def mutate_payload(self, original_payload): # pick a simple mutator or even call an external script picker = random.randint(1, 3) # select a random offset in the payload to mutate offset = random.randint(0, len(original_payload)-1) payload = original_payload[:offset] # at the random offset insert a SQL injection attempt if picker == 1: payload += "'" # jam an XSS attempt in if picker == 2: payload += "<script>alert('BHP!');</script>" # repeast a chunk of the original payload a random number if picker == 3: chunk_length = random.randint(len(payload[offset:]), len(payload)-1) repeater = random.randin(1, 10) for i in range(repeater): payload += original_payload[offset:offset + chunk_length] # add the remaining bits of the payload payload += original_payload[offset:] return payload
def mutate_payload(self, original_payload): # pick a simple mutator or even call an external script picker = random.randint(1, 3) # select a random offset in the payload to mutate offset = random.randint(0, len(original_payload) - 1) payload = original_payload[:offset] # at the random offset insert a SQL injection attempt if picker == 1: payload += "'" # jam an XSS attempt in if picker == 2: payload += "<script>alert('BHP!');</script>" # repeast a chunk of the original payload a random number if picker == 3: chunk_length = random.randint(len(payload[offset:]), len(payload) - 1) repeater = random.randin(1, 10) for i in range(repeater): payload += original_payload[offset:offset + chunk_length] # add the remaining bits of the payload payload += original_payload[offset:] return payload
def contort_Payload(self, original_payload): picker = random.randint(1, 3) offset = random.randint(0, len(original_payload)-1) payload = original_payload[:offset] if picker == 1: payload += "'" if picker == 2: payload += "<script>alert('BHP!');</script>" if picker == 3: chunk_length = random.randint(len(payload[offset:]), len(payload)-1) repeater = random.randin(1, 10) for i in range(repeater): payload += original_payload[offset:offset + chunk_length] payload += original_payload[offset:] return payload
def sample_behaviour(self, batch_size): states = [] actions = [] for index, pair in enumerate(zip(self.states, self.actions)): state, action = pair if index < batch_size: states.append(state) actions.append(action) else: selected_index = random.randin(0, index) if selected_index < batch_size: states[selected_index] = state actions[selected_index] = action return np.array(states), np.array(actions)
def saving_throw(self): # Fortitude roll = random.randint(1, 20) fortRoll = (roll + Fort) print("Roll", roll) if roll == 1: print("Save misses") elif fortRoll <= 19: # check if it saves print("Succesfully saved!") elif roll == 20: print("Succesfully saved!") # Reflex roll = random.randint(1, 20) reflexRoll = (roll + Reflex) print("Roll", roll) if roll == 1: print("Save misses") elif relfexRoll <= 19: # check if it saves print("Succesfully saved!") elif roll == 20: print("Succesfully saved!") # Will roll = random.randin(1, 20) willRoll = (roll + Will) print("Roll", roll) if roll == 1: print("Save misses") elif willRoll <= 19: # check if it saves print("Succesfully saved!") elif roll == 20: print("Succesfully saved!")
def get_pearl_type(item): rand = random.randint(1, 100) if rand <= 25: item['name'] = item['name'] + " (1st lvl)" elif rand <= 45: item['name'] = item['name'] + " (2nd lvl)" item['gplo'] = int(item['gplo']) * 2 item['xplo'] = int(item['xplo']) * 2 elif rand <= 60: item['name'] = item['name'] + " (3rd lvl)" item['gplo'] = int(item['gplo']) * 3 item['xplo'] = int(item['xplo']) * 3 elif rand <= 75: item['name'] = item['name'] + " (4th lvl)" item['gplo'] = int(item['gplo']) * 4 item['xplo'] = int(item['xplo']) * 4 elif rand <= 85: item['name'] = item['name'] + " (5th lvl)" item['gplo'] = int(item['gplo']) * 5 item['xplo'] = int(item['xplo']) * 5 elif rand <= 92: item['name'] = item['name'] + " (6th lvl)" item['gplo'] = int(item['gplo']) * 6 item['xplo'] = int(item['xplo']) * 6 elif rand <= 96: item['name'] = item['name'] + " (7th lvl)" item['gplo'] = int(item['gplo']) * 7 item['xplo'] = int(item['xplo']) * 7 elif rand <= 98: item['name'] = item['name'] + " (8th lvl)" item['gplo'] = int(item['gplo']) * 8 item['xplo'] = int(item['xplo']) * 8 elif rand <= 99: item['name'] = item['name'] + " (9th lvl)" item['gplo'] = int(item['gplo']) * 9 item['xplo'] = int(item['xplo']) * 9 elif rand <= 100: rand1 = random.randin(1, 6) item['name'] = item['name'] + " (2x{} lvl)".format(rand1) item['gplo'] = int(item['gplo']) * 2 * rand1 item['xplo'] = int(item['xplo']) * 2 * rand1
import random cake = random.randin(1, 10) print(cake) # guess = input('guess the number') # read user's number # if guess = cake # print('win!') # evaluate # print # # # once the user guesses the correct number, print win # # if the user guesses 10 times and does not succeed they # # if cake = true: # print: ('It is real!'') # else print('a lie!')
