def load_data(self, data): if 'controller_mappings' not in data: raise ValueError("Invalid profile file") data = data['controller_mappings'] if 'title' in data: name = data['title'].strip() if name: self.name = name presets = ensure_list(data['preset']) for p in presets: id = int(p["id"]) if id == 0: # Default profile VDFProfile._load_preset(data, self, p) else: aset = VDFProfile(VDFProfile._get_preset_name(data, p)) aset.action_set_id = id aset.action_set_switches = self.action_set_switches self.action_sets[aset.name] = aset VDFProfile._load_preset(data, aset, p) for aset in self.action_sets.values(): aset.buttons[SCButtons.C] = HoldModifier( MenuAction("Default.menu"), MenuAction("Default.menu")) return self
def clear(self): """ Clears all actions and adds default menu action on center button """ self.buttons = {x: NoAction() for x in SCButtons} self.buttons[SCButtons.C] = HoldModifier( MenuAction("Default.menu"), normalaction=MenuAction("Default.menu")) self.menus = {} self.stick = NoAction() self.is_template = False self.triggers = {Profile.LEFT: NoAction(), Profile.RIGHT: NoAction()} self.pads = {Profile.LEFT: NoAction(), Profile.RIGHT: NoAction()} self.gyro = NoAction()
def _convert(self, from_version): """ Performs conversion from older profile version """ if from_version < 1: from scc.modifiers import ModeModifier # Add 'display Default.menu if center button is held' for old profiles c = self.buttons[SCButtons.C] if not c: # Nothing set to C button self.buttons[SCButtons.C] = HoldModifier( MenuAction("Default.menu"), normalaction=MenuAction("Default.menu")) elif hasattr(c, "holdaction") and c.holdaction: # Already set to something, don't overwrite it pass elif c.to_string().startswith("OSK."): # Special case, don't touch this either pass else: self.buttons[SCButtons.C] = HoldModifier( MenuAction("Default.menu"), normalaction=self.buttons[SCButtons.C]) if from_version < 1.1: # Convert old scrolling wheel to new representation from scc.modifiers import FeedbackModifier, BallModifier from scc.actions import MouseAction, XYAction from scc.uinput import Rels iswheelaction = ( lambda x: isinstance(x, MouseAction) and x.parameters[0] in (Rels.REL_HWHEEL, Rels.REL_WHEEL)) for p in (Profile.LEFT, Profile.RIGHT): a, feedback = self.pads[p], None if isinstance(a, FeedbackModifier): feedback = a.haptic.get_position() a = a.action if isinstance(a, XYAction): if iswheelaction(a.x) or iswheelaction(a.y): n = BallModifier(XYAction(a.x, a.y)) if feedback is not None: n = FeedbackModifier(feedback, 4096, 16, n) self.pads[p] = n log.info("Converted %s to %s", a.to_string(), n.to_string()) if from_version < 1.2: # Convert old trigger settings that were done with ButtonAction # to new TriggerAction from scc.constants import TRIGGER_HALF, TRIGGER_MAX, TRIGGER_CLICK from scc.actions import ButtonAction, TriggerAction, MultiAction from scc.uinput import Keys for p in (Profile.LEFT, Profile.RIGHT): if isinstance(self.triggers[p], ButtonAction): buttons, numbers = [], [] n = None # There were one or two keys and zero to two numeric # parameters for old button action for param in self.triggers[p].parameters: if param in Keys: buttons.append(param) elif type(param) in (int, float): numbers.append(int(param)) if len(numbers) == 0: # Trigger range was not specified, assume defaults numbers = (TRIGGER_HALF, TRIGGER_CLICK) elif len(numbers) == 1: # Only lower range was specified, add default upper range numbers.append(TRIGGER_CLICK) if len(buttons) == 1: # If only one button was set, trigger should work like # one big button n = TriggerAction(numbers[0], ButtonAction(buttons[0])) elif len(buttons) == 2: # Both buttons were set n = MultiAction( TriggerAction(numbers[0], numbers[1], ButtonAction(buttons[0])), TriggerAction(numbers[1], TRIGGER_MAX, ButtonAction(buttons[1]))) if n: log.info("Converted %s to %s", self.triggers[p].to_string(), n.to_string()) self.triggers[p] = n
