コード例 #1
0
def inputSexConfirm_func():
    '''
    请求玩家输入性别流程
    输入0:进入询问是否进行详细设置流程(玩家性别为默认,或请求选择性别流程结果)
    输入1:进入选择性别流程
    输入2:返回请求输入自称流程
    '''
    flowReturn = CreatorCharacterPanel.inputSexPanel()
    sexId = CacheContorl.characterData['character'][characterId]['Sex']
    if flowReturn == 0:
        AttrCalculation.setSexCache(sexId)
        sexKeysList = list(TextLoading.getTextData(TextLoading.rolePath,
                                                   'Sex'))
        if sexId == sexKeysList[2]:
            CacheContorl.temporaryCharacter['Features'][
                'Sex'] = TextLoading.getTextData(TextLoading.rolePath,
                                                 'Features')['Sex'][0]
        elif sexId == sexKeysList[3]:
            CacheContorl.temporaryCharacter['Features'][
                'Sex'] = TextLoading.getTextData(TextLoading.rolePath,
                                                 'Features')['Sex'][1]
        PyCmd.clr_cmd()
        attributeGenerationBranch_func()
    elif flowReturn == 1:
        PyCmd.clr_cmd()
        inputSexChoice_func()
    elif flowReturn == 2:
        PyCmd.clr_cmd()
        inputSelfName_func()
コード例 #2
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ファイル: SeeCharacterAttr.py プロジェクト: watry/dieloli
def acknowledgmentAttributeAns(inputList):
    characterId = CacheContorl.characterData['characterId']
    yrn = GameInit.askfor_All(inputList)
    showAttrHandleData = TextLoading.getTextData(TextLoading.cmdPath,
                                                 'seeAttrPanelHandle')
    PyCmd.clr_cmd()
    if yrn in panelList:
        PanelStateHandle.panelStateChange(yrn)
        acknowledgmentAttribute_func()
    elif yrn == '0':
        GameTime.initTime()
        AttrCalculation.setAttrOver(characterId)
        CharacterHandle.initCharacterList()
        SeeCharacterAttrPanel.initShowAttrPanelList()
        characterPosition = CacheContorl.characterData['character'][
            characterId]['Position']
        MapHandle.characterMoveScene(['0'], characterPosition, characterId)
        from script.Flow import Main
        Main.mainFrame_func()
    elif yrn == '1':
        CacheContorl.wframeMouse['wFrameRePrint'] = 1
        EraPrint.pnextscreen()
        SeeCharacterAttrPanel.initShowAttrPanelList()
        from script.Design import StartFlow
        StartFlow.main_func()
    elif yrn in showAttrHandleData:
        index = showAttrHandleData.index(yrn)
        index = str(index)
        CacheContorl.panelState['AttrShowHandlePanel'] = index
        acknowledgmentAttribute_func()
コード例 #3
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def acknowledgmentAttribute_func():
    '''
    创建角色时用于查看角色属性的流程
    '''
    while (True):
        characterId = CacheContorl.characterData['characterId']
        AttrCalculation.setAttrOver(characterId)
        inputS = []
        attrInpurList = seeAttrInEveryTime_func()
        inputS = attrInpurList + inputS
        flowReturn = SeeCharacterAttrPanel.inputAttrOverPanel()
        inputS = flowReturn + inputS
        characterId = CacheContorl.characterData['characterId']
        yrn = GameInit.askfor_All(inputS)
        showAttrHandleData = TextLoading.getTextData(TextLoading.cmdPath,
                                                     'seeAttrPanelHandle')
        PyCmd.clr_cmd()
        if yrn in panelList:
            PanelStateHandle.panelStateChange(yrn)
        elif yrn == '0':
            GameStartFlow.initGameStart()
            break
        elif yrn == '1':
            CacheContorl.wframeMouse['wFrameRePrint'] = 1
            EraPrint.pnextscreen()
            SeeCharacterAttrPanel.initShowAttrPanelList()
            CacheContorl.nowFlowId = 'title_frame'
            break
        elif yrn in showAttrHandleData:
            CacheContorl.panelState['AttrShowHandlePanel'] = str(
                showAttrHandleData.index(yrn))
コード例 #4
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def attributeGenerationBranchPanel():
    characterId = CacheContorl.characterData['characterId']
    AttrCalculation.setAttrDefault(characterId)
    PyCmd.clr_cmd()
    EraPrint.pline()
    EraPrint.pl(TextLoading.getTextData(TextLoading.messagePath, '9'))
    yrn = CmdButtonQueue.optionint(CmdButtonQueue.currencymenu, 1)
    return yrn
コード例 #5
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ファイル: SeeCharacterAttr.py プロジェクト: watry/dieloli
def acknowledgmentAttribute_func():
    characterId = CacheContorl.characterData['characterId']
    AttrCalculation.setAttrOver(characterId)
    inputS = []
    attrInpurList = seeAttrInEveryTime_func()
    inputS = ValueHandle.listAppendToList(attrInpurList, inputS)
    flowReturn = SeeCharacterAttrPanel.inputAttrOverPanel()
    inputS = ValueHandle.listAppendToList(flowReturn, inputS)
    acknowledgmentAttributeAns(inputS)
コード例 #6
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def detailedSetting_func2():
    ansList = TextLoading.getTextData(TextLoading.cmdPath, 'detailedSetting2')
    flowReturn = CreatorCharacterPanel.detailedSetting2Panel()
    if flowReturn == ansList[len(ansList)-1]:
        PyCmd.clr_cmd()
        detailedSetting_func3()
    else:
        PyCmd.clr_cmd()
        AttrCalculation.setAnimalCache(flowReturn)
        detailedSetting_func3()
コード例 #7
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def inputNamePanel():
