def save_map(self, map_path, map_data): """Save a map into temp dir so create game can access it in multiplayer.""" return self._client.send(save_map=sc_pb.RequestSaveMap( map_path=map_path, map_data=map_data))
async def request_save_map(self, download_path: str): """ Not working on linux. """ req = sc_pb.RequestSaveMap(map_path=download_path) result = await self._execute(save_map=req) return result