コード例 #1
0
def stopper(screw='m4'):
    body = so.cube((40,20,10), center=True)
    nut_recess = hex(screw_nut[screw]['width'], screw_nut[screw]['depth'])
    bolt_hole = so.translate((0,0,-10))(so.cylinder(r=screw_clearance[screw]/2.0, h=20))
    nut_slide = so.translate((0,-screw_nut[screw]['width']/2.0))(so.cube((20, screw_nut[screw]['width'], screw_nut[screw]['depth'])))
    nut_attachment = so.rotate((0,-90,-90))(so.translate((0,0,-screw_nut[screw]['depth']/2.0))(nut_slide + nut_recess) + bolt_hole)
    return body - so.rotate((0,0,180))(so.translate((0,-13,-10))(expand_for_fit(0.3)(rail_section(20)))) - so.translate((0,-5,0))(nut_attachment)
コード例 #2
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ファイル: basic_geometry.py プロジェクト: yaohuic/SolidPython
def basic_geometry():
    # SolidPython code can look a lot like OpenSCAD code.  It also has
    # some syntactic sugar built in that can make it look more pythonic.
    # Here are two identical pieces of geometry, one left and one right.

    # left_piece uses standard OpenSCAD grammar (note the commas between
    # block elements; OpenSCAD doesn't require this)
    left_piece = union()(translate((-15, 0, 0))(cube([10, 5, 3], center=True)),
                         translate(
                             (-10, 0, 0))(difference()(cylinder(r=5,
                                                                h=15,
                                                                center=True),
                                                       cylinder(r=4,
                                                                h=16,
                                                                center=True))))

    # Right piece uses a more Pythonic grammar.  + (plus) is equivalent to union(),
    # - (minus) is equivalent to difference() and * (star) is equivalent to intersection
    # solid.utils also defines up(), down(), left(), right(), forward(), and back()
    # for common transforms.
    right_piece = right(15)(cube([10, 5, 3], center=True))
    cyl = cylinder(r=5, h=15, center=True) - cylinder(r=4, h=16, center=True)
    right_piece += right(10)(cyl)

    return union()(left_piece, right_piece)
コード例 #3
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def doohickey():
    hole_cyl = translate(
        (0, 0, -EPSILON))(cylinder(r=m3_rad, h=doohickey_h + 2 * EPSILON))
    d = difference()(cube([30, 10, doohickey_h], center=True),
                     translate((-10, 0, 0))(hole_cyl), hole_cyl,
                     translate((10, 0, 0))(hole_cyl))
    return d
コード例 #4
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def fibcube():
    outside = cube([m.fibcube_side, m.fibcube_side, m.fibcube_height], center=False)

    top = translate(
        [
            m.fibcube_wall + m.fibcube_extra / 2,
            m.fibcube_wall + m.fibcube_extra / 2,
            m.fibcube_height,
        ]
    )(
        cube(
            [
                m.fibcube_plopp - m.fibcube_extra,
                m.fibcube_plopp - m.fibcube_extra,
                m.fibcube_top_margin,
            ],
            center=False,
        )
    )

    inside = translate([m.fibcube_wall, m.fibcube_wall, -m.fibcube_wall])(
        cube([m.fibcube_plopp, m.fibcube_plopp, m.fibcube_height], center=False)
    )

    fc = outside + top
    fc = fc + hole()(inside)
    return fc
コード例 #5
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ファイル: tumbler.py プロジェクト: dgrnbrg/open-tumbler
def sidewall():
    body = chamfer_hull(z=True, y=True)(so.cube((depth, thickness, height)))
    insert = so.rotate((0,90,0))(m3_heatset_insert_hole)
    for i in range(1,4):
        body -= so.translate((0,thickness/2.0,height/4.0*i))(insert)
        body -= so.translate((depth,thickness/2.0,height/4.0*i))(so.rotate((0,0,180))(insert))
    return body
コード例 #6
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ファイル: tumbler.py プロジェクト: dgrnbrg/open-tumbler
def heat_set_insert(diameter, depth, excess_diameter, excess_depth, taper_angle_degrees = 8, negative_depth=0, negative_diameter=None):
    """
    taper angle is going to specify the deflection off of zero s.t. the diameter is slightly less
    as you move closer to the bottom. The taper angle specifies the slope of the line off of the
    radial axis. The excess parameters are for a smaller hole that collects the melted material, so that it's not the same size as the portion that bonds to the insert.