    characterId = CacheContorl.characterData['characterId']
    CacheContorl.characterData['character'][
        characterId] = CacheContorl.temporaryCharacter.copy()
    AttrCalculation.setDefaultCache()
    EraPrint.pline()
    EraPrint.pl(TextLoading.getTextData(TextLoading.messagePath, '4'))
    yrn = CmdButtonQueue.optionint(CmdButtonQueue.currencymenu, 1)
    EraPrint.p('\n')
    return yrn
コード例 #8
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def detailedSetting_func1():
    '''
    询问玩家年龄模板流程
    '''
    flowRetun = CreatorCharacterPanel.detailedSetting1Panel()
    characterSex = CacheContorl.characterData['character'][0].Sex
    sexList = list(TextLoading.getTextData(TextLoading.rolePath, 'Sex'))
    characterAgeTemName = AttrCalculation.getAgeTemList()[flowRetun]
    CacheContorl.characterData['character'][0].Age = AttrCalculation.getAge(characterAgeTemName)
    PyCmd.clr_cmd()
    detailedSetting_func3()
コード例 #9
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def detailedSetting_func3():
    flowReturn = CreatorCharacterPanel.detailedSetting3Panel()
    sexTemDataList = ValueHandle.dictKeysToList(TextLoading.getTextData(TextLoading.attrTemplatePath,'SexExperience'))
    sexTemDataList = ValueHandle.reverseArrayList(sexTemDataList)
    sexTemName = sexTemDataList[flowReturn]
    if flowReturn != len(sexTemDataList) - 1:
        CacheContorl.featuresList['Chastity'] = ''
    else:
        pass
    characterSexExperienceData = AttrCalculation.getSexExperience(sexTemName)
    CacheContorl.temporaryCharacter['SexExperience'] = characterSexExperienceData
    CacheContorl.temporaryCharacter['SexGrade'] = AttrCalculation.getSexGrade(characterSexExperienceData)
    PyCmd.clr_cmd()
    detailedSetting_func4()
コード例 #10
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def detailedSetting_func8():
    flowReturn = CreatorCharacterPanel.detailedSetting8Panel()
    weightTemData = TextLoading.getTextData(TextLoading.attrTemplatePath,'WeightTem')
    weightTemList = ValueHandle.dictKeysToList(weightTemData)
    weightTem = weightTemList[int(flowReturn)]
    characterHeight = CacheContorl.temporaryCharacter['Height']
    characterBmi = AttrCalculation.getBMI(weightTem)
    characterWeight = AttrCalculation.getWeight(characterBmi, characterHeight['NowHeight'])
    characterSex = CacheContorl.temporaryCharacter['Sex']
    characterBodyFat = AttrCalculation.getBodyFat(characterSex,weightTem)
    characterMeasurements = AttrCalculation.getMeasurements(characterSex, characterHeight['NowHeight'], characterWeight,characterBodyFat,weightTem)
    CacheContorl.temporaryCharacter['Weight'] = characterWeight
    CacheContorl.temporaryCharacter['BodyFat'] = characterBodyFat
    CacheContorl.temporaryCharacter['Measurements'] = characterMeasurements
    SeeCharacterAttr.acknowledgmentAttribute_func()
コード例 #11
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def getLevelColorText(exp):
    '''
    计算经验对应等级并获取富文本
    Keyword arguments:
    exp -- 经验
    '''
    return getLevelTextColor(AttrCalculation.judgeGrade(exp))
コード例 #12
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def createRandomNpc(id) -> dict:
    '''
    生成随机npc数据模板
    '''
    nowAgeWeight = random.randint(-1,ageWeightMax - 1)
    nowAgeWeightRegin = ValueHandle.getNextValueForList(nowAgeWeight,ageWeightReginList)
    ageWeightTem = ageWeightReginData[nowAgeWeightRegin]
    randomNpcSex = getRandNpcSex()
    randomNpcName = AttrText.getRandomNameForSex(randomNpcSex)
    randomNpcAgeTem = getRandNpcAgeTem(ageWeightTem)
    fatTem = getRandNpcFatTem(ageWeightTem)
    bodyFatTem = getRandNpcBodyFatTem(ageWeightTem,fatTem)
    randomNpcNewData = {
        "Name":randomNpcName,
        "Sex":randomNpcSex,
        "Age":randomNpcAgeTem,
        "Position":["0"],
        "AdvNpc":"1",
        "Weight":fatTem,
        "BodyFat":bodyFatTem
    }
    if randomNpcSex in {"Woman":1,"Futa":1}:
        randomNpcNewData['Chest'] = AttrCalculation.getRandNpcChestTem()
    else:
        randomNpcNewData['Chest'] = 'Precipice'
    CacheContorl.randomNpcList.append(randomNpcNewData)
コード例 #13
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ファイル: GameStartFlow.py プロジェクト: qsjl11/dieloli
def initGameStart():
    '''
    用于结束角色创建正式开始游戏的初始化流程
    '''
    GameTime.initTime()
    AttrCalculation.setAttrOver('0')
    Course.initPhaseCourseHour()
    CharacterHandle.initCharacterList()
    Interest.initCharacterInterest()
    Course.initCharacterKnowledge()
    Course.initClassTeacher()
    Course.initClassTimeTable()
    SeeCharacterAttrPanel.initShowAttrPanelList()
    characterPosition = CacheContorl.characterData['character']['0'][
        'Position']
    MapHandle.characterMoveScene(['0'], characterPosition, '0')
    CacheContorl.nowFlowId = 'main'
コード例 #14
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def detailedSetting_func1():
    flowRetun = CreatorCharacterPanel.detailedSetting1Panel()
    characterSex = CacheContorl.characterData['character']['0']['Sex']
    sexList = list(TextLoading.getTextData(TextLoading.rolePath, 'Sex'))
    if flowRetun == 0:
        CacheContorl.featuresList['Age'] = featuresList["Age"][3]
    elif flowRetun == 4:
        if characterSex == sexList[0]:
            CacheContorl.featuresList['Age'] = featuresList["Age"][0]
        elif characterSex == sexList[1]:
            CacheContorl.featuresList['Age'] = featuresList["Age"][1]
