コード例 #1
0
ファイル: game_info.py プロジェクト: aedobbyn/AUDL_Server
def gen_game_graph(game, points, flip=False):
    '''
    Generates the game graph using matplot lib and saves the image with the proper ID and date in
    game_graphs folder inside the server.
    '''

    start_time = points[0]['events'][0]['timestamp']

    xvals = [0]
    ourscores = [0]
    theirscores = [0]

    for point in points:
        events = point['events']
        for event in events:
            if event['action'] == "Goal":
                xvals.append(event['timestamp'] - start_time)
                ourscores.append(point['summary']['score']['ours'])
                theirscores.append(point['summary']['score']['theirs'])

    if len(xvals) is 1: return None
    xvals = [float(x) / float(xvals[-1]) for x in xvals]

    # if flip is true we are using away team data it should be flipped to
    # make sure the right points are with the right team
    # (ourscores --> home_team theirscores-->away_team)
    if flip:
        temp = ourscores
        ourscores = theirscores
        theirscores = temp

    ourxpoints = [0]
    theirxpoints = [0]
    ourpoints = [0]
    theirpoints = [0]
    for i in range(1, len(xvals) - 1):
        if ourscores[i] > ourscores[i - 1]:
            ourpoints.append(ourscores[i])
            ourxpoints.append(xvals[i])
        if theirscores[i] > theirscores[i - 1]:
            theirpoints.append(theirscores[i])
            theirxpoints.append(xvals[i])

    # handle the final points of the game
    # this is messy, but works
    if ourscores[-1] > ourscores[-2]:
        ourpoints.append(ourscores[-1])
        ourxpoints.append(xvals[-1])
    if theirscores[-1] > theirscores[-2]:
        theirpoints.append(theirscores[-1])
        theirxpoints.append(xvals[-1])

    home_pnts = zip(ourxpoints, ourpoints)
    away_pnts = zip(theirxpoints, theirpoints)
    home_team_abbrev = sr.name_to_abbrev(game.home_team)
    away_team_abbrev = sr.name_to_abbrev(game.away_team)
    return [[home_team_abbrev, home_pnts], [away_team_abbrev, away_pnts]]
    '''
コード例 #2
0
ファイル: AUDLclasses.py プロジェクト: aedobbyn/AUDL_Server
    def web_standings(self, params):

        standings_dict = {}
        for div, teams in self.Divisions.items():
            div_list = []

            #print teams
            for team in teams:
                t = self.Teams[team]
                rec = t.record()
                team_rec_dict = {
                    "name": t.full_name(),
                    "nm": sr.name_to_abbrev(t.full_name()),
                    "id": team,
                    "wins": rec[0],
                    "losses": rec[1],
                    "plmn": rec[2]
                }
                div_list.append(team_rec_dict)
            div_list.sort(
                key=lambda set: 0 if 0 == set["wins"] + set["losses"] else
                (float(set["wins"]) / (float(set["wins"] + set["losses"])),
                 float(set["wins"]), -float(set["losses"]), set["plmn"]),
                reverse=True)
            #div_list.insert(0,div)

            standings_dict[div] = div_list

        return {
            params['division']: standings_dict[params['division']]
        } if 'division' in params.keys() else standings_dict
コード例 #3
0
ファイル: AUDLclasses.py プロジェクト: aedobbyn/AUDL_Server
    def score_ticker(self, params):

        ticker_list = []
        #convert array data to a dictionary
        game_list = self.filter_games_by_date(days_behind=3, days_ahead=3)

        #reverse the ordering of the games by date
        game_list = game_list[::-1]

        game_key_list = [
            'home_team', 'hteam_id', 'away_team', 'ateam_id', 'date', 'time',
            'home_score', 'away_score', 'status', 'timestamp', 'Quarter'
        ]

        for game in game_list:
            game_dict = {}
            for key in game_key_list:
                #game_dict = { key: value for key,value in zip(game_key_list, game) }
                if key in game.__dict__.keys():
                    game_dict[key] = game.__dict__[key]
            #make some final formatting adjustments
            game_dict['status'] = status_to_string(
                game_dict['status'])  # make status a string

            game_dict['hteam'] = sr.name_to_abbrev(game_dict['home_team'])
            game_dict['ateam'] = sr.name_to_abbrev(game_dict['away_team'])
            game_dict['hteam_id'] = self.name_to_id(game_dict['home_team'])
            game_dict['ateam_id'] = self.name_to_id(game_dict['away_team'])
            game_dict = add_quarters_to_dict(game_dict, game.QS)