    negative_depth creates material of exactly diameter but the hole, to create a path to move the insert
    during assembly and provide screwdriver access. If negative_diameter is specified, that's used instead of the insert hole diameter.
    """
    top_radius = diameter / 2.0
    if taper_angle_degrees == 0:
        bottom_radius = diameter / 2.0
    else:
        bottom_radius = diameter/2.0 - tan(taper_angle_degrees * pi / 180) * depth / 2.0
    negative_hole = None
    if negative_depth != 0:
        if negative_diameter is None:
            negative_radius = diameter / 2.0
        else:
            negative_radius = negative_diameter / 2.0
        negative_hole = so.translate((0,0,-negative_depth - 0.01))(so.cylinder(r=negative_radius, h=negative_depth + 0.01))
    insert_hole = so.translate((0,0,-0.01))(so.cylinder(r1=top_radius, r2=bottom_radius, h=depth + 0.01))
    excess_hole = so.translate((0,0,depth - 0.01))(so.cylinder(r=excess_diameter / 2.0, h=excess_depth + 0.01))
    total =  insert_hole + excess_hole
    if negative_hole is not None:
        total += negative_hole
    return total
コード例 #7
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def double_side_rail(h, bottom_thickness=10, holes=None):
    section = so.translate((0,5,0))(rail_section(h))
    stack = section + so.rotate((0,0,180))(section) + so.translate((-8,-5,0))(so.cube((16,10,h)))
    if holes is not None:
        bolt_hole = so.rotate((0,90,0))(so.translate((0,0,-40))(so.cylinder(r=screw_clearance[holes]/2.0, h=80)))
        def mkhole(offset):
            nonlocal stack
            stack -= so.translate((0,0,offset))(bolt_hole)
        mkhole(20-bottom_thickness)
        mkhole(40-bottom_thickness)
        mkhole(h-10)
    return stack
コード例 #8
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def base_bracket(mount_screw_hole, through_screw='m4', chamfer=1, clearance=0.25, base_flange_width = 20, base_flange_thickness=25, bottom_thickness=10, height=50, holes_offset=10):
    # bolt holes at 20-bottom_thickness and 40-bottom_thickness offsets for rail
    body = bracket(bottom_thickness=bottom_thickness, chamfer=chamfer, height=height, clearance=clearance, through_offsets=[20,40])

    bracket_bottom = so.translate((-15-base_flange_width,-20-base_flange_width,0))(so.cube((30+base_flange_width*2,40+base_flange_width*2,base_flange_thickness)))
    bracket_chamfer = so.translate((-15-chamfer,-20-chamfer,-chamfer))(so.cube((30+2*chamfer,40+2*chamfer,chamfer)))

    body += chamfer_hull(x=True, y=True, z=[1])(bracket_bottom)
    for x in [1,-1]:
        for y in [1,-1]:
            body -= so.translate((x*(15+base_flange_width - holes_offset),y*(20+base_flange_width - holes_offset),base_flange_thickness+chamfer+0.001))(mount_screw_hole)

    return body
コード例 #9
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ファイル: tumbler.py プロジェクト: dgrnbrg/open-tumbler
def servo_mount():
    body = so.translate((0, -19.9/2, 0))(so.cube((thickness+2.0, 19.9, 40.5)))
    body = so.minkowski()(body, so.cube((0.5,0.5,0.5)))
    insert = so.rotate((0,90,0))(m3_heatset_insert_hole)
    for x in [-5, 5]:
        for y in [48.7/2.0, -48.7/2.0]:
            body += so.translate((0, x, y+40.5/2))(insert)
    # tips span 55.35, body spans 40.4
    # holes are 1cm apart by 48.7mm apart
    # shaft is in the middle about 9.37mm off of the bottom

