コード例 #1
0
 def __init__(self):
     # Initialize GStreamer
     self._player = SilverPlayer(self._on_player_error)
     self._recorder = SilverRecorder(self._on_recorder_error)
     # Schedule
     self._schedule = SilverSchedule()
     # On event timer
     self._t_event = Timer(self.update_now_playing)
     # Menubar
     self._menubar = Menubar(self)
     # Selection
     self._selection = Selection(self)
     # Controls
     self._panel = ControlPanel(self)
     # Main window
     self._window = MainWindow(self._menubar, self._selection, self._panel)
     # Don't show if should stay hidden
     if not config.start_hidden:
         self.show()
     # Messenger
     self._messenger = Messenger(self._window)
     # Notifications
     self._notifications = Notifications()
     # Satus icon
     self._status_icon = StatusIcon(self)
     # Update schedule
     self.update_schedule()
     # Autoplay
     if config.autoplay:
         self.play()
コード例 #2
0
class SilverApp():
    """ Application """
    def __init__(self):
        # Initialize GStreamer
        self._player = SilverPlayer(self._on_player_error)
        self._recorder = SilverRecorder(self._on_recorder_error)
        # Schedule
        self._schedule = SilverSchedule()
        # On event timer
        self._t_event = Timer(self.update_now_playing)
        # Menubar
        self._menubar = Menubar(self)
        # Selection
        self._selection = Selection(self)
        # Controls
        self._panel = ControlPanel(self)
        # Main window
        self._window = MainWindow(self._menubar, self._selection, self._panel)
        # Don't show if should stay hidden
        if not config.start_hidden:
            self.show()
        # Messenger
        self._messenger = Messenger(self._window)
        # Notifications
        self._notifications = Notifications()
        # Satus icon
        self._status_icon = StatusIcon(self)
        # Update schedule
        self.update_schedule()
        # Autoplay
        if config.autoplay:
            self.play()

    def clean(self):
        self._t_event.cancel()
        self._player.clean()
        self._recorder.clean()

    def present(self):
        self._window.present()

# Application API
    def show(self):
        """ Show main window """
        self._window.show()
        self._window.hidden = False

    def hide(self):
        """ Hide main window """
        self._window.hide()
        self._window.hidden = True

    def toggle(self):
        """ Show/hide window """
        if self._window.hidden:
            self.show()
        else:
            self.hide()

    def about(self):
        """ Open about dialog """
        dialog = About(self._window)
        dialog.run()
        dialog.destroy()

    def im(self):
        """ Open messenger """
        self._messenger.show()

    def prefs(self):
        """ Open preferences window """
        dialog = Preferences(self._window)
        apply = []
        if dialog.run() == Gtk.ResponseType.APPLY:
            apply = dialog.apply_settings()
        dialog.destroy()
        # Apply settings
        if "IM" in apply:
            # Update messenger
            self._messenger.update_sender()
        if "APPEARANCE" in apply:
            # Update schedule
            self._dt = self._selection.update()
            self._sched_tree.update_model()
            self._sched_tree.mark_current()
            cover = self._schedule.get_event_cover()
            self._window.set_background(cover)
            # Update covers
            if config.background_image and not cover:
                self.update_schedule_covers()
        if "NETWORK" in apply:
            # Update player
            if self._player.playing:
                self.stop()
            self._player.reset_connection_settings()
            # Update recorder
            if self._recorder.playing:
                self.stop_record()
            self._recorder.reset_connection_settings()

    def play(self):
        """ Update interface, start player """
        # Update interface
        self._menubar.update_playback_menu(True)
        self._panel.update_playback_button(True)
        self._status_icon.update_playback_menu(True)
        # Play
        self._player.start()
        # Get current event
        title = self._schedule.get_event_title()
        host = self._schedule.get_event_host()
        img = self._schedule.get_event_icon()
        # Show notification
        self._notifications.show_playing(title, host, img)

    def stop(self):
        """ Update interface, stop player """
        # Update interface
        self._menubar.update_playback_menu(False)
        self._panel.update_playback_button(False)
        self._status_icon.update_playback_menu(False)
        # Stop player
        self._player.stop()
        # Show notification
        self._notifications.show_stopped()

    def set_volume(self, value):
        """ Set player volume """
        if value == 0:
            self.mute()
        elif self._player.muted:
            self.unmute(volume=value)
        else:
            self._player.set_volume(value)

    def volume_step(self, value):
        """ Increase player volume """
        volume = self._player.volume
        volume += value
        if volume > 100:
            volume = 100
        elif volume < 0:
            volume = 0
        self.set_volume(volume)
        if volume:
            self._panel.update_volume_scale(volume)

    def mute(self):
        """ Mute player, update interface """
        self._player.mute()
        # Update interface
        self._menubar.update_mute_menu(True)
        self._panel.update_mute_button(True)
        self._panel.update_volume_scale(0)
        self._status_icon.update_mute_menu(True)

    def unmute(self, volume=0):
        """ Unmute player, update interface """
        if not volume:
            self._player.unmute()
        else:
            self._player.set_volume(volume)
        # Update interface
        self._menubar.update_mute_menu(False)
        self._panel.update_mute_button(False)
        self._panel.update_volume_scale(self._player.volume)
        self._status_icon.update_mute_menu(False)

