def alarm(): """calls alarm for the end of a cycle""" resourcePath = path.join(path.split(__file__)[0], 'resources') alarmPath = path.join(path.join(resourcePath, 'audio'), 'alarm.wav') wav_obj = WaveObject.from_wave_file(alarmPath) wav_obj.play()
def __init__(self, sound_file: str): """ Creates all needed instances. :param sound_file: absolute path for the alarm sound file """ self.alarm_sound = WaveObject.from_wave_file(sound_file) self.alarm_playing = None
def main_button_callback(): global tracking if not tracking: # delete_reset_button() main_button.config(text="Stop") main_button.config(background="#A02020", activebackground="#A02020") if reset_button_f is not None: destroy_reset_button() graph.play() WaveObject.from_wave_file("start_tracking.wav").play() else: main_button.config(text="Start Tracking") main_button.config(background="#3030D0", activebackground="#3030D0") graph.pause() create_reset_button() WaveObject.from_wave_file("stop_tracking.wav").play() tracking = not tracking update_stats()
def _load_sounds(self): if not WaveObject: raise ResourceLoadingError(False) for file_name in listdir(self._sound_path): if not file_name.endswith('.wav'): continue file_name = paths.join(self._sound_path, file_name) name = paths.splitext(paths.basename(file_name))[0] try: self._sounds[name] = WaveObject.from_wave_file(file_name) except OSError as exc: raise ResourceLoadingError(False, *exc.args)
def play(self, start, end, loop=False): from simpleaudio import WaveObject dat = b''.join(self.frames[start:end]) ndat = np.frombuffer(dat, '<i2').reshape((-1, 2)) self.wave_intro = WaveObject.from_wave_file( self._to_memory_file(0, end) ) self.wave_loop = WaveObject.from_wave_file( self._to_memory_file(start, end) ) try: play_obj = self.wave_intro.play() play_obj.wait_done() while loop: play_obj = self.wave_loop.play() play_obj.wait_done() except KeyboardInterrupt: print()
def mehrp_until_input(prompt=None): mehrp_wave = WaveObject.from_wave_file(MEHRP_PATH) play_thread = LoopRunnableThread(target=_play_wave, args=(mehrp_wave, )) play_thread.start() if prompt: value = input(prompt) else: value = input() play_thread.stop() play_thread.join() return value
class WhackMole(LaunchKey): state = [False for n in range(0, 26)] decay_state = [0 for n in range(0, 26)] score = 0 colors = [TEAL, PINK] squeak_sound = WaveObject.from_wave_file("squeak.wav") oof_sound = WaveObject.from_wave_file("oof.wav") def __init__(self): self.setup() self.clear_lights() print("Go!") self.game_loop() def process_decay(self, n): if self.decay_state[n] == 1: self.decay_state[n] = 0 self.state[n] = False self.light(n, BRIGHT_WHITE) print("Whoops! You missed the mole at {}".format(n)) self.fail() elif self.decay_state[n] > 1: self.decay_state[n] = self.decay_state[n] - 1 def add_mole(self, n): self.process_decay(n) if randint(1, 1500) < 10: color = choice(self.colors) self.state[n] = True self.light(n, color) self.decay_state[n] = randint(20, 40) def add_moles(self): for n in range(1, 9): self.add_mole(n) for n in range(17, 25): self.add_mole(n) def whack(self, position): if self.state[position]: self.score = self.score + 1 self.state[position] = False self.decay_state[position] = 0 self.light(position, BRIGHT_WHITE) self.squeak_sound.play() print("Whacked Mole at {}! Score = {}".format(position, self.score)) else: print("Oops! You did not hit the mole at {}".format(position)) self.fail() def fail(self): self.oof_sound.play() self.score = self.score - 1 def game_loop(self): while True: for msg in self.ctrl_in.iter_pending(): if msg.type == "note_on": if msg.note < 95: continue self.whack(msg.note - 95) self.add_moles() sleep(0.05)
def play_sound(self, name): wave_obj = WaveObject.from_wave_file(self._prefix_path + name + self._suffix_path) play_obj = wave_obj.play() play_obj.wait_done()
