def create_timer(self, timer_period_sec, callback): timer_period_nsec = int(float(timer_period_sec) * S_TO_NS) [timer_handle, timer_pointer] = _rclpy.rclpy_create_timer(timer_period_nsec) timer = WallTimer(timer_handle, timer_pointer, callback, timer_period_nsec) self.timers.append(timer) return timer
def __init__(self, callback, callback_group, timer_period_ns): [self.timer_handle, self.timer_pointer] = _rclpy.rclpy_create_timer(timer_period_ns) self.timer_period_ns = timer_period_ns self.callback = callback self.callback_group = callback_group # True when the callback is ready to fire but has not been "taken" by an executor self._executor_event = False
def __init__(self, callback, callback_group, timer_period_ns): # TODO(sloretz) Allow passing clocks in via timer constructor self._clock = Clock(clock_type=ClockType.STEADY_TIME) [self.timer_handle, self.timer_pointer ] = _rclpy.rclpy_create_timer(self._clock._clock_handle, timer_period_ns) self.timer_period_ns = timer_period_ns self.callback = callback self.callback_group = callback_group # True when the callback is ready to fire but has not been "taken" by an executor self._executor_event = False
def __init__(self, node): super().__init__(ReentrantCallbackGroup()) self._clock = Clock(clock_type=ClockType.STEADY_TIME) period_nanoseconds = 10000 self.timer = _rclpy.rclpy_create_timer(self._clock._clock_handle, period_nanoseconds)[0] self.timer_index = None self.timer_is_ready = False self.node = node self.future = None
def __init__(self, node): super().__init__(ReentrantCallbackGroup()) self._clock = Clock(clock_type=ClockType.STEADY_TIME) period_nanoseconds = 10000 with self._clock.handle as clock_capsule, node.context.handle as context_capsule: self.timer = _rclpy.rclpy_create_timer(clock_capsule, context_capsule, period_nanoseconds) self.timer_index = None self.timer_is_ready = False self.node = node self.future = None
def __init__(self, callback, callback_group, timer_period_ns, clock, *, context=None): self._context = get_default_context() if context is None else context self._clock = clock with self._clock.handle as clock_capsule, self._context.handle as context_capsule: self.__handle = Handle( _rclpy.rclpy_create_timer(clock_capsule, context_capsule, timer_period_ns)) self.timer_period_ns = timer_period_ns self.callback = callback self.callback_group = callback_group # True when the callback is ready to fire but has not been "taken" by an executor self._executor_event = False
def __init__(self, callback, callback_group, timer_period_ns, *, context=None): self._context = get_default_context() if context is None else context # TODO(sloretz) Allow passing clocks in via timer constructor self._clock = Clock(clock_type=ClockType.STEADY_TIME) with self._clock.handle as clock_capsule: self.__handle = Handle( _rclpy.rclpy_create_timer(clock_capsule, self._context.handle, timer_period_ns)) self.__handle.requires(self._clock.handle) self.timer_period_ns = timer_period_ns self.callback = callback self.callback_group = callback_group # True when the callback is ready to fire but has not been "taken" by an executor self._executor_event = False
def __init__(self, timer_handle, timer_pointer, callback, timer_period_ns): [self.timer_handle, self.timer_pointer] = _rclpy.rclpy_create_timer(timer_period_ns) self.timer_period_ns = timer_period_ns self.callback = callback