コード例 #1
0
ファイル: web.py プロジェクト: croutonage/shinysdr
def _add_plugin_resources(client_resource):
    # Plugin resources and plugin info
    load_list_css = []
    load_list_js = []
    mode_table = {}
    plugin_resources = Resource()
    client_resource.putChild('plugins', plugin_resources)
    for resource_def in getPlugins(IClientResourceDef, shinysdr.plugins):
        # Add the plugin's resource to static serving
        plugin_resources.putChild(resource_def.key, resource_def.resource)
        plugin_resource_url = '/client/plugins/' + urllib.quote(resource_def.key, safe='') + '/'
        # Tell the client to load the plugins
        # TODO constrain path values to be relative (not on a different origin, to not leak urls)
        if resource_def.load_css_path is not None:
            load_list_css.append(plugin_resource_url + resource_def.load_cs_path)
        if resource_def.load_js_path is not None:
            # TODO constrain value to be in the directory
            load_list_js.append(plugin_resource_url + resource_def.load_js_path)
    for mode_def in get_modes():
        mode_table[mode_def.mode] = {
            u'label': mode_def.label,
            u'can_transmit': mode_def.mod_class is not None
        }
    # Client gets info about plugins through this resource
    client_resource.putChild('plugin-index.json', static.Data(_serialize({
        u'css': load_list_css,
        u'js': load_list_js,
        u'modes': mode_table,
    }).encode('utf-8'), 'application/json'))
コード例 #2
0
def _add_plugin_resources(client_resource):
    # Plugin resources and plugin info
    load_list_css = []
    load_list_js = []
    mode_table = {}
    plugin_resources = Resource()
    client_resource.putChild('plugins', plugin_resources)
    for resource_def in getPlugins(IClientResourceDef, shinysdr.plugins):
        # Add the plugin's resource to static serving
        plugin_resources.putChild(resource_def.key, resource_def.resource)
        plugin_resource_url = '/client/plugins/' + urllib.quote(
            resource_def.key, safe='') + '/'
        # Tell the client to load the plugins
        # TODO constrain path values to be relative (not on a different origin, to not leak urls)
        if resource_def.load_css_path is not None:
            load_list_css.append(plugin_resource_url +
                                 resource_def.load_cs_path)
        if resource_def.load_js_path is not None:
            # TODO constrain value to be in the directory
            load_list_js.append(plugin_resource_url +
                                resource_def.load_js_path)
    for mode_def in get_modes():
        mode_table[mode_def.mode] = {
            u'info_enum_row': mode_def.info.to_json(),
            u'can_transmit': mode_def.mod_class is not None
        }
    # Client gets info about plugins through this resource
    client_resource.putChild(
        'plugin-index.json',
        static.Data(
            _serialize({
                u'css': load_list_css,
                u'js': load_list_js,
                u'modes': mode_table,
            }).encode('utf-8'), 'application/json'))
コード例 #3
0
class Receiver(gr.hier_block2, ExportedState):
    implements(IReceiver)

    def __init__(self,
                 mode,
                 freq_absolute=100.0,
                 freq_relative=None,
                 freq_linked_to_device=False,
                 audio_destination=None,
                 device_name=None,
                 audio_gain=-6,
                 audio_pan=0,
                 audio_channels=0,
                 context=None):
        assert audio_channels == 1 or audio_channels == 2
        assert audio_destination is not None
        assert device_name is not None
        gr.hier_block2.__init__(
            # str() because insists on non-unicode
            self,
            str('%s receiver' % (mode, )),
            gr.io_signature(1, 1, gr.sizeof_gr_complex * 1),
            gr.io_signature(audio_channels, audio_channels,
                            gr.sizeof_float * 1),
        )

        if lookup_mode(mode) is None:
            # TODO: communicate back to client if applicable
            log.msg('Unknown mode %r in Receiver(); using AM' % (mode, ))
            mode = 'AM'

        # Provided by caller
        self.context = context
        self.__audio_channels = audio_channels

        # cached info from device
        self.__device_name = device_name

        # Simple state
        self.mode = mode
        self.audio_gain = audio_gain
        self.audio_pan = min(1, max(-1, audio_pan))
        self.__audio_destination = audio_destination