        else:
            CacheContorl.featuresList['Age'] = featuresList["Age"][2]
        PyCmd.clr_cmd()
    CacheContorl.temporaryCharacter['Features'] = CacheContorl.featuresList.copy()
    characterAgeTemName = AttrCalculation.getAgeTemList()[flowRetun]
    characterAge = AttrCalculation.getAge(characterAgeTemName)
    characterTem = characterSex
    characterHeigt = AttrCalculation.getHeight(characterTem,characterAge,CacheContorl.temporaryCharacter['Features'])
    characterBmi = AttrCalculation.getBMI('Ordinary')
    characterWeight = AttrCalculation.getWeight(characterBmi,characterHeigt['NowHeight'])
    characterBodyFat = AttrCalculation.getBodyFat(characterSex,'Ordinary')
    characterMeasurements = AttrCalculation.getMeasurements(characterSex,characterHeigt['NowHeight'],characterWeight,characterBodyFat,'Ordinary')
    CacheContorl.temporaryCharacter['Age'] = characterAge
    CacheContorl.temporaryCharacter['Height'] = characterHeigt
    CacheContorl.temporaryCharacter['Weight'] = characterWeight
    CacheContorl.temporaryCharacter['BodyFat'] = characterBodyFat
    CacheContorl.temporaryCharacter['Measurements'] = characterMeasurements
    PyCmd.clr_cmd()
    detailedSetting_func2()
コード例 #15
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def inputSexConfirm_func():
    flowReturn = CreatorCharacterPanel.inputSexPanel()
    sexId = CacheContorl.characterData['character'][characterId]['Sex']
    if flowReturn == 0:
        AttrCalculation.setSexCache(sexId)
        sexKeysList = list(TextLoading.getTextData(TextLoading.rolePath,'Sex'))
        if sexId == sexKeysList[2]:
            CacheContorl.temporaryCharacter['Features']['Sex'] = TextLoading.getTextData(TextLoading.rolePath, 'Features')['Sex'][0]
        elif sexId == sexKeysList[3]:
            CacheContorl.temporaryCharacter['Features']['Sex'] = TextLoading.getTextData(TextLoading.rolePath, 'Features')['Sex'][1]
        PyCmd.clr_cmd()
        attributeGenerationBranch_func()
    elif flowReturn == 1:
        PyCmd.clr_cmd()
        inputSexChoice_func()
    elif flowReturn == 2:
        PyCmd.clr_cmd()
        inputNickName_func()
コード例 #16
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def detailedSetting_func3():
    '''
    询问玩家性经验程度流程
    '''
    flowReturn = CreatorCharacterPanel.detailedSetting3Panel()
    sexTemDataList = list(
        TextLoading.getTextData(TextLoading.attrTemplatePath,
                                'SexExperience').keys())
    sexTemDataList.reverse()
    sexTemName = sexTemDataList[flowReturn]
    if flowReturn != len(sexTemDataList) - 1:
        CacheContorl.featuresList['Chastity'] = ''
    characterSexExperienceData = AttrCalculation.getSexExperience(sexTemName)
    CacheContorl.temporaryCharacter[
        'SexExperience'] = characterSexExperienceData
    CacheContorl.temporaryCharacter['SexGrade'] = AttrCalculation.getSexGrade(
        characterSexExperienceData)
    PyCmd.clr_cmd()
    detailedSetting_func4()
コード例 #17
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def detailedSetting_func3():
    '''
    询问玩家性经验程度流程
    '''
    flowReturn = CreatorCharacterPanel.detailedSetting3Panel()
    sexTemDataList = list(TextLoading.getTextData(TextLoading.attrTemplatePath,'SexExperience').keys())
    sexTemDataList.reverse()
    sexTemName = sexTemDataList[flowReturn]
    characterSexExperienceData = AttrCalculation.getSexExperience(sexTemName)
    CacheContorl.characterData['character'][0].SexExperienceTem = sexTemName
    PyCmd.clr_cmd()
    detailedSetting_func8()
コード例 #18
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def detailedSetting_func8():
    '''
    询问玩家肥胖程度流程
    '''
    flowReturn = CreatorCharacterPanel.detailedSetting8Panel()
    weightTemData = TextLoading.getTextData(TextLoading.attrTemplatePath,
                                            'WeightTem')
    weightTemList = list(weightTemData.keys())
    weightTem = weightTemList[int(flowReturn)]
    characterHeight = CacheContorl.temporaryCharacter['Height']
    characterBmi = AttrCalculation.getBMI(weightTem)
    characterWeight = AttrCalculation.getWeight(characterBmi,
                                                characterHeight['NowHeight'])
    characterSex = CacheContorl.temporaryCharacter['Sex']
    characterBodyFat = AttrCalculation.getBodyFat(characterSex, weightTem)
    characterMeasurements = AttrCalculation.getMeasurements(
        characterSex, characterHeight['NowHeight'], characterWeight,
        characterBodyFat, weightTem)
    CacheContorl.temporaryCharacter['Weight'] = characterWeight
    CacheContorl.temporaryCharacter['BodyFat'] = characterBodyFat
    CacheContorl.temporaryCharacter['Measurements'] = characterMeasurements
    CacheContorl.nowFlowId = 'acknowledgment_attribute'
コード例 #19
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def initGameStart():
    '''
    用于结束角色创建正式开始游戏的初始化流程
    '''
    GameTime.initTime()
    AttrCalculation.setAttrOver('0')
    Course.initPhaseCourseHour()
    CharacterHandle.initCharacterList()
    characterSuit = Clothing.creatorSuit(
        'Uniform', CacheContorl.characterData['character']['0']['Sex'])
    for clothing in characterSuit:
        CacheContorl.characterData['character']['0']['Clothing'][clothing][
            uuid.uuid1()] = characterSuit[clothing]
    Clothing.characterPutOnClothing('0')
