コード例 #1
0
 def setFixedPartitions(self,listTrees,packer,GVector):
     vector_g = [0] * len(GVector)
     for tree in listTrees:
         if(tree.left == None and tree.right == None):
             numberOfNodes = tree.data.number_of_nodes()
             if(numberOfNodes<=GVector[0]):
                 packer.items.append(Item('A', round(GVector[0])))
             for i in range(len(GVector)-1):
                 if (numberOfNodes < GVector[i+1] and numberOfNodes >= GVector[i]):
                     packer.items.append(Item('A', round(GVector[i+1])))
コード例 #2
0
 def getBestPartitionMethod2(self,listTrees,possiblePartitionsCost,vectorG,index,GVector,packer,gDictionary):
     if(index == len(listTrees)):
         packer.items = []
         for el in range(len(vectorG)):
             for j in range(int(vectorG[el])):
                 packer.items.append(Item('A', round(GVector[el])))
         vectorG = tuple(vectorG)
         if (vectorG in self.feasibleSets):
             return 0,[]
         elif(vectorG not in self.unfeasibleSets and len(packer.items) >= self.k and packer.pack_items(self.k)):  # Return True se riesce a farceli stare
             self.feasibleSets.add(vectorG)
             return 0,[]
         elif(vectorG not in self.unfeasibleSets):
             self.unfeasibleSets.add(vectorG)
         return float("inf"),[]
     costs = []
     partitions = []
     for i in range(len(possiblePartitionsCost[index])):
         currentG = self.createPartitionNodesMethod2(listTrees, index, i, GVector)
         newVectorG = (vectorG+currentG)
         if((index,tuple(newVectorG)) in gDictionary):
             cost, minP = gDictionary[(index,tuple(newVectorG))]
             minP = list(minP)
         else:
             cost, minP = self.getBestPartitionMethod2(listTrees,
                                                     possiblePartitionsCost, (vectorG + currentG),
                                                     index + 1, GVector, packer, gDictionary)
             gDictionary[(index,tuple(newVectorG))] = cost,tuple(minP)
         costs.append(cost+possiblePartitionsCost[index][i])
         partitions.append(minP)
     min = np.argmin(costs)
     partitions[min].append(min)
     return (costs[min],partitions[min])
コード例 #3
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 def createPartitionNodes(self, listTrees, n, PossiblePartitionsCost,
                          GVector, packer, lastPartitions,
                          indexLastPartitions):
     partition = []
     currentG = np.zeros(len(GVector))
     for i in range(len(listTrees)):  #tree in listTrees[::-1]:
         temp = []
         temp.append(listTrees[-i - 1])
         module = len(PossiblePartitionsCost[-i - 1])
         tempPartition = self.getPartitionInTree(temp, n % module, [0])
         indexLastPartitions[i] = n
         lastPartitions[i] = tempPartition
         n -= (n % module)
         n /= module
         if (tempPartition != None):
             for el in tempPartition:
                 partition.append(el)
                 numberOfNodes = len(el)
                 num = math.ceil(
                     math.log(numberOfNodes, 1 + self.epsilon / 2))
                 num = math.pow(1 + self.epsilon / 2, num)
                 i = bisect.bisect_left(GVector, num)
                 if i == len(GVector):
                     i -= 1
                 currentG[i] += 1
                 packer.items.append(Item('A', round(GVector[i])))
     return partition, tuple(currentG)
コード例 #4
0
 def getBestPartitionMethod2(self, listTrees, possiblePartitionsCost,
                             vectorG, index, GVector, packer,
                             gDictionary):  #dynamic programming part
     if (index == len(listTrees)
         ):  # if I gerate a partition verify if it is feasible
         packer.items = []
         for el in range(len(vectorG)):
             for j in range(int(vectorG[el])):
                 packer.items.append(Item('A', round(GVector[el])))
         if (len(packer.items) >= self.k and packer.pack_items(self.k)
             ):  # BinPackingProblem(we use the BinPackerDynamic library)
             return 0, []  # return cost = 0 if feasible
         return float("inf"), []  # return cost = infinite if unfeasible
     costs = []
     partitions = []
     for i in range(len(possiblePartitionsCost[index])):
         currentG = self.createPartitionNodesMethod2(
             listTrees, index, i,
             GVector)  # create the G vector for the selected element
         newVectorG = (
             vectorG + currentG
         )  # cumulate the new G vetor with the one generated in the previous tree
         if (
             (index, tuple(newVectorG)) in gDictionary
         ):  # if I already know the result, stop the recursion and return the result
             cost, minP = gDictionary[(index, tuple(newVectorG))]
             minP = list(minP)
         else:  # if I still don' t know the result, calculate it
             cost, minP = self.getBestPartitionMethod2(
                 listTrees, possiblePartitionsCost, (vectorG + currentG),
                 index + 1, GVector, packer, gDictionary)
             gDictionary[(index, tuple(newVectorG))] = cost, tuple(
                 minP)  # save the result in the dictionary for the future
         costs.append(cost + possiblePartitionsCost[index][i])
         partitions.append(minP)
     min = np.argmin(costs)
     partitions[min].append(min)
     return (costs[min], partitions[min]
             )  # return the temp-partition with the lowest cost