        # Receive frequency.
        self.__freq_linked_to_device = bool(freq_linked_to_device)
        if self.__freq_linked_to_device and freq_relative is not None:
            self.__freq_relative = float(freq_relative)
            self.__freq_absolute = self.__freq_relative + self.__get_device(
            ).get_freq()
        else:
            self.__freq_absolute = float(freq_absolute)
            self.__freq_relative = self.__freq_absolute - self.__get_device(
            ).get_freq()

        # Blocks
        self.__rotator = blocks.rotator_cc()
        self.__demodulator = self.__make_demodulator(mode, {})
        self.__update_demodulator_info()
        self.__audio_gain_blocks = [
            blocks.multiply_const_ff(0.0)
            for _ in xrange(self.__audio_channels)
        ]
        self.probe_audio = analog.probe_avg_mag_sqrd_f(
            0, alpha=10.0 / 44100)  # TODO adapt to output audio rate

        # Other internals
        self.__last_output_type = None

        self.__update_rotator(
        )  # initialize rotator, also in case of __demod_tunable
        self.__update_audio_gain()
        self.__do_connect(reason=u'initialization')

    def __update_demodulator_info(self):
        self.__demod_tunable = ITunableDemodulator.providedBy(
            self.__demodulator)
        output_type = self.__demodulator.get_output_type()
        assert isinstance(output_type, SignalType)
        # TODO: better expression of this condition
        assert output_type.get_kind() == 'STEREO' or output_type.get_kind(
        ) == 'MONO' or output_type.get_kind() == 'NONE'
        self.__demod_output = output_type.get_kind() != 'NONE'
        self.__demod_stereo = output_type.get_kind() == 'STEREO'
        self.__output_type = SignalType(
            kind='STEREO',
            sample_rate=output_type.get_sample_rate()
            if self.__demod_output else 0)

    def __do_connect(self, reason):
        #log.msg(u'receiver do_connect: %s' % (reason,))
        self.context.lock()
        try:
            self.disconnect_all()

            # Connect input of demodulator
            if self.__demod_tunable:
                self.connect(self, self.__demodulator)
            else:
                self.connect(self, self.__rotator, self.__demodulator)

            if self.__demod_output:
                # Connect output of demodulator
                self.connect((self.__demodulator, 0),
                             self.__audio_gain_blocks[0])  # left or mono
                if self.__audio_channels == 2:
                    self.connect(
                        (self.__demodulator, 1 if self.__demod_stereo else 0),
                        self.__audio_gain_blocks[1])
                else:
                    if self.__demod_stereo:
                        self.connect((self.__demodulator, 1),
                                     blocks.null_sink(gr.sizeof_float))

                # Connect output of receiver
                for ch in xrange(self.__audio_channels):
                    self.connect(self.__audio_gain_blocks[ch], (self, ch))

                # Level meter
                # TODO: should mix left and right or something
                self.connect((self.__demodulator, 0), self.probe_audio)
            else:
                # Dummy output, ignored by containing block
                source_of_nothing = blocks.vector_source_f([])
                for ch in xrange(0, self.__audio_channels):
                    self.connect(source_of_nothing, (self, ch))

            if self.__output_type != self.__last_output_type:
                self.__last_output_type = self.__output_type
                self.context.changed_needed_connections(u'changed output type')
        finally:
            self.context.unlock()

    def get_output_type(self):
        return self.__output_type

    def changed_device_freq(self):
        if self.__freq_linked_to_device:
            self.__freq_absolute = self.__freq_relative + self.__get_device(
            ).get_freq()
        else:
            self.__freq_relative = self.__freq_absolute - self.__get_device(
            ).get_freq()
        self.__update_rotator()
        # note does not revalidate() because the caller will handle that

    @exported_block()
    def get_demodulator(self):
        return self.__demodulator

    @exported_value(type_fn=lambda self: self.context.get_rx_device_type())
    def get_device_name(self):
        return self.__device_name

    @setter
    def set_device_name(self, value):
        value = self.context.get_rx_device_type()(value)
        if self.__device_name != value:
            self.__device_name = value
            self.changed_device_freq()  # freq
            self._rebuild_demodulator(
                reason=u'changed device, thus maybe sample rate')  # rate
            self.context.changed_needed_connections(u'changed device')