    Interest.initCharacterInterest()
    Course.initCharacterKnowledge()
    Course.initClassTeacher()
    Course.initClassTimeTable()
    SeeCharacterAttrPanel.initShowAttrPanelList()
    characterPosition = CacheContorl.characterData['character']['0'][
        'Position']
    MapHandle.characterMoveScene(['0'], characterPosition, '0')
    CacheContorl.nowFlowId = 'main'
コード例 #20
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def indexCharacterAverageValue():
    '''
    统计各年龄段所有角色各属性总值
    '''
    for character in CacheContorl.characterData['character']:
        characterData = CacheContorl.characterData['character'][character]
        ageTem = AttrCalculation.judgeAgeGroup(characterData.Age)
        CacheContorl.TotalHeightByage.setdefault(ageTem,{})
        CacheContorl.TotalHeightByage[ageTem].setdefault(characterData.Sex,0)
        CacheContorl.TotalHeightByage[ageTem][characterData.Sex] += characterData.Height['NowHeight']
        CacheContorl.TotalNumberOfPeopleOfAllAges.setdefault(ageTem,{})
        CacheContorl.TotalNumberOfPeopleOfAllAges[ageTem].setdefault(characterData.Sex,0)
        CacheContorl.TotalNumberOfPeopleOfAllAges[ageTem][characterData.Sex] += 1
        CacheContorl.TotalBodyFatByage.setdefault(ageTem,{})
        CacheContorl.TotalBodyFatByage[ageTem].setdefault(characterData.Sex,0)
        CacheContorl.TotalBodyFatByage[ageTem][characterData.Sex] += characterData.BodyFat
コード例 #21
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def initCharacter(characterId: int, character: dict):
    '''
    按id生成角色属性
    Keyword arguments:
    characterId -- 角色id
    character -- 角色生成模板数据
    '''
    nowCharacter = Character.Character()
    nowCharacter.Name = character['Name']
    nowCharacter.Sex = character['Sex']
    if 'MotherTongue' in character:
        nowCharacter.MotherTongue = character['MotherTongue']
    if 'Age' in character:
        nowCharacter.Age = AttrCalculation.getAge(character['Age'])
    if 'Weight' in character:
        nowCharacter.WeigtTem = character['Weight']
    if 'BodyFat' in character:
        nowCharacter.BodyFatTem = character['BodyFat']
    else:
        nowCharacter.BodyFatTem = nowCharacter.WeigtTem
    nowCharacter.initAttr()
    CacheContorl.characterData['character'][characterId] = nowCharacter
コード例 #22
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ファイル: CharacterHandle.py プロジェクト: watry/dieloli
def initCharacter(nowId, character):
    AttrCalculation.initTemporaryCharacter()
    characterId = str(nowId)
    CacheContorl.characterData['character'][
        characterId] = CacheContorl.temporaryCharacter.copy()
    AttrCalculation.setDefaultCache()
    characterName = character['Name']
    characterSex = character['Sex']
    CacheContorl.characterData['character'][characterId]['Sex'] = characterSex
    defaultAttr = AttrCalculation.getAttr(characterSex)
    defaultAttr['Name'] = characterName
    defaultAttr['Sex'] = characterSex
    AttrCalculation.setSexCache(characterSex)
    defaultAttr['Features'] = CacheContorl.featuresList.copy()
    motherTongue = {"Level": 5, "Exp": 0}
    if 'MotherTongue' in character:
        defaultAttr['Language'][character['MotherTongue']] = motherTongue
        defaultAttr['MotherTongue'] = character['MotherTongue']
    else:
        defaultAttr['Language']['Chinese'] = motherTongue
    if 'Age' in character:
        ageTem = character['Age']
        characterAge = AttrCalculation.getAge(ageTem)
        defaultAttr['Age'] = characterAge
        characterAgeFeatureHandle(ageTem, characterSex)
        defaultAttr['Features'] = CacheContorl.featuresList.copy()
    elif 'Features' in character:
        AttrCalculation.setAddFeatures(character['Features'])
        defaultAttr['Features'] = CacheContorl.featuresList.copy()
    temList = AttrCalculation.getTemList()
    if 'Features' in character:
        height = AttrCalculation.getHeight(characterSex, defaultAttr['Age'],
                                           character['Features'])
    else:
        height = AttrCalculation.getHeight(characterSex, defaultAttr['Age'],
                                           {})
    defaultAttr['Height'] = height
    if 'Weight' in character:
        weightTemName = character['Weight']
    else:
        weightTemName = 'Ordinary'
    if 'BodyFat' in character:
        bodyFatTem = character['BodyFat']
    else:
        bodyFatTem = weightTemName
    bmi = AttrCalculation.getBMI(weightTemName)
    weight = AttrCalculation.getWeight(bmi, height['NowHeight'])
    defaultAttr['Weight'] = weight
    schoolClassDataPath = os.path.join(gamepath, 'data', language,
                                       'SchoolClass.json')
    schoolClassData = GameData._loadjson(schoolClassDataPath)
    if defaultAttr['Age'] <= 18 and defaultAttr['Age'] >= 7:
        classGradeMax = len(schoolClassData['Class'].keys())
        classGrade = str(defaultAttr['Age'] - 6)
        if int(classGrade) > classGradeMax:
            classGrade = str(classGradeMax)
        defaultAttr['Class'] = random.choice(
            schoolClassData['Class'][classGrade])
    else:
        defaultAttr['Office'] = str(random.randint(0, 12))
    bodyFat = AttrCalculation.getBodyFat(characterSex, bodyFatTem)
    measurements = AttrCalculation.getMeasurements(characterSex,
                                                   height['NowHeight'], weight,