            #adjust for missing quarter scores
            for i in range(len(game.QS), 3):
                game_dict[quarter_home_keys[i]] = 0
                game_dict[quarter_away_keys[i]] = 0

            #CORNER CASES
            if 'status' not in game_dict.keys():
                game_dict['status'] = '0'
            if 'home_score' and 'away_score' not in game_dict.keys():
                game_dict['home_score'] = 0
                game_dict['away_score'] = 0

            ticker_list.append(game_dict)

        return ticker_list
コード例 #4
0
ファイル: AUDLclasses.py プロジェクト: Pshriwise/AUDL_Server
    def score_ticker(self, params):

        ticker_list = []
        #convert array data to a dictionary
        game_list= self.filter_games_by_date( days_behind = 3, days_ahead = 3)

        #reverse the ordering of the games by date 
        game_list = game_list[::-1]

        game_key_list = ['home_team', 'hteam_id', 'away_team', 'ateam_id', 'date', 'time', 'home_score', 'away_score', 'status', 'timestamp', 'Quarter']
 
        for game in game_list:
            game_dict={}
            for key in game_key_list:
            #game_dict = { key: value for key,value in zip(game_key_list, game) }
                if key in game.__dict__.keys():
                    game_dict[key]=game.__dict__[key]
            #make some final formatting adjustments
            game_dict['status'] = status_to_string(game_dict['status']) # make status a string

            game_dict['hteam'] = sr.name_to_abbrev(game_dict['home_team'])
            game_dict['ateam'] = sr.name_to_abbrev(game_dict['away_team'])
            game_dict['hteam_id'] = self.name_to_id(game_dict['home_team'])
            game_dict['ateam_id'] = self.name_to_id(game_dict['away_team'])
            game_dict = add_quarters_to_dict(game_dict, game.QS)

            #adjust for missing quarter scores
            for i in range(len(game.QS),3):
                game_dict[quarter_home_keys[i]] = 0
                game_dict[quarter_away_keys[i]] = 0

            #CORNER CASES
            if 'status' not in game_dict.keys():
                game_dict['status'] = '0'
            if 'home_score' and 'away_score' not in game_dict.keys():
                game_dict['home_score'] = 0
                game_dict['away_score'] = 0

            ticker_list.append(game_dict)
            
                
            
        return ticker_list
コード例 #5
0
ファイル: AUDLclasses.py プロジェクト: Pshriwise/AUDL_Server
    def game_tuple(self, g):
        date = g.date
        time = g.time
        team1 = sr.name_to_abbrev(g.home_team)
        team1ID = self.name_to_id(g.home_team)
        team2 = sr.name_to_abbrev(g.away_team) 
        team2ID = self.name_to_id(g.away_team)
        week = g.week
        
        if hasattr(g, 'home_score') and hasattr(g, 'away_score'):
            hscore = g.home_score
            ascore = g.away_score
        else:
            hscore = 0
            ascore = 0  
        status = 0 if not hasattr(g,'status') else g.status

        game_tuple=(team1,team1ID,team2,team2ID,date,time,hscore,ascore,status,g.tstamp.isoformat(), week)

        return game_tuple
コード例 #6
0
ファイル: AUDLclasses.py プロジェクト: aedobbyn/AUDL_Server
    def return_latest_game(self):

        game_dict = {}

        #get today's date
        today = dt.today().date()
        min_diff = None
        nearest_game = None
        for key, game in self.Games.items():

            #find the game that is the closest to today's date
            game_date = game.tstamp.date()
            diff = abs((game_date - today).days)
            print abs((game_date - today).days)
            if (diff < min_diff or None == min_diff):
                min_diff = diff
                nearest_game = game

