def __init__(self, settings, myid, everyone, loop): StateMachine.__init__(self) self.state = Init(self) self.settings = settings self.id = myid self.everyone = everyone self.loop = loop self.ledger = [{ MINTED: 0, NEIGHBOURS: {}, FINE: 0, PAID: 0, START: self.loop, END: self.loop }] self.ledgerIndex = [0] self.diedMessages = [] self.deadNotifiers = {}
def __init__(self): StateMachine.__init__(self) self._trigger = False
def __init__(self, incr): StateMachine.__init__(self) self.results = [] self._incr = incr
def __init__(self): StateMachine.__init__(self) self._trigger = False
def __init__(self, incr): StateMachine.__init__(self) self.results = [ ] self._incr = incr