    # also don't forget the cable route
    body += so.translate((thickness/2.0+1,0,-0.5))(so.cube((thickness+2,7,1), center=True))
    body += so.translate((thickness/2.0+1+5.5,0,-2))(so.cube((12,7,4), center=True))
    return body
コード例 #10
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def top_bracket(through_screw='m4', chamfer=1, clearance=0.25, bottom_thickness=10, height=30):
    body = bracket(bottom_thickness=bottom_thickness, chamfer=chamfer, height=height, clearance=clearance, through_offsets=[20])
    d = screw_nut[through_screw]['depth'] + 2.5
    nut_recess = so.translate((0,0,bottom_thickness-d))(hex(screw_nut[through_screw]['width'], d+10))

    bolt_hole = so.cylinder(r=screw_clearance[through_screw]/2.0, h=bottom_thickness)
    return body - nut_recess - bolt_hole
コード例 #11
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def my_animate(_time: Optional[float] = 0) -> OpenSCADObject:
    # _time will range from 0 to 1, not including 1
    rads = _time * 2 * 3.1416
    rad = 15
    c = translate((rad * cos(rads), rad * sin(rads)))(square(10))

    return c
コード例 #12
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ファイル: test_utils.py プロジェクト: yaohuic/SolidPython
    def test_split_body_planar(self):
        offset = [10, 10, 10]
        body = translate(offset)(sphere(20))
        body_bb = BoundingBox([40, 40, 40], offset)
        actual = []
        for split_dir in [RIGHT_VEC, FORWARD_VEC, UP_VEC]:
            actual_tuple = split_body_planar(body,
                                             body_bb,
                                             cutting_plane_normal=split_dir,
                                             cut_proportion=0.25)
            actual.append(actual_tuple)

        # Ignore the bounding box object that come back, taking only the SCAD
        # objects
        actual = [scad_render(a) for splits in actual for a in splits[::2]]

        expected = [
            '\n\nintersection() {\n\ttranslate(v = [10, 10, 10]) {\n\t\tsphere(r = 20);\n\t}\n\ttranslate(v = [-5.0000000000, 10, 10]) {\n\t\tcube(center = true, size = [10.0000000000, 40, 40]);\n\t}\n}',
            '\n\nintersection() {\n\ttranslate(v = [10, 10, 10]) {\n\t\tsphere(r = 20);\n\t}\n\ttranslate(v = [15.0000000000, 10, 10]) {\n\t\tcube(center = true, size = [30.0000000000, 40, 40]);\n\t}\n}',
            '\n\nintersection() {\n\ttranslate(v = [10, 10, 10]) {\n\t\tsphere(r = 20);\n\t}\n\ttranslate(v = [10, -5.0000000000, 10]) {\n\t\tcube(center = true, size = [40, 10.0000000000, 40]);\n\t}\n}',
            '\n\nintersection() {\n\ttranslate(v = [10, 10, 10]) {\n\t\tsphere(r = 20);\n\t}\n\ttranslate(v = [10, 15.0000000000, 10]) {\n\t\tcube(center = true, size = [40, 30.0000000000, 40]);\n\t}\n}',
            '\n\nintersection() {\n\ttranslate(v = [10, 10, 10]) {\n\t\tsphere(r = 20);\n\t}\n\ttranslate(v = [10, 10, -5.0000000000]) {\n\t\tcube(center = true, size = [40, 40, 10.0000000000]);\n\t}\n}',
            '\n\nintersection() {\n\ttranslate(v = [10, 10, 10]) {\n\t\tsphere(r = 20);\n\t}\n\ttranslate(v = [10, 10, 15.0000000000]) {\n\t\tcube(center = true, size = [40, 40, 30.0000000000]);\n\t}\n}'
        ]
        self.assertEqual(actual, expected)
コード例 #13
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 def my_animate(_time=0):
     import math
     # _time will range from 0 to 1, not including 1
     rads = _time * 2 * math.pi
     rad = 15
     c = translate([rad * math.cos(rads), rad * math.sin(rads)])(square(10))
     return c
コード例 #14
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ファイル: builder.py プロジェクト: goude/whitebox
    def __init__(self, o: OpenSCADObject = None) -> None:
        if o is None:
            self._oso = translate([0, 0, 0])
        else:
            self._oso = o

