mymap.add_wall((0,0,0,168)); # a mymap.add_wall((0,168,84,168)); # b mymap.add_wall((84,126,84,210)); # c mymap.add_wall((84,210,168,210)); # d mymap.add_wall((168,210,168,84)); # e mymap.add_wall((168,84,210,84)); # f mymap.add_wall((210,84,210,0)); # g mymap.add_wall((210,0,0,0)); # h mymap.add_wall((84,30,180,30)); mymap.add_wall((180,30,180,54)); mymap.add_wall((180,54,138,54)); mymap.add_wall((138,54,138,168)); mymap.add_wall((138,168,114,168)); mymap.add_wall((114,168,114,84)); mymap.add_wall((114,84,84,84)); mymap.add_wall((84,84,84,30)); mymap.draw(); controller = RobotController(particle) particleSet = controller.initParticles() #controller.rotate2(-360) #controller.rotate2(90) #time.sleep(2) controller.go2(80) #controller.rotate2(-360) #controller.go2(82)