_6', profession=PROFESSION.NONE), facts.Person(uid='person_7', profession=PROFESSION.NONE), facts.Person(uid='person_8', profession=PROFESSION.NONE), facts.Person(uid='person_9', profession=PROFESSION.NONE), facts.Person(uid='person_10', profession=PROFESSION.NONE), facts.LocatedIn(object='person_1', place='place_1'), facts.LocatedIn(object='person_2', place='place_2'), facts.LocatedIn(object='person_3', place='place_3'), facts.LocatedIn(object='person_4', place='place_4'), facts.LocatedIn(object='person_5', place='place_5'), facts.LocatedIn(object='person_6', place='place_6'), facts.LocatedIn(object='person_7', place='place_7'), facts.LocatedIn(object='person_8', place='place_8'), facts.LocatedIn(object='person_9', place='place_9'), facts.LocatedIn(object='person_10', place='place_10'), facts.LocatedIn(object='hero', place='place_1'), facts.Mob(uid='mob_1', terrains=(0,)), facts.PreferenceMob(object='hero', mob='mob_1'), facts.PreferenceHometown(object='hero', place='place_2'), facts.PreferenceFriend(object='hero', person='person_4'), facts.PreferenceEnemy(object='hero', person='person_5'), facts.UpgradeEquipmentCost(money=777) ] self.selector = Selector(self.kb, self.qb) def check_quest(self, quest_class): self.kb += quest_class.construct_from_place(nesting=0, selector=self.selector, start_place=self.selector.new_place(candidates=('place_1',))) self.kb.validate_consistency([restrictions.SingleStartStateWithNoEnters(), restrictions.FinishStateExists(), restrictions.AllStatesHasJumps(), restrictions.SingleLocationForObject(), restrictions.ReferencesIntegrity(), restrictions.ConnectedStateJumpGraph(), restrictions.NoCirclesInStateJumpGraph(), # restrictions.MultipleJumpsFromNormalState(), restrictions.ChoicesConsistency(), restrictions.QuestionsConsistency(), restrictions.FinishResultsConsistency(), restrictions.RequirementsConsistency(), restrictions.ActionsConsistency()]) def check_linked_options_has_similar_markers(self, quest_class): self.kb += quest_class.construct_from_place(nesting=0, selector=self.selector, start_place=self.selector.new_place(candidates=('place_1',))) for options_link in self.kb.filter(facts.OptionsLink): makrers = None for option_uid in options_link.options: option = self.kb[option_uid] if makrers is None: makrers = set(option.markers) self.assertEqual(makrers, set(option.markers))
facts.LocatedIn(object='person_9', place='place_9'), facts.LocatedIn(object='person_10', place='place_10'), facts.LocatedIn(object='hero', place='place_1'), facts.Mob(uid='mob_1', terrains=(0, )), facts.PreferenceMob(object='hero', mob='mob_1'), facts.PreferenceHometown(object='hero', place='place_2'), facts.PreferenceFriend(object='hero', person='person_4'), facts.PreferenceEnemy(object='hero', person='person_5'), facts.UpgradeEquipmentCost(money=777) ] selector = Selector(kb, qb) kb += Quest.construct_from_place( nesting=0, selector=selector, start_place=selector.new_place(candidates=('place_1', ))) try: kb.validate_consistency([ restrictions.SingleStartStateWithNoEnters(), restrictions.FinishStateExists(), restrictions.AllStatesHasJumps(), restrictions.SingleLocationForObject(), restrictions.ReferencesIntegrity(), restrictions.ConnectedStateJumpGraph(), restrictions.NoCirclesInStateJumpGraph(), # restrictions.MultipleJumpsFromNormalState(), restrictions.ChoicesConsistency(), # restrictions.QuestionsConsistency(), restrictions.FinishResultsConsistency() ])
class QuestsTests(unittest.TestCase): def setUp(self): self.qb = QuestsBase() self.qb += [Simple] self.kb = KnowledgeBase() self.kb += [ facts.Hero(uid='hero'), facts.Place(uid='place_1', terrains=(1, )), facts.Place(uid='place_2', terrains=(0, )), facts.Place(uid='place_3', terrains=(0, )), facts.Place(uid='place_4', terrains=(1, )), facts.Place(uid='place_5', terrains=(2, )), facts.Place(uid='place_6', terrains=(1, )), facts.Place(uid='place_7', terrains=(2, )), facts.Place(uid='place_8', terrains=(2, )), facts.Place(uid='place_9', terrains=(1, )), facts.Place(uid='place_10', terrains=(2, )), facts.Person(uid='person_1', profession=PROFESSION.NONE), facts.Person(uid='person_2', profession=PROFESSION.BLACKSMITH), facts.Person(uid='person_3', profession=PROFESSION.NONE), facts.Person(uid='person_4', profession=PROFESSION.NONE), facts.Person(uid='person_5', profession=PROFESSION.NONE), facts.Person(uid='person_6', profession=PROFESSION.NONE), facts.Person(uid='person_7', profession=PROFESSION.NONE), facts.Person(uid='person_8', profession=PROFESSION.NONE), facts.Person(uid='person_9', profession=PROFESSION.NONE), facts.Person(uid='person_10', profession=PROFESSION.NONE), facts.LocatedIn(object='person_1', place='place_1'), facts.LocatedIn(object='person_2', place='place_2'), facts.LocatedIn(object='person_3', place='place_3'), facts.LocatedIn(object='person_4', place='place_4'), facts.LocatedIn(object='person_5', place='place_5'), facts.LocatedIn(object='person_6', place='place_6'), facts.LocatedIn(object='person_7', place='place_7'), facts.LocatedIn(object='person_8', place='place_8'), facts.LocatedIn(object='person_9', place='place_9'), facts.LocatedIn(object='person_10', place='place_10'), facts.LocatedIn(object='hero', place='place_1'), facts.Mob(uid='mob_1', terrains=(0, )), facts.PreferenceMob(object='hero', mob='mob_1'), facts.PreferenceHometown(object='hero', place='place_2'), facts.PreferenceFriend(object='hero', person='person_4'), facts.PreferenceEnemy(object='hero', person='person_5'), facts.UpgradeEquipmentCost(money=777) ] self.selector = Selector(self.kb, self.qb) def check_quest(self, quest_class): self.kb += quest_class.construct_from_place( nesting=0, selector=self.selector, start_place=self.selector.new_place(candidates=('place_1', ))) self.kb.validate_consistency([ restrictions.SingleStartStateWithNoEnters(), restrictions.FinishStateExists(), restrictions.AllStatesHasJumps(), restrictions.SingleLocationForObject(), restrictions.ReferencesIntegrity(), restrictions.ConnectedStateJumpGraph(), restrictions.NoCirclesInStateJumpGraph(), # restrictions.MultipleJumpsFromNormalState(), restrictions.ChoicesConsistency(), restrictions.QuestionsConsistency(), restrictions.FinishResultsConsistency(), restrictions.RequirementsConsistency(), restrictions.ActionsConsistency() ]) def check_linked_options_has_similar_markers(self, quest_class): self.kb += quest_class.construct_from_place( nesting=0, selector=self.selector, start_place=self.selector.new_place(candidates=('place_1', ))) for options_link in self.kb.filter(facts.OptionsLink): makrers = None for option_uid in options_link.options: option = self.kb[option_uid] if makrers is None: makrers = set(option.markers) self.assertEqual(makrers, set(option.markers))