コード例 #1
0
ファイル: yml_job.py プロジェクト: taranovskyi/Graphics
 def add_artifacts_packages(self, package_id=None):
     if package_id is not None:
         self.yml['artifacts']['packages']['paths'].append(
             dss(f'{PATH_PACKAGES_temp}/{package_id}/{PATH_PACKAGES}'))
     else:
         self.yml['artifacts']['packages']['paths'].append(
             dss(PATH_PACKAGES))
コード例 #2
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ファイル: pb_auto_version.py プロジェクト: reboot-an/Graphics
    def get_job_definition(self, agent, packages, target_branch, auto_version):
        bump_packages_args = " ".join([
            f'--{package["type"]}-path {package["path"]}'
            for package in packages
        ])

        # construct job
        job = YMLJob()
        job.set_name(f'Auto version')
        job.set_agent(agent)
        job.add_var_custom(
            'PATH',
            '/home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin'
        )
        job.add_var_custom('DISPLAY', dss(":0"))
        job.add_commands([
            f'npm install upm-ci-utils@stable -g --registry {NPM_UPMCI_INSTALL_URL}',
            f'upm-ci utils auto-version bump {bump_packages_args}',
            f'upm-ci utils auto-version commit --push'
        ])
        job.add_trigger_integration_branch(target_branch)
        job.add_artifacts_packages()
        # if auto_version is True:
        #     job.add_trigger_integration_branch(target_branch)
        return job
コード例 #3
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ファイル: editor.py プロジェクト: satya848/Graphics
    def get_job_definition(self, platform, editor, agent):

        components = platform["components"]

        if platform["os"].lower() == 'android':
            platform_os = 'windows'
        elif platform["os"].lower() == 'ios':
            platform_os = 'macos'
        else:
            platform_os = platform["os"]

        # construct job
        job = YMLJob()
        job.set_name(f'[{editor["version"]},{platform["os"]}] Editor priming')
        job.set_agent(agent)
        job.set_skip_checkout(True)
        job.add_var_custom(
            'PATH',
            '/home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin'
        )
        job.add_var_custom('DISPLAY', dss(":0"))
        job.add_var_upm_registry()
        job.add_var_custom_revision(editor["version"])
        job.add_commands([
            f'pip install unity-downloader-cli --user --upgrade --extra-index-url https://artifactory.internal.unity3d.com/api/pypi/common-python/simple --upgrade',
            f'unity-downloader-cli {editor["cmd"]} -o {platform_os} --wait --skip-download {"".join([f"-c {c} " for c in components])} > {PATH_UNITY_REVISION}'
        ])
        job.add_artifacts_unity_revision()
        return job
コード例 #4
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    def get_job_definition(self, platform, agent):

        components = platform["components"]

        if platform["os"].lower() == 'android':
            platform_os = 'windows'
        elif platform["os"].lower() == 'ios':
            platform_os = 'macos'
        else:
            platform_os = platform["os"]

        tmp_revision_file = "tmp_" + PATH_UNITY_REVISION

        # construct job
        job = YMLJob()
        job.set_name(f'[Min_Editor,{platform["os"]}] Editor priming')
        job.set_agent(agent)
        job.add_var_custom(
            'PATH',
            '/home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin'
        )
        job.add_var_custom('DISPLAY', dss(":0"))
        job.add_var_upm_registry()
        job.add_commands([
            f'pip install unity-downloader-cli --user --upgrade --index-url {UNITY_DOWNLOADER_CLI_URL} --upgrade',
            f'python3 .yamato/ruamel/jobs/editor/util/get_minimum_editor_version.py {tmp_revision_file}',
            f'unity-downloader-cli --source-file {tmp_revision_file} -c {platform_os} --wait --skip-download {"".join([f"-c {c} " for c in components])} > {PATH_UNITY_REVISION}',
            f'rm {tmp_revision_file}'
        ])
        job.add_artifacts_unity_revision()
        return job
コード例 #5
0
ファイル: project_pr.py プロジェクト: zydzy1988/Graphics
    def get_job_definition(self, project, editor, expression_trigger, dependencies_in_all):

