コード例 #1
0
            if edgeFound and loopFound:
                break
        if not edgeFound:            raise RuntimeError \
('cannot find edge from node "{0}" to "{1}"'.format (n1, n2))
        if not loopFound:            raise RuntimeError \
('cannot find edge from node "{0}" to "{1}"'.format (n1, n1))
    return edges, loops


# infinite norm between vectors
dC = lambda q1,q2: reduce (lambda x,y : x if fabs (y [0]- y [1]) < x \
                           else fabs (y [0]- y [1]), zip (q1, q2), 0)

display = False
if display:
    v = vf.createViewer()
    pp = PathPlayer(v)
else:
    v = lambda x: None

## Initial configuration of manipulator arms
q0_r0 = [
    pi / 6,
    -pi / 2,
    pi / 2,
    0,
    0,
    0,
]
q0_r1 = q0_r0[::]
コード例 #2
0
        loopFound = True
      if edgeFound and loopFound:
        break
    if not edgeFound : raise RuntimeError \
       ('cannot find edge from node "{0}" to "{1}"'.format (n1, n2))
    if not loopFound : raise RuntimeError \
       ('cannot find edge from node "{0}" to "{1}"'.format (n1, n1))
  return edges, loops

# infinite norm between vectors
dC = lambda q1,q2: reduce (lambda x,y : x if fabs (y [0]- y [1]) < x \
                           else fabs (y [0]- y [1]), zip (q1, q2), 0)

display = False
if display:
  v = vf.createViewer ()
  pp = PathPlayer (v)
else:
  v = lambda x: None

## Initial configuration of manipulator arms
q0_r0 = [pi/6, -pi/2, pi/2, 0, 0, 0,]
q0_r1 = q0_r0 [::]

## Generate initial configurations of spheres
q0_spheres = list ()
i = 0
y = -0.04
while i < nSphere:
  q0_spheres.append ([-0.45 - .1*(i/2), y, 0.025, 0, 0, 0, 1])
  i+=1; y = -y