def disable(self): if self.tunnelTrack: self.ignore(self.tunnelTrack.getDoneEvent()) self.tunnelTrack.finish() self.tunnelTrack = None self.role = None self.ghost = None self.puInventory = None self.equippedPU = None if self.backpack: self.backpack.cleanup() self.backpack = None self.firstTimeChangingHP = None self.quests = None self.tier = None self.questHistory = None self.busy = None self.friends = None self.tutDone = None self.hoodsDiscovered = None self.teleportAccess = None self.lastHood = None self.defaultShard = None self.trackExperience = None self.destroyBattleMeter() DistributedToon.disable(self)
def disable(self): self.money = None DistributedToon.disable(self)
def disable(self): self.stopSmooth() DistributedToon.disable(self)