                                                   bodyFat, bodyFatTem)
    defaultAttr['Measirements'] = measurements
    CacheContorl.temporaryCharacter.update(defaultAttr)
    CacheContorl.featuresList = {}
    CacheContorl.characterData['character'][
        characterId] = CacheContorl.temporaryCharacter.copy()
    CacheContorl.temporaryCharacter = CacheContorl.temporaryCharacterBak.copy()
コード例 #23
0
ファイル: CharacterHandle.py プロジェクト: watry/dieloli
import os, random
from concurrent.futures import thread
from script.Core import CacheContorl, ValueHandle, GameData, TextLoading, GamePathConfig, GameConfig
from script.Design import AttrCalculation, MapHandle, AttrText

language = GameConfig.language
gamepath = GamePathConfig.gamepath
featuresList = AttrCalculation.getFeaturesList()
sexList = list(TextLoading.getTextData(TextLoading.rolePath, 'Sex'))
ageTemList = list(
    TextLoading.getTextData(TextLoading.attrTemplatePath, 'AgeTem'))
characterListPath = os.path.join(gamepath, 'data', language, 'character')
characterList = GameData.getPathList(characterListPath)


# 初始化角色数据
def initCharacterList():
    initCharacterThreadPool = thread.ThreadPoolExecutor(
        max_workers=GameConfig.threading_pool_max)
    initCharacterTem()
    characterList = CacheContorl.npcTemData
    i = 1
    for character in characterList:
        initCharacterThreadPool.submit(initCharacter, i, character)
        i += 1
    initCharacterThreadPool.shutdown()
    initCharacterPosition()


# 按id生成角色属性
def initCharacter(nowId, character):
コード例 #24
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def seeCharacterMainAttrPanel(characterId:int):
    '''
    查看角色主属性面板
    Keyword arguments:
    characterId -- 角色Id
    '''
    title1 = TextLoading.getTextData(TextLoading.stageWordPath, '1')
    EraPrint.plt(title1)
    characterIdText = f"{TextLoading.getTextData(TextLoading.stageWordPath, '0')}{characterId}"
    characterData = CacheContorl.characterData['character'][characterId]
    name = characterData.Name
    nickName = characterData.NickName
    characterName = TextLoading.getTextData(TextLoading.stageWordPath,'13') + name
    characterNickName = TextLoading.getTextData(TextLoading.stageWordPath,'12') + nickName
    sex = characterData.Sex
    sexText = TextLoading.getTextData(TextLoading.stageWordPath, '2') + AttrText.getSexText(sex)
    nameText = characterIdText + ' ' + characterName + ' ' + characterNickName + ' ' + sexText
    hpBar = AttrPrint.getHpOrMpBar(characterId,'HitPoint',GameConfig.text_width / 2 - 4)
    EraPrint.plist([nameText,hpBar],2,'center')
    EraPrint.pl()
    stateText = AttrText.getStateText(characterId)
    mpBar = AttrPrint.getHpOrMpBar(characterId,'ManaPoint',GameConfig.text_width / 2 - 4)
    EraPrint.plist([stateText,mpBar],2,'center')
    EraPrint.pl()
    EraPrint.plittleline()
    statureText = AttrText.getStatureText(characterId)
    EraPrint.pl(statureText)
    EraPrint.pline('.')
    EraPrint.pl(AttrText.getCharacterDormitoryPathText(characterId))
    EraPrint.plittleline()
    characterSpecies = f"{TextLoading.getTextData(TextLoading.stageWordPath, '15')}{characterData.Species}"
    characterAge = f"{TextLoading.getTextData(TextLoading.stageWordPath, '3')}{characterData.Age}"
    birthdayText = f"{TextLoading.getTextData(TextLoading.stageWordPath,'140')}{characterData.Birthday['month']}{TextLoading.getTextData(TextLoading.stageWordPath,'60')}{characterData.Birthday['day']}{TextLoading.getTextData(TextLoading.stageWordPath,'61')}"
    EraPrint.plist([characterSpecies,characterAge,birthdayText],3,'center')
    EraPrint.pline('.')
    characterIntimate = f"{TextLoading.getTextData(TextLoading.stageWordPath, '16')}{characterData.Intimate}"
    characterGraces = f"{TextLoading.getTextData(TextLoading.stageWordPath, '17')}{characterData.Graces}"
    EraPrint.plist([characterIntimate,characterGraces],2,'center')
    EraPrint.pline('.')
    characterChest = characterData.Chest['NowChest']
    chestGroup = AttrCalculation.judgeChestGroup(characterChest)
    chestText = TextLoading.getTextData(TextLoading.stageWordPath,'141') + TextLoading.getTextData(TextLoading.stageWordPath,'142')[chestGroup]
    EraPrint.plist([chestText],1,'center')
    EraPrint.pline('.')
    characterHeight = characterData.Height['NowHeight']
    characterWeight = characterData.Weight
    characterHeightText = str(round(characterHeight,2))
    characterWeightText = str(round(characterWeight,2))
    characterHeightInfo = TextLoading.getTextData(TextLoading.stageWordPath,'80') + characterHeightText
    characterWeightInfo = TextLoading.getTextData(TextLoading.stageWordPath,'81') + characterWeightText
    EraPrint.plist([characterHeightInfo,characterWeightInfo],2,'center')
    EraPrint.pline('.')
    characterMeasurements = characterData.Measurements
    characterBust = str(round(characterMeasurements['Bust'],2))
    characterWaist = str(round(characterMeasurements['Waist'],2))
    characterHip = str(round(characterMeasurements['Hip'],2))
    characterBustInfo = TextLoading.getTextData(TextLoading.stageWordPath,'82') + characterBust
    characterWaistInfo = TextLoading.getTextData(TextLoading.stageWordPath,'83') + characterWaist
    characterHipInfo = TextLoading.getTextData(TextLoading.stageWordPath,'84') + characterHip
    EraPrint.plist([characterBustInfo,characterWaistInfo,characterHipInfo],3,'center')
    EraPrint.pline('.')
