def on_transition_day_begin(evt, var): # Select random totem recipients if shamans didn't act pl = get_players() for shaman in get_players(("wolf shaman", )): if shaman not in SHAMANS and shaman.nick not in var.SILENCED: ps = pl[:] if shaman in LASTGIVEN: if LASTGIVEN[shaman] in ps: ps.remove(LASTGIVEN[shaman]) if ps: target = random.choice(ps) dispatcher = MessageDispatcher(shaman, shaman) SHAMANS[shaman] = give_totem( var, dispatcher, target, prefix=messages["random_totem_prefix"], role="wolf shaman", msg=" of {0}".format(TOTEMS[shaman])) relay_wolfchat_command(shaman.client, shaman.nick, messages["shaman_wolfchat"].format( shaman, target), ("wolf shaman", ), is_wolf_command=True) else: LASTGIVEN[shaman] = None elif shaman not in SHAMANS: LASTGIVEN[shaman] = None
def on_transition_day_begin(evt, var): # Select random totem recipients if shamans didn't act pl = get_players() for shaman in get_players(("shaman", )): if shaman not in SHAMANS and shaman.nick not in var.SILENCED: ps = pl[:] if shaman in LASTGIVEN: if LASTGIVEN[shaman] in ps: ps.remove(LASTGIVEN[shaman]) levt = Event("get_random_totem_targets", {"targets": ps}) levt.dispatch(var, shaman) ps = levt.data["targets"] if ps: target = random.choice(ps) dispatcher = MessageDispatcher(shaman, shaman) tags = get_tags(var, TOTEMS[shaman]) SHAMANS[shaman] = give_totem( var, dispatcher, target, prefix=messages["random_totem_prefix"], tags=tags, role="shaman", msg=" of {0}".format(TOTEMS[shaman])) else: LASTGIVEN[shaman] = None elif shaman not in SHAMANS: LASTGIVEN[shaman] = None
def shaman_totem(var, wrapper, message): """Give a totem to a player.""" target = get_totem_target(var, wrapper, message, LASTGIVEN) if not target: return SHAMANS[wrapper.source] = give_totem(var, wrapper, target, prefix="You", role="shaman", msg=" of {0}".format(TOTEMS[wrapper.source]))
def crazed_shaman_totem(var, wrapper, message): """Give a random totem to a player.""" target = get_totem_target(var, wrapper, message, LASTGIVEN) if not target: return totem = TOTEMS[wrapper.source] SHAMANS[wrapper.source] = give_totem(var, wrapper, target, prefix="You", tags=get_tags(var, totem), role="crazed shaman", msg="")
def wolf_shaman_totem(var, wrapper, message): """Give a totem to a player.""" target = get_totem_target(var, wrapper, message, LASTGIVEN) if not target: return SHAMANS[wrapper.source] = give_totem(var, wrapper, target, prefix="You", role="wolf shaman", msg=" of {0}".format( TOTEMS[wrapper.source])) relay_wolfchat_command(wrapper.client, wrapper.source.nick, messages["shaman_wolfchat"].format( wrapper.source, target), ("wolf shaman", ), is_wolf_command=True)
def on_transition_day_begin(evt, var): # Select random totem recipients if shamans didn't act pl = get_players() for shaman in get_players(("crazed shaman", )): if shaman not in SHAMANS and shaman.nick not in var.SILENCED: ps = pl[:] if shaman in LASTGIVEN: if LASTGIVEN[shaman] in ps: ps.remove(LASTGIVEN[shaman]) if ps: target = random.choice(ps) dispatcher = MessageDispatcher(shaman, shaman) SHAMANS[shaman] = give_totem( var, dispatcher, target, prefix=messages["random_totem_prefix"], role="crazed shaman", msg="") else: LASTGIVEN[shaman] = None elif shaman not in SHAMANS: LASTGIVEN[shaman] = None