def on_cbMenus_changed(self, *a): """ Called when user changes any menu settings """ if self._recursing: return cbMenuAutoConfirm = self.builder.get_object("cbMenuAutoConfirm") cbConfirmWith = self.builder.get_object("cbConfirmWith") cbCancelWith = self.builder.get_object("cbCancelWith") if cbMenuAutoConfirm and cbConfirmWith: # Control Options block exists in UI lblConfirmWith = self.builder.get_object("lblConfirmWith") lblConfirmWith.set_sensitive(not cbMenuAutoConfirm.get_active()) cbConfirmWith.set_sensitive(not cbMenuAutoConfirm.get_active()) name = self.get_selected_menu() if name == "": # 'New menu' selected self.load_menu_list() log.debug("Creating editor for new menu") me = MenuEditor(self.app, self.on_menu_changed) me.set_new_menu() me.allow_menus(self.allow_globals, self.allow_in_profile) me.show(self.editor.window) return if name: # There is some menu choosen cbControlWith = self.builder.get_object("cbControlWith") self.builder.get_object("btEditMenu").set_sensitive( name not in MenuEditor.OPEN) params = [name] if cbControlWith: params += [ cbControlWith.get_model().get_value( cbControlWith.get_active_iter(), 1), getattr( SCButtons, cbConfirmWith.get_model().get_value( cbConfirmWith.get_active_iter(), 1)), getattr( SCButtons, cbCancelWith.get_model().get_value( cbCancelWith.get_active_iter(), 1)) ] if self.confirm_with_same_active(): params[2] = SAME elif self.confirm_with_same_active(): params += [STICK, SAME] cbm = self.builder.get_object("cbMenuType") # Hide / apply and display 'Items per row' selector if it exists in UI if self.builder.get_object("rvMaxSize"): rvMaxSize = self.builder.get_object("rvMaxSize") spMaxSize = self.builder.get_object("spMaxSize") visible = cbm.get_model().get_value(cbm.get_active_iter(), 1) == "gridmenu" rvMaxSize.set_reveal_child(visible) if visible: max_size = int(spMaxSize.get_adjustment().get_value()) if max_size > 0: # max_size is 2nd parameter params = [params[0], max_size] + params[1:] # Grab menu type and choose apropriate action action = NoAction() if cbm and cbm.get_model().get_value(cbm.get_active_iter(), 1) == "gridmenu": # Grid menu action = GridMenuAction(*params) elif cbm and cbm.get_model().get_value(cbm.get_active_iter(), 1) == "radialmenu": # Circular menu action = RadialMenuAction(*params) elif cbm and cbm.get_model().get_value(cbm.get_active_iter(), 1) == "hmenu": # Horizontal menu action = HorizontalMenuAction(*params) else: # Normal menu action = MenuAction(*params) # Apply Menu Position options, if such block exists in UI if self.builder.get_object("spMenuPosX"): cbMenuPosX = self.builder.get_object("cbMenuPosX") cbMenuPosY = self.builder.get_object("cbMenuPosY") x = int(self.builder.get_object("spMenuPosX").get_value()) y = int(self.builder.get_object("spMenuPosY").get_value()) x *= cbMenuPosX.get_model().get_value( cbMenuPosX.get_active_iter(), 0) y *= cbMenuPosY.get_model().get_value( cbMenuPosY.get_active_iter(), 0) if (x, y) != MenuAction.DEFAULT_POSITION: action = PositionModifier(x, y, action) self.editor.set_action(action)
def on_menu_changed(self, new_id): self._current_menu = new_id self.editor.set_action(MenuAction(new_id)) self.load_menu_list()
