def spear_right(s,e): # print "spear_right" y = s.tux.row x = s.tux.column s = sprites.Spear(s, d=270, x=x, y=y)
def spear_down(s,e): y = s.tux.row x = s.tux.column s = sprites.Spear(s, d=180, x=x, y=y)
def spear_left(s,e): y = s.tux.row x = s.tux.column s = sprites.Spear(s, d=90, x=x, y=y)
def spear_up(s,e): y = s.tux.row x = s.tux.column s = sprites.Spear(s, d=0, x=x, y=y)