def test_play_game(self, mock_method): button_shooter = ButtonShooterWindow("username") button_shooter.initialize_game = mock.MagicMock() button_shooter.show = mock.MagicMock() button_shooter.required_targets = 100 button_shooter.show_start_screen = mock.MagicMock( return_value=QMessageBox.AcceptRole) button_shooter.timer = mock.MagicMock() button_shooter.timer.start = mock.MagicMock() button_shooter.show_buttons = mock.MagicMock() button_shooter.play_game(1) button_shooter.show_buttons.assert_called()
def test_update_timer(self, mock_method): button_shooter = ButtonShooterWindow("username") button_shooter.countdown = 5 button_shooter.countdown_label = mock.MagicMock() button_shooter.countdown_label.setText = mock.MagicMock() button_shooter.timer = mock.MagicMock() button_shooter.timer.stop = mock.MagicMock() button_shooter.end_the_game = mock.MagicMock() for i in range(5): button_shooter.update_timer() button_shooter.timer.stop.assert_called() button_shooter.end_the_game.assert_called()