    # type construction is deferred because we don't want loading this file to trigger loading plugins
    @exported_value(
        type_fn=lambda self: Enum({d.mode: d.label
                                   for d in get_modes()}))
    def get_mode(self):
        return self.mode

    @setter
    def set_mode(self, mode):
        mode = unicode(mode)
        if mode == self.mode: return
        if self.__demodulator and self.__demodulator.can_set_mode(mode):
            self.__demodulator.set_mode(mode)
            self.mode = mode
        else:
            self._rebuild_demodulator(mode=mode, reason=u'changed mode')

    # TODO: rename rec_freq to just freq
    @exported_value(type=float, parameter='freq_absolute')
    def get_rec_freq(self):
        return self.__freq_absolute

    @setter
    def set_rec_freq(self, absolute):
        absolute = float(absolute)

        if self.__freq_linked_to_device:
            # Temporarily violating the (device freq + relative freq = absolute freq) invariant, which will be restored below by changing the device freq.
            self.__freq_absolute = absolute
        else:
            self.__freq_absolute = absolute
            self.__freq_relative = absolute - self.__get_device().get_freq()

        self.__update_rotator()

        if self.__freq_linked_to_device:
            # TODO: reconsider whether we should be giving commands directly to the device, vs. going through the context.
            self.__get_device().set_freq(self.__freq_absolute -
                                         self.__freq_relative)
        else:
            self.context.revalidate(tuning=True)

    @exported_value(type=bool)
    def get_freq_linked_to_device(self):
        return self.__freq_linked_to_device

    @setter
    def set_freq_linked_to_device(self, value):
        self.__freq_linked_to_device = bool(value)

    # TODO: support non-audio demodulators at which point these controls should be optional
    @exported_value(parameter='audio_gain',
                    type=Range([(-30, 20)], strict=False))
    def get_audio_gain(self):
        return self.audio_gain

    @setter
    def set_audio_gain(self, value):
        self.audio_gain = value
        self.__update_audio_gain()

    @exported_value(type_fn=lambda self: Range(
        [(-1, 1)] if self.__audio_channels > 1 else [(0, 0)], strict=True))
    def get_audio_pan(self):
        return self.audio_pan

    @setter
    def set_audio_pan(self, value):
        self.audio_pan = value
        self.__update_audio_gain()

    @exported_value(
        type_fn=lambda self: self.context.get_audio_destination_type())
    def get_audio_destination(self):
        return self.__audio_destination

    @setter
    def set_audio_destination(self, value):
        if self.__audio_destination != value:
            self.__audio_destination = value
            self.context.changed_needed_connections(u'changed destination')

    @exported_value(type=bool)
    def get_is_valid(self):
        if self.__demodulator is None:
            return False
        half_sample_rate = self.__get_device().get_rx_driver().get_output_type(
        ).get_sample_rate() / 2
        demod_shape = self.__demodulator.get_band_filter_shape()
        valid_bandwidth_lower = -half_sample_rate - self.__freq_relative
        valid_bandwidth_upper = half_sample_rate - self.__freq_relative
        return valid_bandwidth_lower <= min(0, demod_shape['low']) and \
               valid_bandwidth_upper >= max(0, demod_shape['high'])

    # Note that the receiver cannot measure RF power because we don't know what the channel bandwidth is; we have to leave that to the demodulator.
    @exported_value(type=Range([(_audio_power_minimum_dB, 0)], strict=False))
    def get_audio_power(self):
        if self.get_is_valid():
            return todB(
                max(_audio_power_minimum_amplitude, self.probe_audio.level()))
        else:
            # will not be receiving samples, so probe's value will be meaningless
            return _audio_power_minimum_dB

    def __update_rotator(self):
        device = self.__get_device()
        sample_rate = device.get_rx_driver().get_output_type().get_sample_rate(
        )
        if self.__demod_tunable:
            # TODO: Method should perhaps be renamed to convey that it is relative
            self.__demodulator.set_rec_freq(self.__freq_relative)
        else:
            self.__rotator.set_phase_inc(
                rotator_inc(rate=sample_rate, shift=-self.__freq_relative))

    def __get_device(self):
        return self.context.get_device(self.__device_name)

