def get_kit(self, id): ''' Provides details for a specific kit based on the given kit identifier. Args: id (string): The unique identifier of a kit. Returns: kit (object): Detailed information for a specific kit. ''' # Get the model for the requested kit kit = model_mgr.get_kit(id) if not kit: raise cherrypy.HTTPError(404) # Get the stats for the requested kit kit_stats = stat_mgr.get_kit_stats(kit) # Build a list of column descriptors columns = [{ 'name': 'Players', 'data': 'player' }, { 'name': 'Score', 'data': 'number', 'sorted': False }, { 'name': 'Kills', 'data': 'number' }, { 'name': 'Deaths', 'data': 'number' }] # Build a list of kit statistics rows = list() for player in kit_stats.players: if player != models.players.EMPTY: object_stats = kit_stats.players[player] player_tuple = { 'id': player.id, 'name': player.name, 'photo': player.photo_s } rows.append([ player_tuple, object_stats.score, object_stats.kills, object_stats.deaths ]) # Sort the results by score rows.sort(key=lambda r: r[1], reverse=True) return { 'id': kit.id, 'name': kit.name, 'columns': columns, 'rows': rows }
def on_score(self, e): # Get the last known kit for the player # Player may be dead and would not have a kit player_kit = event_mgr.get_last_kit(e.player) kit_stats = stat_mgr.get_kit_stats(player_kit) # Increment the total kit score kit_stats.score += e.value # Increment score count for the player if not e.player in kit_stats.players: kit_stats.players[e.player] = KitItemStats() kit_stats.players[e.player].score += e.value
def on_death(self, e): # Get the last known kit for the player # Player will no longer have an active kit at this point player_kit = event_mgr.get_last_kit(e.player) kit_stats = stat_mgr.get_kit_stats(player_kit) # Increment the total kit deaths kit_stats.deaths += 1 # Increment the player deaths if not e.player in kit_stats.players: kit_stats.players[e.player] = KitItemStats() kit_stats.players[e.player].deaths += 1
def on_kill(self, e): # Ignore suicides and team kills if not e.valid_kill: return # Get the last known kit for the attacker # Attacker may be dead and may not have an active kit attacker_kit = event_mgr.get_last_kit(e.attacker) kit_stats = stat_mgr.get_kit_stats(attacker_kit) # Increment the total kit kills kit_stats.kills += 1 # Increment the attacker kills if not e.attacker in kit_stats.players: kit_stats.players[e.attacker] = KitItemStats() kit_stats.players[e.attacker].kills += 1
def get_kit(self, id): ''' Provides details for a specific kit based on the given kit identifier. Args: id (string): The unique identifier of a kit. Returns: kit (object): Detailed information for a specific kit. ''' # Get the model for the requested kit kit = model_mgr.get_kit(id) if not kit: raise cherrypy.HTTPError(404) # Get the stats for the requested kit kit_stats = stat_mgr.get_kit_stats(kit) # Build a list of column descriptors columns = [{ 'name': 'Players', 'data': 'player' }, { 'name': 'Score', 'data': 'number', 'sorted': False }, { 'name': 'Kills', 'data': 'number' }, { 'name': 'Deaths', 'data': 'number' }] # Build a list of kit statistics rows = list() for player in kit_stats.players: if player != models.players.EMPTY: object_stats = kit_stats.players[player] player_tuple = { 'id': player.id, 'name': player.name, 'photo': player.photo_s } rows.append([player_tuple, object_stats.score, object_stats.kills, object_stats.deaths]) # Sort the results by score rows.sort(key=lambda r: r[1], reverse=True) return { 'id': kit.id, 'name': kit.name, 'columns' : columns, 'rows': rows }