        self.set_center()
        self.set_origin()
コード例 #15
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def fibcubes():
    g = translate([0, 0, 0])
    for x in range(2):
        g += right(x * m.fibcube_side)(fibcube())

    h = translate([0, 0, 0])
    for x in range(2):
        for y in range(2):
            h += forward(y * m.fibcube_side)(right(x * m.fibcube_side)(fibcube()))
    h = right(28)(h)

    i = translate([0, 0, 0])
    for x in range(2):
        i += right(x * (m.fibcube_side + 3))(fibcube())
    i = forward(13)(i)

    return g + h + i
コード例 #16
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def split_lock(diameter, thickness=3, depth=40, lip=10, chamfer=1, gap=2, screw='m4', shape='circle'):
    lip_part = so.translate((diameter/2.0,-thickness/2.0,0))(so.cube((lip,thickness,depth)))
    if shape == 'circle':
        hole = so.cylinder(r=diameter/2.0, h=depth*2)
        brace = so.cylinder(r=diameter/2.0+thickness, h=depth)
    elif shape == 'square':
        hole = so.rotate((0,0,45))(so.translate((-diameter/2.0,-diameter/2.0,0))(so.cube((diameter,diameter,depth*2))))
        brace = so.rotate((0,0,45))(so.translate((-diameter/2.0-thickness,-diameter/2.0-thickness,0))(so.cube((2*thickness+diameter,2*thickness+diameter,depth))))
    holder = so.translate((0,depth/2.0,0))(chamfer_hull(x=True,y=True)(so.rotate((90,0,0))(brace + lip_part)) - so.hole()(so.translate((0,depth/2.0,0))(so.rotate((90,0,0))(hole))))

    split = so.translate((0, -depth/2.0-chamfer, -gap/2.0))(so.cube((thickness + diameter + lip,depth+chamfer*2,gap)))
    split_nut_recess = so.translate((0,0,chamfer))(hex(screw_nut[screw]['width'], screw_nut[screw]['depth']))
    split_nut_slide = so.translate((0,-screw_nut[screw]['width']/2, chamfer))(so.cube((thickness + diameter, screw_nut[screw]['width'], screw_nut[screw]['depth'])))
    split_bolt_hole = so.translate((0,0,-thickness*2-chamfer))(so.cylinder(r=screw_clearance[screw]/2.0, h=100))
    split_head_recess = so.translate((0,0,-diameter-thickness*2.5))(so.cylinder(r=screw_head_sink[screw]['diameter']/2.0, h=diameter+thickness))
    split_tensioner = so.translate(((diameter+lip)/2.0,0,thickness/2.0+chamfer))(split_nut_recess + split_bolt_hole + split_nut_slide + split_head_recess)
    return holder - split - so.hole()(split_tensioner)
コード例 #17
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def m3_12():
    bolt_height = 12
    m = union()(
            head(),
            translate((0, 0, -bolt_height))(
                    cylinder(r=m3_rad, h=bolt_height)
            )
    )
    return m
コード例 #18
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def counterweight(thickness=30, depth=50, length=55, cup_diameter=30, chamfer=1, cup_thickness=5,arm_screw='m4', arm_mount_dist=20, press_rod_diameter=13.06, gap=2):
    arm = chamfer_hull(x=True,y=True,z=[1])(so.translate((-thickness/2.0, -depth/2.0, 0))(so.cube((thickness,depth,length))))
    holder = so.translate((0,depth/2.0,length-cup_thickness))(chamfer_hull(x=True,y=True)(so.rotate((90,0,0))(so.cylinder(r=cup_diameter/2.0+cup_thickness, h=depth))) - so.hole()(so.translate((0,depth/2.0-cup_thickness,0))(so.rotate((90,0,0))(so.cylinder(r=cup_diameter/2.0, h=depth)))))