    def record(self):
        """ Update interface, start recorder """
        # Get name
        name = self._schedule.get_event_title()
        # Start recorder
        self._recorder.start(name)
        # Update interface
        self._menubar.update_recorder_menu(True)
        self._status_icon.update_recorder_menu(True)

    def stop_record(self):
        """ Update interface, stop recorder """
        # Stop recorder
        self._recorder.stop()
        # Update interface
        self._menubar.update_recorder_menu(False)
        self._status_icon.update_recorder_menu(False)

    def refilter(self, weekday):
        """ Refilter schedule """
        self._sched_tree.refilter(weekday)

    def update_schedule(self, refresh=False):
        """ Initialize schedule, create treeview and start timers
            This might take a while, so run in thread """
        def init_sched():
            # Initialize schedule
            if not self._schedule.update_schedule(refresh):
                GObject.idle_add(error)
            else:
                if not refresh:
                    # Initialize TreeView
                    self._sched_tree = SchedTree(self._schedule)
                    self._window.set_widget(self._sched_tree)
                else:
                    # Update TreeView
                    self._sched_tree.update_model()
                GObject.idle_add(cleanup)

        def cleanup():
            t.join()
            # Draw sched tree if just created
            if not refresh:
                self._sched_tree.show()
            # Update status icon tooltip
            title = self._schedule.get_event_title()
            host = self._schedule.get_event_host()
            time = self._schedule.get_event_time()
            img = self._schedule.get_event_icon()
            self._status_icon.update_event(title, host, time, img)
            # Reset status
            self._panel.status_set_playing()
            self._panel.status_set_text(title)
            # Start timer
            self._t_event.start(self._schedule.get_event_end())
            # Show agenda for today
            self._dt = self._selection.update()
            # Update treeview
            self._sched_tree.mark_current()
            # Set background
            if config.background_image:
                cover = self._schedule.get_event_cover()
                self._window.set_background(cover)
                # Update covers
                if not cover or refresh:
                    self.update_schedule_covers()

        def error():
            t.join()
            # Show error status
            self._panel.status_set_playing()
            self._panel.status_set_text(_("Couldn't update schedule"))
            def f():
                title = self._schedule.get_event_title()
                self._panel.status_set_text(title)
            GObject.timeout_add(10000, f)
            # Update status icon tooltip
            title = self._schedule.get_event_title()
            host = self._schedule.get_event_host()
            time = self._schedule.get_event_time()
            img = self._schedule.get_event_icon()
            self._status_icon.update_event(title, host, time, img)

        # Show updating status
        self._panel.status_set_updating()
        t = threading.Thread(target=init_sched)
        t.start()

    def update_schedule_covers(self):
        """ Update program covers """
        def update_covers():
            self._schedule.update_covers()
            GObject.idle_add(cleanup)

        def cleanup():
            t.join()
            # Set background
            self._window.set_background(self._schedule.get_event_cover())
            # Reset status
            self._panel.status_set_playing()
            title = self._schedule.get_event_title()
            self._panel.status_set_text(title)

        self._panel.status_set_downloading_covers()
        t = threading.Thread(target=update_covers)
        t.start()

    def update_now_playing(self):
        """ Update label, mark current event, show notifications """
        # Stop recorder
        if self._recorder.playing:
            self.stop_record()
        # Update event
        self._schedule.update_event()
        # Check if should be recorded
        if self._schedule.get_record_status():
            self.record()
        # Check if should start player
        if self._schedule.get_play_status():
            self.play()
        # Display current agenda
        self._dt = self._selection.update(dt=self._dt)
        # Reset TreeView line
        self._sched_tree.reset_marked()
        # Update treeview
        self._dt = self._selection.update()
        self._sched_tree.mark_current()
        # Update background
        self._window.set_background(self._schedule.get_event_cover())
        # Update statusicon tooltip
        title = self._schedule.get_event_title()
        host = self._schedule.get_event_host()
        time = self._schedule.get_event_time()
        img = self._schedule.get_event_icon()
        self._status_icon.update_event(title, host, time, img)
        # Update status
        self._panel.status_set_text(title)
        # Show notification
        self._notifications.show_playing(title, host, img)
        # Start timer
        self._t_event.start(self._schedule.get_event_end())

    def quit(self):
        """ Exit """
        Gtk.main_quit()

    def _on_player_error(self, type, msg):
        """ Player error callback """
        self._gstreamer_error_show(type, msg)
        self.stop()

    def _on_recorder_error(self, type, msg):
        """ Recorder error callback """
        self._gstreamer_error_show(type, msg)
        self.stop_record()

    def _gstreamer_error_show(self, type, msg):
        """ Show error dialog """
        if type == "warning":
            logging.warning(msg)
            show_dialog(self._window, "GStreamer warning",
                        "dialog-warning", msg)
        elif type == "error":
            logging.error(msg)
            show_dialog(self._window, "GStreamer error",
                        "dialog-error", msg)