def clear_other_act(self, seat_id, params, config_params): # 清除该玩家其他动作 timer_manager_ins.kill_timer(self.desk_id, self.seat_id, is_force=True) return 1
def clear_other_act(self, **kwargs): # 清除该玩家其他动作 timer_manager_ins.kill_timer(self.desk_id, self.seat_id, is_force=True) return 1
def end_game(self): for i in range(self.game_data.max_player_num): timer_manager_ins.kill_timer(self.desk_id, i, is_force=True)