コード例 #25
0
def judgeCharacterStature(characterId):
    '''
    校验身材信息
    Keyword arguments:
    characterId -- 角色Id
    '''
    characterData = CacheContorl.characterData['character'][characterId]
    selfSex = CacheContorl.characterData['character'][0].Sex
    targetSex = characterData.Sex
    ageJudge = 'Similar'
    selfAge = CacheContorl.characterData['character'][0].Age
    targetAge = characterData.Age
    ageDisparity = selfAge - targetAge
    if ageDisparity < -2 and ageDisparity >= -5:
        ageJudge = 'SlightlyHigh'
    elif ageDisparity < -5 and ageDisparity >= -15:
        ageJudge = 'High'
    elif ageDisparity < -15 and ageDisparity >= -30:
        ageJudge = 'VeryHigh'
    elif ageDisparity < -30 and ageDisparity >= -60:
        ageJudge = 'SuperHigh'
    elif ageDisparity < -60:
        ageJudge = 'ExtremelyHigh'
    elif ageDisparity > 2 and ageDisparity <= 5:
        ageJudge = 'SlightlyLow'
    elif ageDisparity > 5 and ageDisparity <= 15:
        ageJudge = 'Low'
    elif ageDisparity > 15 and ageDisparity <= 30:
        ageJudge = 'VeryLow'
    elif ageDisparity > 30 and ageDisparity <= 60:
        ageJudge = 'SuperLow'
    elif ageDisparity > 60:
        ageJudge = 'ExtremelyLow'
    bodyFat = characterData.BodyFat
    ageTem = AttrCalculation.judgeAgeGroup(targetAge)
    averageBodyFat = CacheContorl.AverageBodyFatByage[ageTem][targetSex]
    bodyFatJudge = 'Similar'
    if bodyFat < averageBodyFat * 1.15 and bodyFat >= averageBodyFat * 1.05:
        bodyFatJudge = 'SlilghtlyHeight'
    elif bodyFat < averageBodyFat * 1.25 and bodyFat >= averageBodyFat * 1.15:
        bodyFatJudge = 'Height'
    elif bodyFat < averageBodyFat * 1.35 and bodyFat >= averageBodyFat * 1.25:
        bodyFatJudge = 'VeryHeight'
    elif bodyFat < averageBodyFat * 1.45 and bodyFat >= averageBodyFat * 1.35:
        bodyFatJudge = 'SuperHeight'
    elif bodyFat > averageBodyFat * 1.45:
        bodyFatJudge = 'ExtremelyHeight'
    elif bodyFat < averageBodyFat * 0.95 and bodyFat >= averageBodyFat * 0.85:
        bodyFatJudge = 'SlilghtlyLow'
    elif bodyFat < averageBodyFat * 0.85 and bodyFat >= averageBodyFat * 0.75:
        bodyFatJudge = 'Low'
    elif bodyFat < averageBodyFat * 0.75 and bodyFat >= averageBodyFat * 0.65:
        bodyFatJudge = 'VeryLow'
    elif bodyFat < averageBodyFat * 0.65 and bodyFat >= averageBodyFat * 0.55:
        bodyFatJudge = 'SuperLow'
    elif bodyFat < averageBodyFat * 0.55:
        bodyFatJudge = 'ExtremelyLow'
    averageHeight = CacheContorl.AverageHeightByage[ageTem][targetSex]
    height = characterData.Height['NowHeight']
    heightJudge = 'Similar'
    if height < averageHeight * 1.15 and height >= averageHeight * 1.05:
        heightJudge = 'SlilghtlyHeight'
    elif height < averageHeight * 1.25 and height >= averageHeight * 1.15:
        heightJudge = 'Height'
    elif height < averageHeight * 1.35 and height >= averageHeight * 1.25:
        heightJudge = 'VeryHeight'
    elif height < averageHeight * 1.45 and height >= averageHeight * 1.35:
        heightJudge = 'SuperHeight'
    elif height > averageHeight * 1.45:
        heightJudge = 'ExtremelyHeight'
    elif height < averageHeight * 0.95 and height >= averageHeight * 0.85:
        heightJudge = 'SlilghtlyLow'
    elif height < averageHeight * 0.85 and height >= averageHeight * 0.75:
        heightJudge = 'Low'
    elif height < averageHeight * 0.75 and height >= averageHeight * 0.65:
        heightJudge = 'VeryLow'
    elif height < averageHeight * 0.65 and height >= averageHeight * 0.55:
        heightJudge = 'SuperLow'
    elif height < averageHeight:
        heightJudge = 'ExtremelyLow'
    playerBodyFat = characterData.BodyFat
    playerBodyFatJudge = 'Similar'
    if bodyFat < playerBodyFat * 1.15 and bodyFat >= playerBodyFat * 1.05:
        playerBodyFatJudge = 'SlilghtlyHeight'
    elif bodyFat < playerBodyFat * 1.25 and bodyFat >= playerBodyFat * 1.15:
        playerBodyFatJudge = 'Height'
    elif bodyFat < playerBodyFat * 1.35 and bodyFat >= playerBodyFat * 1.25:
        playerBodyFatJudge = 'VeryHeight'
    elif bodyFat < playerBodyFat * 1.45 and bodyFat >= playerBodyFat * 1.35:
        playerBodyFatJudge = 'SuperHeight'
    elif bodyFat > playerBodyFat * 1.45:
        playerBodyFatJudge = 'ExtremelyHeight'
    elif bodyFat < playerBodyFat * 0.95 and bodyFat >= playerBodyFat * 0.85:
        playerBodyFatJudge = 'SlilghtlyLow'
    elif bodyFat < playerBodyFat * 0.85 and bodyFat >= playerBodyFat * 0.75:
        playerBodyFatJudge = 'Low'
    elif bodyFat < playerBodyFat * 0.75 and bodyFat >= playerBodyFat * 0.65:
        playerBodyFatJudge = 'VeryLow'
    elif bodyFat < playerBodyFat * 0.65 and bodyFat >= playerBodyFat * 0.55:
        playerBodyFatJudge = 'SuperLow'
    elif bodyFat < playerBodyFat * 0.55:
        playerBodyFatJudge = 'ExtremelyLow'
    playerHeight = CacheContorl.characterData['character'][0].Height[
        'NowHeight']
    playerHeightJudge = 'Similar'
    if height < playerHeight * 1.15 and height >= playerHeight * 1.05:
        playerHeightJudge = 'SlilghtlyHeight'
    elif height < playerHeight * 1.25 and height >= playerHeight * 1.15:
