コード例 #1
0
ファイル: functions.py プロジェクト: mweinelt/lykos
def get_all_players(roles=None, *, rolemap=None):
    from src.status import is_dying
    if rolemap is None:
        rolemap = var.ROLES
    if roles is None:
        roles = set(rolemap.keys())
    pl = set()
    for role in roles:
        for user in rolemap[role]:
            pl.add(user)

    if rolemap is not var.ROLES:
        return pl

    return {p for p in pl if not is_dying(var, p)}
コード例 #2
0
ファイル: functions.py プロジェクト: mweinelt/lykos
def get_players(roles=None, *, mainroles=None):
    from src.status import is_dying
    if mainroles is None:
        mainroles = var.MAIN_ROLES
    if roles is None:
        roles = set(mainroles.values())
    pl = set()
    for user, role in mainroles.items():
        if role in roles:
            pl.add(user)

    if mainroles is not var.MAIN_ROLES:
        # we weren't given an actual player list (possibly),
        # so the elements of pl are not necessarily in var.ALL_PLAYERS
        return list(pl)
    return [p for p in var.ALL_PLAYERS if p in pl and not is_dying(var, p)]