        #now populate the game dictionary
        game_dict['time'] = nearest_game.time
        game_dict['timestamp'] = nearest_game.tstamp.isoformat()
        game_dict['date'] = nearest_game.date
        game_dict['home_team'] = nearest_game.home_team
        game_dict['hteam'] = sr.name_to_abbrev(nearest_game.home_team)
        game_dict['hteam_id'] = self.League.name_to_id(nearest_game.home_team)
        game_dict['away_team'] = nearest_game.away_team
        game_dict['ateam'] = sr.name_to_abbrev(nearest_game.away_team)
        game_dict['ateam_id'] = self.League.name_to_id(nearest_game.away_team)
        game_dict['status'] = 0 if not hasattr(
            nearest_game, 'status') else status_to_string(nearest_game.status)
        game_dict['Quarter'] = nearest_game.Quarter
        game_dict = add_quarters_to_dict(game_dict, nearest_game.QS)
        if hasattr(nearest_game, 'home_score') and hasattr(
                nearest_game, 'away_score'):
            game_dict['home_score'] = nearest_game.home_score
            game_dict['away_score'] = nearest_game.away_score
        else:
            game_dict['home_score'] = 0
            game_dict['away_score'] = 0

        return game_dict
コード例 #7
0
ファイル: AUDLclasses.py プロジェクト: Pshriwise/AUDL_Server
    def return_schedule(self): 
        """
        Returns the team's schedule with the team's city+name and ID as the first two
        values of the list. 
        """
        AUDL_Name = self.City+ " " + self.Name

        sched = []
        for game in self.Games:
            if AUDL_Name in self.Games[game].home_team:
                hmay = "Home"
                opponent = self.Games[game].away_team
            else:
                hmay = "Away"
                opponent = self.Games[game].home_team
            game_tup = (self.Games[game].date, self.Games[game].time, sr.name_to_abbrev(opponent), self.League.name_to_id(opponent),self.Games[game].week, hmay)
            sched.append(game_tup)

        sched.sort(key= lambda set: dt.strptime(set[0], '%m/%d/%Y'))
        sched = [sr.name_to_abbrev(AUDL_Name), self.ID ]+sched
        return sched
コード例 #8
0
ファイル: AUDLclasses.py プロジェクト: aedobbyn/AUDL_Server
    def game_tuple(self, g):
        date = g.date
        time = g.time
        team1 = sr.name_to_abbrev(g.home_team)
        team1ID = self.name_to_id(g.home_team)
        team2 = sr.name_to_abbrev(g.away_team)
        team2ID = self.name_to_id(g.away_team)
        week = g.week

        if hasattr(g, 'home_score') and hasattr(g, 'away_score'):
            hscore = g.home_score
            ascore = g.away_score
        else:
            hscore = 0
            ascore = 0
        status = 0 if not hasattr(g, 'status') else g.status

        game_tuple = (team1, team1ID, team2, team2ID, date, time, hscore,
                      ascore, status, g.tstamp.isoformat(), week)

        return game_tuple
コード例 #9
0
ファイル: AUDLclasses.py プロジェクト: Pshriwise/AUDL_Server
    def return_latest_game(self):

        game_dict={}
        
        #get today's date
        today = dt.today().date()
        min_diff = None
        nearest_game = None
        for key, game in self.Games.items():
            
            #find the game that is the closest to today's date
            game_date = game.tstamp.date()
            diff = abs((game_date - today).days)
            print abs((game_date - today).days)
            if ( diff < min_diff or None == min_diff):
                min_diff = diff
                nearest_game = game
            

        #now populate the game dictionary 
        game_dict['time'] = nearest_game.time
        game_dict['timestamp']= nearest_game.tstamp.isoformat()
        game_dict['date'] = nearest_game.date
        game_dict['home_team'] = nearest_game.home_team
        game_dict['hteam'] = sr.name_to_abbrev(nearest_game.home_team)
        game_dict['hteam_id'] = self.League.name_to_id(nearest_game.home_team)
        game_dict['away_team'] = nearest_game.away_team
        game_dict['ateam'] = sr.name_to_abbrev(nearest_game.away_team)
        game_dict['ateam_id'] = self.League.name_to_id(nearest_game.away_team)
        game_dict['status'] = 0 if not hasattr(nearest_game, 'status') else status_to_string(nearest_game.status)
        game_dict['Quarter']= nearest_game.Quarter
        game_dict = add_quarters_to_dict(game_dict, nearest_game.QS)
        if hasattr(nearest_game, 'home_score') and hasattr(nearest_game, 'away_score'):
            game_dict['home_score'] = nearest_game.home_score
            game_dict['away_score'] = nearest_game.away_score
        else:
            game_dict['home_score'] =  0
            game_dict['away_score'] =  0  
        