        playerHeightJudge = 'Height'
    elif height < playerHeight * 1.35 and height >= playerHeight * 1.25:
        playerHeightJudge = 'VeryHeight'
    elif height < playerHeight * 1.45 and height >= playerHeight * 1.35:
        playerHeightJudge = 'SuperHeight'
    elif height > playerHeight * 1.45:
        playerHeightJudge = 'ExtremelyHeight'
    elif height < playerHeight * 0.95 and height >= playerHeight * 0.85:
        playerHeightJudge = 'SlilghtlyLow'
    elif height < playerHeight * 0.85 and height >= playerHeight * 0.75:
        playerHeightJudge = 'Low'
    elif height < playerHeight * 0.75 and height >= playerHeight * 0.65:
        playerHeightJudge = 'VeryLow'
    elif height < playerHeight * 0.65 and height >= playerHeight * 0.55:
        playerHeightJudge = 'SuperLow'
    elif height < playerHeight * 0.55:
        playerHeightJudge = 'ExtremelyLow'
    playerSex = CacheContorl.characterData['character'][0].Sex
    playerAge = CacheContorl.characterData['character'][0].Age
    playerAgeTem = AttrCalculation.judgeAgeGroup(
        CacheContorl.characterData['character'][0].Age)
    averageBodyFat = CacheContorl.AverageBodyFatByage[playerAgeTem][playerSex]
    averageHeight = CacheContorl.AverageHeightByage[playerAgeTem][playerSex]
    playerAverageBodyFatJudge = 'Similar'
    if playerBodyFat < averageBodyFat * 1.15 and playerBodyFat >= averageBodyFat * 1.05:
        playerAverageBodyFatJudge = 'SlilghtlyHeight'
    elif playerBodyFat < averageBodyFat * 1.25 and playerBodyFat >= averageBodyFat * 1.15:
        playerAverageBodyFatJudge = 'Height'
    elif playerBodyFat < averageBodyFat * 1.35 and playerBodyFat >= averageBodyFat * 1.25:
        playerAverageBodyFatJudge = 'VeryHeight'
    elif playerBodyFat < averageBodyFat * 1.45 and playerBodyFat >= averageBodyFat * 1.35:
        playerAverageBodyFatJudge = 'SuperHeight'
    elif playerBodyFat > averageBodyFat * 1.45:
        playerAverageBodyFatJudge = 'ExtremelyHeight'
    elif playerBodyFat < averageBodyFat * 0.95 and playerBodyFat >= averageBodyFat * 0.85:
        playerAverageBodyFatJudge = 'SlilghtlyLow'
    elif playerBodyFat < averageBodyFat * 0.85 and playerBodyFat >= averageBodyFat * 0.75:
        playerAverageBodyFatJudge = 'Low'
    elif playerBodyFat < averageBodyFat * 0.75 and playerBodyFat >= averageBodyFat * 0.65:
        playerAverageBodyFatJudge = 'VeryLow'
    elif playerBodyFat < averageBodyFat * 0.65 and playerBodyFat >= averageBodyFat * 0.55:
        playerAverageBodyFatJudge = 'SuperLow'
    elif playerBodyFat < averageBodyFat * 0.55:
        playerAverageBodyFatJudge = 'ExtremelyLow'
    playerAverageHeightJudge = 'Similar'
    if playerHeight < averageHeight * 1.15 and playerHeight >= averageHeight * 1.05:
        playerAverageHeightJudge = 'SlilghtlyHeight'
    elif playerHeight < averageHeight * 1.25 and playerHeight >= averageHeight * 1.15:
        playerAverageHeightJudge = 'Height'
    elif playerHeight < averageHeight * 1.35 and playerHeight >= averageHeight * 1.25:
        playerAverageHeightJudge = 'VeryHeight'
    elif playerHeight < averageHeight * 1.45 and playerHeight >= averageHeight * 1.35:
        playerAverageHeightJudge = 'SuperHeight'
    elif playerHeight > averageHeight * 1.45:
        playerAverageHeightJudge = 'ExtremelyHeight'
    elif playerHeight < averageHeight * 0.95 and playerHeight >= averageHeight * 0.85:
        playerAverageHeightJudge = 'SlilghtlyLow'
    elif playerHeight < averageHeight * 0.85 and playerHeight >= averageHeight * 0.75:
        playerAverageHeightJudge = 'Low'
    elif playerHeight < averageHeight * 0.75 and playerHeight >= averageHeight * 0.65:
        playerAverageHeightJudge = 'VeryLow'
    elif playerHeight < averageHeight * 0.65 and playerHeight >= averageHeight * 0.55:
        playerAverageHeightJudge = 'SuperLow'
    elif playerHeight < averageHeight * 0.55:
        playerAverageHeightJudge = 'ExtremelyLow'
    targetJudge = 'Target'
    if characterId == 0:
        targetJudge = 'Self'
    return {
        "SelfSex": playerSex,
        "TargetSex": characterData.Sex,
        "AgeJudge": ageJudge,
        "AgeTem": ageTem,
        "SelfAgeTem": playerAgeTem,
        "SelfAge": playerAge,
        "TargetAge": targetAge,
        "AverageHeight": heightJudge,
        "AverageStature": bodyFatJudge,
        "RelativeHeight": playerHeightJudge,
        "RelativeStature": playerBodyFatJudge,
        "PlayerAverageHeight": playerAverageHeightJudge,
        "PlayerAverageStature": playerAverageBodyFatJudge,
        "Target": targetJudge
    }
コード例 #26
0
 def initAttr(self):
     '''
     随机生成角色属性
     '''
     self.Language[self.MotherTongue] = 10000
     self.Birthday = AttrCalculation.getRandNpcBirthDay(self.Age)
     self.Height = AttrCalculation.getHeight(self.Sex,self.Age,{})
     bmi = AttrCalculation.getBMI(self.WeigtTem)
     self.Weight = AttrCalculation.getWeight(bmi,self.Height['NowHeight'])
     self.BodyFat = AttrCalculation.getBodyFat(self.Sex,self.BodyFatTem)
     self.Measurements = AttrCalculation.getMeasurements(self.Sex,self.Height['NowHeight'],self.Weight,self.BodyFat,self.BodyFatTem)
