コード例 #1
0
 def write(self, stream: OutputStream):
     stream.put_u16(self.exp_reward)
     stream.put_u16(self.gil_reward)
     stream.put_u16(self.max_hp)
     stream.put_u8(self.morale)
     stream.put_u8(self.unused_ai)
     stream.put_u8(self.evasion)
     stream.put_u8(self.pdef)
     stream.put_u8(self.hit_count)
     stream.put_u8(self.acc)
     stream.put_u8(self.atk)
     stream.put_u8(self.agi)
     stream.put_u8(self.intel)
     stream.put_u8(self.crit_rate)
     stream.put_u16(self.status_atk_elem)
     stream.put_u8(self.status_atk_ailment)
     stream.put_u8(self.family)
     stream.put_u8(self.mdef)
     stream.put_u8(self.unused)
     stream.put_u16(self.elem_weakness)
     stream.put_u16(self.elem_resists)
     stream.put_u8(self.drop_type)
     stream.put_u8(self.drop_id)
     stream.put_u8(self.drop_chance)
     for data in self.padding:
         stream.put_u8(data)
コード例 #2
0
def add_credits(rom: Rom) -> Rom:
    credits_lut = rom.get_lut(0x1D871C, 128)
    base_addr = credits_lut[0]

    new_lut = OutputStream()
    data_stream = OutputStream()

    for index, line in enumerate(CREDITS_TEXT.splitlines()[1:]):
        line = line.strip()
        if len(line) > 0:
            encoded = TextBlock.encode_text(line)

            new_lut.put_u32(base_addr + data_stream.size())
            data_stream.put_bytes(encoded)
        else:
            new_lut.put_u32(0x0)

    # And EOF marker
    new_lut.put_u32(0xffffffff)

    # Change the duration so it doesn't take so long to scroll
    duration = OutputStream()
    duration.put_u16(60 * 60)

    return rom.apply_patches({
        0x016848:
        duration.get_buffer(),
        0x1D871C:
        new_lut.get_buffer(),
        Rom.pointer_to_offset(base_addr):
        data_stream.get_buffer()
    })
コード例 #3
0
ファイル: spellshuffle.py プロジェクト: nic0lette/ffr-hmsj
    def write(self, rom: Rom) -> Rom:
        permissions_stream = OutputStream()
        for permission in self._permissions:
            permissions_stream.put_u16(permission)

        rom = rom.apply_patch(0x1A20C0, permissions_stream.get_buffer())
        rom = self._spells.write(rom)
        return self._shops.write(rom)
コード例 #4
0
ファイル: classes.py プロジェクト: nic0lette/ffr-hmsj
 def write(self, stream: OutputStream):
     stream.put_u16(self.base_hp)
     stream.put_u16(self.base_mp)
     stream.put_u8(self.starting_spell_level)
     stream.put_u8(self.base_strength)
     stream.put_u8(self.base_agility)
     stream.put_u8(self.base_intellect)
     stream.put_u8(self.base_stamina)
     stream.put_u8(self.base_luck)
     stream.put_u8(self.base_accuracy)
     stream.put_u8(self.base_evade)
     stream.put_u8(self.base_mdef)
     stream.put_u8(self.weapon_id)
     stream.put_u8(self.armor_id)
     stream.put_u8(self.unused)
コード例 #5
0
ファイル: maps.py プロジェクト: nic0lette/ffr-hmsj
    def write(self, stream: OutputStream):
        self.header.write(stream)

        for tile in self.tiles:
            tile.write(stream)
        for npc in self.npcs:
            npc.write(stream)
        for chest in self.chests:
            chest.write(stream)
        for sprite in self.sprites:
            sprite.write(stream)
        for shop in self.shops:
            shop.write(stream)

        # Close the map at the end. :)
        stream.put_u16(0xffff)
コード例 #6
0
 def write(self, stream: OutputStream):
     stream.put_u8(self.config)
     stream.put_u8(self.unrunnable)
     stream.put_u16(self.surprise_chance)
     for data in self.groups:
         data.write(stream)
コード例 #7
0
 def write(self, stream: OutputStream):
     stream.put_u16(self.identifier)
     stream.put_u16(self.event)
     stream.put_u16(self.x_pos)
     stream.put_u16(self.y_pos)
コード例 #8
0
 def write(self, stream: OutputStream):
     stream.put_u16(self.identifier)
     stream.put_u16(self.event)
     stream.put_u16(self.x_pos)
     stream.put_u16(self.y_pos)
     stream.put_u16(self.sprite_id)
     stream.put_u16(self.move_speed)
     stream.put_u16(self.facing)
     stream.put_u16(self.in_room)
コード例 #9
0
 def write(self, stream: OutputStream):
     stream.put_u16(self.identifier)
     stream.put_u16(self.low_x)
     stream.put_u16(self.low_y)
     stream.put_u16(self.high_x)
     stream.put_u16(self.high_y)