    # called from facet
    def _rebuild_demodulator(self, mode=None, reason='<unspecified>'):
        self.__rebuild_demodulator_nodirty(mode)
        self.__do_connect(reason=u'demodulator rebuilt: %s' % (reason, ))
        # TODO write a test for this!
        #self.context.revalidaate(tuning=False)  # in case our bandwidth changed

    def __rebuild_demodulator_nodirty(self, mode=None):
        if self.__demodulator is None:
            defaults = {}
        else:
            defaults = self.__demodulator.state_to_json()
        if mode is None:
            mode = self.mode
        self.__demodulator = self.__make_demodulator(mode, defaults)
        self.__update_demodulator_info()
        self.__update_rotator()
        self.mode = mode

        # Replace blocks downstream of the demodulator so as to flush samples that are potentially at a different sample rate and would therefore be audibly wrong. Caller will handle reconnection.
        self.__audio_gain_blocks = [
            blocks.multiply_const_ff(0.0)
            for _ in xrange(self.__audio_channels)
        ]
        self.__update_audio_gain()

    def __make_demodulator(self, mode, state):
        """Returns the demodulator."""

        t0 = time.time()

        mode_def = lookup_mode(mode)
        if mode_def is None:
            # TODO: Better handling, like maybe a dummy demod
            raise ValueError('Unknown mode: ' + mode)
        clas = mode_def.demod_class

        state = state.copy()  # don't modify arg
        if 'mode' in state:
            del state[
                'mode']  # don't switch back to the mode we just switched from

        facet = ContextForDemodulator(self)

        init_kwargs = dict(mode=mode,
                           input_rate=self.__get_device().get_rx_driver().
                           get_output_type().get_sample_rate(),
                           context=facet)
        demodulator = unserialize_exported_state(ctor=clas,
                                                 state=state,
                                                 kwargs=init_kwargs)

        # until _enabled, ignore any callbacks resulting from unserialization calling setters
        facet._enabled = True
        log.msg('Constructed %s demodulator: %i ms.' %
                (mode, (time.time() - t0) * 1000))
        return demodulator

    def __update_audio_gain(self):
        gain_lin = dB(self.audio_gain)
        if self.__audio_channels == 2:
            pan = self.audio_pan
            # TODO: Determine correct computation for panning. http://en.wikipedia.org/wiki/Pan_law seems relevant but was short on actual formulas. May depend on headphones vs speakers? This may be correct already for headphones -- it sounds nearly-flat to me.
            self.__audio_gain_blocks[0].set_k(gain_lin * (1 - pan))
            self.__audio_gain_blocks[1].set_k(gain_lin * (1 + pan))
        else:
            self.__audio_gain_blocks[0].set_k(gain_lin)
コード例 #4
0
class Receiver(gr.hier_block2, ExportedState):
    implements(IReceiver)

    def __init__(self,
                 mode,
                 input_rate=0,
                 input_center_freq=0,
                 rec_freq=100.0,
                 audio_destination=None,
                 audio_gain=-6,
                 audio_pan=0,
                 audio_channels=0,
                 context=None):
        assert input_rate > 0
        assert audio_channels == 1 or audio_channels == 2
        assert audio_destination is not None
        gr.hier_block2.__init__(
            # str() because insists on non-unicode
            self,
            str('%s receiver' % (mode, )),
            gr.io_signature(1, 1, gr.sizeof_gr_complex * 1),
            gr.io_signature(audio_channels, audio_channels,
                            gr.sizeof_float * 1),
        )

        if lookup_mode(mode) is None:
            # TODO: communicate back to client if applicable
            log.msg('Unknown mode %r in Receiver(); using AM' % (mode, ))
            mode = 'AM'

        # Provided by caller
        self.context = context
        self.input_rate = input_rate
        self.input_center_freq = input_center_freq
        self.__audio_channels = audio_channels

        # Simple state
        self.mode = mode
        self.rec_freq = rec_freq
        self.audio_gain = audio_gain
        self.audio_pan = min(1, max(-1, audio_pan))
        self.__audio_destination = audio_destination

        # Blocks
        self.__rotator = blocks.rotator_cc()
        self.demodulator = self.__make_demodulator(mode, {})
        self.__update_demodulator_info()
        self.__audio_gain_blocks = [
            blocks.multiply_const_ff(0.0)
            for _ in xrange(self.__audio_channels)
        ]
        self.probe_audio = analog.probe_avg_mag_sqrd_f(
            0, alpha=10.0 / 44100)  # TODO adapt to output audio rate

