コード例 #1
0
ファイル: pixels_test.py プロジェクト: Kebirs/Work_hours_app
    def test_SDL_MapRGBA(self):
        pformat = pixels.SDL_AllocFormat(pixels.SDL_PIXELFORMAT_RGBA8888)
        assert isinstance(pformat.contents, pixels.SDL_PixelFormat)
        val = pixels.SDL_MapRGBA(pformat, 0xFF, 0xAA, 0x88, 0x11)
        assert val == 0xFFAA8811
        pixels.SDL_FreeFormat(pformat)

        pformat = pixels.SDL_AllocFormat(pixels.SDL_PIXELFORMAT_UNKNOWN)
        assert isinstance(pformat.contents, pixels.SDL_PixelFormat)
        assert pformat.contents.format == pixels.SDL_PIXELFORMAT_UNKNOWN
        val = pixels.SDL_MapRGBA(pformat, 0xFF, 0xAA, 0x88, 0x11)
        assert val == 0x0
        pixels.SDL_FreeFormat(pformat)
コード例 #2
0
    def test_SDL_MapRGBA(self):
        pformat = pixels.SDL_AllocFormat(pixels.SDL_PIXELFORMAT_RGBA8888)
        self.assertIsInstance(pformat.contents, pixels.SDL_PixelFormat)
        val = pixels.SDL_MapRGBA(pformat, 0xFF, 0xAA, 0x88, 0x11)
        self.assertEqual(val, 0xFFAA8811)
        pixels.SDL_FreeFormat(pformat)

        pformat = pixels.SDL_AllocFormat(pixels.SDL_PIXELFORMAT_UNKNOWN)
        self.assertIsInstance(pformat.contents, pixels.SDL_PixelFormat)
        self.assertEqual(pformat.contents.format,
                         pixels.SDL_PIXELFORMAT_UNKNOWN)
        val = pixels.SDL_MapRGBA(pformat, 0xFF, 0xAA, 0x88, 0x11)
        self.assertEqual(val, 0x0)
        pixels.SDL_FreeFormat(pformat)
コード例 #3
0
 def test_SDL_RenderDrawPoint(self):
     points = ((-4, -3), (-4, 3), (4, -3), (0, 0), (1, 1), (10, 10),
               (99, 99), (4, 22), (57, 88), (45, 15), (100, 100))
     r, g, b, a = 0xAA, 0xBB, 0xCC, 0xDD
     w, h = 100, 100
     sf = surface.SDL_CreateRGBSurface(0, w, h, 32, 0xFF000000, 0x00FF0000,
                                       0x0000FF00, 0x000000FF)
     color = pixels.SDL_MapRGBA(sf.contents.format, r, g, b, a)
     renderer = render.SDL_CreateSoftwareRenderer(sf)
     self.assertIsInstance(renderer.contents, render.SDL_Renderer)
     ret = render.SDL_SetRenderDrawColor(renderer, r, g, b, a)
     self.assertEqual(ret, 0)
     for x, y in points:
         ret = render.SDL_RenderDrawPoint(renderer, x, y)
         self.assertEqual(ret, 0)
     render.SDL_RenderPresent(renderer)
     view = PixelView(sf.contents)
     for x, y in points:
         npx = max(x + 1, w)
         npy = max(y + 1, h)
         ppx = max(x - 1, 0)
         ppy = max(y - 1, 0)
         if x < 0 or x >= w or y < 0 or y >= h:
             continue
         self.assertEqual(hex(view[y][x]), hex(color))
         if (npx, npy) not in points:
             self.assertNotEqual(hex(view[npy][npx]), hex(color))
         if (ppx, ppy) not in points:
             self.assertNotEqual(hex(view[ppy][ppx]), hex(color))
     render.SDL_DestroyRenderer(renderer)
     del view
     surface.SDL_FreeSurface(sf)