    nut_recess = hex(screw_nut[arm_screw]['width'], screw_nut[arm_screw]['depth'])
    bolt_hole = so.cylinder(r=screw_clearance[arm_screw]/2.0, h=10)
    nut_slide = so.translate((0,-screw_nut[arm_screw]['width']/2.0))(so.cube((thickness, screw_nut[arm_screw]['width'], screw_nut[arm_screw]['depth'])))
    nut_attachment = so.translate((0,0,5))(nut_slide + nut_recess) + bolt_hole

    shaft_holder = so.translate((cup_thickness,-depth/4.0,0))(split_lock(diameter=press_rod_diameter, depth=depth/2.0, shape='square', gap=gap))
    rope_tie = so.translate((0,depth/2.0+chamfer,length-cup_diameter/2.0-cup_thickness*2))(so.rotate((-90,90,0))(arch()))

    plate_install_holes = so.translate((0,0,-0.1))(carraige_plate_install_holes(diameter=4.95))

    return arm + holder - so.translate((0,arm_mount_dist/2.0,0))(nut_attachment) - so.translate((0,-arm_mount_dist/2.0,0))(nut_attachment) + so.translate((0,0,length+cup_diameter/2.0+cup_thickness))(so.rotate((0,-90,0))(shaft_holder)) + rope_tie - plate_install_holes
コード例 #19
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 def impl(scad):
     body = None
     for p in ps:
         for o in ps[p]:
             a = so.translate(([0]*p + [o * chamfer] + [0]*2)[:3])(scad)
             if body is None:
                 body = a
             else:
                 body += a
     return so.hull()(body)
コード例 #20
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def hex(width, h, fillet_radius = 0.1):
    """
    width is the distance between opposing flat sides
    """
    r = width/2.0/cos(pi/6.0) # magic so that we have the width b/w flat faces instead of corners
    pole = so.translate((r - fillet_radius, 0, 0))(so.cylinder(r=fillet_radius, h=h))
    body = pole
    for i in range(1,6):
        body += so.rotate((0,0,60 * i))(pole)
    return so.hull()(body)
コード例 #21
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def m3_nut():
    hx = cylinder(r=nut_rad, h=nut_height)
    hx.add_param('$fn', 6)  # make the nut hexagonal
    n = difference()(
            hx,
            translate((0, 0, -EPSILON))(
                    cylinder(r=m3_rad, h=nut_height + 2 * EPSILON)
            )
    )
    return n
コード例 #22
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ファイル: builder.py プロジェクト: goude/whitebox
    def translate(self, v: Vec3) -> "SolidBuilder":
        self._center_x += v[0]
        self._center_y += v[1]
        self._center_z += v[2]
        self._origin_x += v[0]
        self._origin_y += v[1]
        self._origin_z += v[2]

        self._oso = translate(v)(self._oso)
        return self
コード例 #23
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def carraige_plate_install_holes(length = 200, angle=15, diameter=screw_head_sink['m3']['diameter']):
    l = diameter
    cut = so.cylinder(r=l/2.0, h=1)
    off1 = length * sin(angle*pi/180)
    off2 = length * cos(angle*pi/180)
    body = None
    for m in [1,-1]:
        for t in [True, False]:
            x,y = (m,0)
            if t:
                x,y=y,x
            p1 = so.translate((y*41.0/2,x*34.5/2,0))(cut) 
            p2 = so.translate((y*(41.0/2+off1),x*(34.5/2+off1),off2))(cut) 
            p = so.hull()(p1,p2)
            if body is None:
                body = p
            else:
                body += p
            