import time import wave import numpy as np from keras.models import load_model from simpleaudio import WaveObject as wo face = cv2.CascadeClassifier( r'haar cascade files\haarcascade_frontalface_alt.xml') leye = cv2.CascadeClassifier( r'haar cascade files\haarcascade_lefteye_2splits.xml') reye = cv2.CascadeClassifier( r'haar cascade files\haarcascade_righteye_2splits.xml') model = load_model('models/cnncat2.h5') sound = wo.from_wave_file('alarm.wav') sound_obj = None path = os.getcwd() color_line_BGR = (0, 0, 0) # Lavender = (234, 206, 199) cap = cv2.VideoCapture(0) font = cv2.FONT_HERSHEY_COMPLEX_SMALL score = 0 thicc = 2 rpred, lpred = [], [] def draw_box(frame, height, end=None, color=(0, 0, 0), thickness=cv2.FILLED): ''' Draw a black (default) box at the bottom left of the frame
def load_sound(folder_path: Path, snd: str) -> WaveObject: return WaveObject.from_wave_file((folder_path / snd).as_posix())
import os import glob import time from sys import platform if platform == "linux" or platform == "linux2" or platform == "darwin": try: from simpleaudio import WaveObject except ImportError: exit(1) for file in glob.glob('./downloaded/*.wav'): # play all wav music in file wave = WaveObject.from_wave_file(file) play = wave.play() play.wait_done() elif platform == "win32" or platform == "cygwin": try: import winsound except ImportError: exit(1) for file in glob.glob('./downloaded/*.wav'): winsound.PlaySound(file, winsound.SND_FILENAME)
def play_random_sound(): WaveObject.from_wave_file(join(get_sound_dir(), choice(get_sound_files()))).play()
def mehrp(count): mehrp_wave = WaveObject.from_wave_file(MEHRP_PATH) for _ in range(0, count): _play_wave(mehrp_wave)
def play_critical(): wave_obj = WaveObject.from_wave_file(CRITICAL_FILE_NAME) play_obj = wave_obj.play() play_obj.wait_done()
#!/usr/bin/env python3 import string import time from simpleaudio import WaveObject from pynput import keyboard sounds = { "backspace": WaveObject.from_wave_file("sounds/backspace.wav"), "caps_lock": WaveObject.from_wave_file("sounds/caps_lock.wav"), "enter": WaveObject.from_wave_file("sounds/enter.wav"), "space": WaveObject.from_wave_file("sounds/space.wav") } for letter in list(string.ascii_lowercase): sounds[letter] = WaveObject.from_wave_file(f"sounds/{letter}.wav") def on_press(key): if isinstance(key, keyboard.KeyCode): # Alphanumeric keys key_str = key.char.lower() elif isinstance(key, keyboard.Key): # Special keys key_str = str(key)[4:] else: # Unknown keys are None return try: play_obj = sounds[key_str].play() except KeyError: pass
def play_sound(filename): WaveObject.from_wave_file(filename).play()
def reset_button_callback(): graph.reset() WaveObject.from_wave_file("reset.wav").play()
f'./Bases/{base_name}' for base_name in listdir('./Bases') if base_name.endswith('csv') ] cols = [ 'dataNotificacao', 'dataInicioSintomas', 'sintomas', 'profissionalSaude', 'condicoes', 'estadoTeste', 'tipoTeste', 'resultadoTeste', 'sexo', 'estado', 'municipio', 'idade', 'evolucaoCaso', 'classificacaoFinal' ] for i in range(0, len(bases_names), 2): csvs = [ DictReader(open(bases_names[i]), delimiter=';'), DictReader(open(bases_names[i + 1]), delimiter=';') ] df1 = pd.DataFrame.from_dict(csvs[0])[cols] df2 = pd.DataFrame.from_dict(csvs[1])[cols] # df = pd.concat([pd.DataFrame.from_dict(csv_file)[cols] for csv_file in csvs]) df = pd.concat([df1, df2]) df.to_csv( f'./Bases/Concat/{bases_names[i][bases_names[i].find("-") + 1:bases_names[i].rfind(".")]}_{bases_names[i + 1][bases_names[i + 1].find("-") + 1:bases_names[i + 1].rfind(".")]}.csv', sep=';') print( f'Arquivo {bases_names[i][bases_names[i].find("-") + 1:bases_names[i].rfind(".")]}_{bases_names[i + 1][bases_names[i + 1].find("-") + 1:bases_names[i + 1].rfind(".")]}.csv salvo!' ) # print(df.info()) from simpleaudio import WaveObject as wo wo.from_wave_file(f'./blip.mp3').play().wait_done()