     self.SexExperience = AttrCalculation.getSexExperience(self.SexExperienceTem)
     self.SexGrade = AttrCalculation.getSexGrade(self.SexExperience)
     defaultClothingData = Clothing.creatorSuit(self.ClothingTem,self.Sex)
     self.Clothing = {clothing:{uuid.uuid1():defaultClothingData[clothing]} if clothing in defaultClothingData else {} for clothing in self.Clothing}
     self.Chest = AttrCalculation.getChest(self.ChestTem,self.Birthday)
     self.HitPointMax = AttrCalculation.getMaxHitPoint(self.HitPointTem)
     self.HitPoint = self.HitPointMax
     self.ManaPointMax = AttrCalculation.getMaxManaPoint(self.ManaPointTem)
     self.ManaPoint = self.ManaPointMax
     self.Nature = Nature.getRandomNature()
     self.Status = TextLoading.getGameData(TextLoading.characterStatePath)
     self.WearItem = {
         "Wear":{key:{} for key in TextLoading.getGameData(TextLoading.wearItemPath)['Wear']},
         "Item":{},
     }
     self.Engraving = {
         "Pain":0,
         "Happy":0,
         "Yield":0,
         "Fear":0,
         "Resistance":0
     }
     self.SocialContact = {social:{} for social in TextLoading.getTextData(TextLoading.stageWordPath,'144')}
     self.initClass()
     self.putOn()
コード例 #27
0
def initCharacter(nowId: int, character: dict):
    '''
    按id生成角色属性
    Keyword arguments:
    nowId -- 角色id
    character -- 角色生成模板数据
    '''
    AttrCalculation.initTemporaryCharacter()
    characterId = str(nowId)
    CacheContorl.characterData['character'][
        characterId] = CacheContorl.temporaryCharacter.copy()
    AttrCalculation.setDefaultCache()
    characterName = character['Name']
    characterSex = character['Sex']
    CacheContorl.characterData['character'][characterId]['Sex'] = characterSex
    defaultAttr = AttrCalculation.getAttr(characterSex)
    defaultAttr['Name'] = characterName
    defaultAttr['Sex'] = characterSex
    AttrCalculation.setSexCache(characterSex)
    defaultAttr['Features'] = CacheContorl.featuresList.copy()
    if 'MotherTongue' in character:
        defaultAttr['Language'][character['MotherTongue']] = 10000
        defaultAttr['MotherTongue'] = character['MotherTongue']
    else:
        defaultAttr['Language']['Chinese'] = 10000
    if 'Age' in character:
        ageTem = character['Age']
        characterAge = AttrCalculation.getAge(ageTem)
        defaultAttr['Age'] = characterAge
        characterAgeFeatureHandle(ageTem, characterSex)
        defaultAttr['Features'] = CacheContorl.featuresList.copy()
    elif 'Features' in character:
        AttrCalculation.setAddFeatures(character['Features'])
        defaultAttr['Features'] = CacheContorl.featuresList.copy()
    if 'Features' in character:
        height = AttrCalculation.getHeight(characterSex, defaultAttr['Age'],
                                           character['Features'])
    else:
        height = AttrCalculation.getHeight(characterSex, defaultAttr['Age'],
                                           {})
    defaultAttr['Height'] = height
    if 'Weight' in character:
        weightTemName = character['Weight']
    else:
        weightTemName = 'Ordinary'
    if 'BodyFat' in character:
        bodyFatTem = character['BodyFat']
    else:
        bodyFatTem = weightTemName
    bmi = AttrCalculation.getBMI(weightTemName)
    weight = AttrCalculation.getWeight(bmi, height['NowHeight'])
    defaultAttr['Weight'] = weight
    if defaultAttr['Age'] <= 18 and defaultAttr['Age'] >= 7:
        classGrade = str(defaultAttr['Age'] - 6)
        defaultAttr['Class'] = random.choice(
            CacheContorl.placeData["Classroom_" + classGrade])
    bodyFat = AttrCalculation.getBodyFat(characterSex, bodyFatTem)
    measurements = AttrCalculation.getMeasurements(characterSex,
                                                   height['NowHeight'], weight,
                                                   bodyFat, bodyFatTem)
    defaultAttr['Measirements'] = measurements
    defaultAttr['Knowledge'] = {}
    if "SexExperience" in character:
        sexExperienceTem = character['SexExperience']
    else:
        sexExperienceTem = getRandNpcSexExperienceTem(defaultAttr['Age'],
                                                      defaultAttr['Sex'])
    defaultAttr['SexExperience'] = AttrCalculation.getSexExperience(
        sexExperienceTem)
    defaultAttr['SexGrade'] = AttrCalculation.getSexGrade(
        defaultAttr['SexExperience'])
    if 'Clothing' in character:
        clothingTem = character['Clothing']
    else:
        clothingTem = 'Uniform'
    defaultClothingData = Clothing.creatorSuit(clothingTem, characterSex)
    for clothing in defaultClothingData:
        defaultAttr['Clothing'][clothing][
            uuid.uuid1()] = defaultClothingData[clothing]
    CacheContorl.temporaryCharacter.update(defaultAttr)
    CacheContorl.featuresList = {}
    CacheContorl.characterData['character'][
        characterId] = CacheContorl.temporaryCharacter.copy()
    Clothing.characterPutOnClothing(characterId)
    CacheContorl.temporaryCharacter = CacheContorl.temporaryCharacterBak.copy()