コード例 #1
0
def get_user_languages() -> set:
    langs = set()
    for file in (util.get_update_dir() / 'Pack').glob('Bootup_????.pack'):
        langs.add(util.get_file_language(file.name))
    return langs
コード例 #2
0
ファイル: mubin.py プロジェクト: VelouriasMoon/BCML
def get_stock_map(map_unit: Union[Map, tuple],
                  force_vanilla: bool = False) -> Hash:
    if isinstance(map_unit, tuple):
        map_unit = Map(*map_unit)
    try:
        aoc_dir = util.get_aoc_dir()
    except FileNotFoundError:
        force_vanilla = True
    map_bytes = None
    map_path: Union[str, Path]
    if force_vanilla:
        try:
            if util.get_settings("wiiu"):
                update = util.get_update_dir()
            else:
                update = util.get_game_dir()
            map_path = (
                update / "Map/MainField/"
                f"{map_unit.section}/{map_unit.section}_{map_unit.type}.smubin"
            )
            if not map_path.exists():
                map_path = (
                    util.get_game_dir() / "Map/MainField/"
                    f"{map_unit.section}/{map_unit.section}_{map_unit.type}.smubin"
                )
            map_bytes = map_path.read_bytes()
        except FileNotFoundError:
            try:
                title_pack = oead.Sarc(
                    util.get_game_file("Pack/TitleBG.pack").read_bytes())
                map_bytes = title_pack.get_file(
                    f"Map/MainField/{map_unit.section}/{map_unit.section}_{map_unit.type}"
                    ".smubin").data
            except (KeyError, RuntimeError, AttributeError):
                map_bytes = None
    else:
        if (aoc_dir / "Pack" / "AocMainField.pack").exists():
            try:
                map_pack = oead.Sarc(
                    (aoc_dir / "Pack" / "AocMainField.pack").read_bytes())
                map_bytes = map_pack.get_file(
                    f"Map/MainField/{map_unit.section}/{map_unit.section}_{map_unit.type}"
                    ".smubin").data
            except (KeyError, RuntimeError, AttributeError):
                map_bytes = None
        if not map_bytes:
            map_path = f"Map/MainField/{map_unit.section}/{map_unit.section}_{map_unit.type}.smubin"
            try:
                map_bytes = util.get_game_file(map_path, aoc=True).read_bytes()
            except FileNotFoundError:
                try:
                    map_bytes = util.get_game_file(map_path).read_bytes()
                except FileNotFoundError:
                    try:
                        title_pack = oead.Sarc(
                            util.get_game_file(
                                "Pack/TitleBG.pack").read_bytes())
                        map_bytes = bytes(
                            title_pack.get_file(
                                f"Map/MainField/{map_unit.section}/"
                                f"{map_unit.section}_{map_unit.type}.smubin").
                            data)
                    except (KeyError, RuntimeError, AttributeError):
                        map_bytes = None
    if not map_bytes:
        raise FileNotFoundError(
            f"The stock map file {map_unit.section}_{map_unit.type}.smubin could not be found."
        )
    map_bytes = util.decompress(map_bytes)
    return oead.byml.from_binary(map_bytes)
コード例 #3
0
ファイル: mubin.py プロジェクト: GingerAvalanche/BCML
def get_stock_map(map_unit: Union[Map, tuple],
                  force_vanilla: bool = False) -> dict:
    """
    Finds the most significant available map unit from the unmodded game and returns its
    contents as a dict.

    :param map: The map section and type.
    :type map: class:`bcml.mubin.Map`
    :return: Returns a dict representation of the requested map unit.
    :rtype: dict
    """
    if isinstance(map_unit, tuple):
        map_unit = Map(*map_unit)
    try:
        aoc_dir = util.get_aoc_dir()
    except FileNotFoundError:
        force_vanilla = True
    map_bytes = None
    if force_vanilla:
        try:
            map_path = (
                util.get_update_dir() / 'Map/MainField/'
                f'{map_unit.section}/{map_unit.section}_{map_unit.type}.smubin'
            )
            if not map_path.exists():
                map_path = (
                    util.get_game_dir() / 'Map/MainField/'
                    f'{map_unit.section}/{map_unit.section}_{map_unit.type}.smubin'
                )
            map_bytes = map_path.read_bytes()
        except FileNotFoundError:
            with util.get_game_file('Pack/TitleBG.pack').open('rb') \
                  as s_file:
                title_pack = sarc.read_file_and_make_sarc(s_file)
            if title_pack:
                try:
                    map_bytes = title_pack.get_file_data(
                        f'Map/MainField/{map_unit.section}/{map_unit.section}_{map_unit.type}'
                        '.smubin').tobytes()
                except KeyError:
                    map_bytes = None
    else:
        if (aoc_dir / 'Pack' / 'AocMainField.pack').exists():
            with (aoc_dir / 'Pack' / 'AocMainField.pack').open('rb') as s_file:
                map_pack = sarc.read_file_and_make_sarc(s_file)
            if map_pack:
                try:
                    map_bytes = map_pack.get_file_data(
                        f'Map/MainField/{map_unit.section}/{map_unit.section}_{map_unit.type}'
                        '.smubin').tobytes()
                except KeyError:
                    map_bytes = None
        if not map_bytes:
            map_path = f'Map/MainField/{map_unit.section}/{map_unit.section}_{map_unit.type}.smubin'
            try:
                map_bytes = util.get_game_file(map_path, aoc=True).read_bytes()
            except FileNotFoundError:
                try:
                    map_bytes = util.get_game_file(map_path).read_bytes()
                except FileNotFoundError:
                    with util.get_game_file('Pack/TitleBG.pack').open('rb') \
                        as s_file:
                        title_pack = sarc.read_file_and_make_sarc(s_file)
                    if title_pack:
                        try:
                            map_bytes = title_pack.get_file_data(
                                f'Map/MainField/{map_unit.section}/'
                                f'{map_unit.section}_{map_unit.type}.smubin'
                            ).tobytes()
                        except KeyError:
                            map_bytes = None
    if not map_bytes:
        raise FileNotFoundError(
            f'The stock map file {map_unit.section}_{map_unit.type}.smubin could not be found.'
        )
    map_bytes = util.decompress(map_bytes)
    return byml.Byml(map_bytes).parse()