        return game_dict
コード例 #10
0
ファイル: AUDLclasses.py プロジェクト: aedobbyn/AUDL_Server
    def return_schedule(self):
        """
        Returns the team's schedule with the team's city+name and ID as the first two
        values of the list. 
        """
        AUDL_Name = self.City + " " + self.Name

        sched = []
        for game in self.Games:
            if AUDL_Name in self.Games[game].home_team:
                hmay = "Home"
                opponent = self.Games[game].away_team
            else:
                hmay = "Away"
                opponent = self.Games[game].home_team
            game_tup = (self.Games[game].date, self.Games[game].time,
                        sr.name_to_abbrev(opponent),
                        self.League.name_to_id(opponent),
                        self.Games[game].week, hmay)
            sched.append(game_tup)

        sched.sort(key=lambda set: dt.strptime(set[0], '%m/%d/%Y'))
        sched = [sr.name_to_abbrev(AUDL_Name), self.ID] + sched
        return sched
コード例 #11
0
ファイル: AUDLclasses.py プロジェクト: Pshriwise/AUDL_Server
    def web_standings(self, params):
       
        standings_dict={}
        for div,teams in self.Divisions.items():
            div_list=[]

            #print teams
            for team in teams:
                t = self.Teams[team]
                rec = t.record()
                team_rec_dict = {"name" : t.full_name(), "nm" : sr.name_to_abbrev(t.full_name()), "id": team, "wins" : rec[0], "losses" : rec[1], "plmn" : rec[2]}
                div_list.append(team_rec_dict)
            div_list.sort(key= lambda set: 0 if 0 == set["wins"]+set["losses"] else (float(set["wins"])/(float(set["wins"]+set["losses"])),float(set["wins"]),-float(set["losses"]),set["plmn"]), reverse=True)
            #div_list.insert(0,div)
            
            standings_dict[div] = div_list
            

        return { params['division'] : standings_dict[params['division']] } if 'division' in params.keys() else standings_dict
コード例 #12
0
ファイル: game_info.py プロジェクト: Pshriwise/AUDL_Server
def gen_game_graph(game,points,flip=False):
    '''
    Generates the game graph using matplot lib and saves the image with the proper ID and date in
    game_graphs folder inside the server.
    '''

    start_time = points[0]['events'][0]['timestamp']

    xvals=[0]
    ourscores=[0]
    theirscores=[0]

            
                
    for point in points:
        events = point['events']
        for event in events:
            if event['action'] == "Goal":
                xvals.append(event['timestamp']-start_time)
                ourscores.append(point['summary']['score']['ours'])
                theirscores.append(point['summary']['score']['theirs'])

    if len(xvals) is 1: return None
    xvals = [float(x)/float(xvals[-1]) for x in xvals]

    # if flip is true we are using away team data it should be flipped to 
    # make sure the right points are with the right team
    # (ourscores --> home_team theirscores-->away_team)
    if flip:
       temp = ourscores
       ourscores = theirscores
       theirscores = temp

    ourxpoints=[0]
    theirxpoints=[0]
    ourpoints=[0]
    theirpoints=[0]
    for i in range(1,len(xvals)-1):
        if ourscores[i] > ourscores[i-1]:
            ourpoints.append(ourscores[i])
            ourxpoints.append(xvals[i])
        if theirscores[i] > theirscores[i-1]:
            theirpoints.append(theirscores[i])
            theirxpoints.append(xvals[i])
   
    # handle the final points of the game
    # this is messy, but works
    if ourscores[-1] > ourscores[-2]:
        ourpoints.append(ourscores[-1])
        ourxpoints.append(xvals[-1])
    if theirscores[-1] > theirscores[-2]:
        theirpoints.append(theirscores[-1])
        theirxpoints.append(xvals[-1])



    home_pnts=zip(ourxpoints,ourpoints)
    away_pnts=zip(theirxpoints,theirpoints)
    home_team_abbrev = sr.name_to_abbrev(game.home_team)
    away_team_abbrev = sr.name_to_abbrev(game.away_team)
    return [[home_team_abbrev,home_pnts],[away_team_abbrev,away_pnts]]

    '''