def on_cbMenus_changed(self, *a): """ Called when user changes any menu settings """ if self._recursing: return cbMenuConfirmWithClick = self.builder.get_object( "cbMenuConfirmWithClick") cbMenuAutoConfirm = self.builder.get_object("cbMenuAutoConfirm") cbMenuAutoCancel = self.builder.get_object("cbMenuAutoCancel") lblControlWith = self.builder.get_object("lblControlWith") cbControlWith = self.builder.get_object("cbControlWith") lblConfirmWith = self.builder.get_object("lblConfirmWith") cbConfirmWith = self.builder.get_object("cbConfirmWith") lblCancelWith = self.builder.get_object("lblCancelWith") cbCancelWith = self.builder.get_object("cbCancelWith") cbm = self.builder.get_object("cbMenuType") menu_type = cbm.get_model().get_value(cbm.get_active_iter(), 1) if cbControlWith: sensitive = True if menu_type == "quickmenu": sensitive = False lblControlWith.set_sensitive(sensitive) cbControlWith.set_sensitive(sensitive) if cbConfirmWith: sensitive = True if cbMenuAutoConfirm and cbMenuAutoConfirm.get_active(): sensitive = False if cbMenuConfirmWithClick and cbMenuConfirmWithClick.get_active(): sensitive = False if menu_type == "quickmenu": sensitive = False lblConfirmWith.set_sensitive(sensitive) cbConfirmWith.set_sensitive(sensitive) if cbCancelWith: sensitive = True if cbMenuAutoCancel and cbMenuAutoCancel.get_active(): sensitive = False if menu_type == "quickmenu": sensitive = False lblCancelWith.set_sensitive(sensitive) cbCancelWith.set_sensitive(sensitive) if cbMenuAutoConfirm: sensitive = True if menu_type == "quickmenu": sensitive = False cbMenuAutoConfirm.set_sensitive(sensitive) name = self.get_selected_menu() if name == "": return self.on_new_menu_selected() if name: # There is some menu choosen self.builder.get_object("btEditMenu").set_sensitive( name not in MenuEditor.OPEN) params = [name] cow = SAME if cbMenuAutoConfirm and cbMenuAutoConfirm.get_active(): cow = SAME elif cbMenuConfirmWithClick and cbMenuConfirmWithClick.get_active( ): cow = DEFAULT elif cbConfirmWith: cow = cbConfirmWith.get_model().get_value( cbConfirmWith.get_active_iter(), 1) if cow != DEFAULT: cow = getattr(SCButtons, cow) caw = DEFAULT if cbMenuAutoCancel and cbMenuAutoCancel.get_active(): caw = DEFAULT elif cbCancelWith: caw = cbCancelWith.get_model().get_value( cbCancelWith.get_active_iter(), 1) if caw != DEFAULT: caw = getattr(SCButtons, caw) params += [self.get_control_with(), cow, caw] # Hide / apply and display 'Items per row' selector if it exists in UI if self.builder.get_object("rvMenuSize"): spMenuSize = self.builder.get_object("spMenuSize") menu_type = cbm.get_model().get_value(cbm.get_active_iter(), 1) if menu_type == "gridmenu": self.update_size_display(GridMenuAction("dummy")) size = int(spMenuSize.get_adjustment().get_value()) if size > 0: # size is 2nd parameter params += [False, size] elif menu_type == "radialmenu": self.update_size_display(RadialMenuAction("dummy")) size = int(spMenuSize.get_adjustment().get_value()) if size > 0 and size < 100: # Both 0 and 100 means default here # size is 2nd parameter params += [False, size] elif menu_type == "hmenu": self.update_size_display(HorizontalMenuAction("dummy")) size = int(spMenuSize.get_adjustment().get_value()) if size > 1: # Size 0 and 1 means default here # size is 2nd parameter params += [False, size] else: # , "radialmenu"): self.update_size_display(None) # Grab menu type and choose apropriate action action = NoAction() if cbm and menu_type == "gridmenu": # Grid menu action = GridMenuAction(*params) elif cbm and menu_type == "radialmenu": # Circular menu action = RadialMenuAction(*params) elif cbm and menu_type == "hmenu": # Horizontal menu action = HorizontalMenuAction(*params) elif cbm and menu_type == "quickmenu": # Horizontal menu action = QuickMenuAction(name) else: # Normal menu action = MenuAction(*params) # Apply Menu Position options, if such block exists in UI if self.builder.get_object("spMenuPosX"): cbMenuPosX = self.builder.get_object("cbMenuPosX") cbMenuPosY = self.builder.get_object("cbMenuPosY") x = int(self.builder.get_object("spMenuPosX").get_value()) y = int(self.builder.get_object("spMenuPosY").get_value()) x *= cbMenuPosX.get_model().get_value( cbMenuPosX.get_active_iter(), 0) y *= cbMenuPosY.get_model().get_value( cbMenuPosY.get_active_iter(), 0) if (x, y) != MenuAction.DEFAULT_POSITION: action = PositionModifier(x, y, action) self.editor.set_action(action)