def collectVoiceData(self, requests): """collect voices of other players""" if not self.running: return block = DeferredBlock(self) voiceDataRequests = [] for request in requests: if request.answer == Message.ClientWantsVoiceData: # another human player requests sounds for voiceId voiceId = request.args[0] voiceFor = [ x for x in self.game.players if isinstance(self.remotes[x], User) and self.remotes[x].voiceId == voiceId ][0] voiceFor.voice = Voice(voiceId) if Debug.sound: logDebug('client %s wants voice data %s for %s' % (request.user.name, request.args[0], voiceFor)) voiceDataRequests.append((request.user, voiceFor)) if not voiceFor.voice.oggFiles(): # the server does not have it, ask the client with that # voice block.tell(voiceFor, voiceFor, Message.ServerWantsVoiceData) block.callback(self.sendVoiceData, voiceDataRequests)
def clientAction(self, dummyClient, move): """server sent us voice sounds about somebody else""" move.player.voice = Voice(move.md5sum, move.source) if Debug.sound: logDebug( '%s gets voice data %s from server, language=%s' % (move.player, move.player.voice, move.player.voice.language()))