        # define dependencies
        dependencies = []
        for dep in dependencies_in_all:
            project_dep = dep.get('project', project)

            if dep.get("pr"):
                dependencies.append({
                    'path': f'{project_filepath_all(project_dep)}#{project_job_id_pr(project_dep, editor["name"])}',
                    'rerun': editor["rerun_strategy"]})
            else:
                for test_platform in dep["test_platforms"]:

                    file = project_filepath_specific(project_dep, dep["platform"], dep["api"])
                    job_id = project_job_id_test(project_dep,dep["platform"],dep["api"],test_platform,editor["name"],dep["build_config"],dep["color_space"])

                    dependencies.append({
                            'path' : f'{file}#{job_id}',
                            'rerun' : editor["rerun_strategy"]})

        # construct job
        job = YMLJob()
        job.set_name(f'{project} PR Job - {editor["name"]}')
        job.add_dependencies(dependencies)
        if expression_trigger != "" and editor["name"].lower() != "custom-revision":
            job.set_trigger_on_expression(expression_trigger)
        job.add_var_custom_revision(editor["track"])
        job.add_var_custom('UTR_VERSION', dss("current"))
        job.add_var_custom('TEST_FILTER', '.*')
        if project == "URP_Performance_BoatAttack":
            job.add_var_custom('BOAT_ATTACK_BRANCH', 'master')
            job.add_var_custom('BOAT_ATTACK_REVISION', '88679d7ebeeae4be30f43ebe88cba830f363803b')
        return job
コード例 #6
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    def get_job_definition(self, platform, editor, agent):

        components = platform["components"]

        if platform["os"].lower() == 'android':
            platform_os = 'windows'
        elif platform["os"].lower() == 'ios':
            platform_os = 'macos'
        else:
            platform_os = platform["os"]

        editor_cli_rev = VAR_CUSTOM_REVISION if str(
            editor['track']).lower() == 'custom-revision' else editor["track"]
        # construct job
        job = YMLJob()
        job.set_name(f'[{editor["track"]},{platform["os"]}] Editor priming')
        job.set_agent(agent)
        job.set_skip_checkout(True)
        job.add_var_custom(
            'PATH',
            '/home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin'
        )
        job.add_var_custom('DISPLAY', dss(":0"))
        job.add_var_upm_registry()
        job.add_var_custom_revision(editor["track"])
        job.add_commands([
            f'pip install unity-downloader-cli --user --upgrade --index-url {UNITY_DOWNLOADER_CLI_URL} --upgrade',
            f'unity-downloader-cli -u {editor_cli_rev} -o {platform_os} --wait --skip-download {"".join([f"-c {c} " for c in components])} > {PATH_UNITY_REVISION}'
        ])
        job.add_artifacts_unity_revision()
        return job
コード例 #7
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def _job(project, test_platform_name, editor, platform, api, cmd, build_config,
         color_space):

    # define name
    if test_platform_name.lower().endswith('_build'):
        job_name = f'Build {project["name"]} on {platform["name"]}_{api["name"]}_{build_config["name"]}_{color_space}_{test_platform_name}_Player on version {editor["name"]}'
    else:
        job_name = f'{project["name"]} on {platform["name"]}_{api["name"]}_{test_platform_name}_{build_config["name"]}_{color_space} on version {editor["name"]}'

    # define agent
    platform_agents_project = platform.get(f'agents_project_{api["name"]}',
                                           platform.get('agents_project'))
    if test_platform_name.lower().endswith('_build'):
        agent = platform_agents_project.get(
            'standalone_build', platform_agents_project['default']
        )  # replace(" ","_") called for playmode_XR
    else:
        agent = platform_agents_project.get(
            f'{test_platform_name.lower()}', platform_agents_project['default']
        )  # replace(" ","_") called for playmode_XR