        # Other internals
        self.__last_output_type = None

        self.__update_rotator(
        )  # initialize rotator, also in case of __demod_tunable
        self.__update_audio_gain()
        self.__do_connect()

    def state_def(self, callback):
        super(Receiver, self).state_def(callback)
        # TODO decoratorify
        callback(BlockCell(self, 'demodulator'))

    def __update_demodulator_info(self):
        self.__demod_tunable = ITunableDemodulator.providedBy(self.demodulator)
        output_type = self.demodulator.get_output_type()
        assert isinstance(output_type, SignalType)
        # TODO: better expression of this condition
        assert output_type.get_kind() == 'STEREO' or output_type.get_kind(
        ) == 'MONO' or output_type.get_kind() == 'NONE'
        self.__demod_output = output_type.get_kind() != 'NONE'
        self.__demod_stereo = output_type.get_kind() == 'STEREO'
        self.__output_type = SignalType(
            kind='STEREO',
            sample_rate=output_type.get_sample_rate()
            if self.__demod_output else _dummy_audio_rate)

    def __do_connect(self):
        self.context.lock()
        try:
            self.disconnect_all()

            # Connect input of demodulator
            if self.__demod_tunable:
                self.connect(self, self.demodulator)
            else:
                self.connect(self, self.__rotator, self.demodulator)

            if self.__demod_output:
                # Connect output of demodulator
                self.connect((self.demodulator, 0),
                             self.__audio_gain_blocks[0])  # left or mono
                if self.__audio_channels == 2:
                    self.connect(
                        (self.demodulator, 1 if self.__demod_stereo else 0),
                        self.__audio_gain_blocks[1])
                else:
                    if self.__demod_stereo:
                        self.connect((self.demodulator, 1),
                                     blocks.null_sink(gr.sizeof_float))

                # Connect output of receiver
                for ch in xrange(self.__audio_channels):
                    self.connect(self.__audio_gain_blocks[ch], (self, ch))

                # Level meter
                # TODO: should mix left and right or something
                self.connect((self.demodulator, 0), self.probe_audio)
            else:
                # Dummy output.
                # TODO: Teach top block about no-audio so we don't have to have a dummy output.
                throttle = blocks.throttle(gr.sizeof_float, _dummy_audio_rate)
                throttle.set_max_output_buffer(_dummy_audio_rate //
                                               10)  # ensure smooth output
                self.connect(
                    analog.sig_source_f(0, analog.GR_CONST_WAVE, 0, 0, 0),
                    throttle)
                for ch in xrange(self.__audio_channels):
                    self.connect(throttle, (self, ch))

            if self.__output_type != self.__last_output_type:
                self.__last_output_type = self.__output_type
                self.context.changed_output_type_or_destination()
        finally:
            self.context.unlock()

    def get_output_type(self):
        return self.__output_type

    def set_input_rate(self, value):
        value = int(value)
        if self.input_rate == value:
            return
        self.input_rate = value
        self._rebuild_demodulator()

    def set_input_center_freq(self, value):
        self.input_center_freq = value
        self.__update_rotator()
        # note does not revalidate() because the caller will handle that

    # type construction is deferred because we don't want loading this file to trigger loading plugins
    @exported_value(
        ctor_fn=lambda self: Enum({d.mode: d.label
                                   for d in get_modes()}))
    def get_mode(self):
        return self.mode

    @setter
    def set_mode(self, mode):
        mode = unicode(mode)
        if self.demodulator and self.demodulator.can_set_mode(mode):
            self.demodulator.set_mode(mode)
            self.mode = mode
        else:
            self._rebuild_demodulator(mode=mode)

    # TODO: rename rec_freq to just freq
    @exported_value(ctor=float)
    def get_rec_freq(self):
        return self.rec_freq

    @setter
    def set_rec_freq(self, rec_freq):
        self.rec_freq = float(rec_freq)
        self.__update_rotator()
        self.context.revalidate()

    # TODO: support non-audio demodulators at which point these controls should be optional
    @exported_value(ctor=Range([(-30, 20)], strict=False))
    def get_audio_gain(self):
        return self.audio_gain

