コード例 #1
0
    def RPY(cls, angles, order='zyx', unit='rad'):
        """
        Create an SO(3) pure rotation from roll-pitch-yaw angles

        :param angles: 3-vector of roll-pitch-yaw angles
        :type angles: array_like or numpy.ndarray with shape=(N,3)
        :param unit: angular units: 'rad' [default], or 'deg'
        :type unit: str
        :param unit: rotation order: 'zyx' [default], 'xyz', or 'yxz'
        :type unit: str
        :return: 4x4 homogeneous transformation matrix
        :rtype: SE3 instance

        ``SE3.RPY(ANGLES)`` is an SE(3) rotation defined by a 3-vector of roll, pitch, yaw angles :math:`(r, p, y)`
          which correspond to successive rotations about the axes specified by ``order``:

            - 'zyx' [default], rotate by yaw about the z-axis, then by pitch about the new y-axis,
              then by roll about the new x-axis.  Convention for a mobile robot with x-axis forward
              and y-axis sideways.
            - 'xyz', rotate by yaw about the x-axis, then by pitch about the new y-axis,
              then by roll about the new z-axis. Covention for a robot gripper with z-axis forward
              and y-axis between the gripper fingers.
            - 'yxz', rotate by yaw about the y-axis, then by pitch about the new x-axis,
              then by roll about the new z-axis. Convention for a camera with z-axis parallel
              to the optic axis and x-axis parallel to the pixel rows.
              
        If ``angles`` is an Nx3 matrix then the result is a sequence of rotations each defined by RPY angles
        correponding to the rows of angles.

        :seealso: :func:`~spatialmath.pose3d.SE3.rpy`, :func:`~spatialmath.pose3d.SE3.RPY`, :func:`spatialmath.base.transforms3d.rpy2r`
        """
        if argcheck.isvector(angles, 3):
            return cls(tr.rpy2tr(angles, order=order, unit=unit))
        else:
            return cls([tr.rpy2tr(a, order=order, unit=unit) for a in angles])
コード例 #2
0
    def RPY(cls, *angles, unit='rad', order='zyx'):
        r"""
        Create an SE(3) pure rotation from roll-pitch-yaw angles

        :param 𝚪: roll-pitch-yaw angles
        :type 𝚪: array_like or numpy.ndarray with shape=(N,3)
        :param unit: angular units: 'rad' [default], or 'deg'
        :type unit: str
        :param order: rotation order: 'zyx' [default], 'xyz', or 'yxz'
        :type order: str
        :return: SE(3) matrix
        :rtype: SE3 instance

        - ``SE3.RPY(𝚪)`` is an SE(3) rotation defined by a 3-vector of roll,
          pitch, yaw angles :math:`\Gamma=(r, p, y)` which correspond to
          successive rotations about the axes specified by ``order``:

            - ``'zyx'`` [default], rotate by yaw about the z-axis, then by pitch about the new y-axis,
              then by roll about the new x-axis.  This is the **convention** for a mobile robot with x-axis forward
              and y-axis sideways.
            - ``'xyz'``, rotate by yaw about the x-axis, then by pitch about the new y-axis,
              then by roll about the new z-axis. This is the **convention** for a robot gripper with z-axis forward
              and y-axis between the gripper fingers.
            - ``'yxz'``, rotate by yaw about the y-axis, then by pitch about the new x-axis,
              then by roll about the new z-axis. This is the **convention** for a camera with z-axis parallel
              to the optical axis and x-axis parallel to the pixel rows.

        If ``𝚪`` is an Nx3 matrix then the result is a sequence of rotations each defined by RPY angles
        corresponding to the rows of ``𝚪``.

        - ``SE3.RPY(⍺, β, 𝛾)`` as above but the angles are provided as three
          scalars.

        Example:

        .. runblock:: pycon
        
            >>> from spatialmath import SE3
            >>> SE3.RPY(0.1, 0.2, 0.3)
            >>> SE3.RPY([0.1, 0.2, 0.3])
            >>> SE3.RPY(0.1, 0.2, 0.3, order='xyz')
            >>> SE3.RPY(10, 20, 30, unit='deg')

        :seealso: :func:`~spatialmath.pose3d.SE3.rpy`, :func:`~spatialmath.base.transforms3d.rpy2r`
        :SymPy: supported
        """
        if len(angles) == 1:
            angles = angles[0]

        if base.isvector(angles, 3):
            return cls(base.rpy2tr(angles, order=order, unit=unit),
                       check=False)
        else:
            return cls(
                [base.rpy2tr(a, order=order, unit=unit) for a in angles],
                check=False)