    # construct job
    job = YMLJob()
    job.set_name(job_name)
    job.set_agent(agent)
    job.add_var_upm_registry()
    job.add_var_custom_revision(editor["track"])
    job.add_commands(cmd)
    job.add_artifacts_test_results()

    if test_platform_name.lower() == 'standalone':
        job.add_artifacts_project_logs(
            project.get("folder_standalone", project["folder"]))
    else:
        job.add_artifacts_project_logs(project["folder"])

    if not editor['editor_pinning']:
        job.add_dependencies([{
            'path':
            f'{editor_priming_filepath()}#{editor_job_id(editor["name"], platform["os"])}',
            'rerun': editor["rerun_strategy"]
        }])

    if project["name"] == "URP_Performance_BoatAttack":
        job.add_var_custom('BOAT_ATTACK_BRANCH', 'master')
        job.add_var_custom('BOAT_ATTACK_REVISION',
                           '88679d7ebeeae4be30f43ebe88cba830f363803b')

    job.add_var_custom('UTR_VERSION', dss("current"))
    job.add_var_custom('TEST_FILTER', '.*')

    return job
コード例 #8
0
ファイル: project_nightly.py プロジェクト: upipi/Graphics
    def get_job_definition(self, project, editor, dependencies_in_nightly):

        # define dependencies
        dependencies = []
        for dep in dependencies_in_nightly:
            project_dep = dep.get('project', project["name"])

            if dep.get("pr"):
                dependencies.append({
                    'path':
                    f'{project_filepath_all(project_dep)}#{project_job_id_pr(project_dep, editor["name"])}',
                    'rerun': editor["rerun_strategy"]
                })
            elif dep.get("nightly"):
                dependencies.append({
                    'path':
                    f'{project_filepath_all(project_dep)}#{project_job_id_nightly(project_dep, editor["name"])}',
                    'rerun': editor["rerun_strategy"]
                })
            else:
                for test_platform in dep["test_platforms"]:

                    file = project_filepath_specific(project_dep,
                                                     dep["platform"],
                                                     dep["api"])
                    job_id = project_job_id_test(project_dep, dep["platform"],
                                                 dep["api"], test_platform,
                                                 editor["name"],
                                                 dep["build_config"],
                                                 dep["color_space"])

                    dependencies.append({
                        'path': f'{file}#{job_id}',
                        'rerun': editor["rerun_strategy"]
                    })

        # construct job
        job = YMLJob()
        job.set_name(f'Nightly {project["name"]} - {editor["name"]}')
        job.add_dependencies(dependencies)
        # if expression_trigger != "":
        #     job.set_trigger_on_expression(expression_trigger)
        job.add_var_custom_revision(editor["track"])
        job.add_var_custom('UTR_VERSION', dss("current"))
        job.add_var_custom('TEST_FILTER', '.*')
        if project.get('variables'):
            for key, value in project.get('variables').items():
                job.add_var_custom(key, value)
        return job
コード例 #9
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    def get_job_definition(self, agent, packages, target_branch, auto_version):
        bump_packages_args = " ".join([
            f'--{package["type"]}-path {package["path"]}'
            for package in packages
        ])

        # construct job
        job = YMLJob()
        job.set_name(f'Auto version')
        job.set_agent(agent)
        job.add_var_custom(
            'PATH',
            '/home/bokken/bin:/home/bokken/.local/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/sbin:/home/bokken/.npm-global/bin'
        )
        job.add_var_custom('DISPLAY', dss(":0"))
        job.add_commands([
            f'npm install upm-ci-utils@stable -g --registry {NPM_UPMCI_INSTALL_URL}',
            f'upm-ci utils auto-version bump {bump_packages_args}',
            f'upm-ci utils auto-version commit --push',
            f'python3 ./Tools/standalone/templates_auto_bumper.py --template-name ./com.unity.template-hd --target-dependency com.unity.render-pipelines.high-definition',
            f'python3 ./Tools/standalone/templates_auto_bumper.py --template-name ./com.unity.template-universal --target-dependency com.unity.render-pipelines.universal',
            pss(f'''
                    git diff --quiet
                    if [[ $? != 0 ]]; then
                        git config --global user.name "*****@*****.**"
                        git config --global user.email "*****@*****.**"
                        git add ./com.unity.template-*
                        git checkout {target_branch}
                        git commit -m "[Automation] Auto-bump template dependencies"
                        git push origin {target_branch}
                    else
                        echo "Did not find any dependency to bump. Will not commit and push anything."
                    fi''')
        ])
        job.set_trigger_on_expression(
            f'push.branch eq "{target_branch}" AND NOT push.changes.all match ["com.unity.template-*/**/*.json"] AND NOT push.changes.all match ["com.unity.*/package.json"]'
        )
        job.add_artifacts_packages()
        # if auto_version is True:
        #     job.add_trigger_integration_branch(target_branch)
        return job
コード例 #10
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    def get_job_definition(self, project, editor, dependencies_in_nightly):
    