    @setter
    def set_audio_gain(self, value):
        self.audio_gain = value
        self.__update_audio_gain()

    @exported_value(ctor_fn=lambda self: Range(
        [(-1, 1)] if self.__audio_channels > 1 else [(0, 0)], strict=True))
    def get_audio_pan(self):
        return self.audio_pan

    @setter
    def set_audio_pan(self, value):
        self.audio_pan = value
        self.__update_audio_gain()

    @exported_value(
        parameter='audio_destination',
        ctor_fn=lambda self: self.context.get_audio_destination_type())
    def get_audio_destination(self):
        return self.__audio_destination

    @setter
    def set_audio_destination(self, value):
        if self.__audio_destination != value:
            self.__audio_destination = value
            self.context.changed_output_type_or_destination()

    @exported_value(ctor=bool)
    def get_is_valid(self):
        valid_bandwidth = self.input_rate / 2 - abs(self.rec_freq -
                                                    self.input_center_freq)
        return self.demodulator is not None and valid_bandwidth >= self.demodulator.get_half_bandwidth(
        )

    # Note that the receiver cannot measure RF power because we don't know what the channel bandwidth is; we have to leave that to the demodulator.
    @exported_value(ctor=Range([(_audio_power_minimum_dB, 0)], strict=False))
    def get_audio_power(self):
        if self.get_is_valid():
            return todB(
                max(_audio_power_minimum_amplitude, self.probe_audio.level()))
        else:
            # will not be receiving samples, so probe's value will be meaningless
            return _audio_power_minimum_dB

    def __update_rotator(self):
        offset = self.rec_freq - self.input_center_freq
        if self.__demod_tunable:
            self.demodulator.set_rec_freq(offset)
        else:
            self.__rotator.set_phase_inc(
                rotator_inc(rate=self.input_rate, shift=-offset))

    # called from facet
    def _rebuild_demodulator(self, mode=None):
        self.__rebuild_demodulator_nodirty(mode)
        self.__do_connect()

    def __rebuild_demodulator_nodirty(self, mode=None):
        if self.demodulator is None:
            defaults = {}
        else:
            defaults = self.demodulator.state_to_json()
        if mode is None:
            mode = self.mode
        self.demodulator = self.__make_demodulator(mode, defaults)
        self.__update_demodulator_info()
        self.__update_rotator()
        self.mode = mode

        # Replace blocks downstream of the demodulator so as to flush samples that are potentially at a different sample rate and would therefore be audibly wrong. Caller will handle reconnection.
        self.__audio_gain_blocks = [
            blocks.multiply_const_ff(0.0)
            for _ in xrange(self.__audio_channels)
        ]
        self.__update_audio_gain()

    def __make_demodulator(self, mode, state):
        '''Returns the demodulator.'''

        mode_def = lookup_mode(mode)
        if mode_def is None:
            # TODO: Better handling, like maybe a dummy demod
            raise ValueError('Unknown mode: ' + mode)
        clas = mode_def.demod_class

        state = state.copy()  # don't modify arg
        if 'mode' in state:
            del state[
                'mode']  # don't switch back to the mode we just switched from

        facet = ContextForDemodulator(self)

        init_kwargs = dict(mode=mode,
                           input_rate=self.input_rate,
                           context=facet)
        for sh_key, sh_ctor in mode_def.shared_objects.iteritems():
            init_kwargs[sh_key] = self.context.get_shared_object(sh_ctor)
        demodulator = unserialize_exported_state(ctor=clas,
                                                 state=state,
                                                 kwargs=init_kwargs)

        # until _enabled, ignore any callbacks resulting from unserialization calling setters
        facet._enabled = True
        return demodulator

    def __update_audio_gain(self):
        gain_lin = dB(self.audio_gain)
        if self.__audio_channels == 2:
            pan = self.audio_pan
            # TODO: Determine correct computation for panning. http://en.wikipedia.org/wiki/Pan_law seems relevant but was short on actual formulas. May depend on headphones vs speakers? This may be correct already for headphones -- it sounds nearly-flat to me.
            self.__audio_gain_blocks[0].set_k(gain_lin * (1 - pan))
            self.__audio_gain_blocks[1].set_k(gain_lin * (1 + pan))
        else:
            self.__audio_gain_blocks[0].set_k(gain_lin)