since_id = '773364851649437696' # first go at this new approach try: while True: mentions = api.mentions_timeline(count=200, since_id=since_id, include_rts=0) for i, m in enumerate(mentions): tweet = api.get_status(id=m.id_str) with litecon: litecur = litecon.cursor() try: litecur.execute('INSERT INTO response_data (user_id_str, tweet_id, time_received, tweet_text, tweet) VALUES (?,?,?,?,?)', (tweet.user.id_str, tweet.id_str, tweet.created_at, tweet.text, json.dumps(tweet._json))) litecon.commit() # if it's not a duplicate, we can consider favouriting it if random.randint(1,2) == 1: api.create_favorite(tweet.id_str) elif random.randint(1,10) == 10: api.update_status('@%s Thanks for responding%s %s' % (tweet.user.screen_name, '!'*random.randin(1,3), '~'*random.randint(1,5)), in_reply_to_status_id=tweet.id) except lite.IntegrityError: # duplicates not a big deal, just not saving them is fine pass if i == 0: since_id = m.id_str time.sleep(60*15) # once every fifteen minutes is enough except KeyboardInterrupt, error: print "interrupted at since_id=" + str(since_id) raise
import random messages = [ 'It is certain', 'It is decidedly so', 'Yes definitely', 'Reply hazy, try again', 'Ask again later', 'concentrate and ask again', 'My reply is no', 'Outlook not so good', 'Very doubtful' ] print(messages[random.randin(0, len(message) - 1)])
import random print("vamos a jugar\n Piedra papel tijeras lagarto spock \nSalirz para salirs\n plz no escribas nada raro!") usuario=input("que escoges?") juego() = [] usuario=usuario.lower() opc = ["piedra", "papel", "tijeras", "lagarto", "spock"] pc=opc[random.randin(0,4)] jugadas = {0: [["aplasta", "aplasta"],[lagarto, tijeras]], 1: [["tapa", "desautoriza"],[piedra, spock]], 2: [["corta", "decapita"],[papel, lagarto]], 3: [["envenena", "come"],[spock, papel]], 4: [["rompe", "vaporiza"],[tijeras, piedra]]} while usuario != "S": while not juego in valores: print("que mal plan te dije que no -.- ") usuario = input("que escoges?") if pc in jugadas[usuario][1]: print ("GANAUSUARIO") elif usuario in jugadas[pc][1]: print ("GANAMAQUINA") else: print ("EMPATE")
if DEBUG == True: device = MonkeyRunner.waitForConnection() WAITTIME = 5 else: WAITTIME = 8 device = MonkeyRunner.waitForConnection(300, sys.argv[1]) print "Connected." device.startActivity(component=runComponent) MonkeyRunner.sleep(WAITTIME * 2) start_time = time.time() print "Current time:" + str(start_time) end_time = start_time + random.randin(60, 120) while time.time() < end_time: if random.randint(0, 1) % 2 == 0: x1 = random.randint(MIN_X, MAX_X) y1 = random.randint(MIN_Y, MAX_Y) x2 = random.randint(MIN_X, MAX_X) y2 = random.randint(MIN_Y, MAX_Y) device.drag((x1, y1), (x2, y2)) print "Monkey drag from (" + str(x1) + ", " + str(y1) + ") to (" + str(x2) + ", " + str(y2) + ")" if random.randint(0, 1) % 2 == 0: x = random.randint(MIN_X, MAX_X) y = random.randint(MIN_Y, MAX_Y) device.touch(x, y, 'DOWN') MonkeyRunner.sleep(2) device.touch(x, y, 'UP')
import random import hashlib mod = 0 while mod == 1: rand_val = random.randin(21,29) mod = rand_val % 22 m = hashlib.md5() m.update("23") hash = m.hexdigest() print 'This is the hash of rand: ' + hash print "flag{" + hash[29] + hash[6] + hash[6] + hash[14] +"}"
new_head [snake [0[0], snake [0][1]] if key == curses.KEY_DOWN: new_head[0] += 1 if key == curses.KEY_UP: new_head[0] -= 1 if key == curses.KEY_LEFT: new_head[1] -= 1 if key == curses.KEY_RIGHT: new_head[1] += 1 snake.insert(0, new_head) if snake[0] == food: food = None while food is None nf = [ random.randin(1, sh-1), random.randin(1, sw-1) ] food = nf if nf not in snake else None w.addch(food[0], food [1], curses.ACS_RECT) else: tail = snake.pop() w.addch(tail[0], fail[1], ' ') w.addch(snake[0][0], snake[0][1], curses.ACS_CKBOARD)
# import os # print(os.listdir()) # import math # print(math.pow(5,2)) # import random # # print(random.randint(1,999)) # rstart = int(input('введите начала рандом: ')) # rend = int(input('введите конца рандом: ')) # print(random.randint(rstart,rend)) # import random # mynum = int(input('загадай число я попробую это число через функцию randint: ')) # choose_num = random.randint(1,mynum + 10) # while choose_num != mynum: # choose_num = random.randint(1,mynum + 10) # print('это число твое ? ', choose_num) # if choose_num == mynum: # print('i find your num', choose_num) import random j = int(input('write number: ')) a = random.randint(1, j + 100) while a != j: a = random.randin(0, j + 100) print('is it your num?', j) if a == j: print('i find your num', j)
if snake[0][0] in [0, sh] or snake[0][1] in [0, sw ] or snake[0] in snake[1:]: curses.endwin() quit() new_head = [snake[0][0], snake[0][1]] if key == curses.KEY_DOWN: new_head[0] += 1 if key == curses.KEY_UP: new_head[0] -= 1 if key == curses.KEY_LEFT: new_head[0] -= 1 if key == curses.KEY_LEFT: new_head[0] += 1 snake.insert(0, new_head) if snake[0] == food: food = None while food is None: nf = [random.randin(1, sh - 1), random.randint(1, sw - 1)] food = nf if nf not in snake else None w.addch(food[0], food[1], curses.ACS_PI) else: tail = snake.pop() w.addch(tail[0], tail[1], ' ') w.addch(snake[0][0], snake[0][1], curses.ACS_CKBOARD)
def tirarDado(self): self.valor = random.randin(1, 6)