def test_getVectorLegend(self): """Getting a legend for a vector layer works. @note This test is not related do thousand separator since we insert our own legend notes and our own layer. """ myLayer, _ = load_layer('test_shakeimpact.shp') myMapLegend = MapLegend( myLayer, legend_notes='Thousand separator represented by \',\'', legend_units='(people per cell)') myImage = myMapLegend.vector_legend() myPath = unique_filename( prefix='getVectorLegend', suffix='.png', dir=temp_dir('test')) myImage.save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so myControlImages is a list # of 'known good' renders. myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = check_images( 'getVectorLegend', myPath, myTolerance) myMessage += ('\nWe want these images to match, if they do already ' 'copy the test image generated to create a new control ' 'image.') assert myFlag, myMessage
def test_addSymbolToLegend(self): """Test we can add a symbol to the legend.""" myLayer, _ = load_layer('test_floodimpact.tif') myMapLegend = MapLegend(myLayer) mySymbol = QgsFillSymbolV2() mySymbol.setColor(QtGui.QColor(12, 34, 56)) myMapLegend.add_symbol( mySymbol, minimum=0, # expect 2.0303 in legend maximum=2.02030, label='Foo') myPath = unique_filename( prefix='addSymbolToLegend', suffix='.png', dir=temp_dir('test')) myMapLegend.get_legend().save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so myControlImages is a list # of 'known good' renders. myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = check_images( 'addSymbolToLegend', myPath, myTolerance) myMessage += ( '\nWe want these images to match, if they do already, copy the ' 'test image generated to create a new control image.') assert myFlag, myMessage
def test_getLegend(self): """Getting a legend for a generic layer works.""" LOGGER.debug('test_getLegend called') myLayer, _ = load_layer('test_shakeimpact.shp') myMapLegend = MapLegend(myLayer) assert myMapLegend.layer is not None myLegend = myMapLegend.get_legend() myPath = unique_filename( prefix='getLegend', suffix='.png', dir=temp_dir('test')) myLegend.save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so myControlImages is a list # of 'known good' renders. myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = check_images('getLegend', myPath, myTolerance) myMessage += ('\nWe want these images to match, if they do already ' 'copy the test image generated to create a new control ' 'image.') assert myFlag, myMessage LOGGER.debug('test_getLegend done')
def test_getVectorLegend(self): """Getting a legend for a vector layer works. @note This test is not related do thousand separator since we insert our own legend notes and our own layer. """ myLayer, _ = load_layer('test_shakeimpact.shp') myMapLegend = MapLegend( myLayer, legend_notes='Thousand separator represented by \',\'', legend_units='(people per cell)') myImage = myMapLegend.vector_legend() myPath = unique_filename(prefix='getVectorLegend', suffix='.png', dir=temp_dir('test')) myImage.save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so myControlImages is a list # of 'known good' renders. myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = check_images('getVectorLegend', myPath, myTolerance) myMessage += ('\nWe want these images to match, if they do already ' 'copy the test image generated to create a new control ' 'image.') assert myFlag, myMessage
def test_addClassToLegend(self): """Test we can add a class to the map legend.""" myLayer, _ = load_layer('test_shakeimpact.shp') myMapLegend = MapLegend(myLayer) myColour = QtGui.QColor(12, 34, 126) myMapLegend.add_class( myColour, label='bar') myMapLegend.add_class( myColour, label='foo') myPath = unique_filename( prefix='addClassToLegend', suffix='.png', dir=temp_dir('test')) myMapLegend.get_legend().save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so place any other possible # variants in the safe_qgis/test_data/test_images/ dir e.g. # addClassToLegend-variantUbuntu13.04.png myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = check_images( 'addClassToLegend', myPath, myTolerance) myMessage += ( '\nWe want these images to match, if they do already copy the test' ' image generated to create a new control image.') assert myFlag, myMessage
def test_addSymbolToLegend(self): """Test we can add a symbol to the legend.""" myLayer, _ = load_layer('test_floodimpact.tif') myMapLegend = MapLegend(myLayer) mySymbol = QgsSymbol() mySymbol.setColor(QtGui.QColor(12, 34, 56)) myMapLegend.add_symbol( mySymbol, minimum=0, # expect 2.0303 in legend maximum=2.02030, label='Foo') myPath = unique_filename(prefix='addSymbolToLegend', suffix='.png', dir=temp_dir('test')) myMapLegend.get_legend().save(myPath, 'PNG') LOGGER.debug(myPath) # As we have discovered, different versions of Qt and # OS platforms cause different output, so myControlImages is a list # of 'known good' renders. myTolerance = 0 # to allow for version number changes in disclaimer myFlag, myMessage = check_images('addSymbolToLegend', myPath, myTolerance) myMessage += ( '\nWe want these images to match, if they do already, copy the ' 'test image generated to create a new control image.') assert myFlag, myMessage