#!/usr/bin/python3
""" Script to list all State objects from a database given """
if __name__ == "__main__":
    from sqlalchemy import create_engine
    from sqlalchemy.orm import sessionmaker
    from relationship_state import Base, State
    from relationship_city import City
    import sys

    engine = create_engine('mysql+mysqldb://{}:{}@localhost/{}'.format(
                           sys.argv[1], sys.argv[2], sys.argv[3]),
                           pool_pre_ping=True)
    Base.metadata.create_all(engine)
    Session = sessionmaker(bind=engine)

    session = Session()
    new_state = State()
    new_state.name = "California"
    new_city = City()
    new_city.name = "San Francisco"
    new_state.cities = [new_city]
    session.add(new_state)
    session.commit()
    session.close()
コード例 #2
0
    # mysql+mysqldb://user:passwd@localhost/my_db
    engine = create_engine('mysql+mysqldb://{}:{}@localhost/{}'.format(
        sys.argv[1], sys.argv[2], sys.argv[3]), pool_pre_ping=True)

    # This is the function that does the SQL CREATE TABLE...
    # or ALTER TABLE... commands.
    # We passed engine (from the code above) to this function to generate
    # the table(s) that are mapped to objects that inherit from Base.
    Base.metadata.create_all(engine)

    # Here we are defining a class called Session and an instance of that
    # class called sesh. The sessionmaker lets us talk to the database in
    # a controlled environment. This session is bound to our database using
    # the engine we defined above.
    Session = sessionmaker(bind=engine)
    sesh = Session()

    # Relationship - Association of Objects
    instance_state = State()
    instance_state.name = "California"
    instance_city = City()
    instance_city.name = "San Francisco"
    instance_state.cities.append(instance_city)
    # Add the new elements
    sesh.add(instance_state)
    sesh.add(instance_city)
    # Save changes
    sesh.commit()
    # To close the connection with the db
    sesh.close()
#!/usr/bin/python3
"""
Connecting script with my database
"""
from relationship_city import City
from relationship_state import State, Base
from sys import argv
from sqlalchemy import create_engine, orm
from sqlalchemy.orm import sessionmaker
import sqlalchemy

if __name__ == '__main__':

    engine = create_engine('mysql+mysqldb://{}:{}@{}/{}'.format(
        argv[1], argv[2], 'localhost', argv[3]))
    Base.metadata.create_all(engine)

    Session = sessionmaker(engine)
    session = Session()

    new_state = State()
    new_city = City()
    new_state.name = 'California'
    new_city.name = 'San Francisco'
    new_state.cities = [new_city]

    session.add(new_state, new_city)
    session.commit()
    session.close()
コード例 #4
0
#!/usr/bin/python3
"""script that prints the first State object from the database
hbtn_0e_6_usa"""
from sqlalchemy import (create_engine)
from relationship_state import Base, State
from relationship_city import City
from sqlalchemy.orm import sessionmaker
import sys

if __name__ == "__main__":
    """Connecting"""
    engine = create_engine('mysql+mysqldb://{}:{}@localhost:3306/{}'.format(
        sys.argv[1], sys.argv[2], sys.argv[3]),
                           pool_pre_ping=True)
    Base.metadata.create_all(engine)
    Session = sessionmaker(bind=engine)
    session = Session()
    estado = State()
    estado.name = 'California'
    ciudad = City()
    ciudad.name = 'San Francisco'
    estado.cities.append(ciudad)
    session.add(estado)
    session.add(ciudad)
    session.commit()
    session.close()