    return body
コード例 #24
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ファイル: mazebox.py プロジェクト: yaohuic/SolidPython
def bottom_part():
    top = difference()
    u = union()
    u2 = union()
    top.add(u)
    d = difference()
    d.add(cylinder(r=innerR + wall + gap, h=toph))
    d.add(translate((0, 0, baseH)).add(cylinder(r=innerR + gap, h=toph)))
    u.add(d)
    top.add(u2)
    for i in range(0, 3):
        a = i * 2 * pi / 3
        r = innerR + gap + wall / 2
        u.add(
            translate(((r - 0.3) * cos(a), (r - 0.3) * sin(a),
                       toph - 6)).add(sphere(r=2.4)))
        u2.add(
            translate(((r + wall - 0.3) * cos(a), (r + wall - 0.3) * sin(a),
                       toph - 6)).add(sphere(r=2.4)))

    return top
コード例 #25
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def iron_holder(thickness=20, depth=40, length=45, iron_diameter=20.5, chamfer=1, iron_holder_thickness=5,arm_screw='m4', arm_mount_dist=20, gap=5, split_screw='m4', cup_diameter=30, cup_thickness=5):
    arm = chamfer_hull(x=True,y=True,z=[1])(so.translate((-thickness/2.0, -depth/2.0, 0))(so.cube((thickness,depth,length + cup_diameter))))
    
    counterweight_cup = so.translate((0,depth/2.0,length-cup_thickness))(chamfer_hull(x=True,y=True)(so.rotate((90,0,0))(so.cylinder(r=cup_diameter/2.0+cup_thickness, h=depth))) - so.hole()(so.translate((0,depth/2.0-cup_thickness,0))(so.rotate((90,0,0))(so.cylinder(r=cup_diameter/2.0, h=depth)))))
    holder = so.translate((0,0,cup_diameter+length))(so.rotate((0,-90,0))(split_lock(iron_diameter, thickness=iron_holder_thickness, depth=depth, lip=10, chamfer=chamfer, gap=gap, screw=split_screw)))

    rope_tie = so.translate((0,depth/2.0+chamfer,length/2.0-iron_holder_thickness))(so.rotate((-90,90,0))(arch()))

    nut_recess = hex(screw_nut[arm_screw]['width'], screw_nut[arm_screw]['depth'])
    bolt_hole = so.cylinder(r=screw_clearance[arm_screw]/2.0, h=10)
    nut_slide = so.translate((0,-screw_nut[arm_screw]['width']/2.0))(so.cube((thickness, screw_nut[arm_screw]['width'], screw_nut[arm_screw]['depth'])))
    nut_attachment = so.translate((0,0,5))(nut_slide + nut_recess) + bolt_hole
    plate_install_holes = so.translate((0,0,-0.1))(carraige_plate_install_holes(diameter=4.95))
    return counterweight_cup + arm + holder - so.translate((0,arm_mount_dist/2.0,0))(nut_attachment) - so.translate((0,-arm_mount_dist/2.0,0))(nut_attachment) + rope_tie - plate_install_holes
コード例 #26
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def assembly():
    return union()(
            doohickey(c='blue'),
            translate((-10, 0, doohickey_h / 2))(m3_12()),
            translate((0, 0, doohickey_h / 2))(m3_16()),
            translate((10, 0, doohickey_h / 2))(m3_12()),
            # Nuts
            translate((-10, 0, -nut_height - doohickey_h / 2))(m3_nut()),
            translate((0, 0, -nut_height - doohickey_h / 2))(m3_nut()),
            translate((10, 0, -nut_height - doohickey_h / 2))(m3_nut()),
    )
コード例 #27
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ファイル: mazebox.py プロジェクト: yaohuic/SolidPython
def top_part():
    maze_path = os.path.join(os.path.dirname(__file__), 'maze7.png')