        # define dependencies
        dependencies = []
        for dep in dependencies_in_nightly:
            project_dep = dep.get('project', project)
            
            if dep.get("pr"):
                dependencies.append({
                    'path': f'{project_filepath_all(project_dep)}#{project_job_id_pr(project_dep, editor["name"])}',
                    'rerun': editor["rerun_strategy"]})
            elif dep.get("nightly"):
                dependencies.append({
                    'path': f'{project_filepath_all(project_dep)}#{project_job_id_nightly(project_dep, editor["name"])}',
                    'rerun': editor["rerun_strategy"]})
            else:
                for test_platform in dep["test_platforms"]:
                        
                    file = project_filepath_specific(project_dep, dep["platform"], dep["api"])
                    job_id = project_job_id_test(project_dep,dep["platform"],dep["api"],test_platform,editor["name"],dep["build_config"],dep["color_space"])

                    dependencies.append({
                            'path' : f'{file}#{job_id}',
                            'rerun' : editor["rerun_strategy"]})

        # construct job
        job = YMLJob()
        job.set_name(f'Nightly {project} - {editor["name"]}')
        job.add_dependencies(dependencies)
        # if expression_trigger != "":
        #     job.set_trigger_on_expression(expression_trigger)
        job.add_var_custom_revision(editor["track"])
        job.add_var_custom('UTR_VERSION', dss("current"))
        job.add_var_custom('TEST_FILTER', '.*')
        # if project == "URP_Performance_BoatAttack":
        #     job.add_var_custom('BOAT_ATTACK_BRANCH', 'master')
        #     job.add_var_custom('BOAT_ATTACK_REVISION', '60b6bc595f20b29f4869d3236ce1aa91a490ef6b')
        return job
コード例 #11
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ファイル: yml_job.py プロジェクト: taranovskyi/Graphics
 def add_artifacts_unity_revision(self):  # used by editor
     self.yml['artifacts']['unity_revision.zip']['paths'].append(
         dss(PATH_UNITY_REVISION))
コード例 #12
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ファイル: yml_job.py プロジェクト: taranovskyi/Graphics
 def add_artifacts_templates(self):
     self.yml['artifacts']['packages']['paths'].append(dss(PATH_TEMPLATES))
コード例 #13
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ファイル: yml_job.py プロジェクト: taranovskyi/Graphics
 def add_artifacts_players(self):
     self.yml['artifacts']['players']['paths'].append(
         dss(PATH_PLAYERS_padded))
コード例 #14
0
ファイル: yml_job.py プロジェクト: taranovskyi/Graphics
 def add_artifacts_project_logs(self, project_folder):
     self.yml['artifacts']['logs']['paths'].append(
         dss(f'TestProjects/{project_folder}/Logs/*.log'))
コード例 #15
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ファイル: yml_job.py プロジェクト: taranovskyi/Graphics
 def add_artifacts_test_results(self):
     self.yml['artifacts']['logs']['paths'].append(
         dss(PATH_TEST_RESULTS_padded))
コード例 #16
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ファイル: yml_job.py プロジェクト: upipi/Graphics
 def add_artifacts_hdrp_perf_test(self):
     self.yml['artifacts']['logs']['paths'].append(dss(f'PrebuildLog/**'))