def __init__ (self): Director.Mission.__init__(self) self.campaign={("vega_sector/enyo",0):wc1_mis0.wc1_mis0(), ("vega_sector/vega",0):wc1_mis1.wc1_mis1()} self.sector=save_util.loadStringList (0,"wc1sector") if (self.sector==[]): self.sector = "vega_sector/enyo"; else: [self.sector]=self.sector self.curmission=0 if (self.sector==""): self.sector="vega_sector/enyo" self.mission=Director.getSaveData(0,"wc1mission",0) self.carrier = launch.launch ("BengalClass","confed","fleetcarrier","default",1,1,(0,0,0)) self.wfm="" self.StartMission(VS.getSystemFile(),self.sector,self.mission)
def recoverShipTypes (self): return save_util.loadStringList (self.playernum, "%s_wingships" % (self.faction));