    depth_map = build_depth_map(maze_path)

    d = difference()
    u = union()
    u.add(bumpMapCylinder(depth_map, innerR, hn, 0, 255))
    u.add(cylinder(r=innerR + wall + gap, h=gripH))
    d.add(u)
    d.add(intersection().add(
        bumpMapCylinder(depth_map, innerR, hn + 2, wall,
                        0).set_modifier("")).add(
                            translate((0, 0, baseH)).add(
                                cylinder(r=innerR + 2 * wall,
                                         h=h * 1.1).set_modifier(""))))
    return d
コード例 #28
0
def bracket(bottom_thickness, chamfer, height, clearance, through_offsets, through_screw='m4'):
    body_orig = so.translate((-15,-20,0))(so.cube((30,40,height)))
    body = chamfer_hull(x=True,y=True,z=[1], chamfer=chamfer)(body_orig)
    rail_hole = so.minkowski()(so.translate((0,0,bottom_thickness))(expand_for_fit(0.3)(double_side_rail(height))), so.cube([clearance]*3))
    body -= so.hole()(rail_hole)

    # add mount holes
    bolt_hole = so.rotate((0,90,0))(so.translate((0,0,-50))(so.cylinder(r=screw_clearance[through_screw]/2.0, h=200)))
    nut_recess = so.translate((-15.5-chamfer-100,0,0))(so.rotate((0,90,0))(hex(screw_nut[through_screw]['width'], 100+screw_nut[through_screw]['depth'])))
    bolt_hole += nut_recess
    head_recess = so.translate((15.5+chamfer,0,0))(so.rotate((0,-90,0))(so.translate((0,0,-100))(so.cylinder(r=screw_head_sink[through_screw]['diameter']/2.0, h=100+screw_head_sink[through_screw]['h']))))
    bolt_hole += head_recess
    for off in through_offsets:
        body -= so.hole()(so.translate((0,0,off))(bolt_hole))

    return body
コード例 #29
0
def board_pegs_old():
    arduino_measurements = dict(holes=[[0, 0], [0, 48.2], [50.8, 36.0], [50.8, 5.1]])

    rpi_measurements = dict(holes=[[0, 0], [0, 49.0], [58.0, 49.0], [58.0, 0.0]])
    os = [arduino_measurements, rpi_measurements]

    gs = []
    for o in os:
        for (x, y) in o["holes"]:
            # s = OpenSCADObject()
            gs.append(right(x)(forward(y)(cube())))

    g2 = translate([0, 0, 0])
    for g in gs:
        g2.add(g)

    g2.add_param("v", [5, 0, 0])

    return g2
コード例 #30
0
ファイル: OOEB.py プロジェクト: oomlout/oomlout-OOEB
def insert(item,
           pos=[None, None, None],
           x=0,
           y=0,
           z=0,
           ex=0,
           size=[None, None, None],
           length=0,
           rot=[None, None, None],
           rotX=0,
           rotY=0,
           rotZ=0,
           width=0,
           height=0,
           depth=100,
           rad=0,
           rad2=0,
           color=opsc.colDefault,
           alpha=1,
           OOwidth=0,
           OOheight=0,
           holes=True,
           negative=True,
           name=""):
    returnValue = ""
    if pos[0] != None:
        x = pos[0]
        y = pos[1]
        z = pos[2]
    if rot[0] != None:
        rotX = rot[0]
        rotY = rot[1]
        rotZ = rot[2]

    returnValue = translate((x, y, z))(rotate(
        (rotX, rotY, rotZ))(OOEBInsertIf(item, pos, x, y, z, ex, size, length,
                                         rot, rotX, rotY, rotZ, width, height,
                                         depth, rad, rad2, color, alpha,
                                         OOwidth, OOheight, holes, negative,
                                         name)))

    return returnValue